Dustin Heiser, Male Half-Elf [Permalink]
Personal [hide]
Description: This dark-skinned male wears a lot of dark rich colors, with gold accents. He is tall, broad shouldered and powerfully built. His black hair is knotted and matted. His eyes, though not visible through his cowl, are gray.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Born in a small village he learned the ways of the warrior from his father. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Days after completing his studies, news broke out that his hometown was attacked by illithids. Dustin was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the illithids.
Motivation: He doesn't get along with people that don't share his tastes; and he wants revenge against illithids
Ideals: Impeccable, Fighting. Bonds: Attractive, Enemies, Mentor. Occupation: Blacksmith
Voice: Sensual and smooth
Attributes [hide]
Medium (5'4") Half-Elf, Lawful Evil (CR 5)
Armor Class 12
Hit Points 30 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 12 (+1) | 15 (+2) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Gnoll, Gnome
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 5 | 3 | 2 | 1 | 0 | 0 | 0 |
Possessions: 60 pp. Pink pearl (80 gp). Deep green spinel (80 gp). 1 Minor magic item.
Mormo Fortune, Male Tiefling [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears baggy green pantaloons and a red scarf. His white hair is still thick. His face is covered beneath a completely black helmet.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with unlife at a very young age, Mormo has worked very hard to control his curse. He hasn't been sleeping well lately.
Motivation: To unite with his brother.
Ideals: Disciplined. Flaws: Forgetful, Disease, Insomniac. Occupation: Animal Trainer
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'2") Tiefling, Lawful Good (CR 10)
Armor Class 10
Hit Points 60 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 14 (+2) | 14 (+2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Druidic, Goblin
Attacks Melee +3 / 3d6-1, Ranged +4 / 3d6+0, Grapple +0
Possessions: 1500 gp. Emerald (1100 gp). Moss agate (9 gp). Fiery yellow corundum (1100 gp). Azurite (9 gp).
Barbena Daerdahk, Female Dwarf [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She wears a grey costume with the symbols of her god on her torso. Her hair is black and very short. Her face is covered beneath a completely black helmet.
Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She would rather hide behind her crafts than deal with other people.
History: A child with a great deal of poetry talent her parents made sure she got the chance to thrive. She was an athlete and attended two major summer competitions. She never won. She has never given up on her poetry dream.
Motivation: Wants to work out more often.
Ideals: Athletic, Artistic. Flaws: Sensitive, Shy. Occupation: Soapmaker
Voice: Spanish accent
Attributes [hide]
Medium (4'3") Dwarf, Lawful Evil (CR 2)
Armor Class 9
Hit Points 11 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 15 (+2) | 12 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Gnome
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +3
Possessions: 330 gp.
Kody Wakefield, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 6'2". He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, and his gloved hand is found clutching a sai. His black hair is thinning but still full. He has several tiny sapphire earrings on each ear.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: He was born in a small desert village. Kody liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: Money/treasure.
Ideals: Justice. Flaws: Forgetful. Bonds: Rich, Nature. Occupation: Guard
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (6'2") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 13 (+1) | 10 (+0) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
Possessions: Just what you see.
Anselm Melancon, Male Human [Permalink]
Personal [hide]
Description: This man wears tight fighting clothing, which leaves very little to the imagination. He has a penchant for wearing a ring with an oversized aquamarine on his right hand. His golden hair is lengthy. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He likes to make people angry or surprised. He feeds upon the attention of others.
History: He got into the Fletcher business at a young age. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: He is greedy; and he is unsatisfied with his job
Ideals: Fighting. Flaws: Antagonistic. Bonds: Rich, Attractive, Job. Occupation: Fletcher
Voice: Posh accent
Attributes [hide]
Medium (6'0") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 9 (-1) | 10 (+0) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: An abacus with copper, silver and gold markers (170 gp). 1 Masterwork Common Melee.
Stannor Bigheart, Male Halfling [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He has a large white mantle and cape that has been intricately interwoven into his pastel robe. He is bald on top and has large blonde tufts of hair around his ears. His otherwise smooth face is marked with small tiny scars.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He is currently in port desperately looking for someone to get him out.
Ideals: Disciplined. Flaws: Ugly. Bonds: Immigrant, Job, Slave. Occupation: Server
Voice: Relaxed voice
Attributes [hide]
Small (3'3") Halfling, Neutral Good (CR 11)
Armor Class 14
Hit Points 43 (11d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 13 (+1) | 11 (+0) | 17 (+3) | 15 (+2) |
Senses Passive Perception 17
Languages Common, Halfling
Attacks Melee +5 / 3d8+1, Ranged +7 / 3d8+3, Grapple +3
Possessions: 2300 gp. 1 Minor magic item. 1 Minor magic item.
Jane Horner, Female Half-Elf [Permalink]
Personal [hide]
Description: This fat southern woman has a bulbous nose and wears dull violet sweaters, loose blue pants, and alligator leather shoes. Beneath her sweater she keeps a concealed glaive, just in case. Her skin is also unnaturally pale. She has slicked back white hair. Her hazel eyes dart from person to person to random spaces in the air.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: Gifted from a young age, Jane studied abroad. Her druidic abilities were realized during a raid on her village. She guards a vault combo very seriously as well as the key needed to open it.
Motivation: Retire the richest woman in the south; and marry her sister to traveling adventurers
Ideals: Joker, Gifted, Entrepeneur. Flaws: Ugly, Secretive. Occupation: Sage
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'8") Half-Elf, Lawful Good (CR 10)
Armor Class 10
Hit Points 59 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 15 (+2) | 14 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Gnoll, Gnome
Attacks Melee +6 / 3d6+2, Ranged +4 / 3d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 1 | 0 | 0 |
Possessions: 1200 gp. Blue quartz (14 gp). White opal (1000 gp). Blue quartz (14 gp). Malachite (14 gp). Red-brown spinel (110 gp). Deep blue spinel (900 gp).
Two Llamas Of Dragons, Female Tabaxi [Permalink]
Personal [hide]
Description: This northern woman is well dressed, but even with her fine clothing she looks run-down. Her clothes are grease stained in places. Her orange fur is still thick. Her ears are large.
Personality: Cocky and sure of herself, she believes she is the best Server born in the past three hundred years. Flattery will make her almost putty in your hands.
History: Born to a Blacksmith, her father struggled to pay the bills. Like her father and her brother before her, after school she went straight into learning to become a Server. She was recently attacked on the road and savagely beaten by bandits.
Motivation: To be a Blacksmith again.
Flaws: Ugly, Selfish. Bonds: Poor, Immigrant, Job. Occupation: Server
Voice: French accent
Attributes [hide]
Medium (5'9") Tabaxi, Lawful Evil (CR 15)
Armor Class 13
Hit Points 144 (15d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 19 (+4) | 10 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +8 / 4d8+3, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 2 | 1 | 1 |
Possessions: 8000 gp. Red garnet (130 gp). Alexandrite (1000 gp). Black pearl (1000 gp). Jade (130 gp). Violet garnet (1000 gp). White pearl (130 gp). Red garnet (130 gp). 1 Medium magic item.
Emerald Paws, Male Tabaxi [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears clothing that is held on in multiple layers but all of it is in poor condition. He keeps his lavender fur in a pixie cut. His eyes are a pleasant copper.
Personality: Aggressive, abrasive, and angry, Emerald embodies much of what other species detest in the Tabaxis. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: He was born on a small isolated farm. There was a wharf not far from home where he often wandered off to fish. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He's repulsed by the PC; and balancing his hectic life and new junk dealer responsibilities is difficult
Flaws: Antagonistic, Shy. Bonds: Poor, Attractive, Nature. Occupation: Junk Dealer
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'3") Tabaxi, Lawful Evil (CR 11)
Armor Class 11
Hit Points 53 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 13 (+1) | 16 (+3) | 10 (+0) | 7 (-2) |
Senses Passive Perception 14
Languages Common, Gnome, Gnoll, Infernal
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 3 | 3 | 3 | 3 | 1 | 0 | 0 |
Possessions: 1700 gp. Silver comb with moonstones (200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). Finely wrought small gold bracelet (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!