Engong Royal, Female Half-Orc [Permalink]
Personal [hide]
Description: This tall, slender woman wears rags and sports a simple walking cane. She has a very tight haircut. She has gleaming, smiling green eyes.
Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. A true patriot, Engong would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: The child of western immigrants she idolized her mother. Her mother was a soldier and died while she was still young. Engong was left her mother's suit of armor and trained in its use and care. When her spouse passed she lost her only source of income but claims to her sons to still be retired.
Motivation: She has passion for adventuring and risk; and she wants random interesting trinkets and junk, hates to throw anything away
Flaws: Greedy. Bonds: Poor, Adventurer, Military, Immigrant, Family. Occupation: Spice Merchant
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'8") Half-Orc, Lawful Good (CR 2)
Armor Class 12
Hit Points 6 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 11 (+0) | 6 (-2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
Possessions: 290 gp.
Uzza Blessing, Female Tiefling [Permalink]
Personal [hide]
Description: She is a husky woman, who typically wears a sleeveless long coat of deep black leather and dull brown iron scale mail. She sports a flattop hair cut. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her silver eyes.
Personality: She loves telling others what to do and how they should feel about things. She is underhanded and not above using her wealth and body to get others to do her bidding.
History: Gifted from a young age, Uzza studied abroad. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She guards a vault combo very seriously as well as the key needed to open it.
Motivation: Someone believes her a fraud; and her name or reputation has been wronged in the past by gnolls, and she desires to right it
Ideals: Opinionated, Gifted. Flaws: Secretive. Bonds: Attractive, Enemies. Occupation: Priest
Voice: Scratchy, weak
Attributes [hide]
Medium (5'7") Tiefling, True Neutral (CR 6)
Armor Class 9
Hit Points 30 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 14 (+2) | 5 (-3) | 14 (+2) | 8 (-1) |
Senses Passive Perception 15
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +2 / 2d6-1, Grapple +5
Possessions: 600 gp. Alexandrite (600 gp). Banded agate (10 gp). Silver pearl (150 gp). 1 Minor magic item.
Beast In Woods, Male Tabaxi [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a mace, but if one is not available he will default to his halberd. His beige fur is matted, messy, and big. His blue eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is a Carter first and foremost. He believes firmly that knowledge should be universal. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: He was born a particularly ugly child, much to the horror of his parents. While he appears to be a normal Tabaxi, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has worked as a Carter like his father before him.
Motivation: Sabotage a competitor; and he'd like to take his coworkers down a peg
Ideals: Fighting. Flaws: Ugly, Insane. Bonds: Job. Occupation: Carter
Voice: Shortens vowels
Attributes [hide]
Medium (5'11") Tabaxi, True Neutral (CR 1)
Armor Class 14
Hit Points 9 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 19 (+4) | 16 (+3) | 16 (+3) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Aquan, Goblin, Halfling
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +5
Possessions: 2000 cp.
Halander Bigheart, Male Halfling [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears a shirt that is too small, which lets his gut show, with a ratty white coat over it. His golden hair is singed and shortened. His eyes are likewise violet.
Personality: He is fixated on the number 38. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. While he appears to be a normal Halfling, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To get a good night's sleep; and he is not mentally stable, and does not behave rationally
Ideals: Gifted. Flaws: Ugly, Insane, Disease, Insomniac. Occupation: Carter
Voice: Scratchy, weak
Attributes [hide]
Small (2'10") Halfling, Lawful Evil (CR 3)
Armor Class 13
Hit Points 12 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 13 (+1) | 14 (+2) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Halfling, Ignan, Celestial
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp.
Morthos Gift, Male Tiefling [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears clothing that is held on in multiple layers but all of it is in poor condition. His dark red hair is knotted and matted. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. The war was a terrible time for him, and Morthos does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: He was raised in a white middle class family as the only child. A freak accident while working with his Bounty Hunter mother left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: To end his boredom.
Flaws: Mundane, Depressed, Disease. Bonds: Poor, Military. Occupation: Beggar
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (6'6") Tiefling, Chaotic Neutral (CR 15)
Armor Class 12
Hit Points 89 (15d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 14 (+2) | 15 (+2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Giant, Abyssal
Attacks Melee +6 / 4d8+1, Ranged +7 / 4d8+2, Grapple +6
Possessions: 8000 gp. Sapphire pendant on gold chain (2700 gp). Gold and topaz bottle stopper cork (400 gp). Fire opal pendant on a fine gold chain (1200 gp). A pair of silk slippers encrusted with tiny pearls. (140 gp). Jeweled electrum ring (6000 gp). Jeweled gold crown (6000 gp). Embroidered silk and velvet mantle with numerous moonstones (2700 gp). Old masterpiece painting (1200 gp). Embroidered and bejeweled glove (3000 gp). Sapphire pendant on gold chain (2700 gp). Brass mug with jade inlays (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Large well-done wool tapestry (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Emmeline Paxton, Female Human [Permalink]
Personal [hide]
Description: This southern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her black hair is cut jaggedly and amateurishly. She has a dull look in her blue eyes.
Personality: Confrontational and typically high on some drug or another. She is afraid of women and trembles around them
History: She was born into a rich family. A gypsy cursed her at a young age, leading to her ugly appearance. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Money/treasure; and she is greedy
Ideals: Logical. Flaws: Ugly, Addict, Shy. Bonds: Rich. Occupation: Spice Merchant
Voice: Creaky witch voice
Attributes [hide]
Medium (4'9") Human, Neutral Evil (CR 1)
Armor Class 14
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 11 (+0) | 17 (+3) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Halfling, Ignan, Elven
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
Possessions: 40 gp.
Corkitron Elderberry, Male Halfling [Permalink]
Personal [hide]
Description: He is scrawny and has patchy black stubble. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has a hunchback. He wears a wide-brimmed hat to cover his moderate length black hair. His green eyes are passionate and lively.
Personality: He is erratic and paranoid. He believes drow are coming to abduct people. He is a bit of a xeno-phobe, disliking non-Halflings.
History: Corkitron was born the youngest of three triplets. A gifted student he started as a Tanner, but he got bored and became a Mortician. He has been saving his money to try and buy his sister's freedom.
Motivation: Further expansion of business; and several ex partners dislike his way of doing things and want revenge
Flaws: Ugly, Racist. Bonds: Enemies, Family, Job. Occupation: Mortician
Voice: Sleepy voice
Attributes [hide]
Small (3'4") Halfling, Neutral Evil (CR 8)
Armor Class 13
Hit Points 69 (8d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 17 (+3) | 13 (+1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Halfling, Druidic
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 | 2 |
Possessions: 1100 gp. A large tome filled with over one hundred recipes written by a former royal chef. (90 gp). Gold music box (2000 gp). Brass mug with jade inlays (600 gp). Eyepatch with mock eye of sapphire and moonstone (700 gp).
Ugol Barton, Male Half-Orc [Permalink]
Personal [hide]
Description: An older man who dresses well, typically a more casual-formal manner, he is not a threatening figure. His long red hair is drawn into a two foot long braid. He wears round tiny glasses practically rammed into his face.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Ostracized due to the druidic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Half-Orcs became a terror of the countryside. He has since lost track of the people in his past.
Motivation: To unite with his brother; and he has money and likes to spend it
Ideals: Gifted. Flaws: Disease. Bonds: Attractive, Family, Rich. Occupation: Assassin
Voice: Pronounces O like U
Attributes [hide]
Medium (5'1") Half-Orc, Lawful Evil (CR 2)
Armor Class 9
Hit Points 11 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 15 (+2) | 7 (-2) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
Possessions: Solid gold idol (400 gp). Ceremonial electrum dagger with a star ruby in the pommel (300 gp). Large well-done wool tapestry (500 gp). 1 Masterwork Common Melee.
Harann Grrrmmballhyst, Female Dragonborn [Permalink]
Personal [hide]
Description: She is a husky woman, who wears a simple burlap shirt and baggy pants. She conceals her mace with her veritable burlap sack of a shirt. She has done her best to style her scarlet crest to look like a famous performer. Her gold unseeing eyes seem to look past you.
Personality: She is calm most of the time but flees social interaction. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.
History: Harann was raised in a hard working conservative environment. From there she went from mercenary job to mercenary job. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: A need for knowledge about a nearby landmark.
Ideals: Fighting. Flaws: Disease, Shy. Bonds: Job, Adventurer. Occupation: Sage
Voice: Smoker's lung
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Neutral (CR 9)
Armor Class 9
Hit Points 44 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 9 (-1) | 12 (+1) | 16 (+3) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Abyssal, Ignan, Druidic
Attacks Melee +6 / 3d4+3, Ranged +2 / 3d4-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 1600 gp. Rose (60 gp). Bloodstone (60 gp). Fiery yellow corundum (800 gp). Amethyst (130 gp). Fire opal (800 gp). Deep blue spinel (500 gp). Bloodstone (60 gp). Aquamarine (500 gp).
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Their contribution stands as a beacon of hope for all adventurers!
