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NPC Generator

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Advanced [show]


Elegant Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He has a missing left arm. He wears a shirt that is too small, which lets his gut show, with a ratty pastel coat over it. His lavender fur is still thick. His eyes are a pleasant amber.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.

History: He was born at the edge of vast island. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He was recently attacked on the road and savagely beaten by bandits.

Motivation: His spouse's relatives view him with great suspicion; and regain custody of his son

Ideals: Artistic. Flaws: Ugly. Bonds: Family, Nature. Occupation: Barrister

Voice: Italian accent

Attributes [hide]

Elegant Wind, Male Tabaxi Adept 4
Medium (6'2") Tabaxi, True Neutral (CR 4)
Armor Class 11
Hit Points 19 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 10 (+0)9 (-1) 18 (+4)19 (+4)
Skills Arcana +1, Deception +6
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14320000

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Lance Tindall, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He dresses well, wearing grey shirts, loose pants, and blazers most of the time. He has shaved his head bald. His eyes are likewise amber.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was born in the west. He worked as a nervous Knight and found it very stressful. He left for the west, certain he would find work there.

Motivation: Expand his business; and he'd like to take his coworkers down a peg

Ideals: Athletic, Fighting. Bonds: Attractive, Job, Immigrant. Occupation: Knight

Voice: Puts emphasis on the wrong words

Attributes [hide]

Lance Tindall, Male Human Warrior 1
Medium (5'6") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 15 (+2)7 (-2) 14 (+2)15 (+2)
Skills History +0, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3

Possessions: 1 Masterwork Thieves’ tools.


Social Check DCs


Diggory Compton, Male Human [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He wears a fine chain shirt which he covers with brown colored cloaks and clothing. His whole body is exceptionally muscular. His white hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are brown and catlike.

Personality: He is overprotective of those who hire his services. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: From birth he was tutored by a cruel and relentless mentor. Diggory was born on a far western mountains where he grew up under the tutelage of his father, an expert Miner. He has drifted from career to career and currently works as a Miner.

Motivation: Further expansion of business.

Bonds: Immigrant, Guardian, Job, Mentor, Criminal record. Occupation: Miner

Voice: Sore throat, cough

Attributes [hide]

Diggory Compton, Male Human Fighter 1
Medium (6'2") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 8 (-1)7 (-2) 14 (+2)12 (+1)
Skills Athletics +4, Performance +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +3

Possessions: 4000 cp.


Social Check DCs


Leaf Thundercloud, Female Tabaxi [Permalink]

Personal [hide]

Description: This tall, slender woman prefers to wear flannel. Her yellow fur has been sun bleached extensively. Her fair skin shows little sign of her aristocratic breeding.

Personality: She is mildly Tabaxi supremacist, though she does not identify as such. She has a minor phobia of water and hates getting wet.

History: She was born in the west. Her childhood dream was to be a Sailor, but she was a colossal failure. She then took over the family business and is one of the better Locksmith for hire.

Motivation: A strong sense of loyalty to Tiefling people; and expand her business

Flaws: Racist, Fearful. Bonds: Attractive, Immigrant, Job. Occupation: Locksmith

Voice: Rhymes sentences (sorry)

Attributes [hide]

Leaf Thundercloud, Female Tabaxi Expert 10
Medium (5'8") Tabaxi, Neutral Good (CR 10)
Armor Class 14
Hit Points 44 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 11 (+0)10 (+0) 16 (+3)11 (+0)
Skills Animal Handling +7, Survival +7
Senses Passive Perception 13
Languages Common
Attacks Melee +7 / 3d6+3, Ranged +8 / 3d6+4, Grapple +4

Possessions: 20000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Valida Ungart, Female Dwarf [Permalink]

Personal [hide]

Description: This exceptionally lanky woman wears brown leather gloves, a brown jacket, and tight pants. Her hair is long and black with streaks of silver, and is pulled back with small brown clips. Her eyes are green and she is always smoking a pipe.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. A true patriot, Valida would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She dropped out of school before completing her studies. She ran away from her former home and has been making her living as a Bather for the past few years.

Motivation: She loathes her own lifestyle; and she'd like to take her coworkers down a peg

Ideals: Joker, Logical. Flaws: Depressed. Bonds: Military, Job. Occupation: Bather

Voice: Spits and sputters

Attributes [hide]

Valida Ungart, Female Dwarf Ranger 3
Medium (3'9") Dwarf, Lawful Good (CR 3)
Armor Class 11
Hit Points 20 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)17 (+3) 10 (+0)11 (+0)
Skills Deception +2, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Dwarven, Abyssal, Druidic, Aquan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 300 gp. 1 Masterwork Light steel shield.


Social Check DCs


Baern Goldfinder, Male Dwarf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is wearing a long, grey cloak. He has shaved his head bald. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: Baern was raised in a hard working conservative environment. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Baern took refuge in the ruined castle and found the beat up greataxe and armor he uses now. He's also a talented Sculptor, but doesn't like to broadcast it.

Motivation: He'd like to take his coworkers down a peg; and he feels the way he acts is they only way to get by in the world

Ideals: Joker, Impeccable. Bonds: Immigrant, Job, Nature. Occupation: Scribe

Voice: Sleepy voice

Attributes [hide]

Baern Goldfinder, Male Dwarf Warlock 2
Medium (4'0") Dwarf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 13 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 15 (+2)14 (+2) 13 (+1)15 (+2)
Skills Perception +3, Stealth +2
Senses Passive Perception 12
Languages Common, Dwarven, Elven, Ignan
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1222000

Possessions: Just what you see.


Social Check DCs


Akmen Ambition, Male Tiefling [Permalink]

Personal [hide]

Description: This man typically wears black cloth garments or leather armor, and sports empty pouches on his belt. His purple hair is braided into rings. His face is covered beneath a completely black helmet.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He invites people to come help in his community garden.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Like his father and his sister before him, after school he went straight into learning to become a Bricklayer. He inherited the family business which he has now maintained for 14 years.

Motivation: He's repulsed by the PC; and balancing his hectic life and new bricklayer responsibilities is difficult

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Military, Job. Occupation: Bricklayer

Voice: Old Prospector

Attributes [hide]

Akmen Ambition, Male Tiefling Cleric 3
Medium (5'2") Tiefling, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 12 (+1)16 (+3) 13 (+1)18 (+4)
Skills Insight +3
Senses Passive Perception 11
Languages Common, Druidic, Giant, Aquan
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 200 gp. Tiger eye turquoise (8 gp). Red spinel (40 gp). Aquamarine (800 gp). 1 Silk rope. 1 Small steel mirror.


Social Check DCs


Tree Timber, Female Tabaxi [Permalink]

Personal [hide]

Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She wears a pastel coat over a tan low-cut shirt, and a deerstalker hat upon her head. Her cinnamon fur is smooth and relatively long. She is baby faced.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She is a ruthless business woman, a trait she acquired from her mother.

History: She was raised in a desert tribe. She was an apprentice working in her mother's forge. Since then, she has sought to make the best of life.

Motivation: To unite with her sister; and find a way to reverse the transformation of her sister

Ideals: Entrepeneur, Optimist. Bonds: Job, Nature, Family. Occupation: Body Guard

Voice: Farmer accent

Attributes [hide]

Tree Timber, Female Tabaxi Fighter 1
Medium (6'1") Tabaxi, True Neutral (CR 1)
Armor Class 14
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)19 (+4) 11 (+0)11 (+0) 13 (+1)8 (-1)
Skills Athletics +5, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +6 / 1d4+4, Grapple +4

Possessions: 20 gp.


Social Check DCs


Elama Rothenel, Female Elf [Permalink]

Personal [hide]

Description: She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She is portly but not overly obese. She has dyed her greying auburn hair a little too much giving a sharp auburn color. She has gleaming, smiling hazel eyes.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: The child of a Map Maker, who enjoyed hunting, Elama was taken on many hunting expeditions. She went to a religious school and was inspired by the priests there in charitable deeds. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She is compelled to act according to her religious beliefs.

Ideals: Entrepeneur, Impeccable. Bonds: Adventurer, Nature, Religious. Occupation: Doctor

Voice: Uses lots of figures of speech

Attributes [hide]

Elama Rothenel, Female Elf Rogue 2
Medium (4'9") Elf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 10 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 9 (-1)12 (+1) 14 (+2)15 (+2)
Skills Athletics +2, Nature +3
Senses Passive Perception 12
Languages Common, Elven, Gnoll
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +3

Possessions: 370 gp.


Social Check DCs

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