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NPC Generator

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Advanced [show]


Shedinn Hashphronyxadyn, Male Dragonborn [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He wears silk and lounges about seductively. Beneath his clothing is a huge mess of scar tissue. He wears his rusty crest up. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: His tongue was cut out and he uses sign language. He believes the world needs to unite to get rid of dire rats once and for all.

History: He served in the navy to pay for his family's outstanding loans. Cursed with a spirit at a very young age, Shedinn has worked very hard to control his curse. He has dedicated himself to building a better trade route.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Flaws: Disease. Bonds: Attractive, Slave, Enemies, Military. Occupation: Bounty Hunter

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Shedinn Hashphronyxadyn, Male Dragonborn Fighter 2
Medium (6'3") Dragonborn, True Neutral (CR 2)
Armor Class 10
Hit Points 21 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 13 (+1)14 (+2) 17 (+3)13 (+1)
Skills Acrobatics +2, Performance +3
Senses Passive Perception 13
Languages Common, Draconic, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3

Possessions: 800 sp.


Social Check DCs


Heather Ray, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears tight fitting clothing which further accentuates her frame. She is portly but not overly obese. Her hair is short and auburn. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep brown.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She also hits on women, regardless of circumstances.

History: Heather was born with her mother's beautiful face. She has had some formal music training, and achieved minor success. She's since become an addict/alcoholic.

Motivation: She wants random interesting trinkets and junk, hates to throw anything away; and she's attracted to the pc

Ideals: Artistic. Flaws: Mundane, Addict, Greedy. Bonds: Attractive, Has a crush. Occupation: Dilettante

Voice: Eastern European accent

Attributes [hide]

Heather Ray, Female Half-Elf Warlock 6
Medium (5'2") Half-Elf, Chaotic Neutral (CR 6)
Armor Class 11
Hit Points 42 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 15 (+2)16 (+3) 14 (+2)14 (+2)
Skills Animal Handling +5, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Elven, Auran, Terran, Druidic
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143222000

Possessions: Black star sapphire (1200 gp). Chrysoprase (20 gp). Golden yellow topaz (1300 gp). Fire opal (1200 gp).


Social Check DCs


Nora Orcfoe, Female Dwarf [Permalink]

Personal [hide]

Description: She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. She has brown hair. She has several tiny opal earrings on each ear.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: She comes from a rich northern family. She moved from fad to fad and when she turned 15 she discovered poetry. She has worked as a Doctor like her father before her.

Motivation: Meet up once more with her childhood friend; and expand her business

Ideals: Philantrophist, Artistic. Bonds: Rich, Job, Adventurer. Occupation: Doctor

Voice: Cold and demanding tone

Attributes [hide]

Nora Orcfoe, Female Dwarf Monk 2
Medium (4'1") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 22 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 16 (+3)15 (+2) 12 (+1)12 (+1)
Skills History +4, Investigation +4
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan, Infernal
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 40 gp. 1 Small steel mirror.


Social Check DCs


Smoking Of Shadows, Female Tabaxi [Permalink]

Personal [hide]

Description: A middle-aged woman, she wears a fine chain shirt which she covers with pastel colored cloaks and clothing, and is pretty ugly. Her red fur is smooth and relatively long. Her hazel eyes have a joyful gleam in them most of the time.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She has a minor phobia of water and hates getting wet.

History: She was born into a rich family. Her homeland was ravaged by war and she spent much of her life rebuilding it. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She is wracked by social anxiety; and she is greedy

Flaws: Ugly, Shy, Fearful, PTSD. Bonds: Rich. Occupation: Barrister

Voice: Speaks with lips pursed

Attributes [hide]

Smoking Of Shadows, Female Tabaxi Warrior 4
Medium (5'9") Tabaxi, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 15 (+2)9 (-1) 16 (+3)16 (+3)
Skills Intimidation +5, Nature +1
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 8000 cp. Silver pearl (140 gp). Chalcedony (40 gp). Coral (140 gp). Golden yellow topaz (900 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Melissa Braxton, Female Human [Permalink]

Personal [hide]

Description: A middle-aged woman, she wears a brown tunic with tan highlights, and long brown pants that bunch up around her shoes, and is pretty ugly. Her long golden hair is drawn into a two foot long braid. Her blue eyes are passionate and lively.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: The child of a Butcher, who enjoyed hunting, Melissa was taken on many hunting expeditions. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Melissa took refuge in the old dungeon and found the beat up greataxe and armor she uses now. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: She loathes her own lifestyle; and she is unsatisfied with her job

Flaws: Ugly, Depressed. Bonds: Adventurer, Nature, Job. Occupation: Cook

Voice: Deep voice with rolling R's

Attributes [hide]

Melissa Braxton, Female Human Monk 6
Medium (5'9") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 52 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)12 (+1) 16 (+3)15 (+2) 11 (+0)9 (-1)
Skills Athletics +0, Performance +2
Senses Passive Perception 10
Languages Common, Druidic, Aquan
Attacks Melee +0 / 2d6-3, Ranged +4 / 2d6+1, Grapple +2

Possessions: 400 gp. Deep blue spinel (1400 gp). Rhodochrosite (14 gp). Citrine (50 gp).


Social Check DCs


Jabbie Horcusporcus, Male Gnome [Permalink]

Personal [hide]

Description: He wears tan leather gloves, a tan jacket, and tight pants. He has a slight overbite and is overall scrawny. He wears a colorful flower in his chestnut hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is overprotective of those who hire his services. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Jabbie hails from a village terrorized by goblins. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: To prove his worth to the world.

Flaws: Impulsive. Bonds: Attractive, Guardian, Enemies, Mentor. Occupation: Sage

Voice: Low range voice

Attributes [hide]

Jabbie Horcusporcus, Male Gnome Rogue 4
Small (3'3") Gnome, Neutral Good (CR 4)
Armor Class 13
Hit Points 33 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 16 (+3)14 (+2) 17 (+3)17 (+3)
Skills Persuasion +5, Survival +5
Senses Passive Perception 13
Languages Common, Gnome, Draconic, Abyssal
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 11000 cp. Jade (120 gp).


Social Check DCs


Ahlyssa Dumph, Female Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears a fine chain shirt which she covers with grey colored cloaks and clothing. Her white hair is braided into rings. She has violet eyes.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She always tries to repair and not replace. It was this mentality that drove her into the Mercenary business.

History: Born in the east to a Mercenary, Ahlyssa learned a great deal about her father's area of expertise. Her childhood dream was to be a Blacksmith, but she was a colossal failure. She now mingles about in high society.

Motivation: She has comitted a past crime that haunts her to this day; and she's repulsed by the pc

Ideals: Persistence. Flaws: Antagonistic. Bonds: Job, Rich, Criminal record. Occupation: Mercenary

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Ahlyssa Dumph, Female Human Commoner 1
Medium (5'4") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)10 (+0) 10 (+0)11 (+0)
Skills Intimidation +2, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 700 sp.


Social Check DCs


Shedinn Verthisathurgiesh, Male Dragonborn [Permalink]

Personal [hide]

Description: 6'5" and muscular, this northern man wears a tight fitting green shirt and pants. His scarlet crest is long and unkept. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Shedinn lived on a farm with his father, near the main road leading to a nearby town. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He hasn't been sleeping well lately.

Motivation: Find a way to reverse the transformation of his sister; and wants to raise his children well

Ideals: Athletic, Opinionated. Flaws: Ugly, Insomniac. Bonds: Family. Occupation: Miller

Voice: German accent

Attributes [hide]

Shedinn Verthisathurgiesh, Male Dragonborn Barbarian 14
Medium (6'5") Dragonborn, Chaotic Neutral (CR 14)
Armor Class 13
Hit Points 131 (14d12)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)17 (+3) 15 (+2)13 (+1) 16 (+3)14 (+2)
Skills History +6, Persuasion +7
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +9 / 4d6+4, Ranged +8 / 4d6+3, Grapple +4

Possessions: 6000 gp. A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (90 gp). Jeweled anklet (1000 gp). Old masterpiece painting (1700 gp). Brass mug with jade inlays (600 gp). Golden circlet with four aquamarines (6000 gp). A miniature golden chest with tiny emeralds lining the top (150 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Euron Larceny, Male Tiefling [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a faded coat and loose pants complete with deerstalker hat. He keeps his long blue hair kept up in a rat tail. He has several tiny emerald earrings on each ear.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He was born the only child of a wealthy merchant. He helped his mother out around the business and became quite the natural. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Retire the richest man in the south; and a rival would like him out of the picture

Ideals: Justice, Entrepeneur. Bonds: Rich, Job, Criminal record. Occupation: Miller

Voice: Dutch accent

Attributes [hide]

Euron Larceny, Male Tiefling Sorcerer 14
Medium (6'0") Tiefling, Chaotic Neutral (CR 14)
Armor Class 9
Hit Points 69 (14d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 14 (+2)13 (+1) 19 (+4)19 (+4)
Skills Arcana +6, Persuasion +9
Senses Passive Perception 14
Languages Common, Ignan
Attacks Melee +3 / 4d6-2, Ranged +4 / 4d6-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146666

Possessions: 5000 gp. A life-sized copper and silver statuette of a cockatrice. (80 gp). Solid gold idol (300 gp). Large well-done wool tapestry (300 gp). Solid gold idol (300 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (80 gp). Eyepatch with mock eye of sapphire and moonstone (1000 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). Golden circlet with four aquamarines (1000 gp). 1 Medium magic item.


Social Check DCs

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