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NPC Generator

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Advanced [show]


Carrie Ethanasath, Male Elf [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he sports tan clothing, slightly heavier than average wear. His hair is always cut to a buzz. His violet eyes dart from person to person to random spaces in the air.

Personality: Confrontational and typically high on some drug or another. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. Some 4 years later his spouse died after the birth of his son. Heartbroken, Carrie never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.

Motivation: He would like to get married and retire; and wishes to resurrect an old love

Flaws: Addict. Bonds: Adventurer, Religious, In love, Has a crush. Occupation: Bricklayer

Voice: Australian accent

Attributes [hide]

Carrie Ethanasath, Male Elf Warlock 3
Medium (4'9") Elf, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 11 (+0)11 (+0) 16 (+3)11 (+0)
Skills Intimidation +2, Perception +5
Senses Passive Perception 15
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1022

Possessions: 300 gp.


Social Check DCs


Cumpen Offund, Female Gnome [Permalink]

Personal [hide]

Description: This woman stands a little under 3'1" and is a bit bulky. She is very muscular particularly in the legs. She dresses in collared shirts and wears a proper scarf over her head. Her hair is long and auburn with streaks of black, and is pulled back with small tan clips. This gray eyed southerner is not easily forgotten.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She also has developed a complete distrust of the Priest profession.

History: Born in a small village she learned the ways of the warrior from her mother. In her youth she was a Priest, and wanted to be a champion fighter when she grew up. She was working during a period of war, and as one of the natives she lived in fear of joining the others in being slaughtered. She saw the brutality and swore off her fighting aspirations, taking her younger sister on her back after seeing her parents die, and fled the country. After a long history of fighting, Cumpen and her spouse have recently divorced.

Motivation: To unite with her sister; and she's repulsed by the pc

Ideals: Fighting. Flaws: Antagonistic, PTSD. Bonds: Job, Family. Occupation: Unemployed

Voice: Rolls R's

Attributes [hide]

Cumpen Offund, Female Gnome Barbarian 1
Small (3'1") Gnome, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 14 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 15 (+2)5 (-3) 15 (+2)16 (+3)
Skills Deception +5, Persuasion +5
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 1 Banded mail.


Social Check DCs


Emerald Paws, Female Tabaxi [Permalink]

Personal [hide]

Description: This younger middle-aged woman dresses well, typically a more casual-formal manner, and a wedding ring on her left hand. Her white fur is thinning but still full. She has green eyes and a brown hat with a white feather.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has since married many spouses, only to have them die. She claims to not be responsible.

Motivation: She's repulsed by the PC; and wishes to resurrect an old love

Ideals: Philantrophist, Justice. Flaws: Antagonistic. Bonds: Attractive, In love. Occupation: Architect

Voice: Draws out vowels

Attributes [hide]

Emerald Paws, Female Tabaxi Expert 8
Medium (6'2") Tabaxi, Neutral Evil (CR 8)
Armor Class 13
Hit Points 49 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 14 (+2)12 (+1) 7 (-2)16 (+3)
Skills Intimidation +6, Persuasion +6
Senses Passive Perception 8
Languages Common, Undercommon
Attacks Melee +2 / 2d10-1, Ranged +6 / 2d10+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Helgret Rumnaheim, Female Dwarf [Permalink]

Personal [hide]

Description: She wears dark leathers with embroidery. Her blonde hair is greying along the sides and has receded to reveal a widow's peak. She has a dull look in her gray eyes.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She took every job she could get her hands on, but the opportunities for Dwarves in the east were limited. She now spends her time doing works of charity.

Motivation: She feels the way she acts is they only way to get by in the world.

Ideals: Philantrophist, Impeccable, Gifted. Flaws: Antagonistic. Bonds: Immigrant. Occupation: Baker

Voice: Dutch accent

Attributes [hide]

Helgret Rumnaheim, Female Dwarf Fighter 12
Medium (3'10") Dwarf, Lawful Evil (CR 12)
Armor Class 11
Hit Points 62 (12d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)11 (+0) 11 (+0)14 (+2)
Skills Animal Handling +4, Stealth +5
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 3d10+1, Ranged +5 / 3d10+1, Grapple +1

Possessions: 3000 gp. Silver pearl (140 gp). Black pearl (700 gp). Moss agate (12 gp). Blue diamond (6000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Spear Grass, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears brown painted combat armor at almost all times, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 4'9" when asserting herself. Her fur is cut close to her head. She is very pretty but has cold, dead eyes.

Personality: Stoic and calm, she prefers to meditate than take action. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.

History: Spear was born with her mother's beautiful face. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. Some 7 years later her spouse died after the birth of her daughter. Heartbroken, Spear never married again. Instead she focused her life to raising her daughter whom she trained as her mother had trained her before.

Motivation: Wants to have a good time and be beloved; and wishes to resurrect an old love

Ideals: Disciplined, Optimist. Bonds: Attractive, In love. Occupation: Merchant

Voice: Scottish accent

Attributes [hide]

Spear Grass, Female Tabaxi Monk 8
Medium (4'9") Tabaxi, True Neutral (CR 8)
Armor Class 11
Hit Points 25 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 7 (-2)9 (-1) 11 (+0)15 (+2)
Skills Arcana +2, Intimidation +5
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3

Possessions: 1600 gp.


Social Check DCs


Halimath Jenkins, Male Half-Elf [Permalink]

Personal [hide]

Description: He is scrawny and has patchy blonde stubble. He is well dressed, constantly wearing a yellow suit, tan shirt, and red tie. He has a hunchback. He has styled his blonde hair well, parting it to the left. He has brown eyes.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is used to getting what he wants. In part because he is a meticulous planner.

History: Halimath lived on a farm with his mother, near the main road leading to a nearby town. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: A need for knowledge about a nearby landmark; and he wants to meet his childhood hero

Ideals: Professionalism. Flaws: Ugly, Cynical. Bonds: Family, Adventurer. Occupation: Miner

Voice: Low rumbling, strings words together

Attributes [hide]

Halimath Jenkins, Male Half-Elf Commoner 5
Medium (4'10") Half-Elf, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 15 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 11 (+0)7 (-2) 11 (+0)15 (+2)
Skills Animal Handling +3, Intimidation +5
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 30000 cp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Eridred Lutgehr, Female Dwarf [Permalink]

Personal [hide]

Description: She is well dressed, constantly wearing a brown suit, grey shirt, and yellow tie. She has a slight overbite and is overall scrawny. Her chestnut hair is knotted and matted. Her eyes are violet.

Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Ostracized due to the necromantic powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Dwarves became a terror of the countryside. She has built up a small fortune and can afford her own way.

Motivation: Seeks redemption; and wants to have a good time and be beloved

Ideals: Optimist, Gifted. Bonds: Has a crush, Rich, Criminal record. Occupation: Gardener

Voice: Low and grunting

Attributes [hide]

Eridred Lutgehr, Female Dwarf Cleric 4
Medium (4'1") Dwarf, Neutral Evil (CR 4)
Armor Class 11
Hit Points 49 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 20 (+5)6 (-2) 16 (+3)8 (-1)
Skills History +0, Survival +5
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135320000

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Dagger Fang, Female Tabaxi [Permalink]

Personal [hide]

Description: She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. She wears a colorful flower in her gray fur. Her otherwise smooth face is marked with small tiny scars.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.

History: Dagger was born with her mother's beautiful face. She struck it rich when she found rare goods in large quantities. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: She uses money and sex appeal to get what she needs; and she wants to meet her childhood hero

Ideals: Philantrophist. Bonds: Rich, Attractive, Has a crush, Adventurer. Occupation: Dilettante

Voice: Low and grunting

Attributes [hide]

Dagger Fang, Female Tabaxi Warrior 8
Medium (5'0") Tabaxi, Chaotic Neutral (CR 8)
Armor Class 11
Hit Points 37 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 11 (+0)8 (-1) 10 (+0)15 (+2)
Skills Acrobatics +4, Investigation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +2

Possessions: 1000 gp. Obsidian (8 gp). 1 Minor magic item.


Social Check DCs


Baradad Turnuroth, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His brass crest is matted, messy, and big. He wears a mask on his face.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: Raised by wardens he was only a novice when brigands swooped upon their monastery and killed most of the order. Through the years after Baradad was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Baradad's father didn't care for him much, and the feeling was mutual. He moves from town to town, unable to find a place to settle.

Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions

Flaws: Ugly, Antagonistic. Bonds: Immigrant, Religious, Enemies. Occupation: Fletcher

Voice: Old Prospector

Attributes [hide]

Baradad Turnuroth, Male Dragonborn Adept 5
Medium (6'4") Dragonborn, True Neutral (CR 5)
Armor Class 13
Hit Points 35 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 14 (+2)9 (-1) 16 (+3)10 (+0)
Skills Stealth +6, Survival +6
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14321000

Possessions: 10 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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