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NPC Generator

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Advanced [show]


Oppah Horcusporcus, Female Gnome [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She wears a tan feathered hat and tan clothes. With bright black hair. Her hazel eyes dart from person to person.

Personality: She is witty, but her monotone delivery comes off as unnerving A friendly and beautiful Gnome, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.

History: Oppah was raised in a hard working conservative environment. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She ran away from her former home and has been making her living as a Glassblower for the past few years.

Motivation: She doesn't get along with people that don't share her tastes; and further expansion of business

Ideals: Joker, Impeccable. Bonds: Poor, Attractive, Job, Mentor. Occupation: Glassblower

Voice: Smoker's lung

Attributes [hide]

Oppah Horcusporcus, Female Gnome Cleric 3
Small (3'1") Gnome, Neutral Good (CR 3)
Armor Class 11
Hit Points 15 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 11 (+0)11 (+0) 12 (+1)14 (+2)
Skills Animal Handling +3, Investigation +2
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 200 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Dondon Thorngage, Male Halfling [Permalink]

Personal [hide]

Description: An older man who wears silk and lounges about seductively, he is not a threatening figure. He has styled his silver hair well, parting it to the left. He wears a mask on his face.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He has a habit of throwing himself into exceedingly dangerous situations.

History: Born to a poor family in the city he treasured whatever gifts he got. He took every job he could get his hands on, but the opportunities for Halflings in the south were limited. He moves from town to town, unable to find a place to settle.

Motivation: To prove his worth to the world.

Flaws: Shy, Impulsive. Bonds: Attractive, Poor, Immigrant. Occupation: Shoemaker

Voice: Hollow voice

Attributes [hide]

Dondon Thorngage, Male Halfling Commoner 2
Small (3'0") Halfling, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 11 (+0)14 (+2) 13 (+1)15 (+2)
Skills Animal Handling +3, Nature +4
Senses Passive Perception 11
Languages Common, Halfling, Giant, Elven
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +0

Possessions: 140 gp.


Social Check DCs


Vanuath Caerdonel, Male Elf [Permalink]

Personal [hide]

Description: This fat northern man has a bulbous nose and wears a tan shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them. His skin is also unnaturally pale. His golden hair is greasy and uncared for. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is a hateful person. He taunts others and blames them for his problems. He has all his life been fascinated with painting.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has since lost track of the people in his past.

Motivation: His spouse's relatives view him with great suspicion; and find a way to reverse the transformation of his brother

Ideals: Artistic, Gifted. Flaws: Ugly, Antagonistic. Bonds: Family. Occupation: Marshal

Voice: Speaks with a cold

Attributes [hide]

Vanuath Caerdonel, Male Elf Fighter 1
Medium (5'1") Elf, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 13 (+1)14 (+2) 13 (+1)14 (+2)
Skills Athletics +2, History +4
Senses Passive Perception 11
Languages Common, Elven, Undercommon, Terran
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +4

Possessions: Peridot (60 gp). 1 Masterwork Common Melee.


Social Check DCs


Burgell Pilwicken, Male Gnome [Permalink]

Personal [hide]

Description: This northern man wears a simple blue robe with yellow stripes complete with hood. His clothes are grease stained in places. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are gray and catlike.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. Through the years after Burgell was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Burgell's father didn't care for him much, and the feeling was mutual. He left for the north, certain he would find work there.

Motivation: He's repulsed by the PC.

Ideals: Artistic. Flaws: Antagonistic, Hedonist. Bonds: Poor, Immigrant. Occupation: Scribe

Voice: Sounds elderly

Attributes [hide]

Burgell Pilwicken, Male Gnome Fighter 8
Small (3'8") Gnome, Chaotic Evil (CR 8)
Armor Class 13
Hit Points 66 (8d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)15 (+2) 16 (+3)15 (+2)
Skills Performance +5, Stealth +5
Senses Passive Perception 13
Languages Common, Gnome, Abyssal, Aquan
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2

Possessions: 500 gp. Freshwater pearl (13 gp). Deep blue spinel (600 gp). Golden yellow topaz (600 gp). Iolite (30 gp).


Social Check DCs


Amnon Merit, Male Tiefling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is generally well dressed albeit a few years behind the times. His hair is short and silver. His red eyes are passionate and lively.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He comes from a rich southern family. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Shipwright. He now mingles about in high society.

Motivation: To unite with his sister; and his relatives are trying to arrange a marriage

Flaws: Insane. Bonds: Attractive, Job, Rich, Family. Occupation: Shipwright

Voice: Creaky witch voice

Attributes [hide]

Amnon Merit, Male Tiefling Adept 8
Medium (5'9") Tiefling, Lawful Neutral (CR 8)
Armor Class 11
Hit Points 57 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 16 (+3)15 (+2) 18 (+4)18 (+4)
Skills Perception +7, Persuasion +7
Senses Passive Perception 17
Languages Common, Orc, Halfling
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15332000

Possessions: Deep blue spinel (1000 gp). Golden pearl (50 gp).


Social Check DCs


Flask On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: With white face paint in a stripe pattern across his face, he wears rags and sports a simple walking cane. His yellow fur is still thick. His eyes are copper and beady.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He does not believe in violence as a means to an end. He is a dedicated Guard but believes his peers are too gung-ho.

History: He was born the only child of a wealthy merchant. There was a wharf not far from home where he often wandered off to fish. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Retire the richest man in the south; and an old rival family wants him found

Ideals: Justice, Pacifist, Entrepeneur. Flaws: Ugly. Bonds: Poor, Nature. Occupation: Guard

Voice: Dutch accent

Attributes [hide]

Flask On the Water, Male Tabaxi Rogue 1
Medium (5'6") Tabaxi, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)13 (+1) 7 (-2)17 (+3)
Skills Athletics +3, Sleight of Hand +4
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +4

Possessions: 160 gp.


Social Check DCs


Henry Addington, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he tends to wear a large grey jacket. His brown hair is cut short with large spiked bangs in the front. He has gleaming, smiling blue eyes.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: He was born in the north, but his parents moved at a very young age to the south. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He was granted necromantic powers by his dying brother.

Motivation: He desires power and/or immortality; and to reunite with his old friends

Ideals: Gifted. Flaws: Shy. Bonds: Immigrant, Nature, Adventurer. Occupation: Interpreter

Voice: Spits and sputters

Attributes [hide]

Henry Addington, Male Human Sorcerer 1
Medium (6'1") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 9 (-1)6 (-2) 15 (+2)8 (-1)
Skills Animal Handling +4, Intimidation +1
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 110 gp. Hematite (10 gp). 1 Masterwork Common Melee.


Social Check DCs


Akta Tranquil, Female Tiefling [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She is generally well dressed albeit a few years behind the times. She wears a deerstalker hat to cover her moderate length silver hair. She wears a mask on her face.

Personality: Akta is depressed about a lot of things. She tends to be a nihilist. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Sold as a small child to a slaver, Akta was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She went to a religious school and was inspired by the priests there in charitable deeds. She is searching for what she claims is her rightful reward.

Motivation: She feels kind of lost in life; and she is terrified, and will act out of fear

Flaws: Depressed, Fearful. Bonds: Attractive, Mentor, Religious. Occupation: Interpreter

Voice: Spanish accent

Attributes [hide]

Akta Tranquil, Female Tiefling Cleric 8
Medium (6'0") Tiefling, Neutral Evil (CR 8)
Armor Class 13
Hit Points 55 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 14 (+2)13 (+1) 11 (+0)12 (+1)
Skills Animal Handling +3, Stealth +6
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1164

Possessions: Cloth of gold vestments (80 gp). Silver comb with moonstones (700 gp).


Social Check DCs


Audhild Steelfist, Female Dwarf [Permalink]

Personal [hide]

Description: She is constantly adorned with expensive silk clothing, often dyed in bright brown and white, and wears rings and necklaces with large, colorful gems. Sporting a blonde mohawk this woman's hair draws a lot of attention. Her face is covered beneath a completely black helmet.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She also is a firm believer in the womanly ideal.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. Like her mother and her sister before her, after school she went straight into learning to become a Banker. She inherited the family business which she has now maintained for 12 years.

Motivation: To prove her worth to the world.

Ideals: Joker. Flaws: Impulsive, Disease. Bonds: Rich, Job. Occupation: Banker

Voice: Pirate accent

Attributes [hide]

Audhild Steelfist, Female Dwarf Aristocrat 8
Medium (3'10") Dwarf, Chaotic Good (CR 8)
Armor Class 12
Hit Points 38 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 13 (+1)13 (+1) 13 (+1)10 (+0)
Skills Insight +4, Religion +4
Senses Passive Perception 11
Languages Common, Dwarven, Giant
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +3

Possessions: 1300 gp.


Social Check DCs

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