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NPC Generator

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Advanced [show]


Soveliss Othronus, Male Half-Elf [Permalink]

Personal [hide]

Description: This slender man stands about 5'0". He prefers to wear yellow pants and tee shirts. His blonde hair is lengthy. His hazel eyes peer out from beneath his wide-brimmed yellow hat.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Born to a Painter, his father struggled to pay the bills. He made a point of taking high paying jobs and getting most of it up front. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: Wants a kiss; and to reunite with his absent father

Bonds: Adventurer, Poor, Has a crush, Family. Occupation: Banker

Voice: Eastern European accent

Attributes [hide]

Soveliss Othronus, Male Half-Elf Ranger 5
Medium (5'0") Half-Elf, Lawful Evil (CR 5)
Armor Class 13
Hit Points 18 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 6 (-2)14 (+2) 12 (+1)17 (+3)
Skills Deception +6, Nature +5
Senses Passive Perception 11
Languages Common, Elven, Ignan, Druidic
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 700 gp.


Social Check DCs


Thea Goodearth, Female Halfling [Permalink]

Personal [hide]

Description: This woman is very fat, and wears loose pants and a collared shirt complete with sweater beneath her coat. She has a very tight haircut. Her eyes are blue and catlike.

Personality: She is erratic and paranoid. She believes goblins are coming to abduct people. Thea is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Thea abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: She wants to meet her childhood hero; and she desires power and/or immortality

Flaws: Ugly. Bonds: Enemies, Family, Military, Adventurer. Occupation: Marshal

Voice: Stutters

Attributes [hide]

Thea Goodearth, Female Halfling Ranger 11
Small (3'2") Halfling, Lawful Good (CR 11)
Armor Class 14
Hit Points 73 (11d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 14 (+2)16 (+3) 13 (+1)17 (+3)
Skills History +7, Perception +5
Senses Passive Perception 15
Languages Common, Halfling, Goblin, Druidic, Orc
Attacks Melee +4 / 3d8+0, Ranged +7 / 3d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day130110

Possessions: 30000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Valanthe Selevarun, Female Elf [Permalink]

Personal [hide]

Description: This woman stands a little under 4'8" and is a bit bulky. She is very muscular particularly in the legs. She wears a blue armored body suit, with a simple red line shooting up and back down. She wears a colorful flower in her golden hair. This blue eyed westerner is not easily forgotten.

Personality: While she acts the brute, she is far gentler than she would appear. She has a habit of throwing herself into exceedingly dangerous situations.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Valanthe fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To prove her worth to the world; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Impulsive, Disease. Bonds: Attractive. Occupation: Apothecary

Voice: Sensual and smooth

Attributes [hide]

Valanthe Selevarun, Female Elf Sorcerer 6
Medium (4'8") Elf, True Neutral (CR 6)
Armor Class 14
Hit Points 10 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)19 (+4) 8 (-1)9 (-1) 11 (+0)14 (+2)
Skills Acrobatics +7, Insight +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +6 / 2d6+3, Ranged +7 / 2d6+4, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 400 gp. Golden yellow topaz (400 gp). Fiery yellow corundum (1300 gp).


Social Check DCs


Cairn Mute, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He carries with him a set of sickles, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. His purple hair is unkempt and raggedy. He is missing an eye and his face is severely sunburned. His one remaining eye shines red.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He has a small toy that he constantly fidgets with.

History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the south; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Entrepeneur, Fighting. Flaws: Ugly, Addict. Bonds: Poor. Occupation: Masseuse

Voice: Middle-eastern accent

Attributes [hide]

Cairn Mute, Male Tiefling Druid 17
Medium (5'4") Tiefling, Neutral Evil (CR 17)
Armor Class 10
Hit Points 109 (17d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 13 (+1)8 (-1) 17 (+3)19 (+4)
Skills Nature +5, Religion +5
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 5d4-1, Ranged +6 / 5d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1765555443

Possessions: 10000 gp. Jeweled electrum ring (2000 gp). A necklace of small pink pearls (5000 gp). Solid gold idol (300 gp). Old masterpiece painting (2200 gp). Gold and ruby ring (8000 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (40 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (140 gp). Finely wrought small gold bracelet (40 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Melech Frailty, Male Tiefling [Permalink]

Personal [hide]

Description: He wears just a green suit, and he perpetually has his scythe ready. His red hair is lengthy. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He speaks before he thinks and is too direct. Animals are drawn to him, and he is able to talk to them.

History: Gifted from a young age, Melech studied abroad. Ostracized due to the arcane powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Tieflings became a terror of the countryside. He was granted arcane powers by his dying sister.

Motivation: To share knowledge with the world.

Ideals: Fighting, Gifted, Logical. Flaws: Impulsive. Bonds: Attractive. Occupation: Miller

Voice: Sleepy voice

Attributes [hide]

Melech Frailty, Male Tiefling Barbarian 13
Medium (5'9") Tiefling, Lawful Evil (CR 13)
Armor Class 11
Hit Points 102 (13d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 13 (+1)16 (+3) 16 (+3)17 (+3)
Skills Perception +7, Religion +7
Senses Passive Perception 17
Languages Common, Goblin, Aquan, Sylvan
Attacks Melee +7 / 4d4+3, Ranged +5 / 4d4+1, Grapple +3

Possessions: 3000 gp. Rhodochrosite (9 gp). Brown-green garnet (60 gp). Blue sapphire (1600 gp). Onyx (60 gp). Black pearl (300 gp). Hematite (9 gp). Rhodochrosite (9 gp). Rose (60 gp). Smoky quartz (60 gp). Azurite (9 gp). Black pearl (300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Cloud Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He carries with him a set of daggers, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. His lavender fur is thinning but still full. His copper eyes peer out from beneath his deerstalker brown hat.

Personality: He is witty, but his monotone delivery comes off as unnerving He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Born in a small village he learned the ways of the warrior from his father. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Joker. Flaws: Disease. Bonds: Attractive, Rich. Occupation: Unemployed

Voice: Sounds elderly

Attributes [hide]

Cloud Wind, Male Tabaxi Bard 1
Medium (5'9") Tabaxi, Lawful Evil (CR 1)
Armor Class 14
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)19 (+4) 9 (-1)18 (+4) 13 (+1)8 (-1)
Skills Insight +3, Persuasion +1
Senses Passive Perception 11
Languages Common, Abyssal, Celestial, Auran, Aquan
Attacks Melee +0 / 1d4-2, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day142000000

Possessions: 160 gp. Azurite (16 gp).


Social Check DCs


Kansif Kenley, Female Half-Orc [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she wears a lot of dark rich colors, with gold accents. Her tied-back hair is red. Her blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: A child with a great deal of dancing talent her parents made sure she got the chance to thrive. She moved from fad to fad and when she turned 15 she discovered dancing. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She has money and likes to spend it; and she is greedy

Ideals: Artistic, Fighting. Flaws: Antagonistic. Bonds: Attractive, Rich. Occupation: Tailor

Voice: Old thin voice

Attributes [hide]

Kansif Kenley, Female Half-Orc Paladin 2
Medium (5'3") Half-Orc, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 17 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 16 (+3)10 (+0) 11 (+0)12 (+1)
Skills Investigation +2, Performance +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 5000 cp.


Social Check DCs


Menny Wildwander, Female Gnome [Permalink]

Personal [hide]

Description: She wears loose pants and a collared shirt complete with sweater beneath her coat, and she perpetually has her ceremonial dagger ready. Her brown hair is well kept. Her amber eyes are passionate and lively.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She receives visions of the future at random moments

History: Sold as a small child to a slaver, Menny was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She has had some formal dancing training, and achieved minor success. She was granted psionic powers by her dying sister.

Motivation: She feels the way she acts is they only way to get by in the world; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Philantrophist, Gifted, Artistic. Bonds: Mentor. Occupation: Bricklayer

Voice: Switch between two voices

Attributes [hide]

Menny Wildwander, Female Gnome Aristocrat 4
Small (3'5") Gnome, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 40 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 20 (+5)10 (+0) 17 (+3)11 (+0)
Skills Acrobatics +3, Nature +2
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 25000 sp.


Social Check DCs


Eloise Wesley, Female Human [Permalink]

Personal [hide]

Description: She dresses well, typically a more casual-formal manner. Her hair is greying and her face has many wrinkles. Her green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is extraordinarily eccentric. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: Born to a pair of adventurers, Eloise grew up listening to her father's many stories. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: She wants to meet her childhood hero; and meet up once more with her childhood friend

Ideals: Philantrophist. Flaws: Insane. Bonds: Attractive, Adventurer, Criminal record. Occupation: Junk Dealer

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Eloise Wesley, Female Human Adept 7
Medium (5'0") Human, Chaotic Neutral (CR 7)
Armor Class 12
Hit Points 56 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 16 (+3)12 (+1) 11 (+0)14 (+2)
Skills Nature +4, Perception +3
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: Just what you see.


Social Check DCs

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