Aramil Ofandrus, Male Elf [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He prefers to wear tan pants and tee shirts. His chestnut hair is matted, messy, and big. His eyes are likewise green.
Personality: He is irascible and easily irritated. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: He was born to a criminal king-pin and mafia family His father was very strict, and drilled into him lessons on being the perfect gentleman. He moves from town to town, unable to find a place to settle.
Motivation: Seeks redemption; and he feels the way he acts is they only way to get by in the world
Ideals: Impeccable. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Criminal record. Occupation: Server
Voice: Boston accent
Attributes [hide]
Medium (5'4") Elf, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 19 (+4) | 11 (+0) | 10 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
Possessions: 1600 sp. 1 Chain shirt. 1 Half-Plate. 1 Half-Plate.
Three Of Shadows, Male Tabaxi [Permalink]
Personal [hide]
Description: Standing 5'11", this man is wearing a long, pastel, dusty cloak. He has done his best to style his black fur to look like a famous performer. His face is scarred and worn.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.
History: Three was raised in a hard working conservative environment. From there he went from mercenary job to mercenary job. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: To be a Carter again; and nothing but the best is good enough for him
Ideals: Impeccable. Flaws: Ugly. Bonds: Criminal record, Job, Adventurer. Occupation: Server
Voice: Australian accent
Attributes [hide]
Medium (5'11") Tabaxi, Chaotic Evil (CR 11)
Armor Class 13
Hit Points 17 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 8 (-1) | 16 (+3) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven, Halfling, Sylvan
Attacks Melee +5 / 3d8+1, Ranged +7 / 3d8+3, Grapple +3
Possessions: 190 pp. A necklace of small pink pearls (4000 gp). Jeweled gold crown (4000 gp). Embroidered silk and velvet mantle with numerous moonstones (2900 gp). Gold dragon comb with red garnet eye (500 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (70 gp). Fire opal pendant on a fine gold chain (1500 gp).
Susannah Wellington, Female Human [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she wears grey trousers with violet and white striped suspenders. She wears various colorful collared shirts. Her head has been shaved. She has gleaming, smiling violet eyes.
Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She is lazy and tries to find solutions quickly.
History: Susannah was born the youngest of three triplets. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. When her spouse passed she lost her only source of income but claims to her sons to still be retired.
Motivation: She is compelled to act according to her religious beliefs; and her relatives are trying to arrange a marriage
Flaws: Ugly, Secretive, Lazy. Bonds: Family, Religious. Occupation: Ploughman
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'9") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 11 (+0) | 9 (-1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +3
Possessions: 300 sp. 1 Masterwork Common Melee.
Dazzazn Delmirev, Male Dragonborn [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Dragonborn, and stands approximately 6'2". He prefers to wear black pants and tee shirts, and his gloved hand is found clutching a whip. His crest is cut close to his head. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his red eyes.
Personality: He is happy with his job as a Bounty Hunter. He turns his eye from what people do, preferring to live and let live. The war was a terrible time for him, and Dazzazn does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: He was raised in a mountains tribe. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He inherited the family business which he has now maintained for 4 years.
Motivation: Expand his business; and he loathes his own lifestyle
Flaws: Depressed. Bonds: Attractive, Job, Military, Nature. Occupation: Bounty Hunter
Voice: Speaks with back of mouth
Attributes [hide]
Medium (6'2") Dragonborn, Neutral Evil (CR 9)
Armor Class 11
Hit Points 49 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 8 (-1) | 4 (-3) | 10 (+0) | 19 (+4) |
Senses Passive Perception 10
Languages
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 |
Possessions: 8000 sp. Alexandrite (1100 gp). Brown-green garnet (80 gp). Hematite (6 gp).
Quick Of Snakes, Male Tabaxi [Permalink]
Personal [hide]
Description: 6'6" and lanky with angular features, he is an attractive figure. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His orange fur is knotted and matted. He wears large thick round spectacles.
Personality: His tongue was cut out and he uses sign language. He does not believe in violence as a means to an end. He is a dedicated Sellsword but believes his peers are too gung-ho.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.
Motivation: His religion dominates his actions.
Ideals: Pacifist. Flaws: Disease. Bonds: Rich, Attractive, Religious. Occupation: Sellsword
Voice: Excited and jittery
Attributes [hide]
Medium (6'6") Tabaxi, Neutral Good (CR 10)
Armor Class 11
Hit Points 85 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 16 (+3) | 14 (+2) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Abyssal, Auran
Attacks Melee +7 / 3d6+3, Ranged +5 / 3d6+1, Grapple +3
Possessions: 1700 gp.
Azza Sharp, Female Tiefling [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she wears a lot of dark rich colors, with gold accents. She has done her best to style her white hair to look like a famous performer. Her face is covered beneath a completely black helmet.
Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: When she was but 7 years old her parents immigrated from the east. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: She desires power and/or immortality; and obtaining odd cultural halfling artifacts is her passion
Ideals: Opinionated. Bonds: Attractive, Adventurer, Immigrant. Occupation: Shepherd
Voice: Old thin voice
Attributes [hide]
Medium (5'11") Tiefling, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 43 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 13 (+1) | 15 (+2) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Giant, Orc
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 3 |
Possessions: 40000 cp. A roughly beaten golden orb (90 gp). Sapphire pendant on gold chain (500 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Thervan Selevarun, Male Elf [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His hair is golden and curly. His amber eyes are slightly larger than normal.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He invites people to come help in his community garden.
History: He was born in a small desert village. His mother took him hunting and taught him how to get in the mind of other creatures. He has been saving his money to try and buy his sister's freedom.
Motivation: Regain custody of his daughter.
Ideals: Philantrophist. Bonds: Nature, Family. Occupation: Actor
Voice: French accent
Attributes [hide]
Medium (5'4") Elf, Neutral Good (CR 3)
Armor Class 11
Hit Points 16 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 6 (-2) | 9 (-1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: Just what you see.
Chad Riley, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears a brown shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them. His silver hair is long and unkept. This violet eyed westerner is not easily forgotten.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: His parents moved while he was still in utero so he is the first generation to be born here. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC; and he wants random interesting trinkets and junk, hates to throw anything away
Flaws: Ugly, Greedy, Antagonistic. Bonds: Mentor, Immigrant. Occupation: Sellsword
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 7)
Armor Class 10
Hit Points 64 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 16 (+3) | 13 (+1) | 12 (+1) | 17 (+3) |
Senses Passive Perception 14
Languages Common, Infernal
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0
Possessions: 1 Minor magic item.
Fibblestib Umbodoben, Male Gnome [Permalink]
Personal [hide]
Description: 3'3" and muscular, this eastern man wears a lot of dark rich colors, with gold accents. He has styled his auburn hair well, parting it to the left. He has a dull look in his blue eyes.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. A true patriot, Fibblestib would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. From his teen years he was always beautiful and desirable, so people have always doted on him. He now mingles about in high society.
Motivation: Wants to work out more often; and he wants nothing more than to rejoin the army
Ideals: Athletic, Opinionated. Bonds: Attractive, Poor, Military. Occupation: Unemployed
Voice: Scandinavian accent
Attributes [hide]
Small (3'3") Gnome, Lawful Good (CR 4)
Armor Class 12
Hit Points 18 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 13 (+1) | 11 (+0) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1
Possessions: 400 gp. Red spinel (100 gp). Black opal (1000 gp). Obsidian (6 gp). Pink pearl (100 gp).
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Their contribution stands as a beacon of hope for all adventurers!
