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NPC Generator

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Advanced [show]


Ermina Birkenhead, Female Human [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She typically wears grey cloth garments or leather armor. She has wavy black hair. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She is harsh and unforgiving.

History: She comes from a rich northern family. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: Wants to work out more often; and an old rival family wants her found

Ideals: Athletic. Flaws: Secretive, Antagonistic. Bonds: Attractive, Rich. Occupation: Roofer

Voice: Boston accent

Attributes [hide]

Ermina Birkenhead, Female Human Aristocrat 1
Medium (5'7") Human, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)10 (+0) 11 (+0)14 (+2)
Skills History +2, Sleight of Hand +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 80 gp.


Social Check DCs


Theirastra Iranapha, Female Elf [Permalink]

Personal [hide]

Description: This slender woman stands about 5'2". She wears baggy tan pantaloons and a grey scarf. She sports white long hair. She wears a mask on her face.

Personality: Deceptive and manipulative this southern gal figured out how to best use her charms to convince people to do what she wants. She is a big fan of imagination and believes people should spend more time reading and writing.

History: She was born in a small plains village. Over the years she perfected her riding and shooting skills. She has recently attracted an admirer that believes she's playing hard to get.

Motivation: Wants to work out more often; and she would like to get married and retire

Ideals: Logical, Athletic. Bonds: Attractive, Nature, Has a crush. Occupation: Mason

Voice: Prounounces S like Z

Attributes [hide]

Theirastra Iranapha, Female Elf Warrior 3
Medium (5'2") Elf, Lawful Evil (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 6 (-2)12 (+1) 13 (+1)15 (+2)
Skills Acrobatics +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Elven, Orc
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4

Possessions: 400 gp.


Social Check DCs


Geoffrey Harley, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He is wearing colorful clothing, dressed as a Shipwright. He has done his best to style his white hair to look like a famous performer. His violet eyes peer out from beneath his deerstalker grey hat.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Born in the north to a Shipwright, Geoffrey learned a great deal about his mother's area of expertise. He has had some formal painting training, and achieved minor success. After a long history of fighting, Geoffrey and his spouse have recently divorced.

Motivation: Sabotage a competitor.

Ideals: Athletic, Artistic. Flaws: Shy, Antagonistic. Bonds: Job. Occupation: Shipwright

Voice: Farmer accent

Attributes [hide]

Geoffrey Harley, Male Human Aristocrat 1
Medium (6'4") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)14 (+2) 11 (+0)9 (-1)
Skills Acrobatics +3, Stealth +3
Senses Passive Perception 10
Languages Common, Infernal, Draconic
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3

Possessions: Golden pearl (110 gp).


Social Check DCs


Pennie Tallfellow, Female Halfling [Permalink]

Personal [hide]

Description: She is generally well dressed albeit a few years behind the times, and she perpetually has her dagger ready. Her auburn hair is drawn into a tight pony tail with a dagger scrunchie. She wears large thick round spectacles.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.

History: Pennie was born with her father's beautiful face. When money was particularly tight she was walking through alleys when she overheard a Stableman hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Pennie fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she feels the way she acts is they only way to get by in the world

Ideals: Fighting, Disciplined, Impeccable. Bonds: Attractive, Poor. Occupation: Stableman

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Pennie Tallfellow, Female Halfling Barbarian 1
Small (2'10") Halfling, Neutral Evil (CR 1)
Armor Class 11
Hit Points 14 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)15 (+2) 7 (-2)12 (+1)
Skills Religion +4, Survival +0
Senses Passive Perception 8
Languages Common, Halfling, Abyssal, Druidic
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 70 gp.


Social Check DCs


Krimmon Goodearth, Male Halfling [Permalink]

Personal [hide]

Description: This man wears clothing that is held on in multiple layers but all of it is in poor condition. He is muscular with a powerful set of arms. He wears his red hair up in a very large beehive style do. His brown eyes are passionate and lively.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was raised by priests from a young age. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Krimmon fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: His religion dominates his actions.

Ideals: Fighting, Impeccable. Bonds: Poor, Religious, Mentor. Occupation: Sculptor

Voice: Russian accent

Attributes [hide]

Krimmon Goodearth, Male Halfling Warrior 11
Small (3'2") Halfling, Chaotic Good (CR 11)
Armor Class 11
Hit Points 60 (11d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 13 (+1)13 (+1) 15 (+2)13 (+1)
Skills History +5, Perception +6
Senses Passive Perception 16
Languages Common, Halfling, Orc
Attacks Melee +6 / 3d8+2, Ranged +4 / 3d8+0, Grapple +2

Possessions: 29000 sp. Obsidian (9 gp). Black star sapphire (1500 gp). Black pearl (300 gp). Tourmaline (120 gp). Amber (120 gp). Citrine (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Odo Hadlee, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a custom-built plate barding that's adorned with grey lining and desert motifs. His hair is chestnut, silky, and of moderate length. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He invites people to come help in his community garden.

History: Odo was born with his father's beautiful face. From his teen years he was always beautiful and desirable, so people have always doted on him. He now spends his time doing works of charity.

Motivation: To get a good night's sleep.

Ideals: Athletic, Passionate, Philantrophist. Flaws: Insomniac. Bonds: Attractive. Occupation: Junk Dealer

Voice: American accent

Attributes [hide]

Odo Hadlee, Male Human Warrior 1
Medium (6'2") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)16 (+3) 12 (+1)17 (+3)
Skills Animal Handling +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Gnoll, Gnome, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 20 pp.


Social Check DCs


Smoking Wing, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a brown shirt, with a yellow mid length skirt with yellow tights and flats, usually wearing a coat over them. Her fur is cinnamon and very short. Her thin eyebrows rest above her beady amber eyes.

Personality: She hates illithids. She views them as having robbed her home of its proper glory. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: Smoking was born in the south. At a young age she loved to build and create. After coming to the age of reason, Smoking took it upon herself to study the druidic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: Her name or reputation has been wronged in the past by illithids, and she desires to right it.

Ideals: Persistence, Gifted. Flaws: Ugly. Bonds: Enemies, Religious. Occupation: Bookbinder

Voice: Whispers

Attributes [hide]

Smoking Wing, Female Tabaxi Druid 3
Medium (6'3") Tabaxi, Lawful Good (CR 3)
Armor Class 12
Hit Points 9 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 9 (-1)13 (+1) 14 (+2)7 (-2)
Skills Investigation +3, Perception +4
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 400 gp. Brass mug with jade inlays (200 gp). Solid gold idol (200 gp). 1 Healer’s kit. 1 Good lock. 1 Average lock.


Social Check DCs


Raam Faith, Male Tiefling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he prefers to wear flannel. His hair, while still mostly dark red, has prominent grey streaks. He wears an eyepatch.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He takes great joy in being the best Dyer in town.

History: Raam was born in the north. At a young age he loved to build and create. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Dyer. He then took over the family business and is one of the better Dyer for hire.

Motivation: To be a Assassin again; and he'd like to take his coworkers down a peg

Ideals: Joker, Persistence. Flaws: Ugly. Bonds: Job. Occupation: Dyer

Voice: Tuts and clicks tongue

Attributes [hide]

Raam Faith, Male Tiefling Adept 1
Medium (6'7") Tiefling, True Neutral (CR 1)
Armor Class 13
Hit Points 4 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 7 (-2)8 (-1) 10 (+0)9 (-1)
Skills Arcana +1, Religion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 300 sp.


Social Check DCs


Roge Hogcollar, Male Halfling [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He wears suspenders and white workpants. His shirt is grey, and he wears a heavy white leather apron most of the time. He has a long auburn beard with little hanging trinkets. He wears large thick round spectacles.

Personality: Overbrimming with self-confidence, Roge isn't afraid of most anything. He has a strong dislike to people who do not believe in Halfling unity. He is lazy, self-centered, vain, and jealous.

History: He was born on a small isolated farm. He was taken as a slave by a traveling circus and forced to perform He bought a mace and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Athletic, Impeccable. Flaws: Selfish. Bonds: Nature, Slave. Occupation: Mortician

Voice: Loud with bravado

Attributes [hide]

Roge Hogcollar, Male Halfling Aristocrat 2
Small (3'2") Halfling, Chaotic Good (CR 2)
Armor Class 13
Hit Points 13 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)15 (+2) 11 (+0)17 (+3) 14 (+2)12 (+1)
Skills Insight +4, Perception +4
Senses Passive Perception 14
Languages Common, Halfling, Dwarven, Goblin, Gnome
Attacks Melee -1 / 1d6-3, Ranged +4 / 1d6+2, Grapple +2

Possessions: 1800 sp. 1 Half-Plate.


Social Check DCs

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