Theriatis Selevarun, Male Elf [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears a fancy tan suit. He has shaved his head bald. His amber eyes have a joyful gleam in them most of the time.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.
History: Theriatis hails from a village terrorized by drow. Because his mother participated in the massacre of their homeland, drow burned their ranch to the ground and forced them out. He was preparing to flee to the south, but the outbreak of war prevented him and his father from journeying south to reunite his family. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: A strong sense of loyalty to Halfling people; and he wants to get laid
Ideals: Philantrophist. Flaws: Racist. Bonds: Attractive, Immigrant, Enemies, Has a crush. Occupation: Carpenter
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'3") Elf, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 9 (-1) | 14 (+2) | 16 (+3) | 9 (-1) |
Senses Passive Perception 15
Languages Common, Elven, Auran, Draconic
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
Possessions: 17000 cp.
Valafar Ideal, Male Tiefling [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he is well dressed, constantly wearing a black suit, red shirt, and white tie. He has wavy brown hair. His red eyes are passionate and lively.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He can't help but pocket interesting objects he comes across
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His mother was a soldier and died while he was still young. Valafar was left his mother's suit of armor and trained in its use and care. Recently he has begun working with bootleggers and crooks.
Motivation: He has comitted a past crime that haunts him to this day; and he has decided he is irredeemable
Ideals: Philantrophist, Gifted. Bonds: Criminal record, Military, Rich. Occupation: Bather
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'11") Tiefling, Chaotic Neutral (CR 8)
Armor Class 11
Hit Points 79 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 18 (+4) | 10 (+0) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 4 | 3 | 3 | 2 | 0 | 0 |
Possessions: 5000 sp. Deep green spinel (40 gp). Red garnet (40 gp). Onyx (80 gp).
Morkral Strakeln, Male Dwarf [Permalink]
Personal [hide]
Description: He usually wears his brown robe and has his morningstar always slung over his shoulder. He is bristling with hidden weapons, mostly morningstars and nunchakus. His hair is red and very short. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is obsessed with finding treasure.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was an adventurer many years ago and he formed a blood bond with his Elven companion (his 'brother'). He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He's looking for his big break; and he wants to meet his childhood hero
Ideals: Athletic, Gifted. Flaws: Addict. Bonds: Criminal record, Adventurer. Occupation: Sailor
Voice: High pitched and raspy
Attributes [hide]
Medium (4'4") Dwarf, Neutral Evil (CR 12)
Armor Class 12
Hit Points 85 (12d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 11 (+0) | 13 (+1) | 7 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Dwarven, Goblin
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +2
Possessions: 400 pp. Violet garnet (1000 gp). Citrine (80 gp). Violet garnet (1000 gp). Smoky quartz (80 gp). Amethyst (110 gp). Carnelian (80 gp). Rose (80 gp). Deep green spinel (110 gp). Silver pearl (110 gp).
Sark Chester, Male Half-Orc [Permalink]
Personal [hide]
Description: He tends to wear a black poncho over his likewise colored trousers and shirt. He wears his hair in dreadlocks. He tend to wears goggles to shield his eyes.
Personality: Calm and collected, he is a well trained Carter. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: Gifted from a young age, Sark studied abroad. Ostracized due to the arcane powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Half-Orcs became a terror of the countryside. He inherited the family business which he has now maintained for 7 years.
Motivation: To reunite with his old friends; and he has passion for adventuring and risk
Ideals: Justice, Gifted. Bonds: Job, Adventurer. Occupation: Carter
Voice: Sleepy voice
Attributes [hide]
Medium (6'3") Half-Orc, True Neutral (CR 7)
Armor Class 11
Hit Points 41 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 15 (+2) | 8 (-1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
Possessions: 1100 gp. Violet garnet (900 gp).
Aerdeth Lathalas, Male Elf [Permalink]
Personal [hide]
Description: This man wears dull tan sweaters, loose white pants, and alligator leather shoes. Beneath his sweater he keeps a concealed club, just in case. He is muscular with a powerful set of arms. His hair is always cut to a buzz. His ears are large.
Personality: He never swears and excessively uses polite adverbs when speaking. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: He was raised in a white middle class family as the only child. He worked as a nervous Fisher and found it very stressful. He has achieved small success as a Fisher.
Motivation: Expand his business; and he seems to be bored by most things
Ideals: Optimist. Flaws: Ugly, Mundane. Bonds: Religious, Job. Occupation: Fisher
Voice: Shortens vowels
Attributes [hide]
Medium (5'1") Elf, Neutral Good (CR 3)
Armor Class 13
Hit Points 11 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 8 (-1) | 11 (+0) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 200 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.
Verna Sunmeadow, Female Halfling [Permalink]
Personal [hide]
Description: Her skin is bronze and flawless. She dresses like a well dressed Armorer does. She is an epitome of beauty. Her red hair is braided into rings. She has gleaming, smiling hazel eyes.
Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.
History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: Nothing but the best is good enough for her; and balancing her hectic life and new armorer responsibilities is difficult
Ideals: Impeccable. Bonds: Job, Attractive, Slave, Military. Occupation: Armorer
Voice: German accent
Attributes [hide]
Small (3'2") Halfling, True Neutral (CR 3)
Armor Class 15
Hit Points 14 (3d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 18 (+4) | 7 (-2) | 15 (+2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Halfling, Auran, Goblin
Attacks Melee +5 / 1d8+3, Ranged +6 / 1d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp.
Norsko Wedgwood, Male Half-Orc [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He prefers to wear white pants and tee shirts. His moppish chestnut hair is in a traditional bowl cut. This gray eyed easterner is not easily forgotten.
Personality: He has always had a great fascination with Human culture. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He became a Bather soon after.
Motivation: To be a Ruler again.
Ideals: Philantrophist. Flaws: Racist. Bonds: Attractive, Rich, Job. Occupation: Bather
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'0") Half-Orc, Lawful Good (CR 11)
Armor Class 9
Hit Points 28 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 8 (-1) | 10 (+0) | 12 (+1) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Orc, Ignan
Attacks Melee +7 / 3d8+3, Ranged +3 / 3d8-1, Grapple +3
Possessions: 1300 gp. Silver comb with moonstones (700 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (90 gp). Sapphire pendant on gold chain (2400 gp). An abacus with copper, silver and gold markers (150 gp). Silver comb with moonstones (700 gp).
Flask In Shadow, Male Tabaxi [Permalink]
Personal [hide]
Description: This slender man stands about 6'9". He wears clothing that is held on in multiple layers but all of it is in poor condition. He sports a flattop fur cut. His eyes are amber.
Personality: Flask is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is a ruthless business man, a trait he acquired from his father.
History: He was raised by priests from a young age. When money was particularly tight he was walking through alleys when he overheard a Shipwright hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has been a successful dealer in antiques buying low and selling high.
Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions
Ideals: Extrovert, Entrepeneur. Bonds: Poor, Religious, Mentor. Occupation: Shipwright
Voice: Rolls R's
Attributes [hide]
Medium (6'9") Tabaxi, Neutral Good (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 15 (+2) | 8 (-1) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
Possessions: 30 gp.
Nagrette Trowbridge, Female Half-Orc [Permalink]
Personal [hide]
Description: This woman stands a little under 5'0" and is a bit bulky. She is very muscular particularly in the legs. She wears white painted combat armor at almost all times. Her golden hair is cut short with large spiked bangs in the front. She tend to wears goggles to shield her eyes.
Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She would rather hide behind her crafts than deal with other people.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. Through the years after Nagrette was born, her father became increasingly distant from her family, instead choosing to pursue power in the east. Nagrette's father didn't care for her much, and the feeling was mutual. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: To end her boredom; and to find somewhere to settle down
Ideals: Artistic. Flaws: Antagonistic, Shy, Mundane. Occupation: Locksmith
Voice: Scandinavian accent
Attributes [hide]
Medium (5'0") Half-Orc, Chaotic Good (CR 16)
Armor Class 10
Hit Points 85 (16d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 16 (+3) | 15 (+2) | 17 (+3) | 15 (+2) |
Senses Passive Perception 18
Languages Common, Orc, Aquan, Druidic
Attacks Melee +5 / 4d10+0, Ranged +5 / 4d10+0, Grapple +0
Possessions: 11000 gp. Azurite (12 gp). Tiger eye turquoise (12 gp). Aquamarine (600 gp). Freshwater pearl (12 gp). Iolite (30 gp). Alexandrite (600 gp). Red spinel (100 gp). Malachite (12 gp). Red spinel (100 gp). Golden yellow topaz (600 gp). Blue quartz (12 gp). Amethyst (100 gp). Aquamarine (600 gp). Red spinel (100 gp). Brown-green garnet (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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