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NPC Generator

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Advanced [show]


Hamil Greenleaf, Male Halfling [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears bulky white painted plate armor. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. His blue eyes dart from person to person.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born blind and as such lacked many opportunities for work. When money was particularly tight he was walking through alleys when he overheard a Spice Merchant hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Meet up once more with his childhood friend; and he's repulsed by the pc

Ideals: Philantrophist. Flaws: Antagonistic, Disease. Bonds: Poor, Adventurer. Occupation: Spice Merchant

Voice: Forgets to breathe while speaking

Attributes [hide]

Hamil Greenleaf, Male Halfling Rogue 16
Small (3'0") Halfling, Chaotic Good (CR 16)
Armor Class 14
Hit Points 74 (16d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 13 (+1)12 (+1) 12 (+1)12 (+1)
Skills Acrobatics +8, Stealth +8
Senses Passive Perception 11
Languages Common, Halfling, Goblin
Attacks Melee +5 / 4d10+0, Ranged +8 / 4d10+3, Grapple +8

Possessions: 7000 gp. Aquamarine (800 gp). Golden yellow topaz (800 gp). Black opal (1500 gp). Brown-green garnet (60 gp). Carnelian (50 gp).


Social Check DCs


Bidreked Skaarzborroosh, Male Dragonborn [Permalink]

Personal [hide]

Description: This man wears a green costume with the symbols of strength on his torso. He is muscular with a powerful set of arms. His blue crest is greasy and uncared for. His eyes are red and catlike.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: Sold as a small child to a brothel owner, Bidreked was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He moved out north to avoid the crime he committed. After a long history of fighting, Bidreked and his spouse have recently divorced.

Motivation: He has decided he is irredeemable; and he feels that his past leaves him morally obligated to help

Flaws: Ugly, Antagonistic, Insane. Bonds: Criminal record, Mentor. Occupation: Spice Merchant

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Bidreked Skaarzborroosh, Male Dragonborn Druid 5
Medium (6'8") Dragonborn, Neutral Evil (CR 5)
Armor Class 12
Hit Points 29 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 11 (+0)14 (+2) 11 (+0)10 (+0)
Skills Religion +5
Senses Passive Perception 10
Languages Common, Aquan, Ignan
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: Cloth of gold vestments (60 gp). Golden circlet with four aquamarines (1000 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Nogu Dumph, Female Half-Orc [Permalink]

Personal [hide]

Description: She very much looks the part of a Masseuse. Her attire stands in sharp contrast to her axe, which is beautifully polished and possesses an ornate carving of a card on it. Her white hair is matted, messy, and big. Her thin eyebrows rest above her beady hazel eyes.

Personality: Nogu is depressed about a lot of things. She tends to be a nihilist. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: She was born to loving parents in a slum to the south. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Sabotage a competitor; and she is unsatisfied with her job

Ideals: Gifted. Flaws: Ugly, Depressed. Bonds: Job, Poor. Occupation: Masseuse

Voice: Strong lisp

Attributes [hide]

Nogu Dumph, Female Half-Orc Adept 7
Medium (4'8") Half-Orc, Neutral Evil (CR 7)
Armor Class 11
Hit Points 36 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)14 (+2) 16 (+3)14 (+2)
Skills Animal Handling +6, Perception +6
Senses Passive Perception 16
Languages Common, Orc, Terran, Auran
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14332000

Possessions: 120 pp. 1 Minor magic item.


Social Check DCs


Smoking In the Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: This man wears skinny pants and wears a pastel and red robe with the hood down. He is muscular with a powerful set of arms. His fur is short and beige. His face is covered beneath a completely black helmet.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He pushes his goals aggressively. He is also a coward if confronted.

History: Smoking was born into a poor family. Growing up, he dreamt of becoming a Warlock, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Warlock in service of a powerful lord somewhere. From there he went from mercenary job to mercenary job. He now travels the world, in search of power and loot.

Motivation: He wants to meet his childhood hero; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Fearful. Bonds: Poor, Adventurer. Occupation: Scribe

Voice: Voice breaks

Attributes [hide]

Smoking In the Storm, Male Tabaxi Warlock 10
Medium (6'3") Tabaxi, Chaotic Good (CR 10)
Armor Class 12
Hit Points 58 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 11 (+0)10 (+0) 13 (+1)12 (+1)
Skills Athletics +6, Intimidation +5
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124

Possessions: 700 gp. Jeweled anklet (2000 gp). Gold and topaz bottle stopper cork (1800 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gruk Upton, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears white leather gloves, a white jacket, and tight pants. He has a slight overbite and is overall scrawny. His auburn hair is greying along the sides and has receded to reveal a widow's peak. His eyes are likewise blue. His teeth are white and perfect.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He got into the Tanner business at a young age. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has dedicated himself to building a better kind of golem.

Motivation: Balancing his hectic life and new Tanner responsibilities is difficult.

Ideals: Joker, Fighting. Bonds: Attractive, Job, Adventurer. Occupation: Tanner

Voice: Jamaican accent

Attributes [hide]

Gruk Upton, Male Half-Orc Rogue 8
Medium (6'3") Half-Orc, Lawful Neutral (CR 8)
Armor Class 12
Hit Points 34 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 11 (+0)9 (-1) 7 (-2)8 (-1)
Skills Insight +1, Perception +1
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2

Possessions: 300 gp. Azurite (5 gp). Tiger eye turquoise (5 gp). Rich purple corundum (900 gp).


Social Check DCs


Naamah Madness, Female Tiefling [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears clothing that is held on in multiple layers but all of it is in poor condition. Her purple hair is unkempt and raggedy. Her eyes are red.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. When money was particularly tight she was walking through alleys when she overheard a Shepherd hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She was recently attacked on the road and savagely beaten by bandits.

Motivation: To share knowledge with the world.

Ideals: Logical, Gifted. Flaws: Ugly, Depressed. Bonds: Poor. Occupation: Shepherd

Voice: Sighs a lot, exhausted

Attributes [hide]

Naamah Madness, Female Tiefling Aristocrat 3
Medium (5'11") Tiefling, Neutral Good (CR 3)
Armor Class 13
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)16 (+3) 13 (+1)19 (+4) 7 (-2)13 (+1)
Skills Animal Handling +0, History +6
Senses Passive Perception 8
Languages Common, Auran, Orc, Halfling, Sylvan
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1700 sp. Coral (50 gp). Black pearl (200 gp).


Social Check DCs


Nalaed Graybeard, Female Dwarf [Permalink]

Personal [hide]

Description: This malnourished woman wears professional attire. She wears a colorful flower in her white hair. She wears crescent spectacles with a black brim.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She is a ruthless business woman, a trait she acquired from her father.

History: She was born several months after her father was called into army service. Over the years she perfected her riding and shooting skills. She bought a quarterstaff and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She wants nothing more than to rejoin the army.

Ideals: Entrepeneur. Bonds: Attractive, Poor, Nature, Military. Occupation: Carter

Voice: Dark and ominous

Attributes [hide]

Nalaed Graybeard, Female Dwarf Cleric 4
Medium (4'3") Dwarf, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 29 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)15 (+2) 8 (-1)4 (-3)
Skills Perception +1, Persuasion -1
Senses Passive Perception 9
Languages Common, Dwarven, Celestial, Aquan
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp. Citrine (40 gp). Moonstone (40 gp).


Social Check DCs


Xanaphia Dalanthan, Female Elf [Permalink]

Personal [hide]

Description: This northern woman wears a tan vest with golden trim over her white shirt. Her yellow leather gloves and pants are well-kept, and her tan boots flare out at the collars. Her clothes are grease stained in places. Her hair is long and red with streaks of chestnut, and is pulled back with small tan clips. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She exudes charisma. She is a tour de force of persuasion. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Xanaphia is combative with any and all who dare try her patience in the slightest.

History: From birth she was tutored by a cruel and relentless mentor. Xanaphia was born on a far northern mountains where she grew up under the tutelage of her father, an expert Carter. She moves from town to town, unable to find a place to settle.

Motivation: To reunite with her old friends.

Ideals: Justice. Bonds: Poor, Immigrant, Attractive, Mentor. Occupation: Carter

Voice: Mousy voice

Attributes [hide]

Xanaphia Dalanthan, Female Elf Adept 1
Medium (4'10") Elf, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 15 (+2)12 (+1) 13 (+1)10 (+0)
Skills Arcana +3, Athletics +3
Senses Passive Perception 11
Languages Common, Elven, Ignan
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 120 gp. Brown-green garnet (110 gp).


Social Check DCs


Audhild Durthane, Female Dwarf [Permalink]

Personal [hide]

Description: She is a husky woman, who wears a grey tunic with green highlights, and long tan pants that bunch up around her shoes. She has a very tight haircut. Her violet eyes dart around the room hyper actively observing anyone and anything.

Personality: She acts crazy and hedonistic. She feeds upon the attention of others.

History: Audhild was born with her mother's beautiful face. Her family was turned out during the war. She and her family wandered south to less war torn lands. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She wants to get laid; and she uses money and sex appeal to get what she needs

Flaws: Hedonist, PTSD. Bonds: Attractive, Rich, Has a crush. Occupation: Sage

Voice: Old thin voice

Attributes [hide]

Audhild Durthane, Female Dwarf Monk 2
Medium (4'2") Dwarf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 19 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 14 (+2)14 (+2) 14 (+2)12 (+1)
Skills Animal Handling +4, Perception +4
Senses Passive Perception 14
Languages Common, Dwarven, Gnoll, Elven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: 300 gp. 1 Masterwork Common Melee.


Social Check DCs

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