Valanthe Ethanasath, Female Elf [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She wears suspenders and tan workpants. Her shirt is green, and she wears a heavy tan leather apron most of the time. She wears her blonde hair down. Her otherwise smooth face is marked with small tiny scars.
Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She is afraid of women and trembles around them
History: She comes from a rich eastern family. Her family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. She saw this and took pride in her mother's willingness to do anything to win. She has recently gotten a pet goose that steals things from people.
Motivation: She's attracted to the PC; and she possesses a valuable artifact that the thieves guild wishes to steal
Flaws: Disease, Shy. Bonds: Rich, Criminal record, Has a crush. Occupation: Detective
Voice: Indian accent
Attributes [hide]
Medium (4'9") Elf, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 21 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 10 (+0) | 9 (-1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Elven
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4
Possessions: Rhodochrosite (11 gp). Amethyst (150 gp). Bloodstone (20 gp). 1 Masterwork Artisan’s tools. 1 Bullseye lantern. 1 Crowbar.
Egelina Wordsworth, Female Human [Permalink]
Personal [hide]
Description: 6'1" and muscular, this southern woman wears long strands of sapphire and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. She sports a flattop hair cut. She wears round tiny glasses practically rammed into her face.
Personality: She does not believe in betrayal or weakness as things to be tolerated. She has a minor phobia of water and hates getting wet.
History: Egelina was raised in a hard working conservative environment. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Miller work with an outfit from a few towns over. Miller work suited her well, and with each successful project, she earned more gold and more respect from her peers. She now owns her own business.
Motivation: Balancing her hectic life and new Miller responsibilities is difficult.
Ideals: Athletic, Justice. Flaws: Fearful. Bonds: Rich, Job. Occupation: Miller
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 11)
Armor Class 10
Hit Points 30 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 11 (+0) | 9 (-1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 3d8+2, Ranged +4 / 3d8+0, Grapple +2
Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Murgen Bentley, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears an old set of leather armor, nicked and torn by the ravages of time and battle, and she perpetually has her dagger ready. Her hair is blonde, silky, and of moderate length. Her fair skin shows little sign of her aristocratic breeding.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.
History: She comes from a rich western family. She worked as a nervous Cook and found it very stressful. She leaves a trail of broken hearts and full pockets wherever she goes.
Motivation: Further expansion of business.
Ideals: Fighting. Bonds: Attractive, Job, Rich. Occupation: Cook
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'3") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 11
Hit Points 33 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 12 (+1) | 13 (+1) | 15 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Orc, Goblin
Attacks Melee +7 / 2d8+4, Ranged +4 / 2d8+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: 9000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Kelter Hogcollar, Male Halfling [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears a weathered and beat up set of banded mail beneath an oversized white coat. He has a small bristly mustache and wavy white hair. He has gleaming, smiling brown eyes.
Personality: He is calm most of the time but flees social interaction. He is a great chef.
History: Born in the east to a Shipwright, Kelter learned a great deal about his mother's area of expertise. His childhood dream was to be a Scribe, but he was a colossal failure. He tends to his Shipwright job now, and dutifully fulfills any obligations he has.
Motivation: Wants to open a new tavern; and sabotage a competitor
Ideals: Athletic, Gifted. Flaws: Shy. Bonds: Job. Occupation: Shipwright
Voice: Speaks with squeezed throat
Attributes [hide]
Small (3'1") Halfling, Chaotic Evil (CR 10)
Armor Class 14
Hit Points 56 (10d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 15 (+2) | 14 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Sylvan, Celestial
Attacks Melee +4 / 3d6+0, Ranged +7 / 3d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 3 | 2 | 0 |
Possessions: 1700 gp.
Spear Of Snakes, Female Tabaxi [Permalink]
Personal [hide]
Description: This western woman wears a pastel coat over a tan low-cut shirt, and a Stetson hat upon her head. Her clothes are grease stained in places. She keeps her brown fur in a pixie cut. Her eyes are hazel and catlike.
Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.
History: A powerful slaver made her what she is. When money was particularly tight she was walking through alleys when she overheard a Spice Merchant hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She inherited the family business which she has now maintained for 15 years.
Motivation: Further expansion of business; and wants to have a good time and be beloved
Ideals: Opinionated. Flaws: Sensitive. Bonds: Poor, Immigrant, Mentor. Occupation: Spice Merchant
Voice: Australian accent
Attributes [hide]
Medium (5'10") Tabaxi, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 15 (+2) | 12 (+1) | 17 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +3
Possessions: Bloodstone (70 gp).
Norkruuth Wystongjiir, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a green vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his green boots flare out at the collars. He wears a colorful flower in his black crest. He has gleaming, smiling red eyes.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He can't help but pocket interesting objects he comes across
History: His mother raised him in a mountain cabin. He worked as a nervous Detective and found it very stressful. He struck the Detective job and began his own company from there.
Motivation: Sabotage a competitor; and wants to open a new tavern
Ideals: Passionate. Bonds: Attractive, Criminal record, Nature, Job. Occupation: Detective
Voice: Booming voice
Attributes [hide]
Medium (6'5") Dragonborn, Chaotic Evil (CR 18)
Armor Class 10
Hit Points 170 (18d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 16 (+3) | 14 (+2) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Infernal, Undercommon
Attacks Melee +9 / 5d6+3, Ranged +6 / 5d6+0, Grapple +3
Possessions: 1400 pp. Fiery yellow corundum (400 gp). Banded agate (8 gp). Obsidian (8 gp). Rich purple corundum (400 gp). Red spinel (110 gp). Alexandrite (1400 gp). Golden pearl (110 gp). Alexandrite (1400 gp). Eye agate (8 gp). Moss agate (8 gp). Citrine (20 gp). Deep green spinel (110 gp). Lapis lazuli (8 gp). Obsidian (8 gp). Sardonyx (20 gp). Blue sapphire (400 gp). Tiger eye turquoise (8 gp). Zircon (20 gp).
Cask In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: He is well dressed, constantly wearing a pastel suit, blue shirt, and pastel tie. He carries with him a set of lances on his belt, each one with a emerald on the hilt. He wears his beige fur up. His eyes, though not visible through his cowl, are blue.
Personality: He speaks before he thinks and is too direct. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: Cask was born in the west. At a young age he loved to build and create. Over the years he perfected his riding and shooting skills. He now spends his time doing works of charity.
Motivation: To prove his worth to the world; and seeks redemption
Ideals: Fighting, Philantrophist, Persistence. Flaws: Impulsive. Bonds: Nature. Occupation: Mayor
Voice: High pitched, excited
Attributes [hide]
Medium (6'2") Tabaxi, Chaotic Neutral (CR 16)
Armor Class 11
Hit Points 54 (16d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 10 (+0) | 11 (+0) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +7 / 4d10+2, Ranged +6 / 4d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 |
Possessions: 7000 gp. Rock crystal (80 gp). Alexandrite (900 gp). Fire opal (700 gp). Rock crystal (80 gp). Violet garnet (900 gp). Malachite (15 gp). Golden pearl (150 gp). Tourmaline (150 gp). Pink pearl (150 gp). Blue star sapphire (700 gp). Golden yellow topaz (900 gp). Alexandrite (900 gp). Eye agate (15 gp). Red spinel (150 gp). Zircon (80 gp). Sardonyx (80 gp). Sardonyx (80 gp). Freshwater pearl (15 gp). Chrysoprase (80 gp). Sardonyx (80 gp). Black pearl (900 gp). Tiger eye turquoise (15 gp). Golden yellow topaz (900 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Hirrathak Ghaallixirn, Male Dragonborn [Permalink]
Personal [hide]
Description: He is a mite stocky and wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He keeps his long blue crest kept up in a rat tail. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He has always had a great fascination with Elven culture. He works hard and plays hard.
History: Hirrathak was raised in a hard working conservative environment. He took every job he could get his hands on, but the opportunities for Dragonborns in the west were limited. Recently the stress of being a Hunter has made it difficult for him to sleep.
Motivation: To get a good night's sleep; and wants to open a new tavern
Flaws: Insomniac, Racist, Hedonist. Bonds: Job, Immigrant. Occupation: Hunter
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Good (CR 3)
Armor Class 12
Hit Points 16 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 14 (+2) | 14 (+2) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Abyssal, Aquan
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +4
Possessions: 11000 cp. Malachite (4 gp).
Roywyn Offund, Female Gnome [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She is dressed in a clean tan cloak covering her clean studded leather. Sporting a chestnut mohawk this woman's hair draws a lot of attention. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: Deceptive and manipulative this eastern gal figured out how to best use her charms to convince people to do what she wants. She plays an instrument quite well.
History: Roywyn was born the youngest of three triplets. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. By chance she met her brother recently and the two have been together since.
Motivation: Wants to raise her children well.
Ideals: Artistic. Flaws: Insomniac. Bonds: Attractive, Family, Mentor. Occupation: Doctor
Voice: Sounds elderly
Attributes [hide]
Small (3'1") Gnome, Chaotic Good (CR 4)
Armor Class 12
Hit Points 37 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 13 (+1) | 12 (+1) | 8 (-1) | 19 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +3
Possessions: 34000 sp.
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