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NPC Generator

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Advanced [show]


Alberich Thrahak, Male Dwarf [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times. He has wavy brown hair. His fair skin shows little sign of his aristocratic breeding.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Meet up once more with his childhood friend; and he has passion for adventuring and risk

Ideals: Joker, Entrepeneur. Bonds: Attractive, Adventurer, Religious. Occupation: Healer

Voice: Smooth and feminine

Attributes [hide]

Alberich Thrahak, Male Dwarf Fighter 7
Medium (4'2") Dwarf, Lawful Good (CR 7)
Armor Class 10
Hit Points 62 (7d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 18 (+4)11 (+0) 11 (+0)8 (-1)
Skills History +3, Intimidation +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0

Possessions: Just what you see.


Social Check DCs


Modean Principle, Male Tiefling [Permalink]

Personal [hide]

Description: He is a husky man, who wears skinny pants and wears a black and grey robe with the hood down. His dark red hair is drawn into a tight pony tail with a dagger scrunchie. He has a dull look in his black eyes.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is obsessed with finding treasure.

History: He was born several months after his mother was called into army service. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Slave Trader work with an outfit from a few towns over. Slave Trader work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He'd like to take his coworkers down a peg; and to clean up the streets

Bonds: Job, Adventurer, Military, In love, Guardian. Occupation: Slave Trader

Voice: Russian accent

Attributes [hide]

Modean Principle, Male Tiefling Barbarian 8
Medium (6'0") Tiefling, Chaotic Good (CR 8)
Armor Class 10
Hit Points 61 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 10 (+0)14 (+2) 10 (+0)10 (+0)
Skills Investigation +5, Medicine +3
Senses Passive Perception 10
Languages Common, Druidic, Sylvan
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2

Possessions: 150 pp. White pearl (100 gp). Red-brown spinel (100 gp). Jade (100 gp). Azurite (13 gp). Golden yellow topaz (1100 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Avelina Heiser, Female Human [Permalink]

Personal [hide]

Description: This slender woman stands about 4'7". She dresses in brown turtlenecks beneath a yellow coat with white slacks. Her chestnut hair is singed and shortened. Her eyes are amber and beady.

Personality: She hates Humans with a passion. As such she is filled with self loathing. She is obsessed with finding treasure.

History: She was raised by priests from a young age. She made a point of taking high paying jobs and getting most of it up front. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Her religion dominates her actions; and a strong sense of loyalty to dwarven people

Flaws: Ugly, Racist. Bonds: Adventurer, Religious, Mentor. Occupation: Mercenary

Voice: Boston accent

Attributes [hide]

Avelina Heiser, Female Human Druid 2
Medium (4'7") Human, Lawful Evil (CR 2)
Armor Class 11
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 12 (+1)6 (-2) 16 (+3)16 (+3)
Skills History +0, Medicine +5
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134200000

Possessions: 2000 cp. Silver-plated steel longsword with jet jewel in hilt (600 gp). Gold dragon comb with red garnet eye (300 gp). Gold and topaz bottle stopper cork (300 gp).


Social Check DCs


Dench Cooper, Male Half-Orc [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'1" has a big stupid grin on his face most of the time. He wears a black shirt, with a white mid length shorts with white tights and flats, usually wearing a coat over them. His hair is black and very short. His violet eyes are passionate and lively.

Personality: He is not truly malevolent, but he is obsessed with singing. He constantly tries to fill his life with singing. He has a small toy that he constantly fidgets with.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He made a point of taking high paying jobs and getting most of it up front. During his travels, Dench and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Dench discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Dench fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and meet up once more with his childhood friend

Ideals: Artistic, Fighting. Flaws: Addict, Disease. Bonds: Adventurer. Occupation: Shoemaker

Voice: Low and grunting

Attributes [hide]

Dench Cooper, Male Half-Orc Warrior 7
Medium (6'1") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 9
Hit Points 34 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 7 (-2)10 (+0) 14 (+2)13 (+1)
Skills History +3, Nature +3
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +2 / 2d8-1, Grapple +3

Possessions: 500 gp. Tiger eye turquoise (10 gp).


Social Check DCs


Silaqui Boleem, Female Half-Elf [Permalink]

Personal [hide]

Description: She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. She carries with her a set of shortbows on her belt, each one with a aquamarine on the hilt. She wears her hair in dreadlocks. She wears large thick round spectacles.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: She served in the navy to pay for her family's outstanding loans. While she appears to be a normal Half-Elf, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Silaqui fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To protect her home.

Ideals: Fighting. Flaws: Antagonistic, Insane. Bonds: Guardian, Military. Occupation: Baker

Voice: Loud with bravado

Attributes [hide]

Silaqui Boleem, Female Half-Elf Aristocrat 15
Medium (4'8") Half-Elf, Lawful Evil (CR 15)
Armor Class 12
Hit Points 93 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)11 (+0) 10 (+0)12 (+1)
Skills Perception +5, Performance +6
Senses Passive Perception 16
Languages Common, Elven
Attacks Melee +7 / 4d8+2, Ranged +7 / 4d8+2, Grapple +2

Possessions: 3000 gp. Amethyst (140 gp). Violet garnet (300 gp). Alexandrite (300 gp). Chrysoberyl (140 gp). Alexandrite (300 gp). Star rose quartz (30 gp). Lapis lazuli (15 gp). Blue quartz (15 gp). Black opal (700 gp). Blue star sapphire (700 gp). White opal (700 gp). Banded agate (15 gp). Blue quartz (15 gp). Chrysoberyl (140 gp). Obsidian (15 gp). Golden yellow topaz (300 gp). Golden yellow topaz (300 gp). Banded agate (15 gp). 1 Medium magic item.


Social Check DCs


Astaro Glee, Female Tiefling [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. She wears her brown hair up. She wears an eyepatch.

Personality: She loves telling others what to do and how they should feel about things. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: She was born a particularly ugly child, much to the horror of her parents. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Astaro fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wishes to resurrect an old love; and wants to work out more often

Ideals: Fighting, Athletic, Opinionated, Justice. Flaws: Ugly. Bonds: In love. Occupation: Roofer

Voice: Spits and sputters

Attributes [hide]

Astaro Glee, Female Tiefling Barbarian 5
Medium (5'5") Tiefling, Chaotic Good (CR 5)
Armor Class 11
Hit Points 42 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)10 (+0) 12 (+1)15 (+2)
Skills Arcana +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 800 gp.


Social Check DCs


Riswynn Frostbeard, Female Dwarf [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She sports grey clothing, slightly heavier than average wear. Her golden hair is singed and shortened. Her gray eyes dart around the room hyper actively observing anyone and anything.

Personality: She is mildly Dwarf supremacist, though she does not identify as such. She is frequently practicing swordplay.

History: Born to a pair of adventurers, Riswynn grew up listening to her mother's many stories. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: Seeks redemption.

Flaws: Ugly, Racist. Bonds: Military, Adventurer, Criminal record. Occupation: Spice Merchant

Voice: Puts emphasis on the wrong words

Attributes [hide]

Riswynn Frostbeard, Female Dwarf Cleric 2
Medium (3'10") Dwarf, Lawful Evil (CR 2)
Armor Class 9
Hit Points 10 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 11 (+0)11 (+0) 14 (+2)13 (+1)
Skills Athletics +2, Perception +4
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 400 gp.


Social Check DCs


Pushkrimp Merton, Male Half-Orc [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'0" and wears a white vest with golden trim over his white shirt. His yellow leather gloves and pants are well-kept, and his white boots flare out at the collars. He has a very tight haircut. His gray unseeing eyes seem to look past you.

Personality: Eccentric and domineering, Pushkrimp will drive conversation. He enjoys reading and quiet.

History: He comes from a rich northern family. His father had invested heavily in several trade routes and wanted him to inherit them. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Extrovert, Logical. Flaws: Disease. Bonds: Rich. Occupation: Bookbinder

Voice: Farmer accent

Attributes [hide]

Pushkrimp Merton, Male Half-Orc Cleric 3
Medium (5'0") Half-Orc, Chaotic Good (CR 3)
Armor Class 11
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 12 (+1)8 (-1) 12 (+1)9 (-1)
Skills Animal Handling +3, Persuasion +1
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 100 gp. Red garnet (160 gp). Pink pearl (160 gp).


Social Check DCs


Elama Dalanthan, Female Elf [Permalink]

Personal [hide]

Description: She is a mite stocky and wears a custom-built plate barding that's adorned with tan lining and desert motifs. Her long brown hair reaches down to her waist. She wears large thick round spectacles.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She is able to fit into much smaller and tighter spaces than normal.

History: Gifted from a young age, Elama studied abroad. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Marshal work with an outfit from a few towns over. Marshal work suited her well, and with each successful project, she earned more gold and more respect from her peers. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Nothing but the best is good enough for her.

Ideals: Impeccable, Gifted. Bonds: Job, Adventurer. Occupation: Marshal

Voice: Speaks with back of mouth

Attributes [hide]

Elama Dalanthan, Female Elf Adept 1
Medium (4'11") Elf, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)15 (+2) 15 (+2)15 (+2)
Skills Nature +4, Stealth +4
Senses Passive Perception 12
Languages Common, Elven, Dwarven, Druidic
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 2000 cp.


Social Check DCs

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