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NPC Generator

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Advanced [show]


Dimble Rofferton, Male Gnome [Permalink]

Personal [hide]

Description: He typically wears tan cloth garments or leather armor. He is bald on top and has large red tufts of hair around his ears. His hazel eyes are slightly larger than normal.

Personality: He is business-like. He takes instructions and follows them to the letter. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Born to a poor family in the city he treasured whatever gifts he got. A gypsy cursed him at a young age, leading to his ugly appearance. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He has a crush on the local Roofer; and he's looking for his big break

Ideals: Professionalism. Flaws: Ugly. Bonds: Has a crush, Adventurer, Poor. Occupation: Sellsword

Voice: Sounds elderly

Attributes [hide]

Dimble Rofferton, Male Gnome Aristocrat 4
Small (3'5") Gnome, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 39 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 18 (+4)5 (-3) 11 (+0)14 (+2)
Skills Arcana -1, Performance +4
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 11000 cp. 1 Masterwork manacles. 1 Climber’s kit.


Social Check DCs


Simon Wesley, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a fancy brown suit. His blonde hair is heavily combed to the right. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Simon hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born the only child of a wealthy merchant. His mother was a mechanic, and taught him how to fix just about anything. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To prove his worth to the world; and he is not mentally stable, and does not behave rationally

Ideals: Artistic, Joker, Entrepeneur, Persistence. Flaws: Insane. Bonds: Attractive. Occupation: Interpreter

Voice: Australian accent

Attributes [hide]

Simon Wesley, Male Human Sorcerer 11
Medium (5'4") Human, Neutral Good (CR 11)
Armor Class 10
Hit Points 57 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 16 (+3)19 (+4) 9 (-1)9 (-1)
Skills Intimidation +3, Survival +3
Senses Passive Perception 9
Languages Common, Gnoll, Giant, Gnome, Infernal
Attacks Melee +5 / 3d8+1, Ranged +4 / 3d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day166666640000

Possessions: 2200 gp. A detailed rose, with petals and thorns, constructed of silver and electrum (60 gp). Brass mug with jade inlays (200 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anbera Holderhek, Female Dwarf [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she wears grey painted combat armor at almost all times. She keeps her chestnut hair in a flapper bob. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is business-like. She takes instructions and follows them to the letter. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Anbera lived on a farm with her mother, near the main road leading to a nearby town. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Bounty Hunter. She then took over the family business and is one of the better Bounty Hunter for hire.

Motivation: She is unsatisfied with her job.

Ideals: Professionalism. Bonds: Rich, Family, Job. Occupation: Bounty Hunter

Voice: Booming voice

Attributes [hide]

Anbera Holderhek, Female Dwarf Adept 2
Medium (4'0") Dwarf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 14 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 16 (+3)12 (+1) 16 (+3)12 (+1)
Skills Deception +3, Stealth +2
Senses Passive Perception 13
Languages Common, Dwarven, Abyssal
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13310000

Possessions: 70 gp.


Social Check DCs


Sindri Pingun, Male Gnome [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He carries with him a set of bastard swords, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. He wears his black hair up. He wears an eyepatch.

Personality: He is irascible and easily irritated. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was born in a small forest village. His childhood dream was to be a Sculptor, but he was a colossal failure. In the meantime he has taken over work as a Miller and occasionally as a mercenary.

Motivation: Wants to open a new tavern; and sabotage a competitor

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Job, Nature, Adventurer. Occupation: Miller

Voice: Pronounces difficult words wrong

Attributes [hide]

Sindri Pingun, Male Gnome Commoner 14
Small (3'8") Gnome, Chaotic Good (CR 14)
Armor Class 13
Hit Points 77 (14d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 17 (+3)15 (+2) 16 (+3)8 (-1)
Skills Animal Handling +8
Senses Passive Perception 13
Languages Common, Gnome, Draconic, Terran
Attacks Melee +3 / 4d6-2, Ranged +7 / 4d6+2, Grapple +2

Possessions: 5000 gp. 1 Medium magic item.


Social Check DCs


Enidda Raulnor, Female Gnome [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her hair is greying and her face has many wrinkles. She wears crescent spectacles with a black brim.

Personality: She is very quiet and rarely speaks above a whisper. She is a ruthless business woman, a trait she acquired from her mother.

History: She was born in a small desert village. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Detective work with an outfit from a few towns over. Detective work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has drifted from career to career and currently works as a Detective.

Motivation: Marry her sister to traveling adventurers; and she'd like to take her coworkers down a peg

Ideals: Entrepeneur. Flaws: Shy. Bonds: Nature, Job, Family. Occupation: Detective

Voice: Hard of hearing, loud

Attributes [hide]

Enidda Raulnor, Female Gnome Warrior 2
Small (3'0") Gnome, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 18 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)13 (+1) 11 (+0)14 (+2)
Skills Perception +2, Religion +3
Senses Passive Perception 13
Languages Common, Gnome, Giant
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 260 gp. 1 Masterwork studded leather.


Social Check DCs


Pushkrimp Conway, Male Half-Orc [Permalink]

Personal [hide]

Description: 5'3" and lanky with angular features, he is an attractive figure. He wears a black costume with the symbols of magic on his torso. He wears his hair in dreadlocks. His hazel eyes peer out from beneath his deerstalker black hat.

Personality: He is business-like. He takes instructions and follows them to the letter. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Pushkrimp was born on a far northern forest where he grew up under the tutelage of his father, an expert Sage. He now mingles about in high society.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Professionalism, Gifted. Bonds: Attractive, Rich, Immigrant. Occupation: Sage

Voice: Raspy

Attributes [hide]

Pushkrimp Conway, Male Half-Orc Sorcerer 7
Medium (5'3") Half-Orc, Lawful Neutral (CR 7)
Armor Class 13
Hit Points 18 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 10 (+0)10 (+0) 16 (+3)10 (+0)
Skills Religion +3
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 400 gp. Jeweled anklet (1000 gp). Large well-done wool tapestry (300 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mozû Hailey, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He is wearing a long, white cloak. His golden hair is long and unkept. His blue eyes lackadaisically let the world flow into them.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He has a habit of throwing himself into exceedingly dangerous situations.

History: Born to a poor family in the city he treasured whatever gifts he got. After coming to the age of reason, Mozû took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted divine powers by his dying sister.

Motivation: He's repulsed by the PC; and to prove his worth to the world

Ideals: Athletic, Gifted. Flaws: Ugly, Antagonistic, Impulsive. Bonds: Poor. Occupation: Priest

Voice: Ums and uhs a lot

Attributes [hide]

Mozû Hailey, Male Half-Orc Ranger 17
Medium (6'6") Half-Orc, Chaotic Evil (CR 17)
Armor Class 11
Hit Points 59 (17d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 9 (-1)4 (-3) 10 (+0)16 (+3)
Skills Animal Handling +6, Athletics +6
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 5d4+0, Ranged +7 / 5d4+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day140

Possessions: 7000 gp. Jeweled anklet (4000 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). Brass mug with jade inlays (300 gp). Brass mug with jade inlays (300 gp). Silver ewer (20 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). Sapphire pendant on gold chain (1000 gp). Old masterpiece painting (700 gp). Large well-done wool tapestry (300 gp). Finely wrought small gold bracelet (20 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). Silver comb with moonstones (500 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Kite Moon, Male Tabaxi [Permalink]

Personal [hide]

Description: A plain young-adult man, he likes to wear pastel tank tops with brown pants. He wears a small hat to hide his balding. His eyes are a pleasant amber.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Born in the south his family was never financially stable. Kite abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He then took over the family business and is one of the better Mercenary for hire.

Motivation: He has decided he is irredeemable; and seeks redemption

Bonds: Attractive, Adventurer, Poor, Job, Criminal record. Occupation: Mercenary

Voice: Smooth and feminine

Attributes [hide]

Kite Moon, Male Tabaxi Cleric 10
Medium (5'10") Tabaxi, Chaotic Evil (CR 10)
Armor Class 11
Hit Points 48 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)10 (+0) 12 (+1)16 (+3)
Skills Medicine +5, Performance +7
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13644

Possessions: 120 pp. Golden yellow topaz (1000 gp). Brown-green garnet (90 gp).


Social Check DCs


Agatha Digby, Female Human [Permalink]

Personal [hide]

Description: She is a husky woman, who is typically in her Farmer uniform. Her silver hair has been sun bleached extensively. She is baby faced.

Personality: She acts crazy and hedonistic. She is lazy and tries to find solutions quickly.

History: She was born the only child of a wealthy merchant. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She has set out to sabotage the competition.

Motivation: Retire the richest woman in the west; and regain custody of her son

Ideals: Entrepeneur. Flaws: Hedonist, Lazy. Bonds: Job, Family. Occupation: Farmer

Voice: Tuts and clicks tongue

Attributes [hide]

Agatha Digby, Female Human Warrior 1
Medium (4'11") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 11 (+0)10 (+0) 13 (+1)14 (+2)
Skills Intimidation +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 600 sp.


Social Check DCs

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