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NPC Generator

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Advanced [show]


Huru Astley, Female Half-Orc [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears a white armored body suit, with a simple brown line shooting up and back down. She has no hair. She has several tiny amethyst earrings on each ear.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: She was born a particularly ugly child, much to the horror of her parents. A gypsy cursed her at a young age, leading to her ugly appearance. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She wants revenge against orcs; and several ex partners dislike her way of doing things and want revenge

Flaws: Ugly, Depressed. Bonds: Rich, Enemies. Occupation: Navigator

Voice: Scratchy, weak

Attributes [hide]

Huru Astley, Female Half-Orc Wizard 7
Medium (5'7") Half-Orc, Chaotic Evil (CR 7)
Armor Class 13
Hit Points 29 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 13 (+1)8 (-1) 16 (+3)13 (+1)
Skills Deception +4, Performance +4
Senses Passive Perception 13
Languages Orc
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 200 gp.


Social Check DCs


Lamlis Suithrasas, Male Elf [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His black hair is lengthy and is close to two feet long. His blue unseeing eyes seem to look past you.

Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Born to a poor family in the city he treasured whatever gifts he got. Lamlis abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. During his travels, Lamlis and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Lamlis discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Lamlis fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: He desires power and/or immortality.

Ideals: Fighting, Athletic. Flaws: Disease. Bonds: Enemies, Adventurer, Poor. Occupation: Armorer

Voice: Soft and mumbly

Attributes [hide]

Lamlis Suithrasas, Male Elf Cleric 2
Medium (4'7") Elf, Lawful Evil (CR 2)
Armor Class 14
Hit Points 10 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 11 (+0)10 (+0) 14 (+2)12 (+1)
Skills Persuasion +3, Sleight of Hand +6
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 330 gp.


Social Check DCs


Shifting Shoe, Male Tabaxi [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He has the majority of his body covered in plate. His gray fur is drawn into a tight pony tail with a rose scrunchie. His face is covered beneath a completely black helmet.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Tabaxi in existence. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Shifting was born in the south. At a young age he loved to build and create. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Many drow want him driven away; and he is greedy

Ideals: Justice, Persistence. Bonds: Rich, Enemies. Occupation: Adventurer

Voice: Ums and uhs a lot

Attributes [hide]

Shifting Shoe, Male Tabaxi Commoner 4
Medium (6'6") Tabaxi, Lawful Good (CR 4)
Armor Class 12
Hit Points 20 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)11 (+0) 11 (+0)9 (-1)
Skills Acrobatics +4, Nature +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 23000 sp.


Social Check DCs


Nimble Of Shadows, Female Tabaxi [Permalink]

Personal [hide]

Description: She is wearing a long, pastel, dusty cloak. She carries with her a set of spears on her belt, each one with a aquamarine on the hilt. She has dyed her greying yellow fur a little too much giving a sharp yellow color. She wears round tiny glasses practically rammed into her face.

Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.

History: Sold as a small child to a brothel owner, Nimble was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Her family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. She saw this and took pride in her father's willingness to do anything to win. She then took over the family business and is one of the better Architect for hire.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Justice. Flaws: Ugly. Bonds: Criminal record, Mentor, Job. Occupation: Architect

Voice: Timid voice

Attributes [hide]

Nimble Of Shadows, Female Tabaxi Paladin 3
Medium (4'7") Tabaxi, True Neutral (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 15 (+2)13 (+1) 16 (+3)16 (+3)
Skills Arcana +3, Religion +3
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 2700 sp.


Social Check DCs


Anselm Darlington, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears tattered old clothes. His chestnut hair is lengthy. He wears a mask on his face.

Personality: Overbrimming with self-confidence, Anselm isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Born to a Navigator, his mother struggled to pay the bills. As a young adult he joined a group advocating for an improvement in Human conditions. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and a strong sense of loyalty to half-orc people

Ideals: Impeccable, Fighting. Flaws: Ugly, Racist. Bonds: Poor. Occupation: Server

Voice: Smoker's lung

Attributes [hide]

Anselm Darlington, Male Human Ranger 11
Medium (5'1") Human, True Neutral (CR 11)
Armor Class 10
Hit Points 64 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 10 (+0)11 (+0) 12 (+1)16 (+3)
Skills Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +8 / 3d8+4, Ranged +4 / 3d8+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13011

Possessions: 300 pp.


Social Check DCs


Zook Fiddlefen, Male Gnome [Permalink]

Personal [hide]

Description: This man is very fat, and very much looks the part of a Healer. He sports a long brown beard, and similarly colored long hair. His eyes are gray.

Personality: A skeptical and narcissistic man, Zook's first love is himself. His second love is also himself. When he's not drinking or sleeping the drinks off, he's doing singing.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. A gifted student he started as a Mason, but he got bored and became a Healer. He now owns his own business.

Motivation: Further expansion of business; and nothing but the best is good enough for him

Ideals: Impeccable, Artistic. Flaws: Ugly. Bonds: Job, Slave. Occupation: Healer

Voice: Jittery and nervous

Attributes [hide]

Zook Fiddlefen, Male Gnome Barbarian 2
Small (3'8") Gnome, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 24 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 14 (+2)11 (+0) 5 (-3)10 (+0)
Skills Athletics +1, Deception +2
Senses Passive Perception 7
Languages Common, Gnome
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +2

Possessions: 280 gp.


Social Check DCs


Glûk Benson, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he very much looks the part of a Blacksmith. He wears his red hair down. His brown eyes have a joyful gleam in them most of the time.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Glûk was raised in a hard working conservative environment. Glûk liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has drifted from career to career and currently works as a Blacksmith.

Motivation: He is unsatisfied with his job.

Ideals: Disciplined. Bonds: Job, Nature. Occupation: Blacksmith

Voice: Pronounces difficult words wrong

Attributes [hide]

Glûk Benson, Male Half-Orc Sorcerer 2
Medium (6'6") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 5 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 10 (+0)14 (+2) 16 (+3)12 (+1)
Skills Animal Handling +5, Perception +5
Senses Passive Perception 15
Languages Common, Orc, Aquan, Draconic
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 130 gp. 1 Masterwork Thieves’ tools.


Social Check DCs


Herleva Bradford, Female Human [Permalink]

Personal [hide]

Description: This woman is wearing a long, grey cloak. She has a penchant for wearing a ring with an oversized jet on her left hand. She keeps her silver hair in a pixie cut. Her violet eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She never wears the same outfit twice, unless she absolutely has to.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Shepherd arts, while her father instructed her in etiquette, music and courtly manner. From her teen years she was always beautiful and desirable, so people have always doted on her. She leaves a trail of broken hearts and full pockets wherever she goes.

Motivation: Wants to raise her children well; and regain custody of her son

Ideals: Artistic. Flaws: Addict, Depressed. Bonds: Rich, Attractive, Family. Occupation: Shepherd

Voice: Spits words with contempt

Attributes [hide]

Herleva Bradford, Female Human Aristocrat 1
Medium (5'5") Human, Chaotic Good (CR 1)
Armor Class 9
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 9 (-1)9 (-1) 16 (+3)8 (-1)
Skills Athletics +1, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple +5

Possessions: 600 sp.


Social Check DCs


Flame In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: A moderately attractive woman, she wears a faded coat and loose pants complete with top hat. She has wavy orange fur. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.

History: Born in the south her family was never financially stable. She moved out north to avoid the crime she committed. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: A rival would like her out of the picture.

Flaws: Insane, Antagonistic. Bonds: Attractive, Criminal record, Poor. Occupation: Body Guard

Voice: Scandinavian accent

Attributes [hide]

Flame In the Wind, Female Tabaxi Ranger 16
Medium (4'11") Tabaxi, True Neutral (CR 16)
Armor Class 12
Hit Points 82 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 10 (+0)12 (+1) 10 (+0)17 (+3)
Skills Arcana +6, Investigation +6
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +7 / 4d10+2, Ranged +7 / 4d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day130

Possessions: 900 pp. Large well-done wool tapestry (600 gp). Ceremonial electrum dagger with a star ruby in the pommel (900 gp). Brass mug with jade inlays (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Fire opal pendant on a fine gold chain (400 gp). Silver comb with moonstones (500 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). Large well-done wool tapestry (600 gp). Brass mug with jade inlays (600 gp).


Social Check DCs

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