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NPC Generator

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Advanced [show]


Thradal Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: He is in excellent shape and wears silk and lounges about seductively. His white hair is knotted and matted. His otherwise smooth face is marked with small tiny scars.

Personality: He acts crazy and hedonistic. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: He was born to a criminal king-pin and mafia family In his 17th year, his parents were killed by a illithids raid, leaving Thradal alone in the world. After a stint in an orphanage, he was adopted. He used his abilities to trick people and travel the world for free.

Motivation: He wants revenge against illithids; and he has decided he is irredeemable

Ideals: Athletic. Flaws: Hedonist. Bonds: Attractive, Enemies, Criminal record. Occupation: Ruler

Voice: Ums and uhs a lot

Attributes [hide]

Thradal Rumnaheim, Male Dwarf Rogue 2
Medium (4'0") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 12 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 15 (+2)10 (+0) 14 (+2)15 (+2)
Skills Deception +4, Investigation +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 7000 cp.


Social Check DCs


Keth Kenley, Male Half-Orc [Permalink]

Personal [hide]

Description: With blue face paint in a stripe pattern across his face, he wears a fine chain shirt which he covers with white colored cloaks and clothing. He wears his hair in dreadlocks. His skin is flawless and his amber eyes scan people very quickly.

Personality: Keth is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was always a brilliant, if unscrupulous mind. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He is untrained/undisciplined, which makes him dangerous.

Motivation: He feels threatened by others.

Ideals: Extrovert, Logical. Flaws: Fearful, Insane. Bonds: Attractive. Occupation: Carter

Voice: Timid voice

Attributes [hide]

Keth Kenley, Male Half-Orc Warlock 12
Medium (6'1") Half-Orc, Lawful Good (CR 12)
Armor Class 9
Hit Points 77 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 13 (+1)12 (+1) 7 (-2)12 (+1)
Skills History +5, Medicine +2
Senses Passive Perception 8
Languages Common, Orc, Dwarven
Attacks Melee +6 / 3d10+2, Ranged +3 / 3d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13433

Possessions: 3000 gp. Gold dragon comb with red garnet eye (600 gp). Embroidered silk and velvet mantle with numerous moonstones (1800 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Burto Greenleaf, Male Halfling [Permalink]

Personal [hide]

Description: He is a mite stocky and wears dull red sweaters, loose green pants, and alligator leather shoes. Beneath his sweater he keeps a concealed whip, just in case. He has a brown handlebar mustache and slicked back brown hair. He has a dull look in his green eyes.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Burto was raised in a hard working conservative environment. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has achieved small success as a Beggar.

Motivation: He is greedy.

Ideals: Philantrophist. Bonds: Job, Rich. Occupation: Beggar

Voice: Scandinavian accent

Attributes [hide]

Burto Greenleaf, Male Halfling Monk 6
Small (2'10") Halfling, Chaotic Neutral (CR 6)
Armor Class 11
Hit Points 49 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 15 (+2)9 (-1) 14 (+2)7 (-2)
Skills Animal Handling +5, Religion +2
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2

Possessions: 200 gp. Pink pearl (100 gp). Malachite (4 gp). Black pearl (1000 gp).


Social Check DCs


Spring Grass, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a shirt that is too small, which lets her gut show, with a ratty pastel coat over it. She has no fur. Her green eyes peer out from beneath her broad pastel hat.

Personality: Eccentric and domineering, Spring will drive conversation. A true patriot, Spring would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: A child with a great deal of painting talent her parents made sure she got the chance to thrive. From there she went from mercenary job to mercenary job. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: Obtaining odd cultural Tiefling artifacts is her passion.

Ideals: Extrovert, Artistic. Flaws: Ugly. Bonds: Military, Adventurer. Occupation: Performer

Voice: Loud with bravado

Attributes [hide]

Spring Grass, Female Tabaxi Aristocrat 18
Medium (5'8") Tabaxi, Lawful Neutral (CR 18)
Armor Class 13
Hit Points 100 (18d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 13 (+1)8 (-1) 9 (-1)7 (-2)
Skills Persuasion +4, Sleight of Hand +9
Senses Passive Perception 9
Languages Common
Attacks Melee +8 / 5d6+2, Ranged +9 / 5d6+3, Grapple +3

Possessions: 6000 gp. Rose (40 gp). Obsidian (14 gp). Tourmaline (110 gp). Bloodstone (40 gp). Pink pearl (110 gp). Golden yellow topaz (600 gp). Violet garnet (600 gp). Star rose quartz (40 gp). Coral (110 gp). Sardonyx (40 gp). Brown-green garnet (110 gp). Hematite (14 gp). Chrysoberyl (110 gp). Golden yellow topaz (600 gp). Red-brown spinel (110 gp). Amber (110 gp). Coral (110 gp). Hematite (14 gp). Brown-green garnet (110 gp). Deep blue spinel (600 gp). Blue star sapphire (1300 gp). Hematite (14 gp). Lapis lazuli (14 gp). Silver pearl (110 gp). Lapis lazuli (14 gp). Iolite (40 gp). Bloodstone (40 gp). Amber (110 gp). Deep blue spinel (600 gp). Deep blue spinel (600 gp). Red spinel (110 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Hugh Firahel, Male Half-Elf [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He dresses in collared shirts and wears a proper scarf over his head. His long auburn hair is drawn into a two foot long braid. His face is covered beneath a completely black helmet.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He also hits on women, regardless of circumstances.

History: He is the product a well kept family trust fund and as such has never really known need. Like his mother and his brother before him, after school he went straight into learning to become a Bricklayer. He has built up a small fortune and can afford his own way.

Motivation: Wants a kiss; and balancing his hectic life and new bricklayer responsibilities is difficult

Ideals: Impeccable. Bonds: Has a crush, Rich, Job. Occupation: Bricklayer

Voice: Hissing voice

Attributes [hide]

Hugh Firahel, Male Half-Elf Cleric 5
Medium (5'10") Half-Elf, Lawful Evil (CR 5)
Armor Class 12
Hit Points 45 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 17 (+3)12 (+1) 11 (+0)12 (+1)
Skills Persuasion +4, Religion +4
Senses Passive Perception 10
Languages Common, Elven, Orc
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 200 gp. An abacus with copper, silver and gold markers (120 gp). Gold dragon comb with red garnet eye (1000 gp). Gold and topaz bottle stopper cork (1000 gp). Gold and topaz bottle stopper cork (1000 gp).


Social Check DCs


Reeza Bing, Female Half-Orc [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She tends to wear a white poncho over her likewise colored trousers and shirt. She has slicked back golden hair. Her eyes are green and beady.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She is used to getting what she wants. In part because she is a meticulous planner.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She moves from town to town, unable to find a place to settle.

Motivation: She is greedy.

Ideals: Professionalism. Flaws: Ugly. Bonds: Immigrant, Family, Rich. Occupation: Sculptor

Voice: Slurs words

Attributes [hide]

Reeza Bing, Female Half-Orc Expert 8
Medium (4'11") Half-Orc, Lawful Evil (CR 8)
Armor Class 11
Hit Points 63 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 16 (+3)12 (+1) 15 (+2)13 (+1)
Skills Intimidation +4, Stealth +4
Senses Passive Perception 12
Languages Common, Orc, Aquan
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2

Possessions: 10000 cp.


Social Check DCs


Windy Plume, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She wears pastel trousers with blue and brown striped suspenders. She wears various colorful collared shirts. She wears her red fur up. Her green eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is very quiet and rarely speaks above a whisper. She has a small toy that she constantly fidgets with.

History: Windy was raised in a hard working conservative environment. She was taken from her home at a very young age. She's since become an addict/alcoholic.

Motivation: She feels kind of lost in life; and to be a sailor again

Flaws: Addict, Shy, Depressed. Bonds: Job, Slave. Occupation: Bowyer

Voice: Hissing voice

Attributes [hide]

Windy Plume, Female Tabaxi Rogue 8
Medium (4'10") Tabaxi, Chaotic Evil (CR 8)
Armor Class 11
Hit Points 64 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 18 (+4)11 (+0) 12 (+1)11 (+0)
Skills Animal Handling +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3

Possessions: 20000 cp.


Social Check DCs


Hugolina Mystralath, Female Half-Elf [Permalink]

Personal [hide]

Description: This late middle aged woman wears an entirely violet suit with black socks and a vest with buckled shoes and is in decent physical shape. She has wavy white hair. Her amber eyes are slightly larger than normal.

Personality: She speaks before she thinks and is too direct. The war was a terrible time for her, and Hugolina does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: She is the product a well kept family trust fund and as such has never really known need. Hugolina liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She now mingles about in high society.

Motivation: She feels kind of lost in life.

Flaws: Impulsive, Depressed. Bonds: Military, Rich, Nature. Occupation: Miller

Voice: Spits and sputters

Attributes [hide]

Hugolina Mystralath, Female Half-Elf Bard 5
Medium (5'8") Half-Elf, Lawful Good (CR 5)
Armor Class 11
Hit Points 34 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)7 (-2) 16 (+3)13 (+1)
Skills Persuasion +4
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 800 gp. 1 Average lock. 1 Magnifying glass. 1 Masterwork manacles.


Social Check DCs


Shivering Treat, Male Tabaxi [Permalink]

Personal [hide]

Description: With grey face paint in a stripe pattern across his face, he is generally shirtless and showing off his tattooed chest. His fur is cut close to his head. His half smiles and yellow eyes are beguiling and draw you in.

Personality: He is happy with his job as a Dyer. He turns his eye from what people do, preferring to live and let live. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Born in the north to a Dyer, Shivering learned a great deal about his father's area of expertise. Aside from being a slave or a gladiator, there isn't much legitimate work for Tabaxis in Shivering's homeland. Shivering decided to take the middle way and become a bodyguard. He inherited the family business which he has now maintained for 14 years.

Motivation: To settle down with his crush; and he has a crush on the local banker

Ideals: Fighting. Bonds: Attractive, Job, Adventurer, Immigrant, Has a crush. Occupation: Dyer

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Shivering Treat, Male Tabaxi Expert 10
Medium (6'2") Tabaxi, Chaotic Good (CR 10)
Armor Class 12
Hit Points 52 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)11 (+0) 13 (+1)13 (+1)
Skills History +4, Intimidation +5
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +2

Possessions: 1500 gp.


Social Check DCs

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