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NPC Generator

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Advanced [show]


Thomas Stanford, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears grey leather gloves, a grey jacket, and tight pants. His brown hair is greasy and uncared for. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.

Personality: Stoic and calm, he prefers to meditate than take action. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Born in a small village he learned the ways of the warrior from his mother. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Thomas took refuge in the ruined castle and found the beat up halberd and armor he uses now. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Thomas fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Disciplined, Impeccable, Fighting. Flaws: Ugly. Bonds: Nature. Occupation: Seamstress

Voice: Strong lisp

Attributes [hide]

Thomas Stanford, Male Human Warrior 1
Medium (5'3") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 14 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 18 (+4)11 (+0) 13 (+1)14 (+2)
Skills Athletics +2, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +3

Possessions: 300 sp.


Social Check DCs


Tagga Morton, Female Half-Orc [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She is armored in gleaming platemail with gilded edges. A flowing white cape and mantle trimmed with soft grey waves gently in the breeze. Her brown hair is lengthy and is close to two feet long. Her gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She does not believe in violence as a means to an end. She is a dedicated Ruler but believes her peers are too gung-ho.

History: The child of western immigrants she idolized her mother. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Ruler work with an outfit from a few towns over. Ruler work suited her well, and with each successful project, she earned more gold and more respect from her peers. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: Expand her business.

Ideals: Pacifist. Flaws: Antagonistic. Bonds: Rich, Immigrant, Job. Occupation: Ruler

Voice: Loud with bravado

Attributes [hide]

Tagga Morton, Female Half-Orc Barbarian 1
Medium (5'4") Half-Orc, Chaotic Good (CR 1)
Armor Class 12
Hit Points 14 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 14 (+2)7 (-2) 12 (+1)8 (-1)
Skills Intimidation +1, Performance +1
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3

Possessions: 30 gp. 1 Everburning torch.


Social Check DCs


Fargas Wildheart, Male Halfling [Permalink]

Personal [hide]

Description: A pudgy man standing about 3'2" has a big stupid grin on his face most of the time. He is constantly adorned with expensive silk clothing, often dyed in bright red and black, and wears rings and necklaces with large, colorful gems. He has done his best to style his blonde hair to look like a famous performer. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born in a small plains village. Fargas liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He loathes his own lifestyle; and a need for knowledge about a nearby landmark

Ideals: Impeccable. Flaws: Fearful, Depressed. Bonds: Rich, Nature, Adventurer. Occupation: Interpreter

Voice: Dutch accent

Attributes [hide]

Fargas Wildheart, Male Halfling Fighter 6
Small (3'2") Halfling, True Neutral (CR 6)
Armor Class 13
Hit Points 55 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 14 (+2)11 (+0) 13 (+1)10 (+0)
Skills Medicine +4, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 2d6-2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 600 gp. 1 Climber’s kit. 1 Bullseye lantern. 1 Magnifying glass. 1 Climber’s kit.


Social Check DCs


Diggory Richie, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a violet vest with golden trim over his white shirt. His grey leather gloves and pants are well-kept, and his violet boots flare out at the collars. He has a moderate pudge and is not very fit. He wears his chestnut hair up in a very large beehive style do. His fierce amber eyes like to dwell on things.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Born in the south to a Beggar, Diggory learned a great deal about his father's area of expertise. He was an apprentice working in his father's forge. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He feels the way he acts is they only way to get by in the world; and to protect his home

Ideals: Impeccable, Philantrophist. Flaws: Mundane. Bonds: Job, Guardian. Occupation: Beggar

Voice: Low rumbling, strings words together

Attributes [hide]

Diggory Richie, Male Half-Elf Warlock 6
Medium (5'1") Half-Elf, True Neutral (CR 6)
Armor Class 10
Hit Points 26 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 10 (+0)15 (+2) 13 (+1)15 (+2)
Skills Investigation +5, Perception +4
Senses Passive Perception 14
Languages Common, Elven, Celestial, Giant
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13322200

Possessions: 800 gp. Moonstone (80 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Seebo Timbers, Male Gnome [Permalink]

Personal [hide]

Description: He is lean but muscular and has the majority of his body covered in plate. His blonde hair is braided into rings. This brown eyed northerner is not easily forgotten.

Personality: He is almost excessively polite to everyone, even when angry. He also hits on women, regardless of circumstances.

History: He was born in the north, but his parents moved at a very young age to the west. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has since lost track of the people in his past.

Motivation: An old rival family wants him found; and wants his loneliness to end

Flaws: Shy. Bonds: Has a crush, Immigrant, Family. Occupation: Carter

Voice: Sore throat, cough

Attributes [hide]

Seebo Timbers, Male Gnome Ranger 4
Small (3'4") Gnome, Neutral Evil (CR 4)
Armor Class 10
Hit Points 28 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 15 (+2)10 (+0) 7 (-2)9 (-1)
Skills Athletics +3, Deception +1
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 3000 cp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Zedaar Chumbyxirinnish, Male Dragonborn [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He typically wears green cloth garments or leather armor. His crest is red, silky, and of moderate length. His face is covered beneath a completely black helmet.

Personality: Zedaar wants to be seen as a stoic, levelheaded, noble Druid, so he tries to act the part. He does a good job, for the most part... He has all his life been fascinated with poetry.

History: He was born in the north, but his parents moved at a very young age to the east. He has had some formal poetry training, and achieved minor success. He moves from town to town, unable to find a place to settle.

Motivation: An old rival family wants him found; and he's attracted to the pc

Ideals: Disciplined, Artistic. Bonds: Attractive, Immigrant. Occupation: Priest

Voice: Italian accent

Attributes [hide]

Zedaar Chumbyxirinnish, Male Dragonborn Druid 6
Medium (6'3") Dragonborn, Chaotic Neutral (CR 6)
Armor Class 13
Hit Points 31 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 12 (+1)16 (+3) 12 (+1)16 (+3)
Skills History +6, Insight +4
Senses Passive Perception 11
Languages Common, Terran, Goblin, Draconic
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12533

Possessions: 30000 cp. Moonstone (60 gp). Black pearl (700 gp).


Social Check DCs


Trail Fang, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a brown top hat and brown clothes. His white fur is drawn into a tight pony tail with a cross scrunchie. His eyes are blue and catlike.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was born at the edge of vast island. Trail was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Trail decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He feels threatened by others; and he possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Mundane, Antagonistic, Fearful. Bonds: Nature, Criminal record. Occupation: Barrister

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Trail Fang, Male Tabaxi Expert 7
Medium (5'9") Tabaxi, Neutral Evil (CR 7)
Armor Class 13
Hit Points 14 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 9 (-1)9 (-1) 9 (-1)15 (+2)
Skills Nature +2, Persuasion +5
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3

Possessions: 20000 cp. Violet garnet (200 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Beiro Burrows, Male Half-Elf [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He does not wear sleeves and tends to eschew shirts when he can avoid it. He has dyed his greying brown hair a little too much giving a sharp brown color. His amber unseeing eyes seem to look past you.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born in the north. Cursed with lycanthropy at a very young age, Beiro has worked very hard to control his curse. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist, Joker. Flaws: Ugly, Disease. Bonds: Immigrant. Occupation: Barkeep

Voice: Tuts and clicks tongue

Attributes [hide]

Beiro Burrows, Male Half-Elf Fighter 5
Medium (5'4") Half-Elf, Lawful Good (CR 5)
Armor Class 11
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)11 (+0) 11 (+0)13 (+1)
Skills Nature +3, Persuasion +4
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: Rose (50 gp). Moss agate (7 gp). Azurite (7 gp).


Social Check DCs


Abalaba Albaratie, Female Gnome [Permalink]

Personal [hide]

Description: Standing 3'1", this woman is constantly adorned with expensive silk clothing, often dyed in bright blue and green, and wears rings and necklaces with large, colorful gems. She has a very tight haircut. She is baby faced.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Gifted from a young age, Abalaba studied abroad. She went to a religious school and was inspired by the priests there in charitable deeds. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.

Motivation: Obtaining odd cultural Dragonborn artifacts is her passion; and she has money and likes to spend it

Ideals: Justice, Gifted. Bonds: Rich, Guardian, Religious, Adventurer. Occupation: Priest

Voice: Soft and mumbly

Attributes [hide]

Abalaba Albaratie, Female Gnome Ranger 9
Small (3'1") Gnome, Neutral Good (CR 9)
Armor Class 13
Hit Points 72 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 16 (+3)12 (+1) 12 (+1)9 (-1)
Skills Animal Handling +4, Intimidation +2
Senses Passive Perception 11
Languages Common, Gnome, Auran
Attacks Melee +2 / 3d4-1, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 2000 gp. Brass mug with jade inlays (300 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp).


Social Check DCs

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