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NPC Generator

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Advanced [show]


Bethrynna Netyoive, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears a well pressed and immaculate suit (or dress). Her head has been shaved. She wears crescent spectacles with a black brim.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She does not believe in violence as a means to an end. She is a dedicated Sage but believes her peers are too gung-ho.

History: She was born in a small mountains village. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She's repulsed by the PC.

Ideals: Pacifist. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Nature. Occupation: Sage

Voice: Thin and wheezing

Attributes [hide]

Bethrynna Netyoive, Female Half-Elf Paladin 15
Medium (5'4") Half-Elf, Lawful Good (CR 15)
Armor Class 10
Hit Points 104 (15d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 14 (+2)15 (+2) 16 (+3)13 (+1)
Skills Investigation +7
Senses Passive Perception 13
Languages Common, Elven, Halfling, Auran
Attacks Melee +5 / 4d8+0, Ranged +5 / 4d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1602111

Possessions: 700 pp. Golden circlet with four aquamarines (2000 gp). Black velvet mask with numerous citrines (110 gp). Fire opal pendant on a fine gold chain (900 gp). Gold dragon comb with red garnet eye (1000 gp). Gold and topaz bottle stopper cork (1000 gp). Sapphire pendant on gold chain (1500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Ceremonial electrum dagger with a star ruby in the pommel (1000 gp). A pair of silk slippers encrusted with tiny pearls. (110 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Large well-done wool tapestry (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Sariel Blum, Female Half-Elf [Permalink]

Personal [hide]

Description: This younger middle-aged woman has the majority of her body covered in plate, and a wedding ring on her left hand. Her hair is blonde, silky, and of moderate length. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Abrasive and pushy, she has a hard time making friends. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: Sariel was born with her mother's beautiful face. While studying, she fell in love. They married and had a son. She is untrained/undisciplined, which makes her dangerous.

Motivation: Wishes to resurrect an old love.

Flaws: Insane, Antagonistic. Bonds: In love, Attractive. Occupation: Navigator

Voice: Puts emphasis on the wrong words

Attributes [hide]

Sariel Blum, Female Half-Elf Wizard 8
Medium (5'6") Half-Elf, True Neutral (CR 8)
Armor Class 8
Hit Points 25 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 12 (+1)13 (+1) 13 (+1)13 (+1)
Skills Medicine +4, Stealth +1
Senses Passive Perception 11
Languages Common, Elven, Aquan
Attacks Melee +3 / 2d10+0, Ranged +1 / 2d10-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124433

Possessions: 500 gp. Azurite (14 gp). Violet garnet (1400 gp). Black pearl (1400 gp). Deep blue spinel (1400 gp). Amethyst (160 gp). Citrine (70 gp).


Social Check DCs


Dharg Crawford, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized white coat, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'5" when asserting himself. He has shaved his head bald. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He likes to make people angry or surprised. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Dharg was born in the south. At a young age he loved to build and create. His father was a mechanic, and taught him how to fix just about anything. After a long history of fighting, Dharg and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and he is greedy

Ideals: Persistence. Flaws: Insane, Antagonistic. Bonds: Rich. Occupation: Barrister

Voice: Rolls R's

Attributes [hide]

Dharg Crawford, Male Half-Orc Warlock 8
Medium (5'5") Half-Orc, Chaotic Evil (CR 8)
Armor Class 12
Hit Points 39 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 7 (-2)9 (-1) 13 (+1)11 (+0)
Skills Arcana +2, Nature +2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1300 gp. Coral (60 gp). Violet garnet (1400 gp). Eye agate (7 gp). Violet garnet (1400 gp). Obsidian (7 gp). Violet garnet (1400 gp).


Social Check DCs


Spring Shoe, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a faded coat and loose pants complete with broad hat. She is portly but not overly obese. Her brown fur has been sun bleached extensively. She is very pretty but has cold, dead eyes.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She can't help but pocket interesting objects she comes across

History: When she was but 6 years old her parents immigrated from the east. Her parents enrolled her in a Commoner school at a young age so that she could practice her necromantic talents. Recently she has begun working with bootleggers and crooks.

Motivation: She has comitted a past crime that haunts her to this day; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Ideals: Gifted. Flaws: Selfish. Bonds: Attractive, Criminal record, Immigrant. Occupation: Navigator

Voice: Soft and mumbly

Attributes [hide]

Spring Shoe, Female Tabaxi Commoner 4
Medium (5'4") Tabaxi, Chaotic Neutral (CR 4)
Armor Class 14
Hit Points 27 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 18 (+4)16 (+3) 14 (+2)14 (+2)
Skills Deception +4, Stealth +6
Senses Passive Perception 12
Languages Common, Giant, Draconic, Undercommon
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +4

Possessions: 200 gp. Deep blue spinel (200 gp). Red spinel (50 gp). Red garnet (50 gp). 1 Chain shirt. 1 Masterwork Light wooden shield. 1 Half-Plate.


Social Check DCs


Arnold Lindsey, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear flannel, and carries shortbows. He sports a flattop hair cut. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is fixated on the number 71. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was always a brilliant, if unscrupulous mind. Ostracized due to the druidic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Logical, Gifted. Flaws: Insane, Shy. Occupation: Glassblower

Voice: Mousy voice

Attributes [hide]

Arnold Lindsey, Male Human Fighter 11
Medium (5'5") Human, Neutral Good (CR 11)
Armor Class 9
Hit Points 100 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 14 (+2)11 (+0) 15 (+2)10 (+0)
Skills Medicine +6, Performance +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 3d8+0, Ranged +3 / 3d8-1, Grapple +0

Possessions: 2700 gp. Eye agate (4 gp). Rich purple corundum (1400 gp). Jet (140 gp). Alexandrite (400 gp). Carnelian (20 gp). Peridot (20 gp). Blue star sapphire (1400 gp). Zircon (20 gp).


Social Check DCs


Ohr Burton, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is very fat, and tends to wear a black poncho over his likewise colored trousers and shirt. His head has been shaved. He wears an eyepatch.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.

History: Gifted from a young age, Ohr studied abroad. Ohr was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Ohr decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Days after completing his studies, news broke out that his hometown was attacked by brigands. Ohr was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the brigands.

Motivation: Seeks redemption.

Ideals: Gifted. Flaws: Ugly. Bonds: Job, Enemies, Criminal record. Occupation: Barrister

Voice: Relaxed voice

Attributes [hide]

Ohr Burton, Male Half-Orc Sorcerer 1
Medium (6'7") Half-Orc, Lawful Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 15 (+2)4 (-3) 16 (+3)10 (+0)
Skills Stealth +4, Survival +5
Senses Passive Perception 13
Languages Orc
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 6000 cp. Onyx (30 gp).


Social Check DCs


Aura Of Ivory, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She wears a simple pastel robe with white stripes complete with hood. Her black fur is greasy and uncared for. Her copper eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: Aggressive, abrasive, and angry, Aura embodies much of what other species detest in the Tabaxis. She works hard and plays hard.

History: She was born a particularly ugly child, much to the horror of her parents. A gypsy cursed her at a young age, leading to her ugly appearance. After a long history of fighting, Aura and her spouse have recently divorced.

Motivation: She's repulsed by the PC.

Ideals: Athletic. Flaws: Ugly, Addict, Antagonistic, Hedonist. Occupation: Herbalist

Voice: Rolls R's

Attributes [hide]

Aura Of Ivory, Female Tabaxi Expert 1
Medium (6'3") Tabaxi, Lawful Evil (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 11 (+0)14 (+2) 16 (+3)11 (+0)
Skills Perception +5, Survival +5
Senses Passive Perception 15
Languages Common, Gnoll, Elven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 40 gp.


Social Check DCs


Naamah Calm, Female Tiefling [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She is well dressed, constantly wearing a black suit, violet shirt, and green tie. Her hair is cut close to her head. Her black eyes are passionate and lively.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She is obsessed with a lost civilization.

History: She was born in the west, but her parents moved at a very young age to the north. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She came across an abandoned tomb where she found a relic that called out to her. After picking it up she was cursed by unlife.

Motivation: Wants a kiss; and she wants to get laid

Flaws: Disease. Bonds: Adventurer, Immigrant, Religious, Has a crush. Occupation: Sailor

Voice: Jittery and nervous

Attributes [hide]

Naamah Calm, Female Tiefling Commoner 2
Medium (6'1") Tiefling, Lawful Good (CR 2)
Armor Class 11
Hit Points 3 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 8 (-1)14 (+2) 13 (+1)20 (+5)
Skills Intimidation +7, Investigation +4
Senses Passive Perception 11
Languages Common, Druidic, Aquan
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Marastyr Fallack, Female Dwarf [Permalink]

Personal [hide]

Description: This fat southern woman has a bulbous nose and is wearing a tight grey one piece outfit complete with pants, hood, and a cape. Her skin is also unnaturally pale. Her hair is long and white with streaks of blonde, and is pulled back with small grey clips. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Born in a small village she learned the ways of the warrior from her father. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She is terrified, and will act out of fear; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Impeccable, Fighting. Flaws: Ugly, Insane, Fearful. Occupation: Mortician

Voice: Hard of hearing, loud

Attributes [hide]

Marastyr Fallack, Female Dwarf Ranger 2
Medium (4'1") Dwarf, Neutral Evil (CR 2)
Armor Class 14
Hit Points 22 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 18 (+4)14 (+2) 9 (-1)11 (+0)
Skills Arcana +4, Insight +1
Senses Passive Perception 9
Languages Common, Dwarven, Elven, Infernal
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 270 gp. Black pearl (400 gp). Smoky quartz (40 gp). Coral (70 gp). 1 Masterwork Common Melee.


Social Check DCs

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