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NPC Generator

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Advanced [show]


Ulblyn Fatrabbit, Male Halfling [Permalink]

Personal [hide]

Description: This younger middle-aged man wears baggy red pantaloons and a tan scarf, and a wedding ring on his left hand. His hair is long and white with streaks of red, and is pulled back with small red clips. His beard is red, braided, and well cared for. His half smiles and brown eyes are beguiling and draw you in.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He takes great joy in being the best Sellsword in town.

History: He was born at the edge of vast island. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He bought a shortspear and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To be a Actor again; and sabotage a competitor

Flaws: Antagonistic. Bonds: In love, Attractive, Job, Nature. Occupation: Sellsword

Voice: Soothing and warm

Attributes [hide]

Ulblyn Fatrabbit, Male Halfling Cleric 5
Small (2'11") Halfling, True Neutral (CR 5)
Armor Class 12
Hit Points 30 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 13 (+1)17 (+3) 15 (+2)11 (+0)
Skills Arcana +6, History +6
Senses Passive Perception 12
Languages Common, Halfling, Giant, Elven, Infernal
Attacks Melee +1 / 2d4-2, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13532100

Possessions: 3000 sp. Rose (30 gp). 1 Half-Plate.


Social Check DCs


Akta Clever, Female Tiefling [Permalink]

Personal [hide]

Description: She wears many layers of old clothing at all times. Her brown hair is heavily combed to the right. She has gleaming, smiling red eyes.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Gifted from a young age, Akta studied abroad. Ostracized due to the psionic powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Tieflings became a terror of the countryside. Being a Herbalist kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Seeks redemption; and she has decided she is irredeemable

Ideals: Philantrophist, Joker, Gifted. Flaws: Ugly. Bonds: Poor, Criminal record. Occupation: Herbalist

Voice: Nasally tone

Attributes [hide]

Akta Clever, Female Tiefling Barbarian 3
Medium (4'8") Tiefling, Lawful Evil (CR 3)
Armor Class 11
Hit Points 23 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 10 (+0)17 (+3) 13 (+1)12 (+1)
Skills Perception +3, Stealth +3
Senses Passive Perception 13
Languages Common, Celestial, Halfling, Aquan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Gale Timber, Female Tabaxi [Permalink]

Personal [hide]

Description: She is in excellent shape and has the majority of her body covered in plate. She keeps her long red fur kept up in a rat tail. She has copper eyes and a brown hat with a blue feather.

Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Tabaxi in existence. She is obsessed with a lost civilization.

History: Born to a pair of adventurers, Gale grew up listening to her father's many stories. She was an adventurer many years ago and she formed a blood bond with her Half-Elven companion (her 'brother'). When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: Obtaining odd cultural Half-Elven artifacts is her passion; and she's looking for her big break

Ideals: Athletic, Justice, Logical. Bonds: Adventurer. Occupation: Bowyer

Voice: Cold and demanding tone

Attributes [hide]

Gale Timber, Female Tabaxi Barbarian 5
Medium (5'4") Tabaxi, Neutral Evil (CR 5)
Armor Class 12
Hit Points 55 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)16 (+3) 10 (+0)7 (-2)
Skills Perception +3, Stealth +5
Senses Passive Perception 15
Languages Common, Abyssal, Auran, Terran
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Oriax Wisdom, Male Tiefling [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. He is portly but not overly obese. His hair, while still mostly chestnut, has prominent grey streaks. His silver eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He also hits on women, regardless of circumstances.

History: He was born to loving parents in a slum to the west. After coming to the age of reason, Oriax took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He then took over the family business and is one of the better Interpreter for hire.

Motivation: He is currently in port desperately looking for someone to get him out; and to settle down with his crush

Ideals: Fighting, Gifted. Bonds: Poor, Has a crush, Job, Slave. Occupation: Interpreter

Voice: Aggressive tone

Attributes [hide]

Oriax Wisdom, Male Tiefling Cleric 8
Medium (6'10") Tiefling, Lawful Neutral (CR 8)
Armor Class 10
Hit Points 44 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 11 (+0)11 (+0) 10 (+0)17 (+3)
Skills Acrobatics +3, Performance +6
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 500 gp. An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (70 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). Embroidered and bejeweled glove (2000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kali Madness, Female Tiefling [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She wears a green shirt with thin brown vertical stripes and blue pants. She keeps her long brown hair kept up in a rat tail. She wears large thick round spectacles.

Personality: While she acts the brute, she is far gentler than she would appear. She works hard and plays hard.

History: She was born at the edge of vast desert. She made a point of taking high paying jobs and getting most of it up front. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Wants to work out more often.

Ideals: Athletic, Fighting. Flaws: Hedonist. Bonds: Nature, Adventurer. Occupation: Brewer

Voice: Gruff and masculine

Attributes [hide]

Kali Madness, Female Tiefling Ranger 3
Medium (5'9") Tiefling, Lawful Good (CR 3)
Armor Class 11
Hit Points 7 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 9 (-1)9 (-1) 12 (+1)16 (+3)
Skills Insight +3, Performance +5
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 13000 cp.


Social Check DCs


Heather Brandon, Female Human [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She wears brown painted combat armor at almost all times. Her hair is golden and curly. Her hazel eyes are passionate and lively.

Personality: She is overprotective of those who hire her services. She disdains her fellow northerners, claiming they make her look unintelligent just for using an accent.

History: She was born to a criminal king-pin and mafia family Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Heather grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Heather. She left for the north, certain she would find work there.

Motivation: She feels that her past leaves her morally obligated to help; and she is a bit of a kleptomaniac

Ideals: Athletic. Bonds: Guardian, Immigrant, Criminal record. Occupation: Baker

Voice: Scottish accent

Attributes [hide]

Heather Brandon, Female Human Sorcerer 9
Medium (5'10") Human, Chaotic Evil (CR 9)
Armor Class 11
Hit Points 28 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)18 (+4) 11 (+0)17 (+3)
Skills Acrobatics +4, Arcana +7
Senses Passive Perception 10
Languages Common, Terran, Draconic, Halfling, Gnoll
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15666640000

Possessions: 1100 gp.


Social Check DCs


Anthony Mori, Male Human [Permalink]

Personal [hide]

Description: An older man who is wearing the road beaten gear of a warrior, he is not a threatening figure. His golden hair is greying along the sides and has receded to reveal a widow's peak. He tend to wears goggles to shield his eyes.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. Animals are drawn to him, and he is able to talk to them.

History: His parents moved while he was still in utero so he is the first generation to be born here. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Anthony's homeland. Anthony decided to take the middle way and become a bodyguard. He's since become an addict/alcoholic.

Motivation: Wants to work out more often; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Gifted, Athletic. Flaws: Cynical, Addict. Bonds: Immigrant. Occupation: Tailor

Voice: Farmer accent

Attributes [hide]

Anthony Mori, Male Human Sorcerer 3
Medium (6'5") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 13 (+1)11 (+0) 14 (+2)6 (-2)
Skills Medicine +4, Persuasion +0
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 200 gp.


Social Check DCs


Zog Royal, Male Half-Orc [Permalink]

Personal [hide]

Description: 6'8" and muscular, this northern man wears tattered old clothes. He has dyed his greying red hair a little too much giving a sharp red color. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: From birth he was tutored by a cruel and relentless mentor. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: Seeks redemption; and wants to work out more often

Ideals: Athletic, Passionate. Flaws: Ugly. Bonds: Criminal record, Mentor. Occupation: Gardener

Voice: Russian accent

Attributes [hide]

Zog Royal, Male Half-Orc Sorcerer 3
Medium (6'8") Half-Orc, Lawful Evil (CR 3)
Armor Class 13
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 13 (+1)9 (-1) 7 (-2)10 (+0)
Skills Arcana +1, Medicine +0
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 2800 sp. White pearl (90 gp). Brown-green garnet (90 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Olunt Lutgehr, Male Dwarf [Permalink]

Personal [hide]

Description: He is wearing a tight brown one piece outfit complete with pants, hood, and a cape. He carries a battered longsword and tarnished rapier as well. He sports a flattop hair cut. He wears round tiny glasses practically rammed into his face.

Personality: Olunt wants to be seen as a stoic, levelheaded, noble Rogue, so he tries to act the part. He does a good job, for the most part... He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: When he was but 8 years old his parents immigrated from the east. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Crown-heir work with an outfit from a few towns over. Crown-heir work suited him well, and with each successful project, he earned more gold and more respect from his peers. He now owns his own business.

Motivation: Expand his business; and sabotage a competitor

Ideals: Fighting, Disciplined. Flaws: Impulsive. Bonds: Immigrant, Job. Occupation: Crown-heir

Voice: Uses sign language

Attributes [hide]

Olunt Lutgehr, Male Dwarf Rogue 12
Medium (4'5") Dwarf, Lawful Good (CR 12)
Armor Class 12
Hit Points 77 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 17 (+3)12 (+1) 11 (+0)13 (+1)
Skills Investigation +5, Survival +4
Senses Passive Perception 10
Languages Common, Dwarven, Undercommon
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +2

Possessions: 6000 sp. Violet garnet (1100 gp). Chalcedony (70 gp). Malachite (15 gp). Star ruby (1000 gp). Clear bright green emerald (6000 gp). 1 Minor magic item.


Social Check DCs

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