Theriatis Othronus, Male Elf [Permalink]
Personal [hide]
Description: He is a husky man, who is wearing a perfectly clean shirt and pair of pants. He wears his silver hair up in a very large beehive style do. His amber eyes are passionate and lively.
Personality: He is business-like. He takes instructions and follows them to the letter. He invites people to come help in his community garden.
History: A powerful slaver made him what he is. From his teen years he was always beautiful and desirable, so people have always doted on him. He got away from his former life and has fallen to alcoholism.
Motivation: Further expansion of business; and he'd like to take his coworkers down a peg
Ideals: Professionalism, Philantrophist. Flaws: Addict. Bonds: Attractive, Mentor, Job. Occupation: Bather
Voice: pre-pubescent
Attributes [hide]
Medium (5'0") Elf, True Neutral (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 12 (+1) | 17 (+3) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Aquan, Ignan, Goblin
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 gp.
River Of Clay, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears tight fitting clothing which further accentuates her frame. Her fur is orange and curly. Her green eyes dart around the room hyper actively observing anyone and anything.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She was taken from her home at a very young age. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: An old rival family wants her found; and wants her loneliness to end
Ideals: Joker. Flaws: Antagonistic. Bonds: Attractive, Family, Slave, Has a crush. Occupation: Mercenary
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'1") Tabaxi, Lawful Neutral (CR 10)
Armor Class 13
Hit Points 44 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 17 (+3) | 12 (+1) | 9 (-1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 3d6-2, Ranged +7 / 3d6+3, Grapple +3
Possessions: 1800 gp. Silver comb with moonstones (1000 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (30 gp). Cloth of gold vestments (110 gp). Silver chalice with lapis lazuli gems (110 gp). Jeweled anklet (1000 gp). Sapphire pendant on gold chain (2900 gp). 1 Minor magic item. 1 Minor magic item.
Kansif Beitz, Female Half-Orc [Permalink]
Personal [hide]
Description: This malnourished woman wears tight fighting clothing, which leaves very little to the imagination. Her hair is greying and her face has many wrinkles. Her green eyes are slightly larger than normal.
Personality: Stoic and calm, she prefers to meditate than take action. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.
History: Kansif hails from a village terrorized by drow. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Kansif fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Several ex partners dislike her way of doing things and want revenge; and her name or reputation has been wronged in the past by drow, and she desires to right it
Ideals: Fighting, Disciplined. Bonds: Poor, Criminal record, Enemies. Occupation: Spice Merchant
Voice: Shortens vowels
Attributes [hide]
Medium (4'7") Half-Orc, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 27 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 15 (+2) | 14 (+2) | 7 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common, Orc, Aquan, Terran
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 5000 sp.
Andram Gluttony, Male Tiefling [Permalink]
Personal [hide]
Description: He is a husky man, who prefers to wear flannel. He keeps his red hair in a pixie cut. His black eyes are passionate and lively.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. Further he is a bit of a stoner and is frequently out of it.
History: He got into the Herbalist business at a young age. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He is searching for what he claims is his rightful reward.
Motivation: Wants to open a new tavern; and he loathes his own lifestyle
Flaws: Depressed, Addict. Bonds: Job, Adventurer, Rich. Occupation: Herbalist
Voice: Loud with bravado
Attributes [hide]
Medium (5'11") Tiefling, Neutral Evil (CR 17)
Armor Class 12
Hit Points 66 (17d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 15 (+2) | 10 (+0) | 15 (+2) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Draconic, Sylvan
Attacks Melee +10 / 5d4+4, Ranged +8 / 5d4+2, Grapple +5
Possessions: 8000 gp. A delicate silver chain set with a tourmaline (60 gp). Jeweled anklet (1000 gp). A roughly beaten golden orb (30 gp). Ceremonial electrum dagger with a star ruby in the pommel (1800 gp). Silver comb with moonstones (300 gp). Solid gold idol (600 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (60 gp). Brass mug with jade inlays (300 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (30 gp). Gold and ruby ring (2000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Cloth of gold vestments (30 gp). Silver chalice with lapis lazuli gems (30 gp). Gold dragon comb with red garnet eye (1800 gp). 1 Medium magic item.
Fragrant Of Claws, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears a well pressed and immaculate suit (or dress), but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'4" when asserting herself. Her orange fur, when down, is lengthy. She has a dull look in her copper eyes.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.
History: She was born into a rich family. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She became a Carter soon after.
Motivation: She desires power and/or immortality; and she has passion for adventuring and risk
Bonds: Job, Military, Rich, Adventurer. Occupation: Carter
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'4") Tabaxi, Neutral Evil (CR 4)
Armor Class 10
Hit Points 27 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 14 (+2) | 15 (+2) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Infernal, Goblin
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 200 gp. 1 Minor magic item.
Pyntle Garrick, Female Gnome [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her auburn hair is kept up in a ponytail inside a Stetson hat. She has green eyes and a blue hat with a grey feather.
Personality: She likes to make people angry or surprised. She works hard and plays hard.
History: Pyntle was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. When money was particularly tight she was walking through alleys when she overheard a Merchant hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. After a long history of fighting, Pyntle and her spouse have recently divorced.
Motivation: To protect her home; and she's repulsed by the pc
Ideals: Entrepeneur. Flaws: Antagonistic, Hedonist. Bonds: Poor. Occupation: Merchant
Voice: Timid voice
Attributes [hide]
Small (3'3") Gnome, True Neutral (CR 14)
Armor Class 11
Hit Points 81 (14d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 12 (+1) | 9 (-1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +7 / 4d6+2, Ranged +5 / 4d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 500 pp. Carved bone or ivory statuette (80 gp). Jeweled electrum ring (8000 gp). Black velvet mask with numerous citrines (60 gp). Gold music box (1000 gp). An abacus with copper, silver and gold markers (60 gp). Gold dragon comb with red garnet eye (400 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (80 gp). Gold dragon comb with red garnet eye (400 gp). Large well-done wool tapestry (300 gp). Gold music box (1000 gp). Gold cup set with emeralds (7000 gp). 1 Medium magic item.
Pelt Hummingbird, Female Tabaxi [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she wears a pastel vest and prefers blue and grey shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her fur is cut close to her head. She has a tattooed face.
Personality: While she acts the brute, she is far gentler than she would appear. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: Born to a pair of adventurers, Pelt grew up listening to her father's many stories. She went to a religious school and was inspired by the priests there in charitable deeds. She now mingles about in high society.
Motivation: Money/treasure.
Ideals: Fighting. Flaws: Ugly. Bonds: Rich, Adventurer, Religious. Occupation: Sage
Voice: Soothing and warm
Attributes [hide]
Medium (5'4") Tabaxi, Lawful Good (CR 2)
Armor Class 10
Hit Points 11 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 12 (+1) | 12 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 6000 cp.
Shaena Sunmeadow, Female Halfling [Permalink]
Personal [hide]
Description: She wears a shirt that is too small, which lets her gut show, with a ratty red coat over it. She is physically well-built. Her hair, while still mostly black, has prominent grey streaks. Her ears are large.
Personality: She likes to make people angry or surprised. She also hits on women, regardless of circumstances.
History: When she was but 8 years old her parents immigrated from the west. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She wants to get laid; and she has money and likes to spend it
Flaws: Ugly, Antagonistic. Bonds: Has a crush, Immigrant, Rich. Occupation: Farmer
Voice: Speaks with back of mouth
Attributes [hide]
Small (2'11") Halfling, Lawful Neutral (CR 6)
Armor Class 12
Hit Points 13 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 8 (-1) | 15 (+2) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Halfling, Auran, Sylvan
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +5
Possessions: 1000 sp. 1 Minor magic item.
Shifting In the Storm, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a mite stocky and very much looks the part of a Mercenary. His fur is short and beige. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: While he acts the brute, he is far gentler than he would appear. He is obsessed with a lost civilization.
History: From birth he was tutored by a cruel and relentless mentor. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Shifting fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Marry his brother to traveling adventurers; and to reunite with his old friends
Ideals: Fighting. Bonds: Job, Adventurer, Mentor, Family. Occupation: Mercenary
Voice: Draws out vowels
Attributes [hide]
Medium (6'2") Tabaxi, Lawful Good (CR 17)
Armor Class 12
Hit Points 146 (17d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 14 (+2) | 13 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 18
Languages Common, Sylvan
Attacks Melee +8 / 5d4+2, Ranged +8 / 5d4+2, Grapple +2
Possessions: 9000 gp. Silver ewer (70 gp). A delicate brass dragon egg (70 gp). Ceremonial electrum dagger with a star ruby in the pommel (600 gp). A delicate silver chain set with a tourmaline (70 gp). Gold and topaz bottle stopper cork (600 gp). Gold and topaz bottle stopper cork (600 gp). Embroidered and bejeweled glove (4000 gp). Sapphire pendant on gold chain (2400 gp). Old masterpiece painting (800 gp). Gold and topaz bottle stopper cork (600 gp). Brass mug with jade inlays (100 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (70 gp). Cloth of gold vestments (110 gp). Brass mug with jade inlays (100 gp). Large well-done wool tapestry (100 gp). A roughly beaten golden orb (110 gp). A roughly beaten golden orb (110 gp). Brass mug with jade inlays (100 gp). Large well-done wool tapestry (100 gp).
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