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NPC Generator

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Advanced [show]


Greethen Wystongjiir, Male Dragonborn [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He wears a simple burlap shirt and baggy pants. He conceals his bow with his veritable burlap sack of a shirt. His crest is greying and his face has many wrinkles. His red eyes dart from person to person to random spaces in the air.

Personality: He is very quiet and rarely speaks above a whisper. He has a minor phobia of water and hates getting wet.

History: Born to a pair of adventurers, Greethen grew up listening to his mother's many stories. His martial abilities were realized during a raid on his village. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He wants nothing more than to rejoin the army; and he's looking for his big break

Ideals: Gifted. Flaws: Shy, Fearful. Bonds: Adventurer, Military. Occupation: Mayor

Voice: Spits and sputters

Attributes [hide]

Greethen Wystongjiir, Male Dragonborn Bard 7
Medium (6'6") Dragonborn, Neutral Good (CR 7)
Armor Class 12
Hit Points 49 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 14 (+2)5 (-3) 14 (+2)19 (+4)
Skills Animal Handling +5, Religion +0
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 2d8+4, Ranged +5 / 2d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 300 gp.


Social Check DCs


Smoking Running, Female Tabaxi [Permalink]

Personal [hide]

Description: This slender woman stands about 5'3". She wears professional attire. She keeps her long brown fur kept up in a rat tail. She has gleaming, smiling blue eyes.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. When she's not drinking or sleeping the drinks off, she's doing music.

History: She got into the Architect business at a young age. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Architect work with an outfit from a few towns over. Architect work suited her well, and with each successful project, she earned more gold and more respect from her peers. She ran away from her former home and has been making her living as a Architect for the past few years.

Motivation: Expand her business.

Ideals: Philantrophist, Artistic. Flaws: Antagonistic. Bonds: Attractive, Job. Occupation: Architect

Voice: Spanish accent

Attributes [hide]

Smoking Running, Female Tabaxi Bard 10
Medium (5'3") Tabaxi, Lawful Neutral (CR 10)
Armor Class 13
Hit Points 74 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 17 (+3)10 (+0) 12 (+1)19 (+4)
Skills Athletics +5, Nature +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123

Possessions: 6000 sp. Red-brown spinel (150 gp). Violet garnet (900 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Immeral Staurheim, Male Half-Elf [Permalink]

Personal [hide]

Description: This man dresses in yellow turtlenecks beneath a black coat with white slacks, and sports empty pouches on his belt. He wears a colorful flower in his black hair. He has amber eyes.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is obsessed with finding treasure.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature ceremonial dagger.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and seeks redemption

Flaws: Antagonistic. Bonds: Attractive, Adventurer, Slave, Criminal record. Occupation: Cook

Voice: Strong lisp

Attributes [hide]

Immeral Staurheim, Male Half-Elf Adept 5
Medium (4'9") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 30 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 14 (+2)15 (+2) 15 (+2)15 (+2)
Skills Insight +5, Perception +5
Senses Passive Perception 15
Languages Common, Elven, Sylvan, Draconic
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13321000

Possessions: 1000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tatyan Nemmonis, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears black leather gloves, a black jacket, and tight pants. Her rusty crest is kept up in a ponytail inside a top hat. She is very pretty but has cold, dead eyes.

Personality: She is overprotective of those who hire her services. She is obsessed with a lost civilization.

History: A child with a great deal of painting talent her parents made sure she got the chance to thrive. She moved from fad to fad and when she turned 15 she discovered painting. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She's repulsed by the PC; and a need for knowledge about a nearby landmark

Ideals: Artistic. Flaws: Antagonistic. Bonds: Attractive, Guardian, Adventurer. Occupation: Jeweler

Voice: Jittery and nervous

Attributes [hide]

Tatyan Nemmonis, Female Dragonborn Ranger 6
Medium (6'8") Dragonborn, Lawful Neutral (CR 6)
Armor Class 9
Hit Points 35 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 13 (+1)12 (+1) 11 (+0)18 (+4)
Skills Arcana +4, Stealth +2
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 7000 sp. Jet (130 gp). Tourmaline (130 gp). Deep blue spinel (1500 gp).


Social Check DCs


Nutae Ethanasath, Male Elf [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized blue coat. His moppish black hair is in a traditional bowl cut. His eyes are a pleasant violet.

Personality: Calm and collected, he is a well trained Guard. He feeds upon the attention of others.

History: Sold as a small child to a slaver, Nutae was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He's also a talented Herbalist, but doesn't like to broadcast it.

Motivation: Sabotage a competitor; and balancing his hectic life and new guard responsibilities is difficult

Bonds: Job, Attractive, Mentor. Occupation: Guard

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Nutae Ethanasath, Male Elf Expert 13
Medium (4'7") Elf, Lawful Evil (CR 13)
Armor Class 11
Hit Points 74 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 15 (+2)15 (+2) 14 (+2)13 (+1)
Skills Athletics +6, Insight +6
Senses Passive Perception 12
Languages Common, Elven, Goblin, Halfling
Attacks Melee +6 / 4d4+2, Ranged +5 / 4d4+1, Grapple +6

Possessions: 1000 gp. Brown-green garnet (150 gp). Moss agate (16 gp). 1 Medium magic item.


Social Check DCs


Spear Mirror, Male Tabaxi [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a pastel vest and prefers blue and black shirts. His boots appear to have been at one point steel toed but are quite worn down, and is pretty ugly. His yellow fur is singed and shortened. He wears large thick round spectacles.

Personality: He is business-like. He takes instructions and follows them to the letter. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: His parents moved while he was still in utero so he is the first generation to be born here. When Spear reached his early adolescence his Tabaxi mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to have a good time and be beloved.

Ideals: Professionalism, Optimist. Flaws: Ugly. Bonds: Immigrant, Military. Occupation: Detective

Voice: Slurs words

Attributes [hide]

Spear Mirror, Male Tabaxi Paladin 3
Medium (6'7") Tabaxi, Lawful Good (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 14 (+2)13 (+1) 10 (+0)16 (+3)
Skills Persuasion +5, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: Azurite (9 gp).


Social Check DCs


Namfoodle Beren, Male Gnome [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he tends to wear a tan poncho over his likewise colored trousers and shirt. His golden hair is cut jaggedly and amateurishly. His fierce brown eyes like to dwell on things.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is able to fit into much smaller and tighter spaces than normal.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He struck it rich when he found rare goods in large quantities. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He feels threatened by others; and further expansion of business

Ideals: Gifted. Flaws: Disease, Fearful. Bonds: Job, Rich. Occupation: Adventurer

Voice: Soft and mumbly

Attributes [hide]

Namfoodle Beren, Male Gnome Expert 4
Small (3'6") Gnome, Lawful Good (CR 4)
Armor Class 10
Hit Points 29 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 17 (+3)14 (+2) 13 (+1)14 (+2)
Skills Athletics +5, Medicine +3
Senses Passive Perception 11
Languages Common, Gnome, Giant, Halfling
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3

Possessions: 400 gp.


Social Check DCs


Bethrynna Galanodel, Female Elf [Permalink]

Personal [hide]

Description: Standing 4'10", this woman prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her auburn hair is well kept. She has several tiny emerald earrings on each ear.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She is an amazing painter.

History: She served in the navy to pay for her family's outstanding loans. In her 18th year, her parents were killed by a illithids raid, leaving Bethrynna alone in the world. After a stint in an orphanage, she was adopted. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She wants revenge against illithids; and several ex partners dislike her way of doing things and want revenge

Ideals: Gifted. Bonds: Rich, Nature, Military, Enemies. Occupation: Ruler

Voice: Speaks with a cold

Attributes [hide]

Bethrynna Galanodel, Female Elf Expert 3
Medium (4'10") Elf, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 12 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 9 (-1)8 (-1) 14 (+2)10 (+0)
Skills Animal Handling +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2700 sp. Star rose quartz (30 gp). Red-brown spinel (80 gp).


Social Check DCs


Emerald Of Clay, Female Tabaxi [Permalink]

Personal [hide]

Description: She typically wears a sleeveless long coat of deep brown leather and dull blue iron scale mail, and she perpetually has her pickaxe ready. Her brown fur is drawn into a tight pony tail with a clover scrunchie. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She is happy with her job as a Spice Merchant. She turns her eye from what people do, preferring to live and let live. She has a minor phobia of water and hates getting wet.

History: Born to a pair of adventurers, Emerald grew up listening to her mother's many stories. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She became a Spice Merchant soon after.

Motivation: A need for knowledge about a nearby landmark; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Insomniac, Fearful. Bonds: Job, Adventurer. Occupation: Spice Merchant

Voice: Timid voice

Attributes [hide]

Emerald Of Clay, Female Tabaxi Warrior 10
Medium (4'10") Tabaxi, True Neutral (CR 10)
Armor Class 12
Hit Points 74 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)13 (+1) 16 (+3)15 (+2)
Skills Arcana +5, Athletics +5
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +5

Possessions: 120 pp. Sard (70 gp). Coral (90 gp). Aquamarine (800 gp). Banded agate (10 gp). Obsidian (10 gp). Golden yellow topaz (800 gp). Tiger eye turquoise (10 gp).


Social Check DCs

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