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NPC Generator

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Advanced [show]


Mella Devore, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a husky woman, who typically wears yellow cloth garments or leather armor. Her silver hair is cut short. She has a dull look in her violet eyes.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: She was raised in a forest tribe. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Retire the richest woman in the south.

Ideals: Entrepeneur. Flaws: Shy. Bonds: Adventurer, Nature. Occupation: Seamstress

Voice: German accent

Attributes [hide]

Mella Devore, Female Half-Elf Rogue 3
Medium (4'8") Half-Elf, Neutral Good (CR 3)
Armor Class 11
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)13 (+1) 9 (-1)15 (+2)
Skills Investigation +3, Religion +3
Senses Passive Perception 9
Languages Common, Elven, Orc
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp. Amethyst (70 gp). Tiger eye turquoise (12 gp). Black pearl (800 gp).


Social Check DCs


Rangrim Brawnanvil, Male Dwarf [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he likes to wear brown tank tops with green pants. He has a very tight haircut. He tend to wears goggles to shield his eyes.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He invites people to come help in his community garden.

History: Rangrim was born the youngest of three triplets. His first spouse was a Sailor, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He loathes his own lifestyle; and wants to raise his children well

Ideals: Philantrophist. Flaws: Cynical, Depressed. Bonds: Family, Adventurer. Occupation: Barrister

Voice: Jittery and nervous

Attributes [hide]

Rangrim Brawnanvil, Male Dwarf Sorcerer 7
Medium (3'11") Dwarf, Chaotic Neutral (CR 7)
Armor Class 12
Hit Points 25 (7d4)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)14 (+2) 13 (+1)13 (+1) 13 (+1)12 (+1)
Skills Acrobatics +5, Deception +4
Senses Passive Perception 11
Languages Common, Dwarven, Auran
Attacks Melee +0 / 2d8-3, Ranged +5 / 2d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126664

Possessions: 10000 sp. Fiery yellow corundum (500 gp). Hematite (10 gp). Moss agate (10 gp). Tiger eye turquoise (10 gp).


Social Check DCs


Shane Wharton, Male Human [Permalink]

Personal [hide]

Description: This man wears a brown armored body suit, with a simple blue line shooting up and back down, and sports empty pouches on his belt. His brown hair is smooth and relatively long. His amber unseeing eyes seem to look past you.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. Around other people he will do his best to conceal his emotions and appear jolly.

History: Born to a Actor, his mother struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Gardener hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To protect his home; and an old rival family wants him found

Ideals: Opinionated. Flaws: Disease, Shy. Bonds: Poor. Occupation: Gardener

Voice: Voice breaks

Attributes [hide]

Shane Wharton, Male Human Ranger 7
Medium (6'4") Human, Lawful Good (CR 7)
Armor Class 13
Hit Points 54 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 14 (+2)14 (+2) 13 (+1)11 (+0)
Skills Medicine +4, Persuasion +3
Senses Passive Perception 11
Languages Common, Auran, Aquan
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 60 pp. Moss agate (9 gp). Aquamarine (1000 gp). Aquamarine (1000 gp). 1 Minor magic item.


Social Check DCs


Spring Of Spirit, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'3" when asserting herself. She sports a flattop fur cut. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her hazel eyes.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. Animals are drawn to her, and she is able to talk to them.

History: She was born in the north, but her parents moved at a very young age to the east. Her divine abilities were realized during a raid on her village. She has since lost track of the people in her past.

Motivation: Find a way to reverse the transformation of her brother.

Ideals: Gifted. Bonds: Poor, Attractive, Family, Immigrant. Occupation: Seamstress

Voice: High pitched, excited

Attributes [hide]

Spring Of Spirit, Female Tabaxi Fighter 7
Medium (5'3") Tabaxi, Lawful Neutral (CR 7)
Armor Class 10
Hit Points 57 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 15 (+2)15 (+2) 4 (-3)13 (+1)
Skills Athletics +2, Deception +4
Senses Passive Perception 7
Languages Common, Terran, Infernal
Attacks Melee +2 / 2d8-1, Ranged +3 / 2d8+0, Grapple +4

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Birel Eathalena, Female Elf [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she has the majority of her body covered in plate. She has shaved her head bald. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She is obsessed with a lost civilization.

History: She got into the Dilettante business at a young age. She was an apprentice working in her father's forge. In the meantime she has taken over work as a Dilettante and occasionally as a mercenary.

Motivation: Wants to open a new tavern; and to reunite with her old friends

Ideals: Disciplined. Flaws: Insomniac. Bonds: Adventurer, Job. Occupation: Dilettante

Voice: Can't modulate volume

Attributes [hide]

Birel Eathalena, Female Elf Fighter 3
Medium (4'11") Elf, True Neutral (CR 3)
Armor Class 10
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 3 (-4)14 (+2) 10 (+0)13 (+1)
Skills Acrobatics +2, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Elven, Halfling, Auran
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 400 gp.


Social Check DCs


Kabbarg Copeland, Female Half-Orc [Permalink]

Personal [hide]

Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She prefers to wear black clothing when she does not wear armor. She wears her hair in dreadlocks. Her green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. The war was a terrible time for her, and Kabbarg does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: Her father raised her in a mountain cabin. Her mother was a soldier and died while she was still young. Kabbarg was left her mother's suit of armor and trained in its use and care. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: Her religion dominates her actions; and she has decided she is irredeemable

Flaws: Mundane, Depressed. Bonds: Military, Nature, Criminal record, Religious. Occupation: Ruler

Voice: Speaks like tongue is numb

Attributes [hide]

Kabbarg Copeland, Female Half-Orc Wizard 6
Medium (5'10") Half-Orc, Chaotic Neutral (CR 6)
Armor Class 9
Hit Points 27 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 15 (+2)12 (+1) 9 (-1)7 (-2)
Skills Religion +4, Stealth +2
Senses Passive Perception 9
Languages Common, Orc, Elven
Attacks Melee +6 / 2d6+3, Ranged +2 / 2d6-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12433

Possessions: 600 gp.


Social Check DCs


Lezre Lester, Female Half-Orc [Permalink]

Personal [hide]

Description: This light-skinned female wears suspenders and white workpants. Her shirt is brown, and she wears a heavy white leather apron most of the time. She is tall, broad shouldered and powerfully built. She has a very tight haircut. She wears round tiny glasses practically rammed into her face.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: Lezre was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. Like her father and her brother before her, after school she went straight into learning to become a Hunter. She tends to her Hunter job now, and dutifully fulfills any obligations she has.

Motivation: She feels the way she acts is they only way to get by in the world; and her relatives are trying to arrange a marriage

Ideals: Impeccable. Flaws: Secretive. Bonds: Poor, Job, Family. Occupation: Hunter

Voice: Indian accent

Attributes [hide]

Lezre Lester, Female Half-Orc Cleric 2
Medium (4'7") Half-Orc, Neutral Good (CR 2)
Armor Class 11
Hit Points 12 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 10 (+0)9 (-1) 9 (-1)10 (+0)
Skills Insight +1, Investigation +1
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1100 sp. 1 Masterwork Common Melee.


Social Check DCs


Gunter Myerscough, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has auburn hair. He has a dull look in his blue eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He is the product a well kept family trust fund and as such has never really known need. When he was little, his rather wealthy family often ventured across the island to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Gunter took refuge in the large cave and found the beat up quarterstaff and armor he uses now. He has built up a small fortune and can afford his own way.

Motivation: He has passion for adventuring and risk.

Flaws: Antagonistic. Bonds: Rich, Has a crush, Adventurer, Nature. Occupation: Hunter

Voice: Spanish accent

Attributes [hide]

Gunter Myerscough, Male Human Cleric 1
Medium (5'9") Human, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 14 (+2)7 (-2) 13 (+1)11 (+0)
Skills Arcana +0, Athletics +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 200 sp.


Social Check DCs


Patrin Imbixtellrhyst, Male Dragonborn [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across his face, he has a large green mantle and cape that has been intricately interwoven into his red robe. His crest is scarlet, silky, and of moderate length. His red unseeing eyes seem to look past you.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is a font of random trivia from the lore and stories he has discovered

History: A powerful wizard made him what he is. Like his father and his sister before him, after school he went straight into learning to become a Interpreter. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Further expansion of business.

Ideals: Logical. Flaws: Disease. Bonds: Attractive, Job, Mentor. Occupation: Interpreter

Voice: Dutch accent

Attributes [hide]

Patrin Imbixtellrhyst, Male Dragonborn Cleric 3
Medium (6'4") Dragonborn, Neutral Good (CR 3)
Armor Class 7
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)5 (-3) 9 (-1)11 (+0) 13 (+1)15 (+2)
Skills Perception +3, Sleight of Hand -1
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged -1 / 1d8-3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 3000 cp. Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Solid gold idol (800 gp). 1 Half-Plate. 1 Breastplate. 1 Chain shirt.


Social Check DCs

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