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NPC Generator

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Advanced [show]


Gaaki Elton, Female Half-Orc [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears rags and sports a simple walking cane. Her hair is short and chestnut. Her eyes are green and she is always smoking a pipe.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. A true patriot, Gaaki would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: She was born at the edge of vast mountains. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Gaaki took refuge in the large cave and found the beat up crossbow and armor she uses now. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Someone believes her a fraud; and several ex partners dislike her way of doing things and want revenge

Ideals: Joker, Entrepeneur. Bonds: Poor, Military, Nature, Enemies. Occupation: Brewer

Voice: Timid voice

Attributes [hide]

Gaaki Elton, Female Half-Orc Rogue 11
Medium (6'3") Half-Orc, Chaotic Good (CR 11)
Armor Class 10
Hit Points 23 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 8 (-1)13 (+1) 11 (+0)10 (+0)
Skills Religion +5, Stealth +4
Senses Passive Perception 10
Languages Common, Orc, Celestial
Attacks Melee +5 / 3d8+1, Ranged +4 / 3d8+0, Grapple +1

Possessions: 2000 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Trail In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears bulky pastel painted plate armor. His fur, while still mostly beige, has prominent grey streaks. He has copper eyes and a pastel hat with a blue feather.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Born to a poor family in the city he treasured whatever gifts he got. Trail abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He struck the Herbalist job and began his own company from there.

Motivation: Someone believes him a fraud; and expand his business

Ideals: Optimist. Bonds: Job, Poor, Adventurer, Enemies. Occupation: Herbalist

Voice: Creaky witch voice

Attributes [hide]

Trail In Woods, Male Tabaxi Commoner 15
Medium (5'5") Tabaxi, True Neutral (CR 15)
Armor Class 15
Hit Points 78 (15d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)20 (+5) 14 (+2)16 (+3) 11 (+0)16 (+3)
Skills Athletics +7, Intimidation +8
Senses Passive Perception 10
Languages Common, Draconic, Sylvan, Goblin
Attacks Melee +7 / 4d8+2, Ranged +10 / 4d8+5, Grapple +8

Possessions: 500 pp. Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Fire opal pendant on a fine gold chain (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Cimer Bright, Male Tiefling [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a black cloak and cross-gartered grey stockings. His red hair is slicked back into a classic pompadour. His black unseeing eyes seem to look past you.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He also has developed a complete distrust of the Layabout profession.

History: He was born in a small mountains village. His childhood dream was to be a Layabout, but he was a colossal failure. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Wants to open a new tavern; and expand his business

Ideals: Joker. Flaws: Disease, Depressed. Bonds: Job, Nature. Occupation: Mercenary

Voice: Laughs frequently while speaking

Attributes [hide]

Cimer Bright, Male Tiefling Cleric 7
Medium (6'4") Tiefling, True Neutral (CR 7)
Armor Class 12
Hit Points 29 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 10 (+0)16 (+3) 13 (+1)14 (+2)
Skills History +6, Insight +4
Senses Passive Perception 11
Languages Common, Celestial, Orc, Giant
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126432

Possessions: 10000 cp. Pink pearl (70 gp). Black pearl (400 gp).


Social Check DCs


Glim Albaratie, Male Gnome [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has a small bristly mustache and wavy black hair. He has gleaming, smiling gray eyes.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He has a habit of throwing himself into exceedingly dangerous situations.

History: Glim was raised in a hard working conservative environment. After coming to the age of reason, Glim took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He ran away from his former home and has been making his living as a Shipwright for the past few years.

Motivation: Sabotage a competitor; and wants to open a new tavern

Ideals: Gifted. Flaws: Emotional, Impulsive. Bonds: Rich, Job. Occupation: Shipwright

Voice: Speaks in third person

Attributes [hide]

Glim Albaratie, Male Gnome Bard 2
Small (3'7") Gnome, Neutral Good (CR 2)
Armor Class 9
Hit Points 11 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)7 (-2) 14 (+2)16 (+3) 13 (+1)12 (+1)
Skills Nature +5
Senses Passive Perception 11
Languages Common, Gnome, Abyssal, Gnoll, Draconic
Attacks Melee +0 / 1d6-2, Ranged +0 / 1d6-2, Grapple -2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133000000

Possessions: 350 gp. 1 Half-Plate.


Social Check DCs


Murgen Gyula, Female Half-Orc [Permalink]

Personal [hide]

Description: Her right side is far more bruised and cut up than her other. She is well dressed, constantly wearing a white suit, tan shirt, and blue tie. She wears her black hair up. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She is a Jeweler first and foremost. She believes firmly that knowledge should be universal. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Jeweler work with an outfit from a few towns over. Jeweler work suited her well, and with each successful project, she earned more gold and more respect from her peers. Some 10 years later her spouse died after the birth of her son. Heartbroken, Murgen never married again. Instead she focused her life to raising her son whom she trained as her father had trained her before.

Motivation: Wishes to resurrect an old love; and wants to open a new tavern

Flaws: Ugly, Insomniac. Bonds: Job, In love, Rich. Occupation: Jeweler

Voice: Uses lots of figures of speech

Attributes [hide]

Murgen Gyula, Female Half-Orc Wizard 13
Medium (5'4") Half-Orc, Neutral Evil (CR 13)
Armor Class 13
Hit Points 48 (13d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)13 (+1) 10 (+0)8 (-1)
Skills Animal Handling +4, Stealth +7
Senses Passive Perception 10
Languages Common, Orc, Dwarven
Attacks Melee +5 / 4d4+1, Ranged +7 / 4d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134444

Possessions: 1000 gp. Gold dragon comb with red garnet eye (1000 gp). A necklace of small pink pearls (4000 gp). Embroidered silk and velvet mantle with numerous moonstones (2800 gp). Solid gold idol (1200 gp). 1 Medium magic item.


Social Check DCs


Adran Qualanthri, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a yellow tunic with grey highlights, and long yellow pants that bunch up around his shoes. He carries with him a set of tridents, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. His auburn hair is heavily combed to the right. His otherwise smooth face is marked with small tiny scars.

Personality: He will rave to anyone who will listen. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Sold as a small child to a brothel owner, Adran was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was an apprentice working in his mother's forge. He is untrained/undisciplined, which makes him dangerous.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to unite with his brother

Ideals: Fighting. Flaws: Insane, Fearful. Bonds: Mentor, Job, Family. Occupation: Shepherd

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Adran Qualanthri, Male Half-Elf Commoner 5
Medium (5'6") Half-Elf, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 10 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 9 (-1)17 (+3) 12 (+1)9 (-1)
Skills Athletics +2, Religion +6
Senses Passive Perception 11
Languages Common, Elven, Dwarven, Infernal, Goblin
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +6

Possessions: 5000 sp.


Social Check DCs


Dariff Dankil, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She wears rags and sports a simple walking cane. Her long brown hair is drawn into a two foot long braid. Her blue eyes are passionate and lively.

Personality: Stoic and calm, she prefers to meditate than take action. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. A freak accident while working with her Architect father left her crippled. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: To share knowledge with the world; and wants to work out more often

Ideals: Athletic, Disciplined, Logical. Flaws: Disease, Insomniac. Bonds: Poor. Occupation: Sellsword

Voice: Whispers

Attributes [hide]

Dariff Dankil, Female Dwarf Sorcerer 2
Medium (3'9") Dwarf, True Neutral (CR 2)
Armor Class 9
Hit Points 16 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 19 (+4)15 (+2) 12 (+1)11 (+0)
Skills Nature +4, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven, Ignan, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 8000 cp. 1 Healer’s kit.


Social Check DCs


Beiro Ilphelkiir, Male Half-Elf [Permalink]

Personal [hide]

Description: This southern man is dressed in a clean yellow cloak covering his clean studded leather. His clothes are grease stained in places. He has dyed his greying auburn hair a little too much giving a sharp auburn color. His gray eyes are passionate and lively.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He receives visions of the future at random moments

History: Born to a pair of adventurers, Beiro grew up listening to his mother's many stories. Ostracized due to the arcane powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Half-Elves became a terror of the countryside. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He wants to meet his childhood hero; and he's looking for his big break

Ideals: Opinionated, Gifted. Bonds: Poor, Immigrant, Adventurer. Occupation: Butcher

Voice: Hissing voice

Attributes [hide]

Beiro Ilphelkiir, Male Half-Elf Druid 5
Medium (5'6") Half-Elf, Neutral Evil (CR 5)
Armor Class 11
Hit Points 17 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 9 (-1)12 (+1) 16 (+3)13 (+1)
Skills Medicine +6, Religion +4
Senses Passive Perception 13
Languages Common, Elven, Abyssal
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day145321000

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Helen Melancon, Female Half-Elf [Permalink]

Personal [hide]

Description: She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her hair is black and curly. Her green eyes dart from person to person.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is skeptical of what others tell her and is slow to trust.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She was an athlete and attended two major summer competitions. She never won. After a long history of fighting, Helen and her spouse have recently divorced.

Motivation: She's repulsed by the PC; and she wants nothing more than to rejoin the army

Ideals: Athletic. Flaws: Antagonistic, Shy. Bonds: Rich, Military. Occupation: Navigator

Voice: Uses sign language

Attributes [hide]

Helen Melancon, Female Half-Elf Adept 4
Medium (5'9") Half-Elf, Lawful Evil (CR 4)
Armor Class 12
Hit Points 30 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 17 (+3)9 (-1) 16 (+3)11 (+0)
Skills Deception +2, Insight +5
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: 20 pp. 1 Minor magic item.


Social Check DCs

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