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NPC Generator

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Advanced [show]


Thava Caavylteradyn, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears a well pressed and immaculate suit (or dress). She keeps her red crest in a flapper bob. Her eyes are gold and she is always smoking a pipe.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She plays an instrument quite well.

History: A child with a great deal of dancing talent her parents made sure she got the chance to thrive. A freak accident while working with her Mercenary mother left her crippled. She has gone from town to town working and never settling down anywhere, but has fallen for a local Mercenary. She hasn't told them the truth, but wants to settle down with them.

Motivation: Wants a kiss; and she's looking for her big break

Ideals: Artistic. Flaws: Depressed, Disease. Bonds: Has a crush, Adventurer. Occupation: Merchant

Voice: Sore throat, cough

Attributes [hide]

Thava Caavylteradyn, Female Dragonborn Wizard 9
Medium (6'4") Dragonborn, Neutral Evil (CR 9)
Armor Class 10
Hit Points 34 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 12 (+1)15 (+2) 7 (-2)13 (+1)
Skills Investigation +5, Persuasion +4
Senses Passive Perception 8
Languages Common, Orc, Draconic
Attacks Melee +4 / 3d4+1, Ranged +3 / 3d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13444321

Possessions: 1600 gp. Golden yellow topaz (200 gp). Azurite (9 gp). Rock crystal (30 gp). Sardonyx (30 gp). Obsidian (9 gp). Red-brown spinel (40 gp). Alexandrite (200 gp).


Social Check DCs


Seddit Ignominy, Female Tiefling [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She wears green leather gloves, a green jacket, and tight pants. She has no hair. Her silver eyes dart from person to person.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: A powerful slaver made her what she is. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Layabout work with an outfit from a few towns over. Layabout work suited her well, and with each successful project, she earned more gold and more respect from her peers. She inherited the family business which she has now maintained for 8 years.

Motivation: She desires power and/or immortality; and she wants to meet her childhood hero

Flaws: Ugly, Shy. Bonds: Adventurer, Mentor, Job. Occupation: Layabout

Voice: High pitched, excited

Attributes [hide]

Seddit Ignominy, Female Tiefling Bard 14
Medium (6'4") Tiefling, Lawful Evil (CR 14)
Armor Class 14
Hit Points 76 (14d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 13 (+1)7 (-2) 13 (+1)15 (+2)
Skills Perception +6, Religion +3
Senses Passive Perception 13
Languages Common
Attacks Melee +8 / 4d6+3, Ranged +9 / 4d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 6000 gp. An abacus with copper, silver and gold markers (160 gp). Old masterpiece painting (1500 gp). Large well-done wool tapestry (100 gp). A necklace of small pink pearls (5000 gp). Gold dragon comb with red garnet eye (1300 gp). Solid gold idol (800 gp). Embroidered and bejeweled glove (4000 gp). Silver chalice with lapis lazuli gems (160 gp). Gold and topaz bottle stopper cork (1300 gp). 1 Minor magic item.


Social Check DCs


Nimble Of Ebony, Female Tabaxi [Permalink]

Personal [hide]

Description: This slender woman stands about 6'3". She wears silk and lounges about seductively. Her fur is black, silky, and of moderate length. She tend to wears goggles to shield her eyes.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: Gifted from a young age, Nimble studied abroad. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Ploughman work with an outfit from a few towns over. Ploughman work suited her well, and with each successful project, she earned more gold and more respect from her peers. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: Sabotage a competitor; and further expansion of business

Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Religious, Job. Occupation: Ploughman

Voice: Sounds elderly

Attributes [hide]

Nimble Of Ebony, Female Tabaxi Druid 1
Medium (6'3") Tabaxi, Lawful Good (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 12 (+1)9 (-1) 14 (+2)13 (+1)
Skills Religion +1, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 1000 cp.


Social Check DCs


Donaar Gygazzylyshrift, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears bulky green painted plate armor. He is portly but not overly obese. His blue crest is braided into rings. His eyes are gold and catlike.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: Donaar hails from a village terrorized by orcs. From there he went from mercenary job to mercenary job. He has dedicated himself to building a better trade route.

Motivation: He wants revenge against orcs; and he has money and likes to spend it

Bonds: Guardian, Family, Enemies, Adventurer, Rich. Occupation: Weaver

Voice: growls and snarls, animalistic

Attributes [hide]

Donaar Gygazzylyshrift, Male Dragonborn Commoner 14
Medium (6'5") Dragonborn, Chaotic Evil (CR 14)
Armor Class 11
Hit Points 19 (14d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 9 (-1)14 (+2) 10 (+0)16 (+3)
Skills History +7, Stealth +6
Senses Passive Perception 10
Languages Common, Undercommon, Orc
Attacks Melee +6 / 4d6+1, Ranged +6 / 4d6+1, Grapple +1

Possessions: 500 pp. Blue quartz (11 gp). Violet garnet (800 gp). Carnelian (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Willow Copperkettle, Female Halfling [Permalink]

Personal [hide]

Description: She dresses in red turtlenecks beneath a brown coat with tan slacks. She carries a battered rapier and tarnished crossbow as well. She wears her chestnut hair down. Her violet eyes are slightly larger than normal.

Personality: She is very quiet and rarely speaks above a whisper. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: Her mother raised her in a mountain cabin. She went to a religious school and was inspired by the priests there in charitable deeds. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: Wants to open a new tavern; and her religion dominates her actions

Ideals: Fighting. Flaws: Shy. Bonds: Job, Nature, Religious. Occupation: Apothecary

Voice: Hollow voice

Attributes [hide]

Willow Copperkettle, Female Halfling Paladin 6
Small (2'11") Halfling, Lawful Evil (CR 6)
Armor Class 14
Hit Points 33 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 10 (+0)14 (+2) 9 (-1)9 (-1)
Skills Perception +2
Senses Passive Perception 12
Languages Common, Halfling, Undercommon, Druidic
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 700 gp. Aquamarine (1400 gp). Alexandrite (1400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dagger In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Tabaxi, and stands approximately 5'11". He wears an old set of leather armor, nicked and torn by the ravages of time and battle, and his gloved hand is found clutching a axe. His lavender fur has been sun bleached extensively. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is fixated on the number 41. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He also has developed a complete distrust of the Blacksmith profession.

History: Born in the east to a Performer, Dagger learned a great deal about his mother's area of expertise. After coming to the age of reason, Dagger took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He inherited the family business which he has now maintained for 8 years.

Motivation: He'd like to take his coworkers down a peg; and balancing his hectic life and new performer responsibilities is difficult

Ideals: Gifted. Flaws: Addict, Insane. Bonds: Job. Occupation: Performer

Voice: Speaks through clenched teeth

Attributes [hide]

Dagger In the Wind, Male Tabaxi Warrior 7
Medium (5'11") Tabaxi, Lawful Evil (CR 7)
Armor Class 13
Hit Points 54 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 12 (+1)13 (+1) 11 (+0)14 (+2)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3

Possessions: 600 gp. A life-sized copper and silver statuette of a cockatrice. (50 gp).


Social Check DCs


Alston Gummen, Male Gnome [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears loose pants and a collared shirt complete with sweater beneath his coat. His moppish white hair is in a traditional bowl cut. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. Alston enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born a particularly ugly child, much to the horror of his parents. There was a wharf not far from home where he often wandered off to fish. He got away from his former life and has fallen to alcoholism.

Motivation: He seems to be bored by most things; and he is compelled to act according to his religious beliefs

Ideals: Joker. Flaws: Ugly, Addict, Hedonist. Bonds: Nature. Occupation: Detective

Voice: Hard of hearing, loud

Attributes [hide]

Alston Gummen, Male Gnome Druid 4
Small (3'7") Gnome, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 35 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 19 (+4)16 (+3) 8 (-1)13 (+1)
Skills Religion +5
Senses Passive Perception 9
Languages Common, Gnome, Dwarven, Draconic, Elven
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 80 pp. White pearl (160 gp). Golden pearl (160 gp). Chalcedony (20 gp). Fiery yellow corundum (1200 gp). 1 Minor magic item.


Social Check DCs


Galinndan Hill, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor, and carries daggers. His black hair is heavily combed to the right. His eyes are likewise violet. His teeth are white and perfect.

Personality: He is calm most of the time but flees social interaction. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Galinndan lived on a farm with his mother, near the main road leading to a nearby town. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. Due to his spouse's obsession with being a Weaver they were divorced and he won custody of their son. He worked as a Layabout, and he later adopted a second son.

Motivation: His spouse's relatives view him with great suspicion.

Ideals: Fighting. Flaws: Shy. Bonds: Attractive, Adventurer, Family. Occupation: Layabout

Voice: Puts emphasis on the wrong words

Attributes [hide]

Galinndan Hill, Male Half-Elf Fighter 9
Medium (4'9") Half-Elf, Chaotic Neutral (CR 9)
Armor Class 10
Hit Points 60 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 13 (+1)17 (+3) 10 (+0)12 (+1)
Skills Insight +3, Religion +6
Senses Passive Perception 10
Languages Common, Elven, Giant, Dwarven, Gnoll
Attacks Melee +6 / 3d4+3, Ranged +3 / 3d4+0, Grapple +3

Possessions: 1600 gp. Amethyst (50 gp). Sard (70 gp). Freshwater pearl (8 gp). Chalcedony (70 gp). White pearl (50 gp). Chrysoberyl (50 gp). Star rose quartz (70 gp). Blue-white diamond (3000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tana Nucklestamp, Female Gnome [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears loose pants and a collared shirt complete with sweater beneath her coat. Her brown hair is smooth and relatively long. Her fierce violet eyes like to dwell on things.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Tana is combative with any and all who dare try her patience in the slightest.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her father was a soldier and died while she was still young. Tana was left her father's suit of armor and trained in its use and care. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.

Motivation: She is wracked by social anxiety; and find a way to reverse the transformation of her sister

Ideals: Persistence, Justice. Flaws: Fearful. Bonds: Military, Family. Occupation: Unemployed

Voice: Italian accent

Attributes [hide]

Tana Nucklestamp, Female Gnome Expert 4
Small (3'6") Gnome, Neutral Good (CR 4)
Armor Class 14
Hit Points 22 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 12 (+1)11 (+0) 16 (+3)9 (-1)
Skills Medicine +5
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 400 gp. Banded agate (15 gp). Pink pearl (50 gp). Freshwater pearl (15 gp). Eye agate (15 gp). 1 Masterwork Common Melee.


Social Check DCs

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