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NPC Generator

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Advanced [show]


Dagnal Dankil, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is well dressed, constantly wearing a grey suit, black shirt, and tan tie, and sports empty pouches on her belt. She has done her best to style her red hair to look like a famous performer. She wears large thick round spectacles.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. Further she is a bit of a stoner and is frequently out of it.

History: Gifted from a young age, Dagnal studied abroad. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Seamstress. She became a Seamstress soon after.

Motivation: Wants a kiss; and she wants to get laid

Ideals: Joker, Gifted. Flaws: Addict. Bonds: Job, Has a crush. Occupation: Seamstress

Voice: Jittery and nervous

Attributes [hide]

Dagnal Dankil, Female Dwarf Aristocrat 1
Medium (4'1") Dwarf, Neutral Evil (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 12 (+1)9 (-1) 15 (+2)12 (+1)
Skills Perception +4, Sleight of Hand +5
Senses Passive Perception 15
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: 300 sp. White pearl (110 gp).


Social Check DCs


Balimaar Graham, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a weathered and beat up set of banded mail beneath an oversized brown coat. With a patchy brown beard and wild brown hair. His brown eyes dart from person to person to random spaces in the air.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was an athlete and attended two major summer competitions. He never won. Days after completing his studies, news broke out that his hometown was attacked by illithids. Balimaar was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the illithids.

Motivation: Revenge.

Ideals: Athletic, Joker. Bonds: Enemies, Slave. Occupation: Assassin

Voice: Jamaican accent

Attributes [hide]

Balimaar Graham, Male Human Adept 11
Medium (6'4") Human, Lawful Evil (CR 11)
Armor Class 12
Hit Points 37 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 11 (+0)13 (+1) 13 (+1)13 (+1)
Skills Investigation +5, Medicine +5
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +7 / 3d8+3, Ranged +6 / 3d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133332

Possessions: 2900 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Susannah Pickering, Female Human [Permalink]

Personal [hide]

Description: She is a husky woman, who is constantly adorned with expensive silk clothing, often dyed in bright grey and violet, and wears rings and necklaces with large, colorful gems. Her white hair is braided into rings. She has amber eyes and a grey hat with a violet feather.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She is fiercely devoted to her father, and views her father's ex-spouse as an evil person for separating her from her legal half-brother.

History: From birth she was tutored by a cruel and relentless mentor. Through the years after Susannah was born, her father became increasingly distant from her family, instead choosing to pursue power in the south. Susannah's father didn't care for her much, and the feeling was mutual. She now mingles about in high society.

Motivation: An old rival family wants her found; and expand her business

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Rich, Family, Mentor, Job. Occupation: Server

Voice: Switch between two voices

Attributes [hide]

Susannah Pickering, Female Human Fighter 1
Medium (4'8") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 15 (+2)14 (+2) 12 (+1)14 (+2)
Skills Athletics +3, Perception +3
Senses Passive Perception 13
Languages Common, Giant, Aquan
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +3

Possessions: 40 gp.


Social Check DCs


Herleva England, Female Human [Permalink]

Personal [hide]

Description: This late middle aged woman likes to wear grey tank tops with pastel skirt and is in decent physical shape. She wears a small hat to cover her moderate length auburn hair. Her otherwise smooth face is marked with small tiny scars.

Personality: She is fixated on the number 62. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She works hard and plays hard.

History: She was born in the west. She was an apprentice working in her mother's forge. She's also a talented Mason, but doesn't like to broadcast it.

Motivation: Balancing her hectic life and new Actor responsibilities is difficult; and she's looking for her big break

Flaws: Insane, Hedonist. Bonds: Immigrant, Job, Adventurer. Occupation: Actor

Voice: Forgets to breathe while speaking

Attributes [hide]

Herleva England, Female Human Sorcerer 1
Medium (5'8") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 7 (-2)8 (-1) 15 (+2)15 (+2)
Skills Intimidation +4, Performance +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 5000 cp. An abacus with copper, silver and gold markers (100 gp).


Social Check DCs


Ur-Lasu Mori, Male Half-Orc [Permalink]

Personal [hide]

Description: This late middle aged man wears a white vest and prefers blue and white shirts. His boots appear to have been at one point steel toed but are quite worn down and is in decent physical shape. His hair is cut close to his head. He wears round tiny glasses practically rammed into his face.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He works hard and plays hard.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Tiefling compassion; and his religion dominates his actions

Ideals: Gifted. Flaws: Ugly, Emotional, Hedonist. Occupation: Spice Merchant

Voice: Sleepy voice

Attributes [hide]

Ur-Lasu Mori, Male Half-Orc Warrior 6
Medium (6'8") Half-Orc, Chaotic Evil (CR 6)
Armor Class 9
Hit Points 43 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 15 (+2)11 (+0) 16 (+3)6 (-2)
Skills Insight +6, Performance +1
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +2

Possessions: 3000 sp. Red spinel (160 gp). Pink pearl (160 gp). Aquamarine (1100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Flame Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: This man likes to wear ponchos typically of a light brown in addition to tight pants. He is muscular with a powerful set of arms. His long white fur is drawn into a two foot long braid. He is very pretty but has cold, dead eyes.

Personality: He will rave to anyone who will listen. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He became a Masseuse soon after.

Motivation: Regain custody of his son; and to reunite with his absent father

Flaws: Insane, Antagonistic, Mundane. Bonds: Attractive, Job, Family. Occupation: Masseuse

Voice: Ums and uhs a lot

Attributes [hide]

Flame Candle, Male Tabaxi Monk 10
Medium (6'1") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 11
Hit Points 46 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)9 (-1) 10 (+0)13 (+1)
Skills Investigation +3, Medicine +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +1

Possessions: 2300 gp. Black pearl (1000 gp). Black pearl (1000 gp). Star ruby (800 gp). Rock crystal (70 gp). Alexandrite (1000 gp). Smoky quartz (70 gp). Malachite (11 gp). Zircon (70 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Siffress Timbers, Female Gnome [Permalink]

Personal [hide]

Description: She wears blue leather gloves, a blue jacket, and tight pants. She keeps her long golden hair kept up in a rat tail. Her eyes are blue.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She desires power and/or immortality; and further expansion of business

Ideals: Optimist, Gifted. Bonds: Criminal record, Adventurer, Job. Occupation: Farmer

Voice: Farmer accent

Attributes [hide]

Siffress Timbers, Female Gnome Ranger 2
Small (3'6") Gnome, Lawful Evil (CR 2)
Armor Class 12
Hit Points 20 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 17 (+3)15 (+2) 8 (-1)6 (-2)
Skills Deception +0, Stealth +3
Senses Passive Perception 9
Languages Common, Gnome, Auran, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 150 pp.


Social Check DCs


Henry Rolands, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a fancy yellow suit. He is portly but not overly obese. He wears his golden hair up. He has violet eyes.

Personality: He is extraordinarily eccentric. He also hits on women, regardless of circumstances.

History: Henry was born with his father's beautiful face. He was an apprentice working in his father's forge. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: To share knowledge with the world; and he is unsatisfied with his job

Ideals: Logical. Flaws: Insane, Secretive. Bonds: Attractive, Has a crush, Job. Occupation: Miner

Voice: Speaks with lips pursed

Attributes [hide]

Henry Rolands, Male Half-Elf Adept 4
Medium (5'6") Half-Elf, Lawful Good (CR 4)
Armor Class 12
Hit Points 22 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 15 (+2)11 (+0) 13 (+1)13 (+1)
Skills Investigation +2, Stealth +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 500 gp. Chrysoprase (80 gp).


Social Check DCs


Thamior Firahel, Male Elf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a tattered pair of loose blue pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His white hair is matted, messy, and big. His face is scarred and worn.

Personality: He is irascible and easily irritated. He never wears the same outfit twice, unless he absolutely has to.

History: He was born several months after his mother was called into army service. His mother was a soldier and died while he was still young. Thamior was left his mother's suit of armor and trained in its use and care. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and he wants nothing more than to rejoin the army

Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Poor, Military. Occupation: Blacksmith

Voice: Pronounces difficult words wrong

Attributes [hide]

Thamior Firahel, Male Elf Warlock 3
Medium (5'1") Elf, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 26 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)16 (+3) 13 (+1)6 (-2)
Skills Performance +0
Senses Passive Perception 11
Languages Common, Elven, Gnome, Infernal, Draconic
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132220000

Possessions: 100 gp. 1 Darkwood Buckler. 1 Half-Plate. 1 Masterwork studded leather.


Social Check DCs

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