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NPC Generator

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Advanced [show]


Mormo Hope, Male Tiefling [Permalink]

Personal [hide]

Description: He has a missing right leg. He likes to wear ponchos typically of a light green in addition to tight pants. He sports a flattop hair cut. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. A true patriot, Mormo would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was always a brilliant, if unscrupulous mind. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Disciplined, Logical. Flaws: Insomniac, Insane. Bonds: Military. Occupation: Bellfounder

Voice: Sore throat, cough

Attributes [hide]

Mormo Hope, Male Tiefling Warlock 6
Medium (5'8") Tiefling, Lawful Evil (CR 6)
Armor Class 11
Hit Points 34 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 14 (+2)15 (+2) 11 (+0)12 (+1)
Skills Investigation +5
Senses Passive Perception 10
Languages Common, Infernal, Orc
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13322200

Possessions: 50000 cp. A necklace of small pink pearls (1000 gp). Eyepatch with mock eye of sapphire and moonstone (1800 gp). Sapphire pendant on gold chain (700 gp). Embroidered and bejeweled glove (2000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mella Dalanthan, Female Elf [Permalink]

Personal [hide]

Description: She wears a tan shirt, with a yellow mid length skirt with yellow tights and flats, usually wearing a coat over them. She carries a battered glaive and tarnished club as well. Her hair is cut close to her head. Her hazel eyes are passionate and lively.

Personality: She exudes charisma. She is a tour de force of persuasion. She works hard and plays hard.

History: She was born blind and as such lacked many opportunities for work. Over the years she perfected her riding and shooting skills. She found several beat up suits of armor and, cannibalizing spare parts, she put together a working one.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Hedonist, Disease. Bonds: Attractive, Nature. Occupation: Barrister

Voice: Russian accent

Attributes [hide]

Mella Dalanthan, Female Elf Expert 3
Medium (5'0") Elf, Lawful Good (CR 3)
Armor Class 10
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 11 (+0)14 (+2) 14 (+2)15 (+2)
Skills Animal Handling +4, Stealth +2
Senses Passive Perception 12
Languages Common, Elven, Halfling, Dwarven
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 2900 sp.


Social Check DCs


Habor Murder, Male Tiefling [Permalink]

Personal [hide]

Description: He is a mite stocky and wears tight fitting clothing which further accentuates his frame. His blue hair has been sun bleached extensively. He is baby faced.

Personality: A skeptical and narcissistic man, Habor's first love is himself. His second love is also himself. He misses his home and complains about the freezing weather, even in summer.

History: Born in the south to a Miner, Habor learned a great deal about his father's area of expertise. He was an athlete and attended two major summer competitions. He never won. He then took over the family business and is one of the better Miner for hire.

Motivation: He feels that his past leaves him morally obligated to help; and he'd like to take his coworkers down a peg

Ideals: Impeccable, Athletic. Bonds: Attractive, Immigrant, Job, Criminal record. Occupation: Miner

Voice: Jittery and nervous

Attributes [hide]

Habor Murder, Male Tiefling Bard 7
Medium (6'5") Tiefling, Neutral Evil (CR 7)
Armor Class 12
Hit Points 22 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 8 (-1)15 (+2) 9 (-1)19 (+4)
Skills Insight +2, Stealth +5
Senses Passive Perception 9
Languages Common, Undercommon, Druidic
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13332000

Possessions: 100 pp. Aquamarine (500 gp). Lapis lazuli (12 gp). Brown-green garnet (70 gp).


Social Check DCs


Wrenn Miggledy, Male Gnome [Permalink]

Personal [hide]

Description: A pudgy man standing about 3'2" has a big stupid grin on his face most of the time. He wears a tan armored body suit, with a simple green line shooting up and back down. His Stetson hat is riddled with cuts and holes. He has a dull look in his gray eyes.

Personality: Prone to second guessing himself, he comes off as nervous. Wrenn enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He served in the navy to pay for his family's outstanding loans. His mother was a soldier and died while he was still young. Wrenn was left his mother's suit of armor and trained in its use and care. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He wants nothing more than to rejoin the army.

Flaws: Ugly, Shy, Hedonist. Bonds: Military. Occupation: Baker

Voice: Dark and ominous

Attributes [hide]

Wrenn Miggledy, Male Gnome Rogue 4
Small (3'2") Gnome, Neutral Evil (CR 4)
Armor Class 14
Hit Points 16 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 11 (+0)14 (+2) 12 (+1)14 (+2)
Skills Nature +4, Religion +4
Senses Passive Perception 11
Languages Common, Gnome, Aquan, Draconic
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Oda Wildwander, Female Gnome [Permalink]

Personal [hide]

Description: A middle-aged woman, she wears a blue shirt with thin red vertical stripes and black pants, and is pretty ugly. She has no hair. Her green eyes dart from person to person to random spaces in the air.

Personality: Oda wants to be seen as a stoic, levelheaded, noble Expert, so she tries to act the part. She does a good job, for the most part... Further she is a bit of a stoner and is frequently out of it.

History: She was born a particularly ugly child, much to the horror of her parents. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She has been saving her money to try and buy her sister's freedom.

Motivation: To unite with her sister; and regain custody of her daughter

Ideals: Disciplined. Flaws: Ugly, Addict. Bonds: Adventurer, Family. Occupation: Carter

Voice: Complex vocabulary, royal

Attributes [hide]

Oda Wildwander, Female Gnome Expert 4
Small (3'5") Gnome, True Neutral (CR 4)
Armor Class 10
Hit Points 28 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 14 (+2)10 (+0) 15 (+2)12 (+1)
Skills Deception +3, Nature +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: 600 gp.


Social Check DCs


Merihim Principle, Male Tiefling [Permalink]

Personal [hide]

Description: This man stands a little under 6'10" and is a bit bulky. He is very muscular particularly in the legs. He wears a custom-built plate barding that's adorned with green lining and desert motifs. His hair is short and white. He wears an eyepatch.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: The child of southern immigrants he idolized his mother. He took every job he could get his hands on, but the opportunities for Tieflings in the south were limited. He left for the south, certain he would find work there.

Motivation: He wants to get laid; and a strong sense of loyalty to dwarven people

Ideals: Justice. Flaws: Ugly, Shy. Bonds: Immigrant. Occupation: Miller

Voice: Spanish accent

Attributes [hide]

Merihim Principle, Male Tiefling Warrior 4
Medium (6'10") Tiefling, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 11 (+0)15 (+2) 13 (+1)17 (+3)
Skills Acrobatics +5, Perception +3
Senses Passive Perception 13
Languages Common, Halfling, Goblin
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 5000 sp. 1 Minor magic item.


Social Check DCs


Breena Fapplestamp, Female Gnome [Permalink]

Personal [hide]

Description: She is a husky woman, who wears a lot of dark rich colors, with gold accents. Her silver hair is kept up in a ponytail inside a broad hat. She has green eyes and a blue hat with a grey feather.

Personality: She hates Gnomes with a passion. As such she is filled with self loathing. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Cursed with unlife at a very young age, Breena has worked very hard to control her curse. She leaves a trail of broken hearts and full pockets wherever she goes.

Motivation: Wants to raise her children well; and marry her sister to traveling adventurers

Flaws: Racist, Disease. Bonds: Attractive, Family, Rich. Occupation: Layabout

Voice: Boston accent

Attributes [hide]

Breena Fapplestamp, Female Gnome Warlock 1
Small (3'0") Gnome, Lawful Evil (CR 1)
Armor Class 14
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 17 (+3)11 (+0) 13 (+1)15 (+2)
Skills Arcana +2, Perception +3
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1021

Possessions: 400 sp.


Social Check DCs


Barbena Morigak, Female Dwarf [Permalink]

Personal [hide]

Description: Her right side is far more bruised and cut up than her other. She is renowned for her bright grey dresses and hats. Her white hair is cut jaggedly and amateurishly. She has a tattooed face.

Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: Her mother raised her in a mountain cabin. When she was little, her rather wealthy family often ventured across the forest to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Barbena took refuge in the large cave and found the beat up sickle and armor she uses now. She was granted psionic powers by her dying sister.

Motivation: Sabotage a competitor; and she is terrified, and will act out of fear

Ideals: Gifted. Flaws: Ugly, Fearful. Bonds: Nature, Job. Occupation: Hunter

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Barbena Morigak, Female Dwarf Aristocrat 2
Medium (4'0") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 14 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 12 (+1)7 (-2) 13 (+1)10 (+0)
Skills Athletics +0, Nature +0
Senses Passive Perception 11
Languages Dwarven
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1

Possessions: 360 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Fargrim Silverstone, Male Dwarf [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears tight fighting clothing, which leaves very little to the imagination. His hair is blonde and very short. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Fargrim is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: The child of a Jeweler, who enjoyed hunting, Fargrim was taken on many hunting expeditions. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Extrovert, Gifted. Bonds: Nature, Job. Occupation: Bookbinder

Voice: Deep voice with rolling R's

Attributes [hide]

Fargrim Silverstone, Male Dwarf Warrior 12
Medium (4'2") Dwarf, Lawful Evil (CR 12)
Armor Class 12
Hit Points 110 (12d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 17 (+3)12 (+1) 12 (+1)14 (+2)
Skills Animal Handling +5, Athletics +5
Senses Passive Perception 11
Languages Common, Dwarven, Ignan
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +5

Possessions: 200 pp.


Social Check DCs

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