Nicholas Marley, Male Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, he is dressed in earthy colors with a brown and green handkerchief worn on his left side. He keeps his white hair in a flapper bob. His face is covered beneath a completely black helmet.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He does not trust anyone and sleeps with one eye open.
History: He was born to a pair of big game hunters, but was frequently ill as a child. When money was particularly tight he was walking through alleys when he overheard a Masseuse hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: To get a good night's sleep.
Flaws: Ugly, Shy, Insomniac, Disease. Bonds: Poor. Occupation: Masseuse
Voice: High pitched and raspy
Attributes [hide]
Medium (5'11") Human, Lawful Neutral (CR 11)
Armor Class 12
Hit Points 60 (11d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 10 (+0) | 13 (+1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Undercommon
Attacks Melee +4 / 3d8+0, Ranged +6 / 3d8+2, Grapple +2
Possessions: 1400 gp. Gold music box (3000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Dagger Of Ebony, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She does not wear sleeves and tends to eschew shirts when she can avoid it. Her lavender fur is smooth and relatively long. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. Her temper goes off on the smallest of things. She tends to lash out at those around her.
History: Born to a poor family in the city she treasured whatever gifts she got. From her teen years she was always beautiful and desirable, so people have always doted on her. She then took over the family business and is one of the better Shepherd for hire.
Motivation: To be a Navigator again.
Flaws: Emotional, Antagonistic. Bonds: Poor, Attractive, Job. Occupation: Shepherd
Voice: Speaks with a cold
Attributes [hide]
Medium (5'7") Tabaxi, Lawful Neutral (CR 10)
Armor Class 10
Hit Points 30 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 7 (-2) | 12 (+1) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +5 / 3d6+1, Ranged +4 / 3d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 |
Possessions: 2300 gp. 1 Minor magic item.
Nurkara Graybeard, Female Dwarf [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she wears a simple grey robe with black stripes complete with hood. She keeps her blonde hair in a pixie cut. Her eyes are hazel.
Personality: While she acts the brute, she is far gentler than she would appear. She is a bit of a xeno-phobe, disliking non-Dwarves.
History: Born to a Armorer, her father struggled to pay the bills. She was taken from her home at a very young age. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Nurkara fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting. Flaws: Racist. Bonds: Poor, Slave. Occupation: Shoemaker
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (4'1") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 15 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 16 (+3) | 10 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
Possessions: 380 gp. 1 Masterwork Uncommon Weapon.
Zaffrab Maekkelferce, Male Gnome [Permalink]
Personal [hide]
Description: He stands about 3'5" and prefers to wear tan clothing when he does not wear armor. His left leg appears badly burned and disfigured. He wears a feathered hat to cover his moderate length chestnut hair. He wears large thick round spectacles.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Born in the north to a Barrister, Zaffrab learned a great deal about his father's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Barrister. Being a Barrister kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He is a bit of a kleptomaniac; and his religion dominates his actions
Ideals: Optimist. Bonds: Attractive, Job, Criminal record, Religious. Occupation: Barrister
Voice: Voice breaks
Attributes [hide]
Small (3'5") Gnome, Lawful Evil (CR 4)
Armor Class 11
Hit Points 23 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 17 (+3) | 17 (+3) | 14 (+2) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Gnome, Terran, Celestial, Aquan
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 3 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. 1 Minor magic item.
Frederick Skelton, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears baggy grey pantaloons and a green scarf. His white hair is heavily combed to the left. His eyes are blue and beady.
Personality: He is very quiet and rarely speaks above a whisper. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.
History: He was born to a criminal king-pin and mafia family His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He used his abilities to trick people and travel the world for free.
Motivation: He is not mentally stable, and does not behave rationally.
Flaws: Ugly, Shy, Insane. Bonds: Criminal record. Occupation: Junk Dealer
Voice: Switch between two voices
Attributes [hide]
Medium (6'0") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 11 (+0) | 12 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 60 gp. 1 Magnifying glass.
Ulfgar Lutgehr, Male Dwarf [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He is wearing a long, grey cloak. He wears his silver hair up. His ears are large.
Personality: He is irascible and easily irritated. His job bores him to no end. He has decided to make it more interesting.
History: He was born to loving parents in a slum to the west. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has dedicated himself to building a better kind of golem.
Motivation: He has a rivalry with the Church that dominates his actions; and he's looking for his big break
Flaws: Ugly, Antagonistic. Bonds: Adventurer, Criminal record, Poor, Religious. Occupation: Server
Voice: High pitched, excited
Attributes [hide]
Medium (4'3") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 15 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 13 (+1) | 13 (+1) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Dwarven, Orc
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 160 gp.
Krimmon Wildcloak, Male Halfling [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His moppish chestnut hair is in a traditional bowl cut. His brown unseeing eyes seem to look past you.
Personality: He never swears and excessively uses polite adverbs when speaking. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.
History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Sage mother left him crippled. Being a Farmer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: Seeks redemption; and he is not mentally stable, and does not behave rationally
Ideals: Entrepeneur, Optimist. Flaws: Disease, Insane. Bonds: Criminal record. Occupation: Farmer
Voice: Voice breaks
Attributes [hide]
Small (2'11") Halfling, True Neutral (CR 1)
Armor Class 15
Hit Points 12 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 15 (+2) | 12 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 700 sp.
Tethren Sanctuary, Male Tiefling [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears a green small hat and green clothes. His dark red hair is thinning but still full. His silver eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He loves telling others what to do and how they should feel about things. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: He was born into a rich family. While he appears to be a normal Tiefling, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He got away from his former life and has fallen to alcoholism.
Motivation: Seeks redemption; and money/treasure
Ideals: Opinionated. Flaws: Addict, Insane. Bonds: Attractive, Criminal record, Rich. Occupation: Ruler
Voice: Soothing and warm
Attributes [hide]
Medium (5'7") Tiefling, Lawful Evil (CR 16)
Armor Class 10
Hit Points 98 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 15 (+2) | 14 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven, Ignan
Attacks Melee +8 / 4d10+3, Ranged +5 / 4d10+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 4 | 3 | 3 | 3 | 3 |
Possessions: 6000 gp. Rose (40 gp). Banded agate (8 gp). Jet (150 gp). Moss agate (8 gp). Azurite (8 gp). Moonstone (40 gp). Peridot (40 gp). Alexandrite (1500 gp). Deep blue spinel (1500 gp). Jasper (40 gp). Freshwater pearl (8 gp). Rose (40 gp). Citrine (40 gp). Red garnet (150 gp). Iolite (40 gp). Golden yellow topaz (1500 gp).
Sutha Braxton, Female Half-Orc [Permalink]
Personal [hide]
Description: A 5'11" eastern woman, she is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft pastel waves gently in the breeze. She has shaved her head bald. Her amber eyes dart from person to person to random spaces in the air.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. She feeds upon the attention of others.
History: She comes from a rich eastern family. She went to a religious school and was inspired by the priests there in charitable deeds. After a long history of fighting, Sutha and her spouse have recently divorced.
Motivation: She is greedy; and she has money and likes to spend it
Flaws: Antagonistic. Bonds: Rich, Guardian, Attractive, Religious. Occupation: Carpenter
Voice: Voice breaks
Attributes [hide]
Medium (5'11") Half-Orc, Neutral Evil (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 13 (+1) | 11 (+0) | 16 (+3) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 600 sp.
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