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NPC Generator

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Advanced [show]


Anselm Ofandrus, Male Half-Elf [Permalink]

Personal [hide]

Description: He is in excellent shape and wears violet leather gloves, a violet jacket, and tight pants. His blonde hair is singed and shortened. He has gleaming, smiling green eyes.

Personality: He speaks before he thinks and is too direct. A true patriot, Anselm would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born in a small desert village. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Anselm took refuge in the ruined castle and found the beat up longbow and armor he uses now. He bought a longbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to work out more often; and he wants nothing more than to rejoin the army

Ideals: Athletic. Flaws: Ugly, Impulsive. Bonds: Military, Nature. Occupation: Merchant

Voice: Indian accent

Attributes [hide]

Anselm Ofandrus, Male Half-Elf Warlock 15
Medium (5'1") Half-Elf, Lawful Evil (CR 15)
Armor Class 13
Hit Points 51 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 6 (-2)8 (-1) 16 (+3)14 (+2)
Skills Insight +8, Medicine +8
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +8 / 4d8+3, Ranged +8 / 4d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12

Possessions: 1000 gp. A miniature golden chest with tiny emeralds lining the top (90 gp). Golden circlet with four aquamarines (5000 gp). Ceremonial electrum dagger with a star ruby in the pommel (900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Srorthen Phrahdrandon, Male Dragonborn [Permalink]

Personal [hide]

Description: He is scrawny and has patchy brass crest. He wears tight fighting clothing, which leaves very little to the imagination. He has a hunchback. His brass crest is unkempt and raggedy. He wears a mask on his face.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Srorthen reached his early adolescence his Dragonborn mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Srorthen fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Fighting, Impeccable. Flaws: Ugly. Bonds: Poor, Military. Occupation: Spice Merchant

Voice: Speaks fast with a slight lisp

Attributes [hide]

Srorthen Phrahdrandon, Male Dragonborn Fighter 9
Medium (6'6") Dragonborn, Lawful Good (CR 9)
Armor Class 9
Hit Points 64 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)8 (-1) 13 (+1)11 (+0) 9 (-1)15 (+2)
Skills Acrobatics +2, Medicine +2
Senses Passive Perception 9
Languages Common
Attacks Melee +7 / 3d4+4, Ranged +2 / 3d4-1, Grapple +4

Possessions: 800 gp. Aquamarine (1600 gp). Star rose quartz (30 gp). Bloodstone (30 gp). Eye agate (5 gp). Hematite (5 gp). Alexandrite (1600 gp). Golden yellow topaz (1600 gp). Obsidian (5 gp).


Social Check DCs


Ella Silverthread, Female Gnome [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. She has done her best to style her chestnut hair to look like a famous performer. She wears round tiny glasses practically rammed into her face.

Personality: Ella is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. A friendly and beautiful Gnome, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She was an athlete and attended two major summer competitions. She never won. She has built up a small fortune and can afford her own way.

Motivation: She has money and likes to spend it.

Ideals: Fighting, Athletic, Extrovert. Bonds: Rich, Attractive. Occupation: Priest

Voice: Aggressive tone

Attributes [hide]

Ella Silverthread, Female Gnome Ranger 1
Small (3'3") Gnome, Neutral Good (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 13 (+1)10 (+0) 15 (+2)15 (+2)
Skills Religion +2, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 800 sp.


Social Check DCs


Helen Jacobs, Female Human [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears grey leather gloves, a grey jacket, and tight pants. Her white hair is well kept. She has blue eyes.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She is lazy, self-centered, vain, and jealous.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her parents enrolled her in a Monk school at a young age so that she could practice her druidic talents. She moves from town to town, unable to find a place to settle.

Motivation: Revenge; and many goblins want her driven away

Ideals: Gifted. Flaws: Antagonistic, Selfish. Bonds: Immigrant, Enemies. Occupation: Spy

Voice: Spits and sputters

Attributes [hide]

Helen Jacobs, Female Human Monk 1
Medium (6'1") Human, Chaotic Good (CR 1)
Armor Class 9
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 11 (+0)5 (-3) 11 (+0)12 (+1)
Skills Medicine +2, Performance +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2

Possessions: 70 gp. Coral (80 gp).


Social Check DCs


Nirgel Grief, Male Tiefling [Permalink]

Personal [hide]

Description: He is a husky man, who wears dull black sweaters, loose tan pants, and alligator leather shoes. Beneath his sweater he keeps a concealed greatsword, just in case. His brown hair, when down, is lengthy. His eyes are likewise white. His teeth are white and perfect.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Nirgel was born in the west. At a young age he loved to build and create. A gifted student he started as a Stylist, but he got bored and became a Mayor. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure.

Ideals: Disciplined, Persistence. Bonds: Attractive, Rich, Job. Occupation: Mayor

Voice: Slurs words

Attributes [hide]

Nirgel Grief, Male Tiefling Warrior 7
Medium (6'9") Tiefling, Lawful Neutral (CR 7)
Armor Class 7
Hit Points 58 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)4 (-3) 16 (+3)12 (+1) 14 (+2)12 (+1)
Skills History +4, Stealth +0
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +3 / 2d8+0, Ranged +0 / 2d8-3, Grapple +0

Possessions: 90 pp. A large tome filled with over one hundred recipes written by a former royal chef. (120 gp). Large well-done wool tapestry (100 gp). 1 Minor magic item.


Social Check DCs


Eiravel Mellerelel, Male Elf [Permalink]

Personal [hide]

Description: He stands about 4'10" and wears a tan coat over a red low-cut shirt, and a broad hat upon his head. His right hand appears badly burned and disfigured. His red hair is drawn into a tight pony tail with a rose scrunchie. His eyes are likewise brown. His teeth are yellowed and unaligned.

Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Eiravel was born in the south. At a young age he loved to build and create. His father was a mechanic, and taught him how to fix just about anything. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants his loneliness to end; and wants a kiss

Ideals: Artistic, Persistence. Flaws: Ugly. Bonds: Has a crush. Occupation: Scribe

Voice: Scandinavian accent

Attributes [hide]

Eiravel Mellerelel, Male Elf Commoner 3
Medium (4'10") Elf, Lawful Evil (CR 3)
Armor Class 14
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 12 (+1)13 (+1) 10 (+0)12 (+1)
Skills Investigation +3, Sleight of Hand +6
Senses Passive Perception 10
Languages Common, Elven, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4

Possessions: 300 gp. 1 Good lock. 1 Magnifying glass.


Social Check DCs


Flask In the Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: This man wears a pastel shirt with thin grey vertical stripes and white pants. He is muscular with a powerful set of arms. His black fur has been sun bleached extensively. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. He is an amazing painter.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has never given up on his writing dream.

Motivation: He has money and likes to spend it; and he is not mentally stable, and does not behave rationally

Ideals: Gifted, Artistic. Flaws: Insane. Bonds: Attractive, Rich. Occupation: Knight

Voice: Excited and jittery

Attributes [hide]

Flask In the Storm, Male Tabaxi Paladin 7
Medium (6'10") Tabaxi, True Neutral (CR 7)
Armor Class 11
Hit Points 31 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 7 (-2)14 (+2) 11 (+0)14 (+2)
Skills Perception +3, Religion +5
Senses Passive Perception 15
Languages Common, Elven, Goblin
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 90 pp. Aquamarine (900 gp). Red garnet (50 gp). Amethyst (50 gp). Banded agate (5 gp).


Social Check DCs


Mamnen Obscure, Male Tiefling [Permalink]

Personal [hide]

Description: He stands about 6'2" and is armored in gleaming platemail with gilded edges. A flowing green cape and mantle trimmed with soft black waves gently in the breeze. His left leg appears badly burned and disfigured. His hair is purple and very short. He has gold eyes and a green hat with a black feather.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He is searching for what he claims is his rightful reward.

Motivation: Meet up once more with his childhood friend; and he is greedy

Ideals: Joker. Flaws: Disease. Bonds: Rich, Adventurer. Occupation: Stylist

Voice: High pitched and raspy

Attributes [hide]

Mamnen Obscure, Male Tiefling Warrior 3
Medium (6'2") Tiefling, Neutral Good (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 9 (-1)15 (+2) 11 (+0)13 (+1)
Skills Athletics +4, History +4
Senses Passive Perception 10
Languages Common, Halfling, Orc
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +4

Possessions: Deep blue spinel (700 gp).


Social Check DCs


Resh Payton, Male Half-Orc [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He sports black clothing, slightly heavier than average wear. His golden hair is cut short. His eyes are a pleasant gray.

Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. He is a font of random trivia from the lore and stories he has discovered

History: The child of western immigrants he idolized his mother. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has never given up on his painting dream.

Motivation: To share knowledge with the world; and he has money and likes to spend it

Ideals: Artistic, Logical, Fighting. Flaws: Ugly. Bonds: Immigrant. Occupation: Barrister

Voice: Sore throat, cough

Attributes [hide]

Resh Payton, Male Half-Orc Aristocrat 7
Medium (6'8") Half-Orc, Chaotic Good (CR 7)
Armor Class 10
Hit Points 49 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 17 (+3)7 (-2) 13 (+1)14 (+2)
Skills Nature +1, Stealth +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3

Possessions: 1200 gp.


Social Check DCs

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