Oppah Horcusporcus, Female Gnome [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She wears a tan feathered hat and tan clothes. With bright black hair. Her hazel eyes dart from person to person.
Personality: She is witty, but her monotone delivery comes off as unnerving A friendly and beautiful Gnome, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.
History: Oppah was raised in a hard working conservative environment. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She ran away from her former home and has been making her living as a Glassblower for the past few years.
Motivation: She doesn't get along with people that don't share her tastes; and further expansion of business
Ideals: Joker, Impeccable. Bonds: Poor, Attractive, Job, Mentor. Occupation: Glassblower
Voice: Smoker's lung
Attributes [hide]
Small (3'1") Gnome, Neutral Good (CR 3)
Armor Class 11
Hit Points 15 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 11 (+0) | 11 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 |
Possessions: 200 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Dondon Thorngage, Male Halfling [Permalink]
Personal [hide]
Description: An older man who wears silk and lounges about seductively, he is not a threatening figure. He has styled his silver hair well, parting it to the left. He wears a mask on his face.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He has a habit of throwing himself into exceedingly dangerous situations.
History: Born to a poor family in the city he treasured whatever gifts he got. He took every job he could get his hands on, but the opportunities for Halflings in the south were limited. He moves from town to town, unable to find a place to settle.
Motivation: To prove his worth to the world.
Flaws: Shy, Impulsive. Bonds: Attractive, Poor, Immigrant. Occupation: Shoemaker
Voice: Hollow voice
Attributes [hide]
Small (3'0") Halfling, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 7 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 10 (+0) | 11 (+0) | 14 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Giant, Elven
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +0
Possessions: 140 gp.
Vanuath Caerdonel, Male Elf [Permalink]
Personal [hide]
Description: This fat northern man has a bulbous nose and wears a tan shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them. His skin is also unnaturally pale. His golden hair is greasy and uncared for. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is a hateful person. He taunts others and blames them for his problems. He has all his life been fascinated with painting.
History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has since lost track of the people in his past.
Motivation: His spouse's relatives view him with great suspicion; and find a way to reverse the transformation of his brother
Ideals: Artistic, Gifted. Flaws: Ugly, Antagonistic. Bonds: Family. Occupation: Marshal
Voice: Speaks with a cold
Attributes [hide]
Medium (5'1") Elf, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 13 (+1) | 14 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Undercommon, Terran
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +4
Possessions: Peridot (60 gp). 1 Masterwork Common Melee.
Burgell Pilwicken, Male Gnome [Permalink]
Personal [hide]
Description: This northern man wears a simple blue robe with yellow stripes complete with hood. His clothes are grease stained in places. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are gray and catlike.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. Through the years after Burgell was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Burgell's father didn't care for him much, and the feeling was mutual. He left for the north, certain he would find work there.
Motivation: He's repulsed by the PC.
Ideals: Artistic. Flaws: Antagonistic, Hedonist. Bonds: Poor, Immigrant. Occupation: Scribe
Voice: Sounds elderly
Attributes [hide]
Small (3'8") Gnome, Chaotic Evil (CR 8)
Armor Class 13
Hit Points 66 (8d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 14 (+2) | 15 (+2) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Gnome, Abyssal, Aquan
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2
Possessions: 500 gp. Freshwater pearl (13 gp). Deep blue spinel (600 gp). Golden yellow topaz (600 gp). Iolite (30 gp).
Amnon Merit, Male Tiefling [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He is generally well dressed albeit a few years behind the times. His hair is short and silver. His red eyes are passionate and lively.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He comes from a rich southern family. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Shipwright. He now mingles about in high society.
Motivation: To unite with his sister; and his relatives are trying to arrange a marriage
Flaws: Insane. Bonds: Attractive, Job, Rich, Family. Occupation: Shipwright
Voice: Creaky witch voice
Attributes [hide]
Medium (5'9") Tiefling, Lawful Neutral (CR 8)
Armor Class 11
Hit Points 57 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 16 (+3) | 15 (+2) | 18 (+4) | 18 (+4) |
Senses Passive Perception 17
Languages Common, Orc, Halfling
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: Deep blue spinel (1000 gp). Golden pearl (50 gp).
Flask On the Water, Male Tabaxi [Permalink]
Personal [hide]
Description: With white face paint in a stripe pattern across his face, he wears rags and sports a simple walking cane. His yellow fur is still thick. His eyes are copper and beady.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He does not believe in violence as a means to an end. He is a dedicated Guard but believes his peers are too gung-ho.
History: He was born the only child of a wealthy merchant. There was a wharf not far from home where he often wandered off to fish. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Retire the richest man in the south; and an old rival family wants him found
Ideals: Justice, Pacifist, Entrepeneur. Flaws: Ugly. Bonds: Poor, Nature. Occupation: Guard
Voice: Dutch accent
Attributes [hide]
Medium (5'6") Tabaxi, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 11 (+0) | 13 (+1) | 7 (-2) | 17 (+3) |
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +4
Possessions: 160 gp.
Henry Addington, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he tends to wear a large grey jacket. His brown hair is cut short with large spiked bangs in the front. He has gleaming, smiling blue eyes.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.
History: He was born in the north, but his parents moved at a very young age to the south. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He was granted necromantic powers by his dying brother.
Motivation: He desires power and/or immortality; and to reunite with his old friends
Ideals: Gifted. Flaws: Shy. Bonds: Immigrant, Nature, Adventurer. Occupation: Interpreter
Voice: Spits and sputters
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 9 (-1) | 6 (-2) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 110 gp. Hematite (10 gp). 1 Masterwork Common Melee.
Akta Tranquil, Female Tiefling [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She is generally well dressed albeit a few years behind the times. She wears a deerstalker hat to cover her moderate length silver hair. She wears a mask on her face.
Personality: Akta is depressed about a lot of things. She tends to be a nihilist. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Sold as a small child to a slaver, Akta was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She went to a religious school and was inspired by the priests there in charitable deeds. She is searching for what she claims is her rightful reward.
Motivation: She feels kind of lost in life; and she is terrified, and will act out of fear
Flaws: Depressed, Fearful. Bonds: Attractive, Mentor, Religious. Occupation: Interpreter
Voice: Spanish accent
Attributes [hide]
Medium (6'0") Tiefling, Neutral Evil (CR 8)
Armor Class 13
Hit Points 55 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 14 (+2) | 13 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 |
Possessions: Cloth of gold vestments (80 gp). Silver comb with moonstones (700 gp).
Audhild Steelfist, Female Dwarf [Permalink]
Personal [hide]
Description: She is constantly adorned with expensive silk clothing, often dyed in bright brown and white, and wears rings and necklaces with large, colorful gems. Sporting a blonde mohawk this woman's hair draws a lot of attention. Her face is covered beneath a completely black helmet.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She also is a firm believer in the womanly ideal.
History: Heir to a fortune, her parents put a great deal of effort into curing her disease. Like her mother and her sister before her, after school she went straight into learning to become a Banker. She inherited the family business which she has now maintained for 12 years.
Motivation: To prove her worth to the world.
Ideals: Joker. Flaws: Impulsive, Disease. Bonds: Rich, Job. Occupation: Banker
Voice: Pirate accent
Attributes [hide]
Medium (3'10") Dwarf, Chaotic Good (CR 8)
Armor Class 12
Hit Points 38 (8d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 13 (+1) | 13 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Giant
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +3
Possessions: 1300 gp.
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