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NPC Generator

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Advanced [show]


Trail Hummingbird, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He wears a fine chain shirt which he covers with brown colored cloaks and clothing. Beneath his clothing is a huge mess of scar tissue. His white fur is knotted and matted. His yellow eyes are slightly larger than normal.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Trail was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature trident.

Motivation: He desires power and/or immortality; and he is currently in port desperately looking for someone to get him out

Flaws: Shy. Bonds: Slave, Adventurer, Poor, Attractive. Occupation: Dilettante

Voice: Dark and ominous

Attributes [hide]

Trail Hummingbird, Male Tabaxi Adept 2
Medium (6'6") Tabaxi, Neutral Good (CR 2)
Armor Class 9
Hit Points 3 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 7 (-2)17 (+3) 16 (+3)16 (+3)
Skills Animal Handling +5, Performance +5
Senses Passive Perception 13
Languages Common, Elven, Celestial, Halfling
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13310000

Possessions: 390 gp.


Social Check DCs


Vorka Blackwood, Female Half-Orc [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic left hand, she wears a white costume with the symbols of magic on her torso. She wears a wide-brimmed hat to cover her moderate length red hair. She wears a mask on her face.

Personality: She can speak with the recently deceased. She is obsessed with finding treasure.

History: She was born in the west. Like her mother and her brother before her, after school she went straight into learning to become a Jeweler. She has set out to sabotage the competition.

Motivation: Further expansion of business; and she has passion for adventuring and risk

Ideals: Gifted. Bonds: Adventurer, Immigrant, Job. Occupation: Jeweler

Voice: Laughs frequently while speaking

Attributes [hide]

Vorka Blackwood, Female Half-Orc Commoner 2
Medium (5'3") Half-Orc, Chaotic Good (CR 2)
Armor Class 9
Hit Points 11 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 15 (+2)14 (+2) 6 (-2)8 (-1)
Skills Deception +1, Investigation +4
Senses Passive Perception 8
Languages Common, Orc, Abyssal, Celestial
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1

Possessions: 250 gp. 1 Masterwork Common Melee.


Social Check DCs


Zûmug Alton, Male Half-Orc [Permalink]

Personal [hide]

Description: This man stands a little under 6'0" and is a bit bulky. He is very muscular particularly in the legs. He wears a black armored body suit, with a simple brown line shooting up and back down. He wears his black hair up. This gray eyed southerner is not easily forgotten.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. Further he is a bit of a stoner and is frequently out of it.

History: His parents moved while he was still in utero so he is the first generation to be born here. His family was turned out during the war. He and his family wandered south to less war torn lands. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To prove his worth to the world.

Flaws: Antagonistic, Addict, PTSD. Bonds: Immigrant. Occupation: Marshal

Voice: Uses lots of figures of speech

Attributes [hide]

Zûmug Alton, Male Half-Orc Bard 7
Medium (6'0") Half-Orc, Chaotic Good (CR 7)
Armor Class 10
Hit Points 30 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 11 (+0)12 (+1) 7 (-2)15 (+2)
Skills Medicine +1, Sleight of Hand +3
Senses Passive Perception 8
Languages Common, Orc, Gnome
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12332

Possessions: 300 gp.


Social Check DCs


Mindartis Holimion, Male Elf [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He wears his red hair up in a very large beehive style do. His fierce amber eyes like to dwell on things.

Personality: Mindartis wants to be seen as a stoic, levelheaded, noble Aristocrat, so he tries to act the part. He does a good job, for the most part... He is a ruthless business man, a trait he acquired from his mother.

History: Born to a pair of adventurers, Mindartis grew up listening to his mother's many stories. From his teen years he was always beautiful and desirable, so people have always doted on him. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Retire the richest man in the north.

Ideals: Fighting, Athletic, Disciplined, Entrepeneur. Bonds: Attractive, Adventurer. Occupation: Priest

Voice: Dark and ominous

Attributes [hide]

Mindartis Holimion, Male Elf Aristocrat 3
Medium (5'4") Elf, Neutral Good (CR 3)
Armor Class 13
Hit Points 11 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 9 (-1)12 (+1) 9 (-1)11 (+0)
Skills Arcana +3, Sleight of Hand +5
Senses Passive Perception 9
Languages Common, Elven, Celestial
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp.


Social Check DCs


Pallabar Nackle, Male Gnome [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he does not wear sleeves and tends to eschew shirts when he can avoid it. He wears his chestnut hair up. He is very pretty but has cold, dead eyes.

Personality: He hates brigands. He views them as having robbed his home of its proper glory. He is skeptical of what others tell him and is slow to trust.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Ostracized due to the necromantic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Gnomes became a terror of the countryside. He then took over the family business and is one of the better Tanner for hire.

Motivation: His name or reputation has been wronged in the past by brigands, and he desires to right it.

Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Enemies, Job. Occupation: Tanner

Voice: Hissing voice

Attributes [hide]

Pallabar Nackle, Male Gnome Bard 13
Small (3'6") Gnome, Lawful Good (CR 13)
Armor Class 12
Hit Points 63 (13d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)13 (+1) 14 (+2)11 (+0)
Skills Insight +6, Performance +4
Senses Passive Perception 12
Languages Common, Gnome, Auran
Attacks Melee +5 / 4d4+1, Ranged +5 / 4d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133333

Possessions: 400 pp. Gold dragon comb with red garnet eye (500 gp). Embroidered silk and velvet mantle with numerous moonstones (2600 gp). Jeweled electrum ring (8000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp).


Social Check DCs


Orsik Silveraxe, Male Dwarf [Permalink]

Personal [hide]

Description: The light-skinned man stands 4'3" and tends to wear a grey poncho over his likewise colored trousers and shirt. He has moderate length red hair. His eyes are gray.

Personality: He is calm most of the time but flees social interaction. He is a ruthless business man, a trait he acquired from his father.

History: Orsik was raised in a hard working conservative environment. He helped his father out around the business and became quite the natural. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He's repulsed by the PC; and to be a carter again

Ideals: Entrepeneur. Flaws: Shy, Secretive, Antagonistic. Bonds: Job. Occupation: Detective

Voice: Scottish accent

Attributes [hide]

Orsik Silveraxe, Male Dwarf Monk 2
Medium (4'3") Dwarf, Neutral Good (CR 2)
Armor Class 10
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 18 (+4)15 (+2) 12 (+1)10 (+0)
Skills Investigation +4
Senses Passive Perception 11
Languages Common, Dwarven, Elven, Auran
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: 900 sp.


Social Check DCs


Rolf Hardy, Male Half-Elf [Permalink]

Personal [hide]

Description: He has a missing left arm. He prefers to wear flannel. His hair is short and golden. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He does suffer from mild PTSD, and the sight of orcs may trigger it at times.

History: The child of a Slave Trader, who enjoyed hunting, Rolf was taken on many hunting expeditions. A few years later when the east was not economically sound they moved to his current location. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: He loathes his own lifestyle; and someone believes him a fraud

Flaws: Depressed. Bonds: Enemies, Nature, Immigrant. Occupation: Performer

Voice: Complex vocabulary, royal

Attributes [hide]

Rolf Hardy, Male Half-Elf Expert 5
Medium (5'1") Half-Elf, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 25 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 13 (+1)14 (+2) 14 (+2)10 (+0)
Skills Persuasion +3
Senses Passive Perception 12
Languages Common, Elven, Undercommon, Halfling
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 400 gp. Sardonyx (80 gp). Rose (80 gp). Carnelian (80 gp). Eye agate (14 gp).


Social Check DCs


Kite In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: A pudgy woman standing about 4'11" has a big stupid grin on her face most of the time. She dresses like a well dressed Sage does. Her gray fur is drawn into a tight pony tail with a card scrunchie. Her green eyes dart around the room hyper actively observing anyone and anything.

Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. She always tries to repair and not replace. It was this mentality that drove her into the Sage business.

History: The child of a Weaver, who enjoyed hunting, Kite was taken on many hunting expeditions. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She left for the north, certain she would find work there.

Motivation: Expand her business; and wants to open a new tavern

Ideals: Persistence. Bonds: Job, Attractive, Nature, Immigrant. Occupation: Sage

Voice: Smooth and feminine

Attributes [hide]

Kite In the Wind, Female Tabaxi Ranger 1
Medium (4'11") Tabaxi, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 11 (+0)14 (+2) 8 (-1)12 (+1)
Skills Acrobatics +3, Deception +3
Senses Passive Perception 9
Languages Common, Abyssal, Orc
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp.


Social Check DCs


Hirrathak Linxakasendalor, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body, and carries crossbows. He wears a top hat to hide his balding. He tend to wears goggles to shield his eyes.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He has a habit of throwing himself into exceedingly dangerous situations.

History: The child of a Performer, who enjoyed hunting, Hirrathak was taken on many hunting expeditions. Hirrathak was born on a far southern mountains where he grew up under the tutelage of his mother, an expert Shoemaker. He left for the south, certain he would find work there.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to prove his worth to the world

Ideals: Fighting. Flaws: Antagonistic, Impulsive. Bonds: Nature, Immigrant. Occupation: Shoemaker

Voice: Laughs frequently while speaking

Attributes [hide]

Hirrathak Linxakasendalor, Male Dragonborn Warlock 2
Medium (6'3") Dragonborn, Lawful Good (CR 2)
Armor Class 10
Hit Points 11 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 11 (+0)7 (-2) 14 (+2)14 (+2)
Skills History +0, Religion +0
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 1 Half-Plate.


Social Check DCs

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