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NPC Generator

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Advanced [show]


Baz Oakes, Male Half-Orc [Permalink]

Personal [hide]

Description: This malnourished man wears a white vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his white boots flare out at the collars. He has moderate length black hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He served in the navy to pay for his family's outstanding loans. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He hasn't been sleeping well lately.

Motivation: To get a good night's sleep; and he wants nothing more than to rejoin the army

Ideals: Justice. Flaws: Insomniac. Bonds: Poor, Attractive, Military. Occupation: Ploughman

Voice: Spanish accent

Attributes [hide]

Baz Oakes, Male Half-Orc Druid 3
Medium (6'0") Half-Orc, Neutral Good (CR 3)
Armor Class 7
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)4 (-3) 13 (+1)12 (+1) 12 (+1)9 (-1)
Skills Arcana +3, Insight +3
Senses Passive Perception 11
Languages Common, Orc, Undercommon
Attacks Melee +5 / 1d8+3, Ranged -1 / 1d8-3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 1400 sp. Ceremonial electrum dagger with a star ruby in the pommel (800 gp).


Social Check DCs


Beast Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He dresses well, wearing brown shirts, loose pants, and blazers most of the time. Beneath his clothing is a huge mess of scar tissue. His fur is cut close to his head. His eyes are copper and catlike.

Personality: Beast is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He would rather hide behind his crafts than deal with other people.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. From his teen years he was always beautiful and desirable, so people have always doted on him. He has never given up on his writing dream.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Extrovert, Artistic. Flaws: Shy. Bonds: Attractive, Slave. Occupation: Navigator

Voice: Speaks in third person

Attributes [hide]

Beast Grass, Male Tabaxi Monk 10
Medium (6'4") Tabaxi, Lawful Good (CR 10)
Armor Class 13
Hit Points 39 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 9 (-1)17 (+3) 18 (+4)16 (+3)
Skills Animal Handling +8, Nature +7
Senses Passive Perception 14
Languages Common, Celestial, Gnoll, Ignan
Attacks Melee +2 / 3d6-2, Ranged +7 / 3d6+3, Grapple +3

Possessions: 120 pp. Gold music box (3000 gp). Golden circlet with four aquamarines (4000 gp). Large well-done wool tapestry (200 gp). Embroidered and bejeweled glove (3000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Valafar Cacophony, Male Tiefling [Permalink]

Personal [hide]

Description: He sports green clothing, slightly heavier than average wear. His dark red hair is greasy and uncared for. His ears are large.

Personality: Valafar wants to be seen as a stoic, levelheaded, noble Aristocrat, so he tries to act the part. He does a good job, for the most part... He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: His mother raised him in a mountain cabin. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He bought a shortbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Disciplined. Flaws: Ugly, PTSD. Bonds: Rich, Nature. Occupation: Courier

Voice: Tuts and clicks tongue

Attributes [hide]

Valafar Cacophony, Male Tiefling Aristocrat 3
Medium (5'9") Tiefling, Chaotic Good (CR 3)
Armor Class 12
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 14 (+2)13 (+1) 12 (+1)17 (+3)
Skills Persuasion +5, Survival +3
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Purah Liberty, Female Tiefling [Permalink]

Personal [hide]

Description: She wears silk and lounges about seductively. Her hair is white and very short. Her skin is flawless and her silver eyes scan people very quickly.

Personality: She is very quiet and rarely speaks above a whisper. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: From birth she was tutored by a cruel and relentless mentor. From her teen years she was always beautiful and desirable, so people have always doted on her. She has since lost track of the people in her past.

Motivation: To unite with her sister.

Ideals: Justice. Flaws: Shy. Bonds: Attractive, Mentor, Family. Occupation: Architect

Voice: Dutch accent

Attributes [hide]

Purah Liberty, Female Tiefling Paladin 2
Medium (4'11") Tiefling, Neutral Evil (CR 2)
Armor Class 12
Hit Points 11 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 5 (-3)11 (+0) 10 (+0)9 (-1)
Skills Insight +2, Intimidation +1
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 230 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Marigold Silvereyes, Female Halfling [Permalink]

Personal [hide]

Description: She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her golden hair is smooth and relatively long. She tend to wears goggles to shield her eyes.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Marigold hails from a village terrorized by illithids. Her father took her hunting and taught her how to get in the mind of other creatures. She has been helping groups of widows and orphans who have fled abusive spouses or lost their families to illithids.

Motivation: Seeks redemption; and her name or reputation has been wronged in the past by illithids, and she desires to right it

Ideals: Optimist. Bonds: Nature, Enemies, Criminal record. Occupation: Sage

Voice: Draws out vowels

Attributes [hide]

Marigold Silvereyes, Female Halfling Monk 11
Small (3'0") Halfling, Lawful Evil (CR 11)
Armor Class 12
Hit Points 45 (11d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 9 (-1)18 (+4) 15 (+2)10 (+0)
Skills Animal Handling +6, Arcana +8
Senses Passive Perception 12
Languages Common, Halfling, Gnome, Druidic, Ignan, Gnoll
Attacks Melee +4 / 3d8+0, Ranged +5 / 3d8+1, Grapple +1

Possessions: 1100 gp. Silver-plated steel longsword with jet jewel in hilt (900 gp). Fire opal pendant on a fine gold chain (2200 gp). Silver chalice with lapis lazuli gems (100 gp). Solid gold idol (700 gp). Large well-done wool tapestry (200 gp).


Social Check DCs


Aerdeth Holland, Male Half-Elf [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep yellow leather and dull grey iron scale mail, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 4'10" when asserting himself. He has styled his black hair well, parting it to the right. He wears round tiny glasses practically rammed into his face.

Personality: Aerdeth is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is used to getting what he wants. In part because he is a meticulous planner.

History: Aerdeth lived on a farm with his mother, near the main road leading to a nearby town. One day when Aerdeth was young, his mother was sewing while trying to overcome the flu, when suddenly his mother dropped to the ground dead. His mother had died from a severe disease that was unknown to the village doctor. Aerdeth was heart-stricken from the event, and his father started working long hours to provde for them. Due to his spouse's obsession with being a Weaver they were divorced and he won custody of their son. He worked as a Cartwright, and he later adopted a second son.

Motivation: He's repulsed by the PC; and regain custody of his son

Ideals: Extrovert, Professionalism. Flaws: PTSD, Antagonistic. Bonds: Family. Occupation: Cartwright

Voice: Indian accent

Attributes [hide]

Aerdeth Holland, Male Half-Elf Aristocrat 1
Medium (4'10") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 16 (+3)13 (+1) 5 (-3)14 (+2)
Skills Insight -1, Perception -1
Senses Passive Perception 9
Languages Common, Elven, Aquan
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Soveliss Liadon, Male Elf [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright blue and brown, and wears rings and necklaces with large, colorful gems. He carries a battered scythe and tarnished kukri as well. He wears a colorful flower in his golden hair. His fair skin shows little sign of his aristocratic breeding.

Personality: Always inclined to offer people food he seems plenty friendly. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: A powerful wizard made him what he is. He helped his mother out around the business and became quite the natural. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it; and he uses money and sex appeal to get what he needs

Ideals: Fighting, Philantrophist. Bonds: Rich, Attractive, Mentor, Job. Occupation: Sage

Voice: Hissing voice

Attributes [hide]

Soveliss Liadon, Male Elf Barbarian 8
Medium (4'10") Elf, Lawful Good (CR 8)
Armor Class 12
Hit Points 51 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)11 (+0) 15 (+2)6 (-2)
Skills Athletics +4, Medicine +5
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +5

Possessions: 400 gp. Brass mug with jade inlays (100 gp).


Social Check DCs


Thorin Battlehammer, Male Dwarf [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He wears his silver hair up in a very large beehive style do. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Thorin is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He has a minor phobia of water and hates getting wet.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He has chosen to use the inheritance that was left to him frivolously. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is wracked by social anxiety; and money/treasure

Ideals: Athletic, Extrovert. Flaws: Fearful, Disease. Bonds: Rich. Occupation: Knight

Voice: Slow speaker

Attributes [hide]

Thorin Battlehammer, Male Dwarf Aristocrat 2
Medium (4'5") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)14 (+2) 10 (+0)7 (-2)
Skills Nature +4, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Dwarven, Infernal, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 330 gp.


Social Check DCs


Kellen Cobblelob, Male Gnome [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His brown hair is still thick. He has a tattooed face.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He served in the navy to pay for his family's outstanding loans. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He's looking for his big break; and he wants nothing more than to rejoin the army

Ideals: Gifted. Flaws: Ugly, Greedy. Bonds: Adventurer, Military. Occupation: Blacksmith

Voice: Soft and mumbly

Attributes [hide]

Kellen Cobblelob, Male Gnome Wizard 4
Small (3'5") Gnome, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 30 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 18 (+4)8 (-1) 12 (+1)11 (+0)
Skills Persuasion +2, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 3000 cp. 1 Minor magic item.


Social Check DCs

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