Akra Yarjerit, Female Dragonborn [Permalink]
Personal [hide]
Description: A pudgy woman standing about 6'2" has a big stupid grin on her face most of the time. She wears a black costume with the symbols of the four houses of cards on her torso. Her scarlet crest is matted, messy, and big. Her gold unseeing eyes seem to look past you.
Personality: Her tongue was cut out and she uses sign language. She is a great chef.
History: She was born in the west. When money was particularly tight she was walking through alleys when she overheard a Brewer hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: Regain custody of her daughter; and she desires power and/or immortality
Ideals: Gifted. Flaws: Ugly, Disease. Bonds: Immigrant, Poor. Occupation: Brewer
Voice: High pitched, excited
Attributes [hide]
Medium (6'2") Dragonborn, Chaotic Evil (CR 9)
Armor Class 12
Hit Points 40 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 15 (+2) | 13 (+1) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +2 / 3d4-1, Ranged +5 / 3d4+2, Grapple +2
Possessions: 11000 sp.
Bolhild Frostbeard, Female Dwarf [Permalink]
Personal [hide]
Description: This petite short woman is perpetually holding a chocolate of some kind. She likes to wear grey tank tops with green skirt, marred by chocolates. Her tied-back hair is chestnut. Her blue eyes dart around the room hyper actively observing anyone and anything.
Personality: She likes to make people angry or surprised. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.
History: Her mother raised her in a mountain cabin. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Wishes to resurrect an old love; and she is compelled to act according to her religious beliefs
Flaws: Ugly, Antagonistic. Bonds: In love, Nature, Religious. Occupation: Carter
Voice: Switch between two voices
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 11 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 17 (+3) | 6 (-2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
Possessions: 1600 sp.
Hatae Qualanthri, Female Half-Elf [Permalink]
Personal [hide]
Description: She is wearing the road beaten gear of a warrior. She carries with her a set of longswords, each one with a opal on the hilt. She only wears one on her belt and the other on her back. Her hair is chestnut and curly. She has several tiny opal earrings on each ear.
Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.
History: Heir to a fortune, her parents put a great deal of effort into curing her disease. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. During her travels, Hatae and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Hatae discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Hatae fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.
Motivation: She has money and likes to spend it; and obtaining odd cultural elven artifacts is her passion
Ideals: Fighting, Disciplined, Justice. Flaws: Disease. Bonds: Rich, Adventurer. Occupation: Apothecary
Voice: Low and grunting
Attributes [hide]
Medium (4'11") Half-Elf, Lawful Evil (CR 4)
Armor Class 11
Hit Points 18 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 9 (-1) | 16 (+3) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Elven, Auran, Halfling, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 600 gp.
Althaea Dalanthan, Female Elf [Permalink]
Personal [hide]
Description: She very much looks the part of a Mayor. She is physically well-built. Her silver hair is drawn into a tight pony tail with a card scrunchie. She tend to wears goggles to shield her eyes.
Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. Energy wise she seems alert and responsive.
History: She was born the only child of a wealthy merchant. She helped her mother out around the business and became quite the natural. She has worked as a Mayor like her mother before her.
Motivation: Expand her business.
Ideals: Professionalism, Entrepeneur. Flaws: Selfish. Bonds: Job. Occupation: Mayor
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (4'10") Elf, Neutral Good (CR 3)
Armor Class 10
Hit Points 8 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 11 (+0) | 8 (-1) | 10 (+0) | 5 (-3) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1300 sp. 1 Masterwork Musical instrument. 1 Bullseye lantern.
Jocelyn Churchill, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he tends to wear a large brown jacket. His chestnut hair is cut short. His eyes are likewise violet.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: Born to a pair of adventurers, Jocelyn grew up listening to his father's many stories. He made a point of taking high paying jobs and getting most of it up front. He inherited the family business which he has now maintained for 14 years.
Motivation: He's repulsed by the PC.
Flaws: Antagonistic. Bonds: Mentor, Adventurer, Job. Occupation: Carter
Voice: Slow speaker
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 14 (+2) | 11 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 700 sp. 1 Masterwork Common Ranged Weapon.
Paymon Rage, Male Tiefling [Permalink]
Personal [hide]
Description: This southern man is abnormally tall. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His whole body is exceptionally muscular. He has no hair. His fierce gold eyes like to dwell on things.
Personality: Confrontational and typically high on some drug or another. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: He was born in the south, but his parents moved at a very young age to the west. His parents enrolled him in a Warlock school at a young age so that he could practice his divine talents. He's since become an addict/alcoholic.
Motivation: Many goblins want him driven away; and to prove his worth to the world
Ideals: Gifted. Flaws: Ugly, Addict, Impulsive. Bonds: Immigrant, Enemies. Occupation: Priest
Voice: Jamaican accent
Attributes [hide]
Medium (5'0") Tiefling, True Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 13 (+1) | 8 (-1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Just what you see.
Skoth Rowley, Male Half-Orc [Permalink]
Personal [hide]
Description: Runty and weak-looking, he is generally shirtless and showing off his tattooed chest. His red hair is styled in orderly dreadlocks. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: He was born a particularly ugly child, much to the horror of his parents. Through the years after Skoth was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Skoth's father didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: To get a good night's sleep.
Ideals: Opinionated. Flaws: Ugly, Insomniac, Greedy, Antagonistic. Bonds: Poor. Occupation: Spice Merchant
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'9") Half-Orc, Lawful Evil (CR 5)
Armor Class 12
Hit Points 54 (5d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 14 (+2) | 14 (+2) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Orc, Infernal, Gnome
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
Possessions: 80 pp.
Irann Iathrana, Female Elf [Permalink]
Personal [hide]
Description: She wears an entirely blue suit with tan socks and a vest with buckled shoes. She carries with her a set of quarterstaffs, each one with a opal on the hilt. She only wears one on her belt and the other on her back. She wears her hair in dreadlocks. She is baby faced.
Personality: She loves telling others what to do and how they should feel about things. She is used to getting what she wants. In part because she is a meticulous planner.
History: She got into the Laborer business at a young age. Like her mother and her brother before her, after school she went straight into learning to become a Laborer. She has set out to sabotage the competition.
Motivation: She's attracted to the PC; and she'd like to take her coworkers down a peg
Ideals: Fighting, Opinionated, Professionalism. Bonds: Job, Has a crush. Occupation: Laborer
Voice: Scottish accent
Attributes [hide]
Medium (4'9") Elf, Lawful Good (CR 9)
Armor Class 12
Hit Points 55 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 15 (+2) | 13 (+1) | 9 (-1) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Druidic
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 50 pp. 1 Minor magic item. 1 Minor magic item.
Shivering Fang, Female Tabaxi [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic right leg, she likes to wear ponchos typically of a light brown in addition to tight pants. She has moderate length lavender fur. Her half smiles and blue eyes are beguiling and draw you in.
Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.
History: From birth she was tutored by a cruel and relentless mentor. She was an apprentice working in her father's forge. Since then, she has sought to make the best of life.
Motivation: She is currently in port desperately looking for someone to get her out; and she'd like to take her coworkers down a peg
Ideals: Optimist. Bonds: Attractive, Slave, Mentor, Job. Occupation: Barkeep
Voice: Slurs words
Attributes [hide]
Medium (5'5") Tabaxi, Lawful Good (CR 10)
Armor Class 13
Hit Points 60 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 14 (+2) | 12 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +7 / 3d6+3, Ranged +7 / 3d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 4 | 3 |
Possessions: 1800 gp.
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Their contribution stands as a beacon of hope for all adventurers!
