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NPC Generator

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Advanced [show]


Makaria Cheer, Female Tiefling [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She wears a black collared shirt and white skirt. She accessorizes with a brown scarf around the waist and a strap diagonally across her shirt. Her white hair has been sun bleached extensively. Her eyes are silver and beady.

Personality: Prone to second guessing herself, she comes off as nervous. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: She was born blind and as such lacked many opportunities for work. She was an adventurer many years ago and she formed a blood bond with her Tabaxi companion (her 'brother'). Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She has passion for adventuring and risk; and wants to work out more often

Ideals: Athletic. Flaws: Ugly, Shy, Disease. Bonds: Adventurer. Occupation: Ploughman

Voice: Booming voice

Attributes [hide]

Makaria Cheer, Female Tiefling Adept 8
Medium (5'3") Tiefling, Lawful Neutral (CR 8)
Armor Class 13
Hit Points 18 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 9 (-1)12 (+1) 11 (+0)17 (+3)
Skills Insight +3, Performance +6
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +2 / 2d10-1, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 70 pp. Jeweled anklet (2000 gp). Gold and topaz bottle stopper cork (1600 gp). 1 Minor magic item.


Social Check DCs


Igden Timbers, Male Gnome [Permalink]

Personal [hide]

Description: He stands about 3'6" and is wearing a perfectly clean shirt and pair of pants. His right hand appears badly burned and disfigured. His hair is always cut to a buzz. His fierce gray eyes like to dwell on things.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is a very good compulsive liar and kleptomaniac.

History: He was born several months after his father was called into army service. Cursed with a spirit at a very young age, Igden has worked very hard to control his curse. After a long history of fighting, Igden and his spouse have recently divorced.

Motivation: He has decided he is irredeemable; and he is being blackmailed/forced/etc and this influences his actions

Flaws: Antagonistic, Disease. Bonds: Attractive, Criminal record, Military. Occupation: Priest

Voice: Jamaican accent

Attributes [hide]

Igden Timbers, Male Gnome Sorcerer 4
Small (3'6") Gnome, Neutral Evil (CR 4)
Armor Class 11
Hit Points 27 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 18 (+4)6 (-2) 13 (+1)16 (+3)
Skills Deception +5, History +0
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Whurdred Torunn, Female Dwarf [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She prefers to wear brown pants and tee shirts. Her brown hair is greasy and uncared for. She tend to wears goggles to shield her eyes.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She is fiercely devoted to her father, and views her father's ex-spouse as an evil person for separating her from her legal half-brother.

History: She was born to a pair of big game hunters, but was frequently ill as a child. When she was little, her rather wealthy family often ventured across the desert to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Whurdred took refuge in the old dungeon and found the beat up flail and armor she uses now. Since then, she has sought to make the best of life.

Motivation: To reunite with her absent father; and find a way to reverse the transformation of her brother

Ideals: Optimist. Flaws: Ugly, Disease. Bonds: Family, Nature. Occupation: Miner

Voice: Smooth and feminine

Attributes [hide]

Whurdred Torunn, Female Dwarf Fighter 5
Medium (3'10") Dwarf, Lawful Neutral (CR 5)
Armor Class 8
Hit Points 23 (5d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 10 (+0)12 (+1) 11 (+0)6 (-2)
Skills Athletics +3, Insight +3
Senses Passive Perception 10
Languages Common, Dwarven, Draconic
Attacks Melee +3 / 2d4+0, Ranged +1 / 2d4-2, Grapple +3

Possessions: 4000 sp.


Social Check DCs


Mardnab Maekkelferce, Female Gnome [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Gnomes. Her skin is dark but she possesses many violet ritualistic tattoos. She wears a blue vest and prefers violet and black shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her red hair is cut jaggedly and amateurishly. She wears crescent spectacles with a black brim.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She also is a firm believer in the womanly ideal.

History: Born to a poor family in the city she treasured whatever gifts she got. Her father worked until she suffered an accident while they were digging through a hill for a new route. She had to support her now crippled father and took her father's old job. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Mardnab fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Ugly, Selfish, Impulsive. Bonds: Poor. Occupation: Sellsword

Voice: Irish accent

Attributes [hide]

Mardnab Maekkelferce, Female Gnome Barbarian 3
Small (3'0") Gnome, True Neutral (CR 3)
Armor Class 13
Hit Points 42 (3d12)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 17 (+3)17 (+3) 15 (+2)13 (+1)
Skills Investigation +5, Persuasion +3
Senses Passive Perception 12
Languages Common, Gnome, Giant, Halfling, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Eleanor Kirby, Female Human [Permalink]

Personal [hide]

Description: She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. She is portly but not overly obese. She keeps her auburn hair in a flapper bob. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep hazel.

Personality: She hates Humans with a passion. As such she is filled with self loathing. She is used to getting what she wants. In part because she is a meticulous planner.

History: She is the product a well kept family trust fund and as such has never really known need. Her childhood dream was to be a Bounty Hunter, but she was a colossal failure. She has set out to sabotage the competition.

Motivation: She seems to be bored by most things; and balancing her hectic life and new miner responsibilities is difficult

Ideals: Professionalism. Flaws: Racist, Mundane. Bonds: Rich, Job. Occupation: Miner

Voice: Laughs frequently while speaking

Attributes [hide]

Eleanor Kirby, Female Human Adept 1
Medium (5'0") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 12 (+1)13 (+1) 10 (+0)14 (+2)
Skills Arcana +3, History +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 60 gp.


Social Check DCs


Charles Alby, Male Human [Permalink]

Personal [hide]

Description: An older man who very much looks the part of a Performer, he is not a threatening figure. His chestnut hair is still thick. His gray eyes lackadaisically let the world flow into them.

Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. He has a small toy that he constantly fidgets with.

History: He was born the only child of a wealthy merchant. His first spouse was a Sage, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He now owns his own business.

Motivation: Find a way to reverse the transformation of his sister; and he is unsatisfied with his job

Ideals: Entrepeneur. Flaws: Addict. Bonds: Job, Attractive, Family. Occupation: Performer

Voice: Slow speaker

Attributes [hide]

Charles Alby, Male Human Expert 1
Medium (6'1") Human, Chaotic Good (CR 1)
Armor Class 8
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)6 (-2) 13 (+1)6 (-2) 13 (+1)6 (-2)
Skills Performance +0, Persuasion +0
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +2

Possessions: 200 sp. Silver pearl (150 gp). 1 Breastplate.


Social Check DCs


Roondar Fiddlefen, Male Gnome [Permalink]

Personal [hide]

Description: He wears a simple tan robe with yellow stripes complete with hood. He has a long golden beard with little hanging trinkets. He wears large thick round spectacles.

Personality: Stoic and calm, he prefers to meditate than take action. He is able to fit into much smaller and tighter spaces than normal.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. While he appears to be a normal Gnome, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature whip.

Motivation: A need for knowledge about a nearby landmark; and nothing but the best is good enough for him

Ideals: Disciplined, Gifted, Impeccable. Flaws: Insane. Bonds: Adventurer. Occupation: Beggar

Voice: Hard of hearing, loud

Attributes [hide]

Roondar Fiddlefen, Male Gnome Warrior 4
Small (3'3") Gnome, Neutral Good (CR 4)
Armor Class 12
Hit Points 30 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 15 (+2)13 (+1) 13 (+1)15 (+2)
Skills Perception +3, Survival +3
Senses Passive Perception 13
Languages Common, Gnome, Giant
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 22000 cp. 1 Minor magic item.


Social Check DCs


Boddynock Humplebumple, Male Gnome [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Gnomes. His skin is dark but he possesses many red ritualistic tattoos. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has a black handlebar mustache and slicked back black hair. His otherwise smooth face is marked with small tiny scars.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Boddynock abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He would like to get married and retire.

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Rich, Has a crush, Adventurer, In love. Occupation: Apothecary

Voice: Speaks like tongue is numb

Attributes [hide]

Boddynock Humplebumple, Male Gnome Commoner 2
Small (3'4") Gnome, Lawful Good (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)10 (+0) 12 (+1)14 (+2) 15 (+2)14 (+2)
Skills Investigation +4, Performance +4
Senses Passive Perception 12
Languages Common, Gnome, Abyssal, Aquan
Attacks Melee -1 / 1d6-3, Ranged +2 / 1d6+0, Grapple +0

Possessions: 300 gp.


Social Check DCs


Pikar TellPenny, Male Halfling [Permalink]

Personal [hide]

Description: He is wearing a tight red one piece outfit complete with pants, hood, and a cape. He has wavy red hair. His gray eyes dart from person to person to random spaces in the air.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: Pikar was born in the north. At a young age he loved to build and create. When money was particularly tight he was walking through alleys when he overheard a Bounty Hunter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has recently gotten a pet goose that steals things from people.

Motivation: Wants to work out more often; and a rival would like him out of the picture

Ideals: Fighting, Persistence, Athletic. Bonds: Criminal record, Poor. Occupation: Bounty Hunter

Voice: Cold and demanding tone

Attributes [hide]

Pikar TellPenny, Male Halfling Barbarian 6
Small (3'3") Halfling, True Neutral (CR 6)
Armor Class 16
Hit Points 51 (6d12)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)20 (+5) 12 (+1)13 (+1) 11 (+0)17 (+3)
Skills Persuasion +6, Survival +3
Senses Passive Perception 10
Languages Common, Halfling, Draconic
Attacks Melee +3 / 2d6+0, Ranged +8 / 2d6+5, Grapple +5

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs

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