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NPC Generator

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Advanced [show]


Sekhmet Quiet, Female Tiefling [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Tiefling, and stands approximately 5'8". She wears a fancy green dress, and her gloved hand is found clutching a monstrous two handed axe. She wears a colorful flower in her dark red hair. She has gleaming, smiling silver eyes.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: She was raised in a mountains tribe. Her father took her hunting and taught her how to get in the mind of other creatures. After a long history of fighting, Sekhmet and her spouse have recently divorced.

Motivation: She wants revenge against goblins; and many goblins want her driven away

Ideals: Philantrophist, Opinionated. Flaws: Antagonistic. Bonds: Attractive, Nature, Enemies. Occupation: Priest

Voice: Sensual and smooth

Attributes [hide]

Sekhmet Quiet, Female Tiefling Commoner 1
Medium (5'8") Tiefling, Chaotic Good (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 10 (+0)14 (+2) 14 (+2)11 (+0)
Skills Insight +4, Performance +2
Senses Passive Perception 12
Languages Common, Halfling, Draconic
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 130 gp.


Social Check DCs


Mara Mellerelel, Female Elf [Permalink]

Personal [hide]

Description: She is typically in her Healer uniform. She wears her golden hair up. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep gray.

Personality: She hates brigands. She views them as having robbed her home of its proper glory. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.

History: The child of eastern immigrants she idolized her father. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Mara grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Mara. She now owns her own business.

Motivation: Expand her business; and she'd like to take her coworkers down a peg

Ideals: Justice. Bonds: Job, Enemies, Criminal record, Immigrant. Occupation: Healer

Voice: Rhymes sentences (sorry)

Attributes [hide]

Mara Mellerelel, Female Elf Monk 1
Medium (4'9") Elf, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 11 (+0)10 (+0) 13 (+1)14 (+2)
Skills Stealth +1
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1

Possessions: 100 sp.


Social Check DCs


Valafar Revulsion, Male Tiefling [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a black costume with the symbols of strength on his torso. His long white hair is drawn into a two foot long braid. He is missing an eye and his face is severely sunburned. His one remaining eye shines red.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is a ruthless business man, a trait he acquired from his mother.

History: He was born in a small mountains village. Valafar was born on a far western mountains where he grew up under the tutelage of his mother, an expert Tailor. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: His spouse's relatives view him with great suspicion.

Ideals: Entrepeneur. Flaws: Ugly. Bonds: Immigrant, Family, Nature. Occupation: Tailor

Voice: Voice breaks

Attributes [hide]

Valafar Revulsion, Male Tiefling Fighter 2
Medium (5'6") Tiefling, Neutral Good (CR 2)
Armor Class 8
Hit Points 14 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 13 (+1)13 (+1) 14 (+2)15 (+2)
Skills Acrobatics +0, Survival +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +0 / 1d6-2, Grapple +4

Possessions: An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (70 gp). Embroidered silk and velvet mantle with numerous moonstones (500 gp).


Social Check DCs


Spring Thunder, Male Tabaxi [Permalink]

Personal [hide]

Description: A 6'5" northern man, he wears a custom-built plate barding that's adorned with pastel lining and desert motifs. He wears a broad hat to cover his moderate length lavender fur. His eyes, though not visible through his cowl, are copper.

Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. He misses his home and complains about the freezing weather, even in summer.

History: Born to a pair of adventurers, Spring grew up listening to his mother's many stories. While he appears to be a normal Tabaxi, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He moves from town to town, unable to find a place to settle.

Motivation: Wishes to resurrect an old love; and he's looking for his big break

Ideals: Artistic. Flaws: Insane. Bonds: Immigrant, Adventurer, In love. Occupation: Carpenter

Voice: Voice breaks

Attributes [hide]

Spring Thunder, Male Tabaxi Aristocrat 15
Medium (6'5") Tabaxi, Lawful Neutral (CR 15)
Armor Class 13
Hit Points 102 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 12 (+1)15 (+2) 12 (+1)15 (+2)
Skills Investigation +7, Religion +7
Senses Passive Perception 11
Languages Common, Sylvan, Infernal
Attacks Melee +5 / 4d8+0, Ranged +8 / 4d8+3, Grapple +3

Possessions: 2000 gp. Jeweled electrum ring (4000 gp). Sapphire pendant on gold chain (2800 gp). A large tome filled with over one hundred recipes written by a former royal chef. (30 gp). A life-sized copper and silver statuette of a cockatrice. (20 gp). Gold and topaz bottle stopper cork (600 gp). Jeweled anklet (3000 gp). Silver comb with moonstones (800 gp). 1 Medium magic item.


Social Check DCs


Raiann Jharthraxyn, Female Dragonborn [Permalink]

Personal [hide]

Description: A moderately attractive woman, she wears a black shirt, with a yellow mid length skirt with yellow tights and flats, usually wearing a coat over them. She wears a broad hat to cover her moderate length white crest. Her eyes are likewise gold. Her teeth are white and perfect.

Personality: She is extraordinarily eccentric. She is a font of random trivia from the lore and stories she has discovered

History: Raiann was born into a poor family. Growing up, she dreamt of becoming a Commoner, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Commoner in service of a powerful lord somewhere. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: She is not mentally stable, and does not behave rationally; and meet up once more with her childhood friend

Ideals: Logical. Flaws: Insane. Bonds: Attractive, Poor, Adventurer. Occupation: Architect

Voice: Forgets to breathe while speaking

Attributes [hide]

Raiann Jharthraxyn, Female Dragonborn Commoner 4
Medium (6'2") Dragonborn, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 15 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)15 (+2) 11 (+0)18 (+4)
Skills Acrobatics +4, Intimidation +6
Senses Passive Perception 10
Languages Common, Orc, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +6

Possessions: 400 gp.


Social Check DCs


Quelenna Firahel, Female Elf [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears a blue coat over a grey low-cut shirt, and a top hat upon her head. Her long blonde hair reaches down to her waist. She is very pretty but has cold, dead eyes.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She pushes her goals aggressively. She is also a coward if confronted.

History: A powerful necromancer made her what she is. A few years later when the west was not economically sound they moved to her current location. She left for the south, certain she would find work there.

Motivation: To protect her home; and she is terrified, and will act out of fear

Flaws: Fearful. Bonds: Attractive, Guardian, Mentor, Immigrant. Occupation: Shoemaker

Voice: Cold and demanding tone

Attributes [hide]

Quelenna Firahel, Female Elf Wizard 2
Medium (5'2") Elf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 5 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 9 (-1)14 (+2) 13 (+1)7 (-2)
Skills Athletics +3, Religion +4
Senses Passive Perception 11
Languages Common, Elven, Halfling, Infernal
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 220 gp.


Social Check DCs


Elama Meliamne, Female Elf [Permalink]

Personal [hide]

Description: She is in excellent shape and is generally well dressed albeit a few years behind the times. She wears a broad hat to cover her moderate length brown hair. Her eyes are amber and catlike.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: Elama hails from a village terrorized by goblins. From her teen years she was always beautiful and desirable, so people have always doted on her. Days after completing her studies, news broke out that her hometown was attacked by goblins. Elama was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the goblins.

Motivation: Several ex partners dislike her way of doing things and want revenge; and someone believes her a fraud

Ideals: Athletic, Impeccable. Flaws: Antagonistic. Bonds: Attractive, Enemies. Occupation: Bather

Voice: Stutters

Attributes [hide]

Elama Meliamne, Female Elf Warrior 9
Medium (4'8") Elf, Neutral Evil (CR 9)
Armor Class 11
Hit Points 63 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)15 (+2) 7 (-2)10 (+0)
Skills Medicine +1, Sleight of Hand +4
Senses Passive Perception 8
Languages Common, Elven, Giant, Sylvan
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1

Possessions: 700 gp. Red spinel (80 gp). Amber (80 gp). Onyx (80 gp). Lapis lazuli (16 gp). Eye agate (16 gp). Onyx (80 gp). Deep blue spinel (1400 gp). Emerald (900 gp).


Social Check DCs


Rosamund Stafford, Female Human [Permalink]

Personal [hide]

Description: 6'0" and lanky with angular features, she is an attractive figure. She is armored in gleaming platemail with gilded edges. A flowing grey cape and mantle trimmed with soft yellow waves gently in the breeze. Her hair is black and very short. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep green.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Born in the east to a Gardener, Rosamund learned a great deal about her mother's area of expertise. From her teen years she was always beautiful and desirable, so people have always doted on her. She has worked as a Gardener like her mother before her.

Motivation: She is unsatisfied with her job; and to be a detective again

Ideals: Fighting, Joker. Bonds: Rich, Attractive, Job. Occupation: Gardener

Voice: Creaky witch voice

Attributes [hide]

Rosamund Stafford, Female Human Druid 1
Medium (6'0") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 12 (+1)13 (+1) 15 (+2)17 (+3)
Skills History +3, Stealth +2
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: Malachite (14 gp).


Social Check DCs


Mozû Stanton, Male Half-Orc [Permalink]

Personal [hide]

Description: This man stands a little under 6'7" and is a bit bulky. He is very muscular particularly in the legs. He likes to wear black tank tops with red pants. His auburn hair is greasy and uncared for. He has a tattooed face.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born blind and as such lacked many opportunities for work. A gypsy cursed him at a young age, leading to his ugly appearance. He left for the east, certain he would find work there.

Motivation: He is wracked by social anxiety; and to get a good night's sleep

Flaws: Ugly, Insomniac, Fearful, Disease. Bonds: Immigrant. Occupation: Hunter

Voice: Strong lisp

Attributes [hide]

Mozû Stanton, Male Half-Orc Fighter 7
Medium (6'7") Half-Orc, True Neutral (CR 7)
Armor Class 11
Hit Points 59 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)10 (+0) 12 (+1)12 (+1)
Skills History +3, Religion +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs

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