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NPC Generator

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Advanced [show]


Dûshrat Barclay, Male Half-Orc [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a simple burlap shirt and baggy pants. He conceals his hand crossbow with his veritable burlap sack of a shirt. His small hat is riddled with cuts and holes. His eyes are amber and catlike.

Personality: He is business-like. He takes instructions and follows them to the letter. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was an athlete and attended two major summer competitions. He never won. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Wants to work out more often; and wants to have a good time and be beloved

Ideals: Athletic, Professionalism, Optimist. Flaws: Ugly. Bonds: In love. Occupation: Shipwright

Voice: Whispers

Attributes [hide]

Dûshrat Barclay, Male Half-Orc Warrior 17
Medium (6'2") Half-Orc, Lawful Evil (CR 17)
Armor Class 13
Hit Points 120 (17d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 13 (+1)7 (-2) 17 (+3)17 (+3)
Skills Animal Handling +9, Perception +9
Senses Passive Perception 19
Languages Common, Orc
Attacks Melee +9 / 5d4+3, Ranged +9 / 5d4+3, Grapple +3

Possessions: 8000 gp. Jeweled electrum ring (7000 gp). Ceremonial electrum dagger with a star ruby in the pommel (800 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Black velvet mask with numerous citrines (160 gp). Black velvet mask with numerous citrines (160 gp). Jeweled anklet (2000 gp). Jeweled gold crown (7000 gp).


Social Check DCs


Grom Marleigh, Male Half-Orc [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His red hair is knotted and matted. He has several tiny topaz earrings on each ear.

Personality: Aggressive, abrasive, and angry, Grom embodies much of what other species detest in the Half-Orcs. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Grom was born with his father's beautiful face. He has chosen to use the inheritance that was left to him frivolously. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He uses money and sex appeal to get what he needs; and he seems to be bored by most things

Ideals: Persistence. Flaws: Antagonistic, Mundane. Bonds: Rich, Attractive. Occupation: Roofer

Voice: Slurs words

Attributes [hide]

Grom Marleigh, Male Half-Orc Aristocrat 7
Medium (6'7") Half-Orc, Lawful Neutral (CR 7)
Armor Class 8
Hit Points 37 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)6 (-2) 13 (+1)8 (-1) 14 (+2)8 (-1)
Skills Athletics +5, History +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +1 / 2d8-2, Grapple +2

Possessions: 600 gp. Black pearl (1500 gp). Black pearl (1500 gp).


Social Check DCs


Mary Garfield, Female Human [Permalink]

Personal [hide]

Description: She is typically in her Carpenter uniform. She is bald on top and has large golden tufts of hair around her ears. Her ears are large.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.

History: Sold as a small child to a slaver, Mary was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Like her father and her brother before her, after school she went straight into learning to become a Carpenter. She has been saving her money to try and buy her brother's freedom.

Motivation: Balancing her hectic life and new Carpenter responsibilities is difficult; and an old rival family wants her found

Flaws: Ugly, Mundane. Bonds: Job, Family, Mentor. Occupation: Carpenter

Voice: Tuts and clicks tongue

Attributes [hide]

Mary Garfield, Female Human Aristocrat 9
Medium (5'2") Human, Chaotic Neutral (CR 9)
Armor Class 13
Hit Points 46 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 12 (+1)11 (+0) 13 (+1)11 (+0)
Skills Sleight of Hand +6, Stealth +6
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +6 / 3d4+3, Grapple +3

Possessions: 1500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kabbarg Tatum, Female Half-Orc [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking southern young adult. She wears a white tunic with black highlights, and long yellow pants that bunch up around her shoes. Beneath her clothing is a huge mess of scar tissue. She wears her golden hair up in a very large beehive style do. She wears large thick round spectacles.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. When Kabbarg reached her early adolescence her Half-Orc mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She has recently gotten a pet goose that steals things from people.

Motivation: Her name or reputation has been wronged in the past by drow, and she desires to right it; and she is a bit of a kleptomaniac

Ideals: Athletic, Entrepeneur. Bonds: Slave, Military, Criminal record, Enemies. Occupation: Performer

Voice: Draws out vowels

Attributes [hide]

Kabbarg Tatum, Female Half-Orc Ranger 6
Medium (5'7") Half-Orc, Neutral Evil (CR 6)
Armor Class 12
Hit Points 35 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)15 (+2) 10 (+0)13 (+1) 10 (+0)8 (-1)
Skills History +4, Intimidation +2
Senses Passive Perception 10
Languages Common, Orc, Abyssal
Attacks Melee +7 / 2d6+4, Ranged +5 / 2d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 300 gp. Alexandrite (400 gp). 1 Minor magic item.


Social Check DCs


Dean Clapham, Male Human [Permalink]

Personal [hide]

Description: He wears a fancy brown suit. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His auburn hair is cut short with large spiked bangs in the front. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: He has always had a great fascination with Half-Orc culture. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Dean was born into a poor family. Growing up, he dreamt of becoming a Ranger, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Ranger in service of a powerful lord somewhere. Dean abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Flaws: Racist. Bonds: Attractive, Enemies, Poor, Adventurer. Occupation: Servant

Voice: High pitched, excited

Attributes [hide]

Dean Clapham, Male Human Ranger 7
Medium (6'1") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 32 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 10 (+0)15 (+2) 14 (+2)11 (+0)
Skills Animal Handling +5, Insight +5
Senses Passive Perception 12
Languages Common, Terran, Draconic
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 3000 sp. 1 Minor magic item.


Social Check DCs


Fibblestib Timbers, Male Gnome [Permalink]

Personal [hide]

Description: This light-skinned male is wearing a long, blue, dusty cloak. He is tall, broad shouldered and powerfully built. His black hair is heavily combed to the left. His eyes are blue and beady.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He can't help but pocket interesting objects he comes across

History: He comes from a rich eastern family. Cursed with lycanthropy at a very young age, Fibblestib has worked very hard to control his curse. He used his abilities to trick people and travel the world for free.

Motivation: Many giants want him driven away; and several ex partners dislike his way of doing things and want revenge

Ideals: Optimist. Flaws: Ugly, Disease. Bonds: Criminal record, Rich, Enemies. Occupation: Performer

Voice: Rhymes sentences (sorry)

Attributes [hide]

Fibblestib Timbers, Male Gnome Druid 14
Small (3'3") Gnome, Chaotic Neutral (CR 14)
Armor Class 15
Hit Points 108 (14d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 16 (+3)11 (+0) 14 (+2)9 (-1)
Skills Investigation +5, Nature +5
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +6 / 4d6+1, Ranged +9 / 4d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1565544

Possessions: 3000 gp. Amber (140 gp). Azurite (5 gp). Aquamarine (700 gp). Coral (140 gp). Bloodstone (40 gp). Rock crystal (40 gp). Black pearl (700 gp). Jasper (40 gp). Citrine (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nala Zzzxaaxthroth, Female Dragonborn [Permalink]

Personal [hide]

Description: This northern woman is renowned for her bright green dresses and hats. Her clothes are grease stained in places. Her copper crest is still thick. Her thin eyebrows rest above her beady red eyes.

Personality: She dislikes all the random violence that takes place in the north. She always tries to repair and not replace. It was this mentality that drove her into the Blacksmith business.

History: Sold as a small child to a brothel owner, Nala was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Her father was a mechanic, and taught her how to fix just about anything. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: Regain custody of her son; and revenge

Ideals: Pacifist, Persistence. Flaws: Ugly. Bonds: Poor, Immigrant, Mentor. Occupation: Blacksmith

Voice: Sore throat, cough

Attributes [hide]

Nala Zzzxaaxthroth, Female Dragonborn Commoner 10
Medium (6'7") Dragonborn, Chaotic Evil (CR 10)
Armor Class 11
Hit Points 37 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 12 (+1)9 (-1) 12 (+1)15 (+2)
Skills Intimidation +6, Investigation +3
Senses Passive Perception 11
Languages
Attacks Melee +7 / 3d6+3, Ranged +5 / 3d6+1, Grapple +3

Possessions: 2300 gp. Blue star sapphire (800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kasdeya Fright, Female Tiefling [Permalink]

Personal [hide]

Description: She stands about 6'1" and wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her right hand appears badly burned and disfigured. Her chestnut hair is greasy and uncared for. Her ears are large.

Personality: Kasdeya is depressed about a lot of things. She tends to be a nihilist. She is an amazing painter.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. After coming to the age of reason, Kasdeya took it upon herself to study the necromantic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She is searching for what she claims is her rightful reward.

Motivation: Meet up once more with her childhood friend.

Ideals: Gifted. Flaws: Ugly, Depressed. Bonds: Adventurer. Occupation: Slave Trader

Voice: Mousy voice

Attributes [hide]

Kasdeya Fright, Female Tiefling Commoner 2
Medium (6'1") Tiefling, Neutral Evil (CR 2)
Armor Class 10
Hit Points 5 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 8 (-1)8 (-1) 9 (-1)15 (+2)
Skills Insight +1, Performance +4
Senses Passive Perception 9
Languages
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 220 gp.


Social Check DCs


Heskan Mystan, Male Dragonborn [Permalink]

Personal [hide]

Description: He has a missing left leg. He is typically in his Adventurer uniform. He wears his bronze crest down. He is baby faced.

Personality: He dislikes all the random violence that takes place in the west. He is lazy and tries to find solutions quickly.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Adventurer. He has worked as a Adventurer like his father before him.

Motivation: Sabotage a competitor; and further expansion of business

Ideals: Pacifist, Artistic. Flaws: Lazy. Bonds: Job. Occupation: Adventurer

Voice: Middle-eastern accent

Attributes [hide]

Heskan Mystan, Male Dragonborn Monk 1
Medium (6'6") Dragonborn, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 16 (+3)11 (+0) 14 (+2)16 (+3)
Skills History +2, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3

Possessions: 800 sp.


Social Check DCs

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