Tomi Brightmoon, Male Halfling [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He tends to wear a white poncho over his likewise colored trousers and shirt. He is an epitome of beauty. His chestnut hair has been sun bleached extensively. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is business-like. He takes instructions and follows them to the letter. He is a great chef.
History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Tomi liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a hammer and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To reunite with his absent father; and he feels threatened by others
Ideals: Professionalism, Gifted. Bonds: Attractive, Poor, Nature. Occupation: Navigator
Voice: Speaks with squeezed throat
Attributes [hide]
Small (2'11") Halfling, Lawful Neutral (CR 4)
Armor Class 15
Hit Points 23 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 10 (+0) | 12 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Orc
Attacks Melee +4 / 1d10+2, Ranged +6 / 1d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 |
Possessions: 600 gp.
Audhild Deepdelver, Female Dwarf [Permalink]
Personal [hide]
Description: A 4'1" western woman, she is well dressed, but even with her fine clothing she looks run-down. She sports a flattop hair cut. Her eyes are likewise gray. Her teeth are yellowed and unaligned.
Personality: Stoic and calm, she prefers to meditate than take action. She is always in debt, since she spends her money on lavish parties and gifts for friends
History: The child of western immigrants she idolized her father. Like her father and her sister before her, after school she went straight into learning to become a Actor. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Expand her business; and she is unsatisfied with her job
Ideals: Disciplined. Flaws: Ugly, Impulsive. Bonds: Immigrant, Job. Occupation: Actor
Voice: Uses sign language
Attributes [hide]
Medium (4'1") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 17 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 16 (+3) | 14 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Abyssal, Goblin
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
Possessions: 70 gp. Blue star sapphire (600 gp). Golden pearl (130 gp).
Umpen Beren, Male Gnome [Permalink]
Personal [hide]
Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, and carries hammers. He has moderate length silver hair. His face is covered beneath a completely black helmet.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.
History: He was born in the south, but his parents moved at a very young age to the west. Umpen was born on a far southern desert where he grew up under the tutelage of his father, an expert Mayor. He moves from town to town, unable to find a place to settle.
Motivation: He's looking for his big break.
Ideals: Fighting. Flaws: Terse. Bonds: Adventurer, Immigrant. Occupation: Mayor
Voice: growls and snarls, animalistic
Attributes [hide]
Small (3'7") Gnome, True Neutral (CR 4)
Armor Class 14
Hit Points 20 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 14 (+2) | 14 (+2) | 8 (-1) | 5 (-3) |
Senses Passive Perception 9
Languages Common, Gnome, Goblin, Druidic
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 400 gp. Aquamarine (400 gp). Violet garnet (400 gp). Moonstone (70 gp). Alexandrite (400 gp).
Audhild Foamtankard, Female Dwarf [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she wears skinny pants and wears a brown and grey robe with the hood down. Her chestnut hair is knotted and matted. Her brown eyes are passionate and lively.
Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.
History: She comes from a rich northern family. Her mother had invested heavily in several trade routes and wanted her to inherit them. She bought a scythe and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: To clean up the streets; and money/treasure
Ideals: Fighting. Bonds: Nature, Rich, Guardian. Occupation: Dyer
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (3'11") Dwarf, True Neutral (CR 9)
Armor Class 9
Hit Points 67 (9d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 16 (+3) | 15 (+2) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven, Abyssal, Draconic
Attacks Melee +5 / 3d4+2, Ranged +2 / 3d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 2 | 2 | 2 |
Possessions: 1700 gp. Eye agate (6 gp).
Bree Honeypot, Female Halfling [Permalink]
Personal [hide]
Description: With yellow face paint in a stripe pattern across her face, she wears a lot of dark rich colors, with gold accents. She wears a feathered hat to cover her moderate length auburn hair. She has a tattooed face.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She can't help but pocket interesting objects she comes across
History: She comes from a rich northern family. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: She is being blackmailed/forced/etc and this influences her actions.
Ideals: Gifted, Logical. Bonds: Attractive, Criminal record, Rich. Occupation: Server
Voice: Speaks in third person
Attributes [hide]
Small (2'9") Halfling, Neutral Evil (CR 2)
Armor Class 14
Hit Points 16 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 16 (+3) | 13 (+1) | 14 (+2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Halfling, Abyssal, Terran
Attacks Melee +0 / 1d6-2, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 |
Possessions: 290 gp. 1 Masterwork Common Melee.
Trym Woods, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He tends to wear a large grey jacket. He has a very tight haircut. His eyes are a pleasant hazel.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is an amazing painter.
History: Trym hails from a village terrorized by dire rats. After coming to the age of reason, Trym took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He used his abilities to travel the world and help people.
Motivation: He feels the way he acts is they only way to get by in the world; and he wants revenge against dire rats
Ideals: Gifted, Philantrophist, Impeccable. Flaws: Depressed. Bonds: Enemies. Occupation: Shipwright
Voice: Low and grunting
Attributes [hide]
Medium (5'10") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 12 (+1) | 7 (-2) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 2000 cp.
Purban Porridgepot, Male Halfling [Permalink]
Personal [hide]
Description: He wears a simple white robe with yellow stripes complete with hood. He is portly but not overly obese. His white hair is matted, messy, and big. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He dislikes all the random violence that takes place in the south. His job bores him to no end. He has decided to make it more interesting.
History: Sold as a small child to a brothel owner, Purban was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Purban abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and seeks redemption
Ideals: Pacifist. Flaws: Ugly. Bonds: Adventurer, Criminal record, Mentor. Occupation: Jeweler
Voice: Booming voice
Attributes [hide]
Small (3'0") Halfling, Chaotic Evil (CR 13)
Armor Class 13
Hit Points 113 (13d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 12 (+1) | 13 (+1) | 5 (-3) | 19 (+4) |
Senses Passive Perception 7
Languages Common, Halfling, Dwarven
Attacks Melee +4 / 4d4+0, Ranged +6 / 4d4+2, Grapple +2
Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Sindri Albaratie, Male Gnome [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he is well dressed, but even with his fine clothing he looks run-down. His silver hair has been sun bleached extensively. His eyes are hazel and beady.
Personality: He never swears and excessively uses polite adverbs when speaking. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: His father raised him in a mountain cabin. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He bought a bastard sword and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Doesn't want to be a Sailor and was forced into it by his family; and to reunite with his absent mother
Ideals: Optimist. Flaws: Ugly. Bonds: Family, Nature, Mentor. Occupation: Sailor
Voice: Low and grunting
Attributes [hide]
Small (3'8") Gnome, True Neutral (CR 3)
Armor Class 13
Hit Points 27 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 12 (+1) | 16 (+3) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Gnome, Dwarven, Orc, Abyssal
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 2 | 2 | 0 | 0 | 0 | 0 |
Possessions: 2200 sp. Tiger eye turquoise (7 gp). Golden pearl (150 gp). Bloodstone (70 gp).
Armara Remorse, Female Tiefling [Permalink]
Personal [hide]
Description: This woman wears dark leathers with embroidery. She has a penchant for wearing a ring with an oversized topaz on her left hand. She wears a colorful flower in her chestnut hair. Her half smiles and red eyes are beguiling and draw you in.
Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She passes on several rewards to people in need. She makes a point to leave places better than she found them.
History: She comes from a rich eastern family. While studying, she fell in love. They married and had a son. She now mingles about in high society.
Motivation: She is greedy; and wishes to resurrect an old love
Ideals: Joker, Philantrophist. Bonds: Rich, Attractive, In love. Occupation: Fortune-teller
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (4'7") Tiefling, Chaotic Evil (CR 7)
Armor Class 12
Hit Points 16 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 11 (+0) | 18 (+4) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Goblin, Giant, Draconic, Infernal
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
Possessions: Just what you see.
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