Kyle Reid, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 5'7". He is wearing a tight brown one piece outfit complete with pants, hood, and a cape. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.
History: When he was but 4 years old his parents immigrated from the south. His childhood dream was to be a Locksmith, but he was a colossal failure. He now owns his own business.
Motivation: To settle down with his crush; and he is a bit of a kleptomaniac
Ideals: Justice. Bonds: Job, Criminal record, Immigrant, Has a crush. Occupation: Sage
Voice: Spits and sputters
Attributes [hide]
Medium (5'7") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 30 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 13 (+1) | 14 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Orc
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
Possessions: 6000 sp.
Thamior Arnuanna, Male Elf [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears a tan collared shirt and black pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt. He has brown hair. He wears round tiny glasses practically rammed into his face.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He also has developed a complete distrust of the Bather profession.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. There was a wharf not far from home where he often wandered off to fish. He has achieved small success as a Shoemaker.
Motivation: He is unsatisfied with his job; and he'd like to take his coworkers down a peg
Ideals: Athletic, Gifted. Flaws: Depressed. Bonds: Job, Nature. Occupation: Shoemaker
Voice: Booming voice
Attributes [hide]
Medium (4'11") Elf, Chaotic Good (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 13 (+1) | 15 (+2) | 8 (-1) | 4 (-3) |
Senses Passive Perception 9
Languages Common, Elven, Celestial, Druidic
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp.
Dagger Candle, Male Tabaxi [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears many layers of old clothing at all times. His fur is gray and curly. He wears crescent spectacles with a black brim.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He has a small toy that he constantly fidgets with.
History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. When money was particularly tight he was walking through alleys when he overheard a Blacksmith hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Balancing his hectic life and new Blacksmith responsibilities is difficult; and he wants to meet his childhood hero
Ideals: Artistic. Flaws: Ugly, Shy, Addict. Bonds: Poor. Occupation: Blacksmith
Voice: Can't modulate volume
Attributes [hide]
Medium (6'9") Tabaxi, Chaotic Neutral (CR 17)
Armor Class 8
Hit Points 102 (17d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 6 (-2) | 11 (+0) | 13 (+1) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 5d4+0, Ranged +4 / 5d4-2, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 2 |
Possessions: 2000 pp. Chalcedony (30 gp). Black pearl (1600 gp). Hematite (7 gp). Sard (30 gp). Red garnet (100 gp). Deep green spinel (100 gp). Red spinel (100 gp). Jade (100 gp). Freshwater pearl (7 gp). Amethyst (100 gp). Eye agate (7 gp). Jasper (30 gp). Freshwater pearl (7 gp). Hematite (7 gp). Amber (100 gp). Moonstone (30 gp). Red spinel (100 gp). Aquamarine (1600 gp). Blue quartz (7 gp). Citrine (30 gp). Jasper (30 gp). Obsidian (7 gp). Black star sapphire (500 gp). Chrysoprase (30 gp). Violet garnet (1600 gp). Alexandrite (1600 gp). Jasper (30 gp). Rhodochrosite (7 gp). Red-brown spinel (100 gp). Rich purple corundum (500 gp). 1 Medium magic item.
Agnes Netyoive, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears a simple yellow robe with black stripes complete with hood. She has relatively dark skin and is very physically imposing due to her abundance of muscles. Her moppish red hair is in a traditional bowl cut. Her eyes are likewise gray. Her teeth are yellowed and unaligned.
Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She receives visions of the future at random moments
History: She was born in the south. She was an adventurer many years ago and she formed a blood bond with her Dragonborn companion (her 'brother'). She left for the south, certain she would find work there.
Motivation: Obtaining odd cultural Dragonborn artifacts is her passion.
Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Adventurer. Occupation: Painter
Voice: Old thin voice
Attributes [hide]
Medium (5'1") Half-Elf, Chaotic Good (CR 5)
Armor Class 8
Hit Points 14 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 7 (-2) | 10 (+0) | 11 (+0) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +1 / 2d4-2, Ranged +1 / 2d4-2, Grapple -2
Possessions: 600 gp.
Eva Prescott, Female Human [Permalink]
Personal [hide]
Description: This western woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She dresses in brown turtlenecks beneath a grey coat with brown slacks. Her brown hair is cut short. Her face is scarred and worn.
Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. A gypsy cursed her at a young age, leading to her ugly appearance. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: A need for knowledge about a nearby landmark.
Ideals: Philantrophist, Persistence. Flaws: Ugly. Bonds: Adventurer, Rich. Occupation: Stylist
Voice: Dutch accent
Attributes [hide]
Medium (6'0") Human, Lawful Evil (CR 2)
Armor Class 10
Hit Points 12 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 14 (+2) | 12 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 4000 cp. Coral (130 gp). Iolite (20 gp). Tiger eye turquoise (14 gp). 3 Tanglefoot bags.
Lance Warwick, Male Human [Permalink]
Personal [hide]
Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears loose pants and a collared shirt complete with sweater beneath his coat. With a patchy silver beard and wild silver hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is business-like. He takes instructions and follows them to the letter. He pushes his goals aggressively. He is also a coward if confronted.
History: He was raised by priests from a young age. In his 13th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He has a rivalry with the Church that dominates his actions; and he feels threatened by others
Ideals: Professionalism. Flaws: Ugly, Fearful. Bonds: Religious, Mentor. Occupation: Performer
Voice: Boston accent
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 9)
Armor Class 10
Hit Points 39 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 12 (+1) | 12 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +5 / 3d4+2, Ranged +3 / 3d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 3 |
Possessions: 2000 gp. Solid gold idol (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Olunt Holderhek, Male Dwarf [Permalink]
Personal [hide]
Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He carries with him a set of lances on his belt, each one with a opal on the hilt. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. He has blue eyes.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. Animals are drawn to him, and he is able to talk to them.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. His parents enrolled him in a Warrior school at a young age so that he could practice his psionic talents. He was granted psionic powers by his dying sister.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Gifted. Flaws: Shy. Bonds: Religious. Occupation: Banker
Voice: Raspy
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 13 (+1) | 9 (-1) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 100 sp. 6 Acid flasks.
Cask Of Winter, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman wears a tight fitting brown shirt and pants, and sports empty pouches on her belt. Her fur is beige, silky, and of moderate length. This hazel eyed southerner is not easily forgotten.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.
History: Born to a poor family in the city she treasured whatever gifts she got. When money was particularly tight she was walking through alleys when she overheard a Assassin hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and her spouse's relatives view her with great suspicion
Ideals: Persistence, Opinionated. Bonds: Attractive, Poor. Occupation: Assassin
Voice: American accent
Attributes [hide]
Medium (6'1") Tabaxi, True Neutral (CR 10)
Armor Class 12
Hit Points 60 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 11 (+0) | 12 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +2
Possessions: 100 pp.
Adrex Caavylteradyn, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears clothing that is held on in multiple layers but all of it is in poor condition, and he perpetually has his sai ready. His bronze crest is lengthy and is close to two feet long. His red eyes peer out from beneath his feathered black hat.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: Born in the west his family was never financially stable. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting. Flaws: Fearful. Bonds: Poor, Nature. Occupation: Cartwright
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (6'1") Dragonborn, True Neutral (CR 4)
Armor Class 10
Hit Points 12 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 10 (+0) | 13 (+1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 | 0 |
Possessions: 200 gp. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!