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NPC Generator

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Advanced [show]


Ootah Huckabee, Female Half-Orc [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She is generally well dressed albeit a few years behind the times. She wears her auburn hair up in a very large beehive style do. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: Born the oldest of a large religious northern family, she was no stranger to responsibility. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She hasn't been sleeping well lately.

Motivation: Her religion dominates her actions.

Ideals: Gifted. Flaws: Insomniac, Fearful. Bonds: Attractive, Religious. Occupation: Unemployed

Voice: Stutters

Attributes [hide]

Ootah Huckabee, Female Half-Orc Cleric 7
Medium (4'11") Half-Orc, Neutral Good (CR 7)
Armor Class 11
Hit Points 60 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 16 (+3)14 (+2) 9 (-1)13 (+1)
Skills Persuasion +4, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Orc, Goblin, Sylvan
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 900 gp. Silver-plated steel longsword with jet jewel in hilt (800 gp). Brass mug with jade inlays (600 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp).


Social Check DCs


Giselle Tatum, Female Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She is wearing a long, brown cloak. She keeps her white hair in a pixie cut. She has gleaming, smiling amber eyes.

Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She is underhanded and not above using her wealth and body to get others to do her bidding.

History: She was born in the west, but her parents moved at a very young age to the east. She took every job she could get her hands on, but the opportunities for Humans in the west were limited. She's also a talented Masseuse, but doesn't like to broadcast it.

Motivation: Further expansion of business; and meet up once more with her childhood friend

Flaws: Antagonistic. Bonds: Attractive, Immigrant, Job, Adventurer. Occupation: Body Guard

Voice: Booming voice

Attributes [hide]

Giselle Tatum, Female Human Warrior 2
Medium (5'3") Human, Chaotic Good (CR 2)
Armor Class 10
Hit Points 18 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 12 (+1)17 (+3) 16 (+3)11 (+0)
Skills Athletics +0, Intimidation +2
Senses Passive Perception 13
Languages Common, Auran, Undercommon, Gnoll
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +2

Possessions: 320 gp.


Social Check DCs


Sarai Strongbones, Female Halfling [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she is renowned for her bright white dresses and hats. Her blonde hair is greying along the sides and has receded to reveal a widow's peak. Her brown eyes are passionate and lively.

Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: Born in the east to a Apothecary, Sarai learned a great deal about her mother's area of expertise. After coming to the age of reason, Sarai took it upon herself to study the necromantic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She'd like to take her coworkers down a peg.

Ideals: Opinionated, Gifted. Flaws: Ugly. Bonds: Job. Occupation: Apothecary

Voice: Pronounces O like U

Attributes [hide]

Sarai Strongbones, Female Halfling Paladin 1
Small (2'11") Halfling, Lawful Good (CR 1)
Armor Class 14
Hit Points 10 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 11 (+0)13 (+1) 16 (+3)9 (-1)
Skills History +3, Medicine +5
Senses Passive Perception 13
Languages Common, Halfling, Aquan
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 30 gp.


Social Check DCs


Adelaide Birkenhead, Female Human [Permalink]

Personal [hide]

Description: She wears tight fitting clothing which further accentuates her frame, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'4" when asserting herself. Sporting a black mohawk this woman's hair draws a lot of attention. Her green eyes are passionate and lively.

Personality: She is happy with her job as a Actor. She turns her eye from what people do, preferring to live and let live. She would rather hide behind her crafts than deal with other people.

History: Adelaide was born into a poor family. Growing up, she dreamt of becoming a Aristocrat, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Aristocrat in service of a powerful lord somewhere. She helped her mother out around the business and became quite the natural. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Sabotage a competitor; and to be a guard again

Ideals: Artistic. Flaws: Shy. Bonds: Attractive, Job, Poor, Adventurer. Occupation: Actor

Voice: Posh accent

Attributes [hide]

Adelaide Birkenhead, Female Human Aristocrat 1
Medium (5'4") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 8 (-1)6 (-2) 15 (+2)12 (+1)
Skills Persuasion +3, Stealth +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 70 gp.


Social Check DCs


Krusk Adley, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. He is portly but not overly obese. He wears his white hair up. His green eyes have a joyful gleam in them most of the time.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. Further he is a bit of a stoner and is frequently out of it.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His druidic abilities were realized during a raid on his village. He got away from his former life and has fallen to alcoholism.

Motivation: He wants revenge against illithids; and to share knowledge with the world

Ideals: Philantrophist, Gifted, Logical. Flaws: Addict. Bonds: Poor. Occupation: Barber

Voice: Italian accent

Attributes [hide]

Krusk Adley, Male Half-Orc Sorcerer 7
Medium (5'7") Half-Orc, Chaotic Evil (CR 7)
Armor Class 10
Hit Points 2 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 4 (-3)13 (+1) 12 (+1)8 (-1)
Skills Investigation +4, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Orc, Auran
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126664

Possessions: 5000 sp.


Social Check DCs


Vezera Verthisathurgiesh, Female Dragonborn [Permalink]

Personal [hide]

Description: This malnourished woman wears a simple burlap shirt and baggy pants. She conceals her greataxe with her veritable burlap sack of a shirt. Her bronze crest, when down, is lengthy. She has a tattooed face.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She is lazy and tries to find solutions quickly.

History: Vezera was raised in a hard working conservative environment. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She has set out to sabotage the competition.

Motivation: Wants to open a new tavern; and she possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Justice. Flaws: Lazy. Bonds: Poor, Job, Criminal record. Occupation: Mortician

Voice: Boston accent

Attributes [hide]

Vezera Verthisathurgiesh, Female Dragonborn Fighter 9
Medium (6'4") Dragonborn, Neutral Evil (CR 9)
Armor Class 13
Hit Points 19 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 5 (-3)14 (+2) 16 (+3)16 (+3)
Skills Intimidation +6, Sleight of Hand +6
Senses Passive Perception 13
Languages Common, Infernal, Gnoll
Attacks Melee +5 / 3d4+2, Ranged +6 / 3d4+3, Grapple +3

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Thomas Tyndall, Male Human [Permalink]

Personal [hide]

Description: Standing 5'2", this man wears a brown costume with the symbols of the four houses of cards on his torso. He has wavy golden hair. His eyes are brown and beady.

Personality: He is very quiet and rarely speaks above a whisper. Further he is a bit of a stoner and is frequently out of it.

History: Born to a pair of adventurers, Thomas grew up listening to his father's many stories. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Obtaining odd cultural Halfling artifacts is his passion; and a need for knowledge about a nearby landmark

Flaws: Ugly, Shy, Addict, PTSD. Bonds: Adventurer. Occupation: Mason

Voice: Scratchy, weak

Attributes [hide]

Thomas Tyndall, Male Human Aristocrat 6
Medium (5'2") Human, Neutral Evil (CR 6)
Armor Class 11
Hit Points 40 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)6 (-2) 13 (+1)11 (+0)
Skills Arcana +1, Persuasion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 900 gp. Violet garnet (800 gp). Freshwater pearl (10 gp).


Social Check DCs


Whurdred Durthane, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears suspenders and brown workpants. Her shirt is black, and she wears a heavy brown leather apron most of the time. She wears a colorful flower in her red hair. This brown eyed easterner is not easily forgotten.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. As long as the job gets done she does not care how it got done.

History: Her parents moved while she was still in utero so she is the first generation to be born here. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She moves from town to town, unable to find a place to settle.

Motivation: She's attracted to the PC; and she is compelled to act according to her religious beliefs

Ideals: Professionalism. Flaws: Shy, PTSD. Bonds: Attractive, Immigrant. Occupation: Animal Trainer

Voice: Gruff and masculine

Attributes [hide]

Whurdred Durthane, Female Dwarf Barbarian 7
Medium (4'0") Dwarf, Neutral Evil (CR 7)
Armor Class 14
Hit Points 56 (7d12)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)18 (+4) 13 (+1)13 (+1) 13 (+1)8 (-1)
Skills Acrobatics +7, Insight +4
Senses Passive Perception 11
Languages Common, Dwarven, Aquan
Attacks Melee +1 / 2d8-2, Ranged +7 / 2d8+4, Grapple +4

Possessions: 700 gp.


Social Check DCs


Kriv Hshhsstoroth, Male Dragonborn [Permalink]

Personal [hide]

Description: He is typically in his Healer uniform. His attire stands in sharp contrast to his club, which is beautifully polished and possesses an ornate carving of a cross on it. His brass crest is braided into rings. His eyes are red and beady.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He is the product a well kept family trust fund and as such has never really known need. A gifted student he started as a Bounty Hunter, but he got bored and became a Healer. He tends to his Healer job now, and dutifully fulfills any obligations he has.

Motivation: He is greedy; and he'd like to take his coworkers down a peg

Ideals: Joker. Flaws: Ugly, Emotional. Bonds: Job, Rich. Occupation: Healer

Voice: Indian accent

Attributes [hide]

Kriv Hshhsstoroth, Male Dragonborn Sorcerer 2
Medium (6'5") Dragonborn, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 14 (+2)12 (+1) 12 (+1)17 (+3)
Skills Deception +5, Stealth +4
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 120 pp.


Social Check DCs

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