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NPC Generator

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Advanced [show]


Purah Fear, Female Tiefling [Permalink]

Personal [hide]

Description: This woman is very fat, and wears a green armored body suit, with a simple blue line shooting up and back down. Her chestnut hair is knotted and matted. Her eyes are likewise white.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.

History: Born to a pair of adventurers, Purah grew up listening to her mother's many stories. From there she went from mercenary job to mercenary job. She became a Locksmith soon after.

Motivation: Wants to open a new tavern; and she's attracted to the pc

Flaws: Ugly. Bonds: Job, Has a crush, Adventurer. Occupation: Locksmith

Voice: Farmer accent

Attributes [hide]

Purah Fear, Female Tiefling Wizard 12
Medium (5'10") Tiefling, Lawful Good (CR 12)
Armor Class 10
Hit Points 51 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 15 (+2)10 (+0) 17 (+3)9 (-1)
Skills Insight +7, Stealth +4
Senses Passive Perception 13
Languages Common
Attacks Melee +7 / 3d10+3, Ranged +4 / 3d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124

Possessions: 3000 gp.


Social Check DCs


Mara Netyoive, Female Half-Elf [Permalink]

Personal [hide]

Description: This tall, slender woman wears a violet cloak and cross-gartered white stockings. She has dyed her greying brown hair a little too much giving a sharp brown color. Her violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She also has developed a complete distrust of the Interpreter profession.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She was an adventurer many years ago and she formed a blood bond with her Tiefling companion (her 'brother'). She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: She's looking for her big break; and to reunite with her absent mother

Ideals: Opinionated. Bonds: Job, Military, Adventurer, Family. Occupation: Body Guard

Voice: Rolls R's

Attributes [hide]

Mara Netyoive, Female Half-Elf Aristocrat 2
Medium (5'6") Half-Elf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 17 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 14 (+2)15 (+2) 13 (+1)16 (+3)
Skills Medicine +3, Nature +4
Senses Passive Perception 11
Languages Common, Elven, Halfling, Infernal
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 260 gp.


Social Check DCs


Windy Of Spirit, Female Tabaxi [Permalink]

Personal [hide]

Description: She is dressed in earthy colors with a pastel and black handkerchief worn on her left side. She wears a colorful flower in her cinnamon fur. Her fair skin shows little sign of her aristocratic breeding.

Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Tabaxi in existence. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: Windy was raised in a hard working conservative environment. She has chosen to use the inheritance that was left to her frivolously. She then took over the family business and is one of the better Soapmaker for hire.

Motivation: She is greedy; and to be a beggar again

Ideals: Justice. Bonds: Attractive, Job, Rich. Occupation: Soapmaker

Voice: Smoker's lung

Attributes [hide]

Windy Of Spirit, Female Tabaxi Aristocrat 2
Medium (4'7") Tabaxi, Lawful Good (CR 2)
Armor Class 12
Hit Points 13 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)12 (+1) 11 (+0)16 (+3)
Skills Arcana +3, Athletics +3
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +3

Possessions: 110 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Fenriz Grief, Male Tiefling [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a custom-built plate barding that's adorned with black lining and desert motifs. His purple hair is heavily combed to the right. He has a dull look in his gold eyes.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Fenriz abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now owns his own business.

Motivation: Doesn't want to be a Navigator and was forced into it by his family; and balancing his hectic life and new navigator responsibilities is difficult

Ideals: Justice. Bonds: Job, Rich, Adventurer, Family. Occupation: Navigator

Voice: Draws out vowels

Attributes [hide]

Fenriz Grief, Male Tiefling Wizard 8
Medium (5'10") Tiefling, Neutral Evil (CR 8)
Armor Class 10
Hit Points 51 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 17 (+3)12 (+1) 15 (+2)11 (+0)
Skills Investigation +4, Medicine +5
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 2d10-1, Ranged +3 / 2d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12443

Possessions: 170 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Fargrim Holderhek, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of magic around his neck, and a axe on his belt. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has golden hair. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He is calm most of the time but flees social interaction. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Born to a Carter, his mother struggled to pay the bills. From his teen years he was always beautiful and desirable, so people have always doted on him. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Shy. Bonds: Attractive, Poor. Occupation: Fortune-teller

Voice: Loud with bravado

Attributes [hide]

Fargrim Holderhek, Male Dwarf Wizard 4
Medium (4'3") Dwarf, Chaotic Neutral (CR 4)
Armor Class 9
Hit Points 28 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 17 (+3)10 (+0) 9 (-1)10 (+0)
Skills Investigation +2, Medicine +1
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 30 pp.


Social Check DCs


Theodoric Blyth, Male Human [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He is renowned for his bright brown suits and hats. His whole body is exceptionally muscular. His red hair is braided into rings. He has several tiny ruby earrings on each ear.

Personality: He loves telling others what to do and how they should feel about things. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His father was a mechanic, and taught him how to fix just about anything. He moves from town to town, unable to find a place to settle.

Motivation: Obtaining odd cultural Gnomish artifacts is his passion.

Ideals: Opinionated, Gifted, Persistence. Bonds: Immigrant, Rich, Adventurer. Occupation: Courier

Voice: Speaks in third person

Attributes [hide]

Theodoric Blyth, Male Human Cleric 4
Medium (5'3") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 34 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 14 (+2)11 (+0) 18 (+4)13 (+1)
Skills Athletics +2, Deception +3
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14532000000

Possessions: 200 gp. Gold dragon comb with red garnet eye (300 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Galiena Barlow, Female Human [Permalink]

Personal [hide]

Description: Standing 5'3", this woman wears brown robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a falchion, but if one is not available she will default to her sword. Her white hair is styled in orderly dreadlocks. Her brown eyes are passionate and lively.

Personality: She is not truly malevolent, but she is obsessed with music. She constantly tries to fill her life with music. She is obsessed with finding treasure.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Hunter arts, while her mother instructed her in etiquette, music and courtly manner. Her father was a soldier and died while she was still young. Galiena was left her father's suit of armor and trained in its use and care. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She wants nothing more than to rejoin the army.

Ideals: Artistic. Bonds: Adventurer, Rich, Military. Occupation: Hunter

Voice: Speaks with lips pursed

Attributes [hide]

Galiena Barlow, Female Human Cleric 11
Medium (5'3") Human, Chaotic Good (CR 11)
Armor Class 11
Hit Points 74 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)7 (-2) 11 (+0)15 (+2)
Skills Medicine +4, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265

Possessions: 8000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Torgga Hammerstone, Female Dwarf [Permalink]

Personal [hide]

Description: This woman dresses in collared shirts and wears a proper scarf over her head, and sports empty pouches on her belt. Her black hair is kept up in a ponytail inside a deerstalker hat. She tend to wears goggles to shield her eyes.

Personality: She is mildly Dwarf supremacist, though she does not identify as such. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: Her mother raised her in a mountain cabin. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She bought a greataxe and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: A strong sense of loyalty to Halfling people.

Flaws: Racist, Antagonistic. Bonds: Mentor, Nature, Military. Occupation: Engraver

Voice: Sleepy voice

Attributes [hide]

Torgga Hammerstone, Female Dwarf Adept 12
Medium (4'0") Dwarf, Lawful Neutral (CR 12)
Armor Class 9
Hit Points 89 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 19 (+4)7 (-2) 13 (+1)14 (+2)
Skills Acrobatics +3, Deception +6
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 3d10+1, Ranged +3 / 3d10-1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133332

Possessions: 300 pp. An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (60 gp). Gold music box (1000 gp). Fire opal pendant on a fine gold chain (2000 gp). Large well-done wool tapestry (400 gp). Jeweled gold crown (2000 gp). A necklace of small pink pearls (6000 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (60 gp). Silver chalice with lapis lazuli gems (160 gp).


Social Check DCs


Pirithin Leagallow, Male Halfling [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears light armors faded through time and improper care. His golden hair is unkempt and raggedy. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: When he was but 8 years old his parents immigrated from the south. Pirithin was born on a far southern desert where he grew up under the tutelage of his mother, an expert Miller. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and wants to open a new tavern

Flaws: Ugly, Antagonistic. Bonds: Immigrant, Poor. Occupation: Miller

Voice: Speaks in third person

Attributes [hide]

Pirithin Leagallow, Male Halfling Fighter 6
Small (3'0") Halfling, Lawful Good (CR 6)
Armor Class 12
Hit Points 55 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 12 (+1)17 (+3) 11 (+0)13 (+1)
Skills Acrobatics +4, Persuasion +4
Senses Passive Perception 10
Languages Common, Halfling, Dwarven, Aquan, Gnoll
Attacks Melee +1 / 2d6-2, Ranged +4 / 2d6+1, Grapple +4

Possessions: 90 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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