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NPC Generator

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Advanced [show]


Drifting Thunder, Female Tabaxi [Permalink]

Personal [hide]

Description: A 5'11" northern woman, she is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her gray fur is knotted and matted. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her amber eyes.

Personality: She is business-like. She takes instructions and follows them to the letter. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She leaves a trail of broken hearts and full pockets wherever she goes.

Motivation: She has money and likes to spend it; and she's repulsed by the pc

Ideals: Professionalism. Flaws: Antagonistic. Bonds: Attractive, Slave, Rich. Occupation: Knight

Voice: Strong lisp

Attributes [hide]

Drifting Thunder, Female Tabaxi Monk 2
Medium (5'11") Tabaxi, True Neutral (CR 2)
Armor Class 13
Hit Points 9 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 10 (+0)10 (+0) 14 (+2)12 (+1)
Skills Animal Handling +4, History +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3

Possessions: 900 sp.


Social Check DCs


Torgga Fallack, Female Dwarf [Permalink]

Personal [hide]

Description: She is scrawny and has patchy chestnut stubble. She wears a worn and beaten armor. She has a hunchback. Her chestnut hair is still thick. Her hazel eyes have a joyful gleam in them most of the time.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She receives visions of the future at random moments

History: She grew up in a lower middle class home, but living comfortably wasn't enough. She was taken from her home at a very young age. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: She is currently in port desperately looking for someone to get her out; and to end her boredom

Ideals: Optimist, Gifted. Flaws: Ugly, Mundane. Bonds: Slave. Occupation: Architect

Voice: Scottish accent

Attributes [hide]

Torgga Fallack, Female Dwarf Sorcerer 9
Medium (3'9") Dwarf, Neutral Evil (CR 9)
Armor Class 11
Hit Points 52 (9d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 16 (+3)14 (+2) 13 (+1)10 (+0)
Skills Athletics +3, Religion +5
Senses Passive Perception 11
Languages Common, Dwarven, Ignan, Celestial
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366664

Possessions: 1800 gp. Gold dragon comb with red garnet eye (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Delg Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: This fat eastern man has a bulbous nose and wears a well pressed and immaculate suit (or dress). His skin is also unnaturally pale. His brown hair is lengthy. He wears a mask on his face.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born into a rich family. He was an adventurer many years ago and he formed a blood bond with his Dwarven companion (his 'brother'). He has built up a small fortune and can afford his own way.

Motivation: A need for knowledge about a nearby landmark; and to reunite with his old friends

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Rich, Adventurer. Occupation: Farmer

Voice: Relaxed voice

Attributes [hide]

Delg Rumnaheim, Male Dwarf Cleric 12
Medium (4'2") Dwarf, Chaotic Neutral (CR 12)
Armor Class 13
Hit Points 102 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 17 (+3)9 (-1) 16 (+3)13 (+1)
Skills History +3, Insight +7
Senses Passive Perception 13
Languages Dwarven
Attacks Melee +2 / 3d10-2, Ranged +7 / 3d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day156544332

Possessions: 200 pp. A pair of silk slippers encrusted with tiny pearls. (110 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Finely wrought small gold bracelet (10 gp). Brass mug with jade inlays (100 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (10 gp). Golden circlet with four aquamarines (2000 gp). A delicate brass dragon egg (10 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Shifting In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. She has no fur. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Shifting was raised in a hard working conservative environment. She made a point of taking high paying jobs and getting most of it up front. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She wants to meet her childhood hero.

Flaws: Ugly, Insomniac, Fearful. Bonds: Job, Adventurer. Occupation: Dyer

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Shifting In the Wind, Female Tabaxi Expert 2
Medium (4'11") Tabaxi, Chaotic Good (CR 2)
Armor Class 10
Hit Points 10 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 13 (+1)9 (-1) 13 (+1)14 (+2)
Skills Insight +3, Investigation +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0

Possessions: 80 gp.


Social Check DCs


Anne Bulsara, Female Half-Elf [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She is wearing a perfectly clean shirt and pair of pants. She wears a colorful flower in her red hair. Her half smiles and green eyes are beguiling and draw you in.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She is able to make almost anything out of random pieces of junk.

History: Born to a Engraver, her father struggled to pay the bills. After coming to the age of reason, Anne took it upon herself to study the druidic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She's also a talented Engraver, but doesn't like to broadcast it.

Motivation: She wants revenge against drow; and many drow want her driven away

Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Poor, Job, Enemies. Occupation: Cartwright

Voice: Hissing voice

Attributes [hide]

Anne Bulsara, Female Half-Elf Aristocrat 15
Medium (4'8") Half-Elf, Neutral Evil (CR 15)
Armor Class 14
Hit Points 71 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 13 (+1)11 (+0) 10 (+0)10 (+0)
Skills Athletics +8, Performance +5
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +8 / 4d8+3, Ranged +9 / 4d8+4, Grapple +5

Possessions: 300 pp. Alexandrite (900 gp). Malachite (8 gp). Onyx (50 gp). Freshwater pearl (8 gp).


Social Check DCs


Nimble Wing, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is typically in his Interpreter uniform. He is muscular with a powerful set of arms. His cinnamon fur is smooth and relatively long. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He exudes charisma. He is a tour de force of persuasion. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: He was born to a criminal king-pin and mafia family He moved out west to avoid the crime he committed. He hasn't been sleeping well lately.

Motivation: He has decided he is irredeemable; and sabotage a competitor

Flaws: Insomniac. Bonds: Job, Attractive, Criminal record, Poor. Occupation: Interpreter

Voice: Low and grunting

Attributes [hide]

Nimble Wing, Male Tabaxi Aristocrat 3
Medium (6'1") Tabaxi, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)13 (+1) 17 (+3)13 (+1) 6 (-2)14 (+2)
Skills Animal Handling +0, Performance +4
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee -1 / 1d8-3, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2500 sp. Red-brown spinel (90 gp). Amber (90 gp). Bloodstone (40 gp).


Social Check DCs


Caramip Leffery, Female Gnome [Permalink]

Personal [hide]

Description: She wears a blue collared shirt and grey skirt. She accessorizes with a brown scarf around the waist and a strap diagonally across her shirt. Her blonde hair is long and unkept. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: Born in the north to a Engraver, Caramip learned a great deal about her mother's area of expertise. She was an apprentice working in her mother's forge. She then took over the family business and is one of the better Engraver for hire.

Motivation: Further expansion of business.

Ideals: Optimist. Flaws: Ugly, Insomniac. Bonds: In love, Job. Occupation: Engraver

Voice: Low range voice

Attributes [hide]

Caramip Leffery, Female Gnome Sorcerer 3
Small (3'3") Gnome, Lawful Good (CR 3)
Armor Class 10
Hit Points 23 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 18 (+4)11 (+0) 14 (+2)9 (-1)
Skills Performance +1, Sleight of Hand +1
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 700 sp.


Social Check DCs


Caeldrim Horineth, Male Elf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He likes to wear darkened spectacles and heavy clothing, no matter the weather. He has a long silver beard with little hanging trinkets. His eyes are blue.

Personality: He is not truly malevolent, but he is obsessed with writing. He constantly tries to fill his life with writing. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Caeldrim was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. From there he went from mercenary job to mercenary job. He has dedicated himself to building a better trade route.

Motivation: He wants to meet his childhood hero; and a need for knowledge about a nearby landmark

Ideals: Artistic. Flaws: PTSD. Bonds: Immigrant, Adventurer, Poor. Occupation: Navigator

Voice: Boston accent

Attributes [hide]

Caeldrim Horineth, Male Elf Rogue 1
Medium (4'10") Elf, Chaotic Good (CR 1)
Armor Class 14
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 10 (+0)15 (+2) 14 (+2)10 (+0)
Skills Animal Handling +4, Intimidation +2
Senses Passive Perception 12
Languages Common, Elven, Gnoll, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4

Possessions: Just what you see.


Social Check DCs


Fonkin Tarkelby, Male Gnome [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a tan vest with golden trim over his white shirt. His grey leather gloves and pants are well-kept, and his tan boots flare out at the collars. His hair is silver and curly. His otherwise smooth face is marked with small tiny scars.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Fonkin was born into a poor family. Growing up, he dreamt of becoming a Monk, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Monk in service of a powerful lord somewhere. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has dedicated himself to building a better trade route.

Motivation: Obtaining odd cultural Tabaxi artifacts is his passion; and an old rival family wants him found

Flaws: Ugly, Fearful. Bonds: Family, Poor, Adventurer. Occupation: Stableman

Voice: Switch between two voices

Attributes [hide]

Fonkin Tarkelby, Male Gnome Monk 4
Small (3'3") Gnome, Chaotic Good (CR 4)
Armor Class 11
Hit Points 28 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)11 (+0) 15 (+2)14 (+2)
Skills Medicine +4, Survival +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 600 gp. Jet (100 gp). Hematite (16 gp). 3 Antitoxin. 3 Alchemist’s fire. 3 Antitoxin.


Social Check DCs

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