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NPC Generator

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Advanced [show]


Galinndan Berevan, Male Half-Elf [Permalink]

Personal [hide]

Description: An older man who prefers to wear yellow pants and tee shirts, he is not a threatening figure. He sports a flattop hair cut. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: The child of a Herbalist, who enjoyed hunting, Galinndan was taken on many hunting expeditions. Galinndan was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Someone believes him a fraud; and a deep hatred of brigands

Ideals: Philantrophist. Flaws: Secretive. Bonds: Nature, Religious, Enemies. Occupation: Merchant

Voice: Farmer accent

Attributes [hide]

Galinndan Berevan, Male Half-Elf Cleric 5
Medium (5'6") Half-Elf, True Neutral (CR 5)
Armor Class 11
Hit Points 42 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)12 (+1) 17 (+3)12 (+1) 14 (+2)17 (+3)
Skills Acrobatics +4, Athletics +0
Senses Passive Perception 12
Languages Common, Elven, Aquan
Attacks Melee +0 / 2d4-3, Ranged +4 / 2d4+1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353210

Possessions: 800 gp.


Social Check DCs


Sethrekar Wivvyrholdalphiax, Male Dragonborn [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His brass crest is matted, messy, and big. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.

History: He was born a particularly ugly child, much to the horror of his parents. He has had some formal painting training, and achieved minor success. Due to his spouse's obsession with being a Carpenter they were divorced and he won custody of their son. He worked as a Dilettante, and he later adopted a second son.

Motivation: To reunite with his old friends; and to unite with his sister

Ideals: Philantrophist, Artistic. Flaws: Ugly. Bonds: Adventurer, Family. Occupation: Dilettante

Voice: Middle-eastern accent

Attributes [hide]

Sethrekar Wivvyrholdalphiax, Male Dragonborn Warrior 11
Medium (6'7") Dragonborn, Lawful Evil (CR 11)
Armor Class 12
Hit Points 71 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)17 (+3) 18 (+4)10 (+0)
Skills History +7, Performance +4
Senses Passive Perception 14
Languages Common, Ignan, Undercommon, Dwarven
Attacks Melee +4 / 3d8+0, Ranged +6 / 3d8+2, Grapple +2

Possessions: 700 gp. Gold music box (2000 gp). A pair of silk slippers encrusted with tiny pearls. (170 gp). A pair of silk slippers encrusted with tiny pearls. (170 gp). Embroidered silk and velvet mantle with numerous moonstones (1700 gp). 1 Minor magic item.


Social Check DCs


Thamuz Pain, Male Tiefling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He wears a small hat to cover his moderate length white hair. His white eyes are slightly larger than normal.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Gifted from a young age, Thamuz studied abroad. After coming to the age of reason, Thamuz took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He wants to meet his childhood hero; and he has passion for adventuring and risk

Ideals: Passionate, Optimist, Gifted. Bonds: Adventurer. Occupation: Bookbinder

Voice: pre-pubescent

Attributes [hide]

Thamuz Pain, Male Tiefling Barbarian 4
Medium (6'6") Tiefling, Neutral Evil (CR 4)
Armor Class 11
Hit Points 34 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)12 (+1) 11 (+0)13 (+1)
Skills History +3, Perception +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: Just what you see.


Social Check DCs


Trym Livingstone, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is dressed in a clean grey cloak covering his clean studded leather. He has a very tight haircut. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is used to getting what he wants. In part because he is a meticulous planner.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. Through the years after Trym was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Trym's mother didn't care for him much, and the feeling was mutual. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Trym fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Professionalism, Artistic, Fighting. Flaws: Antagonistic. Bonds: Attractive. Occupation: Beggar

Voice: Creaky witch voice

Attributes [hide]

Trym Livingstone, Male Human Rogue 1
Medium (6'0") Human, Chaotic Good (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 10 (+0)11 (+0) 14 (+2)14 (+2)
Skills Arcana +2, Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Blendaeth Imbixtellrhyst, Female Dragonborn [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she has a large green mantle and cape that has been intricately interwoven into her red robe. She has wavy copper crest. She has a dull look in her red eyes.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Jeweler arts, while her mother instructed her in etiquette, music and courtly manner. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She's also a talented Cook, but doesn't like to broadcast it.

Motivation: Wants to open a new tavern; and she is unsatisfied with her job

Ideals: Optimist. Bonds: Family, Rich, Job. Occupation: Jeweler

Voice: Old Prospector

Attributes [hide]

Blendaeth Imbixtellrhyst, Female Dragonborn Warrior 7
Medium (6'4") Dragonborn, Lawful Good (CR 7)
Armor Class 11
Hit Points 69 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 16 (+3)16 (+3) 14 (+2)12 (+1)
Skills Athletics +6, Investigation +6
Senses Passive Perception 12
Languages Common, Terran, Aquan, Giant
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +6

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Keyleth Ethanasath, Female Elf [Permalink]

Personal [hide]

Description: A stocky darker skinned woman, she wears tattered old clothes. Her long red hair is drawn into a two foot long braid. Her amber eyes are slightly larger than normal.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She also has developed a complete distrust of the Locksmith profession.

History: Her druidic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. After coming to the age of reason, Keyleth took it upon herself to study the druidic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Keyleth fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Doesn't want to be a Fletcher and was forced into it by her family; and sabotage a competitor

Ideals: Gifted, Fighting. Flaws: Ugly. Bonds: Family, Job. Occupation: Fletcher

Voice: Soothing and warm

Attributes [hide]

Keyleth Ethanasath, Female Elf Barbarian 3
Medium (4'11") Elf, Neutral Evil (CR 3)
Armor Class 14
Hit Points 24 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)19 (+4) 12 (+1)15 (+2) 11 (+0)11 (+0)
Skills Performance +2, Persuasion +2
Senses Passive Perception 10
Languages Common, Elven, Celestial, Auran
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4

Possessions: 400 gp.


Social Check DCs


Kipper Raulnor, Male Gnome [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a shirt that is too small, which lets his gut show, with a ratty tan coat over it, and is pretty ugly. He has dyed his greying brown hair a little too much giving a sharp brown color. He has gray eyes.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He has a habit of throwing himself into exceedingly dangerous situations.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His father had invested heavily in several trade routes and wanted him to inherit them. After a long history of fighting, Kipper and his spouse have recently divorced.

Motivation: Money/treasure; and he is greedy

Flaws: Ugly, Antagonistic, Impulsive. Bonds: Slave, Rich. Occupation: Blacksmith

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Kipper Raulnor, Male Gnome Cleric 4
Small (3'3") Gnome, Chaotic Good (CR 4)
Armor Class 12
Hit Points 26 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 17 (+3)13 (+1) 14 (+2)11 (+0)
Skills Medicine +4, Survival +4
Senses Passive Perception 12
Languages Common, Gnome, Draconic
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253200

Possessions: 300 gp.


Social Check DCs


Oriel Martell, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a pot bellied southern woman with a big hulking figure and broad shoulders. She wears a simple yellow robe with green stripes complete with hood. She wears her black hair up. She tend to wears goggles to shield her eyes.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She loves her children and doesn't want them to worry about her. She loves to share her singing with anyone who is interested.

History: Oriel was born in the south. At a young age she loved to build and create. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.

Motivation: Find a way to reverse the transformation of her brother; and doesn't want to be a blacksmith and was forced into it by her family

Ideals: Athletic, Artistic, Persistence. Bonds: Job, Family. Occupation: Blacksmith

Voice: Sensual and smooth

Attributes [hide]

Oriel Martell, Female Half-Elf Monk 5
Medium (5'6") Half-Elf, Lawful Evil (CR 5)
Armor Class 13
Hit Points 34 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 13 (+1)10 (+0) 7 (-2)6 (-2)
Skills History +3, Medicine +1
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3

Possessions: 40000 cp. 1 Full Plate. 1 Full Plate.


Social Check DCs


Flame Of Wine, Male Tabaxi [Permalink]

Personal [hide]

Description: He is dressed in an above average manner. He has styled his red fur well, parting it to the left. He wears a mask on his face.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is a very good compulsive liar and kleptomaniac.

History: He was born in a small island village. A gifted student he started as a Bounty Hunter, but he got bored and became a Courier. He inherited the family business which he has now maintained for 3 years.

Motivation: Sabotage a competitor; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Justice. Bonds: Attractive, Criminal record, Nature, Job. Occupation: Courier

Voice: Speaks with lips pursed

Attributes [hide]

Flame Of Wine, Male Tabaxi Ranger 12
Medium (6'8") Tabaxi, Lawful Evil (CR 12)
Armor Class 12
Hit Points 55 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 11 (+0)15 (+2) 15 (+2)20 (+5)
Skills Medicine +6, Sleight of Hand +6
Senses Passive Perception 12
Languages Common, Aquan, Celestial
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401110

Possessions: 4000 gp. Jade (50 gp). Aquamarine (1500 gp). Black opal (1600 gp). Malachite (16 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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