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NPC Generator

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Advanced [show]


Pelt Of Ale, Male Tabaxi [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He wears a broad hat to hide his balding. He wears large thick round spectacles.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. Energy wise he seems alert and responsive.

History: He was born several months after his father was called into army service. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: Money/treasure.

Ideals: Professionalism. Flaws: Selfish. Bonds: Rich, Military, Criminal record. Occupation: Detective

Voice: Old Prospector

Attributes [hide]

Pelt Of Ale, Male Tabaxi Commoner 1
Medium (6'7") Tabaxi, True Neutral (CR 1)
Armor Class 11
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 7 (-2)9 (-1) 14 (+2)13 (+1)
Skills Insight +4, Persuasion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 120 gp. Banded agate (6 gp).


Social Check DCs


Osco Shadowquick, Male Halfling [Permalink]

Personal [hide]

Description: An older man who wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, he is not a threatening figure. His chestnut hair is braided into rings. He is baby faced.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. Further he is a bit of a stoner and is frequently out of it.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. There was a wharf not far from home where he often wandered off to fish. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He's looking for his big break; and meet up once more with his childhood friend

Ideals: Persistence. Flaws: Addict. Bonds: Adventurer, Rich, Nature. Occupation: Marshal

Voice: Jittery and nervous

Attributes [hide]

Osco Shadowquick, Male Halfling Barbarian 4
Small (3'1") Halfling, True Neutral (CR 4)
Armor Class 11
Hit Points 39 (4d12)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 12 (+1)11 (+0) 7 (-2)9 (-1)
Skills Deception +1, Stealth +2
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 300 gp. 2 Tanglefoot bags.


Social Check DCs


Hamil Elderberry, Male Halfling [Permalink]

Personal [hide]

Description: This dark-skinned male wears a robe, a symbol of his god around his neck, and a greatsword on his belt. He is tall, broad shouldered and powerfully built. He keeps his long silver hair kept up in a rat tail. He is baby faced.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. Hamil is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Gifted from a young age, Hamil studied abroad. His parents enrolled him in a Warrior school at a young age so that he could practice his druidic talents. He has set out to sabotage the competition.

Motivation: His relatives are trying to arrange a marriage.

Ideals: Fighting, Passionate, Gifted. Bonds: Family, Job. Occupation: Doctor

Voice: Strong lisp

Attributes [hide]

Hamil Elderberry, Male Halfling Warrior 4
Small (3'0") Halfling, Chaotic Good (CR 4)
Armor Class 12
Hit Points 28 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 17 (+3)11 (+0) 17 (+3)16 (+3)
Skills Arcana +2, Survival +5
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 200 gp.


Social Check DCs


Liftrasa Torunn, Female Dwarf [Permalink]

Personal [hide]

Description: This northern woman wears a simple burlap shirt and baggy pants. She conceals her sickle with her veritable burlap sack of a shirt. Her clothes are grease stained in places. With bright brown hair. Her eyes are blue and she is always smoking a pipe.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She is a ruthless business woman, a trait she acquired from her father.

History: She was born the only child of a wealthy merchant. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She has been a successful dealer in antiques buying low and selling high.

Motivation: Doesn't want to be a Butcher and was forced into it by her family.

Ideals: Optimist, Entrepeneur. Bonds: Poor, Immigrant, Family. Occupation: Butcher

Voice: Scratchy, weak

Attributes [hide]

Liftrasa Torunn, Female Dwarf Paladin 2
Medium (3'10") Dwarf, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 20 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)8 (-1) 17 (+3)15 (+2) 15 (+2)14 (+2)
Skills Arcana +4, Athletics +0
Senses Passive Perception 12
Languages Common, Dwarven, Gnoll, Druidic
Attacks Melee +0 / 1d6-2, Ranged +1 / 1d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 360 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Eiravel Suithrasas, Male Elf [Permalink]

Personal [hide]

Description: This western man wears a blue vest and prefers yellow and brown shirts. His boots appear to have been at one point steel toed but are quite worn down. His clothes are grease stained in places. He is bald on top and has large white tufts of hair around his ears. He wears crescent spectacles with a black brim.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is obsessed with finding treasure.

History: Eiravel was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He made a point of taking high paying jobs and getting most of it up front. He now travels the world, in search of power and loot.

Motivation: He's looking for his big break; and obtaining odd cultural tabaxi artifacts is his passion

Ideals: Passionate. Flaws: Ugly. Bonds: Poor, Immigrant, Adventurer. Occupation: Sage

Voice: American accent

Attributes [hide]

Eiravel Suithrasas, Male Elf Monk 1
Medium (5'2") Elf, Lawful Evil (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 11 (+0)14 (+2) 8 (-1)11 (+0)
Skills Arcana +4, Survival +1
Senses Passive Perception 9
Languages Common, Elven, Auran, Halfling
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 40 gp. Pink pearl (90 gp).


Social Check DCs


Ranala Wildwander, Female Gnome [Permalink]

Personal [hide]

Description: She likes to wear ponchos typically of a light tan in addition to tight pants. Her blonde hair is thinning but still full. Her ears are large.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: Born to a pair of adventurers, Ranala grew up listening to her mother's many stories. There was a wharf not far from home where she often wandered off to fish. During her travels, Ranala and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Ranala discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Ranala fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.

Motivation: To reunite with her absent mother; and meet up once more with her childhood friend

Ideals: Joker. Flaws: Ugly, Disease. Bonds: Adventurer, Nature, Family. Occupation: Beggar

Voice: Sounds elderly

Attributes [hide]

Ranala Wildwander, Female Gnome Wizard 4
Small (3'3") Gnome, Lawful Good (CR 4)
Armor Class 9
Hit Points 13 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)6 (-2) 13 (+1)14 (+2) 9 (-1)13 (+1)
Skills Performance +3, Religion +4
Senses Passive Perception 9
Languages Common, Gnome, Orc, Celestial
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1243200

Possessions: 7000 cp.


Social Check DCs


Isabella Lathalas, Female Half-Elf [Permalink]

Personal [hide]

Description: A 5'8" southern woman, she wears a tattered pair of loose violet pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her black hair is knotted and matted. Her otherwise smooth face is marked with small tiny scars.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. When she's not drinking or sleeping the drinks off, she's doing music.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She now owns her own business.

Motivation: Balancing her hectic life and new Weaver responsibilities is difficult; and wants to open a new tavern

Ideals: Artistic, Entrepeneur. Bonds: Poor, Job, Slave. Occupation: Weaver

Voice: Farmer accent

Attributes [hide]

Isabella Lathalas, Female Half-Elf Adept 3
Medium (5'8") Half-Elf, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 24 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 17 (+3)16 (+3) 13 (+1)12 (+1)
Skills Animal Handling +3, Deception +3
Senses Passive Perception 11
Languages Common, Elven, Halfling, Ignan, Auran
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 300 gp. A large tome filled with over one hundred recipes written by a former royal chef. (70 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). 6 Acid flasks. 3 Smokesticks. 3 Alchemist’s fire.


Social Check DCs


Stannor Shadowquick, Male Halfling [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He typically wears a sleeveless long coat of deep red leather and dull tan iron scale mail. With a patchy blonde beard and wild blonde hair. His gray eyes lackadaisically let the world flow into them.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is harsh and unforgiving.

History: His parents moved while he was still in utero so he is the first generation to be born here. He was taken as a slave by a traveling circus and forced to perform After a long history of fighting, Stannor and his spouse have recently divorced.

Motivation: He is currently in port desperately looking for someone to get him out; and to share knowledge with the world

Ideals: Joker. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Slave. Occupation: Doctor

Voice: Prounounces S like Z

Attributes [hide]

Stannor Shadowquick, Male Halfling Warlock 3
Small (3'1") Halfling, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 32 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 17 (+3)13 (+1) 13 (+1)8 (-1)
Skills History +3, Religion +3
Senses Passive Perception 11
Languages Common, Halfling, Dwarven
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112220

Possessions: 100 gp.


Social Check DCs


Akra Orexijandilin, Female Dragonborn [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She is well dressed, constantly wearing a black suit, white shirt, and grey tie. Her bronze crest is knotted and matted. Her eyes are gold.

Personality: She hates Dragonborns with a passion. As such she is filled with self loathing. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: Born in the west her family was never financially stable. As a young adult she joined a group advocating for an improvement in Dragonborn conditions. She now travels the world, in search of power and loot.

Motivation: She wants random interesting trinkets and junk, hates to throw anything away; and dragonborn compassion

Flaws: Racist, Greedy. Bonds: Adventurer, Poor. Occupation: Bellfounder

Voice: Forgets to breathe while speaking

Attributes [hide]

Akra Orexijandilin, Female Dragonborn Barbarian 9
Medium (6'8") Dragonborn, Chaotic Good (CR 9)
Armor Class 7
Hit Points 86 (9d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)5 (-3) 17 (+3)16 (+3) 18 (+4)12 (+1)
Skills Animal Handling +7, Insight +7
Senses Passive Perception 14
Languages Common, Elven, Goblin, Celestial
Attacks Melee +6 / 3d4+3, Ranged +0 / 3d4-3, Grapple +3

Possessions: 200 pp. Red spinel (130 gp). Golden pearl (130 gp). Banded agate (13 gp). White pearl (130 gp). Chrysoberyl (130 gp). White opal (400 gp). Obsidian (13 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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