Dariff Aranore, Female Dwarf [Permalink]
Personal [hide]
Description: This woman stands a little under 4'2" and is a bit bulky. She is very muscular particularly in the legs. She tends to wear a brown poncho over her likewise colored trousers and shirt. Her black hair is unkempt and raggedy. She is missing an eye and her face is severely sunburned. Her one remaining eye shines amber.
Personality: Her tongue was cut out and she uses sign language. She does not believe in violence as a means to an end. She is a dedicated Slave Trader but believes her peers are too gung-ho.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She was taken as a slave by a traveling circus and forced to perform She now spends her time doing works of charity.
Motivation: She is currently in port desperately looking for someone to get her out; and she's attracted to the pc
Ideals: Pacifist. Flaws: Ugly, Disease. Bonds: Poor, Slave. Occupation: Slave Trader
Voice: Smoker's lung
Attributes [hide]
Medium (4'2") Dwarf, True Neutral (CR 7)
Armor Class 12
Hit Points 37 (7d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 15 (+2) | 12 (+1) | 17 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Dwarven, Auran
Attacks Melee +2 / 2d8-1, Ranged +5 / 2d8+2, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 2 |
Possessions: 1000 gp. Blue quartz (13 gp). Onyx (60 gp).
Delre Caebrek, Female Dwarf [Permalink]
Personal [hide]
Description: She stands about 4'3" and wears a simple brown robe with green stripes complete with hood. Her left leg appears badly burned and disfigured. Her white hair is braided into rings. She wears crescent spectacles with a black brim.
Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She is able to make almost anything out of random pieces of junk.
History: Delre was born into a poor family. Growing up, she dreamt of becoming a Ranger, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Ranger in service of a powerful lord somewhere. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Delre grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Delre. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.
Motivation: Obtaining odd cultural Half-Elven artifacts is her passion; and she desires power and/or immortality
Ideals: Gifted. Bonds: Criminal record, Poor, Adventurer. Occupation: Cartwright
Voice: Speaks with back of mouth
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Neutral (CR 8)
Armor Class 12
Hit Points 62 (8d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 18 (+4) | 12 (+1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven, Goblin
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 0 | 0 | 0 |
Possessions: 300 gp. Peridot (20 gp).
Thokk Colton, Male Half-Orc [Permalink]
Personal [hide]
Description: He is in excellent shape and wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. His gray unseeing eyes seem to look past you.
Personality: Always inclined to offer people food he seems plenty friendly. He is a bit of a xeno-phobe, disliking non-Half-Orcs.
History: He was born blind and as such lacked many opportunities for work. He has chosen to use the inheritance that was left to him frivolously. He used his abilities to travel the world and help people.
Motivation: Half-Elven compassion.
Ideals: Athletic, Philantrophist. Flaws: Disease, Racist. Bonds: Rich. Occupation: Priest
Voice: Jittery and nervous
Attributes [hide]
Medium (5'7") Half-Orc, Neutral Good (CR 5)
Armor Class 7
Hit Points 42 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 5 (-3) | 12 (+1) | 12 (+1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Orc, Dwarven
Attacks Melee +6 / 2d4+3, Ranged +0 / 2d4-3, Grapple +3
Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item.
Elizabeth Blakeley, Female Human [Permalink]
Personal [hide]
Description: She is scrawny and has patchy red stubble. She wears brown robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a club, but if one is not available she will default to her shield. She has a hunchback. Her head has been shaved. She has a dull look in her amber eyes.
Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. Around other people she will do her best to conceal her emotions and appear jolly.
History: She was born blind and as such lacked many opportunities for work. A freak accident while working with her Fletcher mother left her crippled. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: To find somewhere to settle down.
Flaws: Ugly, Mundane, Shy, Disease. Occupation: Locksmith
Voice: Excited and jittery
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 13 (+1) | 11 (+0) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 160 gp.
Nadarr Beryntolthropal, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a well pressed and immaculate suit (or dress), but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'4" when asserting himself. His red crest is singed and shortened. His red eyes are slightly larger than normal.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. A true patriot, Nadarr would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He was born at the edge of vast mountains. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he wants nothing more than to rejoin the army
Ideals: Fighting, Entrepeneur. Flaws: Ugly. Bonds: Nature, Military. Occupation: Seamstress
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (6'4") Dragonborn, True Neutral (CR 4)
Armor Class 13
Hit Points 14 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 13 (+1) | 11 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 3 |
Possessions: 9000 sp. Obsidian (4 gp). Blue quartz (4 gp). White opal (1100 gp). Silver pearl (80 gp). 1 Minor magic item.
Namfoodle Shadowcloak, Male Gnome [Permalink]
Personal [hide]
Description: He is a husky man, who is wearing colorful clothing, dressed as a Apothecary. He wears his white hair down. His eyes, though not visible through his cowl, are green.
Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. Animals are drawn to him, and he is able to talk to them.
History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. At a young age his mother died while driving off some gnolls. His father being the stubborn sort decided to stay and helped train him in scythe use. He now travels the world, in search of power and loot.
Motivation: Many gnolls want him driven away.
Ideals: Gifted, Fighting. Bonds: Enemies, Adventurer. Occupation: Apothecary
Voice: Complex vocabulary, royal
Attributes [hide]
Small (3'2") Gnome, True Neutral (CR 14)
Armor Class 13
Hit Points 66 (14d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 15 (+2) | 12 (+1) | 16 (+3) | 6 (-2) |
Senses Passive Perception 13
Languages Common, Gnome, Giant
Attacks Melee +5 / 4d6+0, Ranged +7 / 4d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 4 | 4 |
Possessions: 2000 gp. A finely crafted rug of intricate, geometric designs worked with silver threading (50 gp). Golden circlet with four aquamarines (5000 gp). Large well-done wool tapestry (200 gp). Fire opal pendant on a fine gold chain (1900 gp). A pair of silk slippers encrusted with tiny pearls. (160 gp). Solid gold idol (900 gp). A life-sized copper and silver statuette of a cockatrice. (50 gp). Silver chalice with lapis lazuli gems (160 gp). Silver comb with moonstones (1000 gp). A roughly beaten golden orb (160 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (50 gp). Golden circlet with four aquamarines (5000 gp). 1 Medium magic item.
Darrow Shadowquick, Male Halfling [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has done his best to style his red hair to look like a famous performer. He wears crescent spectacles with a black brim.
Personality: He is happy with his job as a Bookbinder. He turns his eye from what people do, preferring to live and let live. He is frequently practicing swordplay.
History: Born in a small village he learned the ways of the warrior from his mother. He struck it rich when he found rare goods in large quantities. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Sabotage a competitor.
Ideals: Fighting, Athletic. Bonds: Rich, Job, Military. Occupation: Bookbinder
Voice: Sore throat, cough
Attributes [hide]
Small (3'0") Halfling, Chaotic Evil (CR 10)
Armor Class 14
Hit Points 54 (10d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 12 (+1) | 15 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Sylvan, Elven
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 3 | 2 | 0 | 0 |
Possessions: 90 pp. Onyx (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Sarah Amastacia, Female Half-Elf [Permalink]
Personal [hide]
Description: A moderately attractive woman, she is dressed in a clean yellow cloak covering her clean studded leather. She keeps her blonde hair in a pixie cut. Her eyes, though not visible through her cowl, are violet.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: From birth she was tutored by a cruel and relentless mentor. While she appears to be a normal Half-Elf, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She is untrained/undisciplined, which makes her dangerous.
Motivation: She loathes her own lifestyle; and she is wracked by social anxiety
Flaws: Depressed, Fearful, Insane. Bonds: Attractive, Mentor. Occupation: Guard
Voice: High pitched, excited
Attributes [hide]
Medium (5'4") Half-Elf, True Neutral (CR 2)
Armor Class 11
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 13 (+1) | 16 (+3) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Ignan, Gnome, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 |
Possessions: 4000 cp.
Bendoo Sheldon, Female Half-Orc [Permalink]
Personal [hide]
Description: This petite short woman is perpetually holding a tea of some kind. She wears a weathered and beat up set of banded mail beneath an oversized white coat, marred by teas. Her long white hair is drawn into a two foot long braid. Her amber eyes dart around the room hyper actively observing anyone and anything.
Personality: She never swears and excessively uses polite adverbs when speaking. She plays an instrument quite well.
History: She comes from a rich southern family. Her mother had invested heavily in several trade routes and wanted her to inherit them. She now mingles about in high society.
Motivation: Money/treasure.
Ideals: Optimist, Artistic. Flaws: Ugly. Bonds: Rich. Occupation: Sellsword
Voice: Soothing and warm
Attributes [hide]
Medium (4'9") Half-Orc, Neutral Evil (CR 8)
Armor Class 11
Hit Points 65 (8d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 10 (+0) | 8 (-1) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
Possessions: 5000 sp. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
