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NPC Generator

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Advanced [show]


Yvonne Trowbridge, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her blonde hair is greying along the sides and has receded to reveal a widow's peak. Her gray eyes lackadaisically let the world flow into them.

Personality: She acts crazy and hedonistic. She is harsh and unforgiving.

History: Born the oldest of a large religious northern family, she was no stranger to responsibility. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She now mingles about in high society.

Motivation: She has a rivalry with the Church that dominates her actions; and she is compelled to act according to her religious beliefs

Ideals: Athletic. Flaws: Hedonist, Antagonistic. Bonds: Rich, Religious. Occupation: Scribe

Voice: High pitched and raspy

Attributes [hide]

Yvonne Trowbridge, Female Half-Elf Rogue 12
Medium (4'10") Half-Elf, True Neutral (CR 12)
Armor Class 12
Hit Points 77 (12d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)15 (+2) 15 (+2)11 (+0)
Skills Medicine +6, Survival +6
Senses Passive Perception 12
Languages Common, Elven, Infernal, Gnoll
Attacks Melee +4 / 3d10+0, Ranged +6 / 3d10+2, Grapple +2

Possessions: 1000 gp. Jeweled anklet (3000 gp). Gold and topaz bottle stopper cork (900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Lone Of Claws, Female Tabaxi [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking southern young adult. She is armored in gleaming platemail with gilded edges. A flowing pastel cape and mantle trimmed with soft violet waves gently in the breeze. Beneath her clothing is a huge mess of scar tissue. Her orange fur is greasy and uncared for. She wears a mask on her face.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: Lone was raised in a hard working conservative environment. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She'd like to take her coworkers down a peg; and money/treasure

Flaws: Ugly, Emotional. Bonds: Rich, Slave, Job. Occupation: Sculptor

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Lone Of Claws, Female Tabaxi Barbarian 5
Medium (5'10") Tabaxi, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 52 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 15 (+2)17 (+3) 14 (+2)14 (+2)
Skills Arcana +6, Investigation +6
Senses Passive Perception 12
Languages Common, Elven, Celestial, Halfling
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Fonkin Shadowcloak, Male Gnome [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears tight fitting clothing which further accentuates his frame. He has done his best to style his brown hair to look like a famous performer. His fierce brown eyes like to dwell on things.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Fonkin hails from a village terrorized by brigands. His parents enrolled him in a Barbarian school at a young age so that he could practice his necromantic talents. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: Find a way to reverse the transformation of his sister; and doesn't want to be a priest and was forced into it by his family

Ideals: Justice, Optimist, Gifted. Bonds: Attractive, Enemies, Family. Occupation: Priest

Voice: Switch between two voices

Attributes [hide]

Fonkin Shadowcloak, Male Gnome Barbarian 5
Small (3'3") Gnome, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 22 (5d12)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 9 (-1)14 (+2) 9 (-1)16 (+3)
Skills Deception +6, Persuasion +6
Senses Passive Perception 9
Languages Common, Gnome, Dwarven, Sylvan
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 200 gp. 1 Full Plate. 1 Darkwood Buckler.


Social Check DCs


Spring In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears dark leathers with embroidery. She has styled her yellow fur well, parting it to the right. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: Born in the south to a Architect, Spring learned a great deal about her father's area of expertise. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She has set out to sabotage the competition.

Motivation: Expand her business.

Ideals: Disciplined, Fighting. Flaws: Insane. Bonds: Job. Occupation: Architect

Voice: Boston accent

Attributes [hide]

Spring In the Wind, Female Tabaxi Cleric 7
Medium (5'3") Tabaxi, Neutral Good (CR 7)
Armor Class 10
Hit Points 53 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 15 (+2)10 (+0) 15 (+2)10 (+0)
Skills Athletics +6, Performance +3
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13643210

Possessions: 11000 sp.


Social Check DCs


Chenna Kettlewhistle, Female Halfling [Permalink]

Personal [hide]

Description: She wears a lot of dark rich colors, with gold accents. Her hair, while still mostly red, has prominent grey streaks. Her eyes are green and she is always smoking a pipe.

Personality: A deeply religious woman she believes everything happens for a reason. She is obsessed with her god.

History: She was born at the edge of vast mountains. In her 11th year, her parents were killed by a drow raid, leaving Chenna alone in the world. After a stint in an orphanage, she was adopted. She bought a glaive and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She is greedy; and her religion dominates her actions

Bonds: Attractive, Religious, Nature, Enemies, Rich. Occupation: Shipwright

Voice: Hard of hearing, loud

Attributes [hide]

Chenna Kettlewhistle, Female Halfling Ranger 12
Small (3'2") Halfling, Chaotic Good (CR 12)
Armor Class 13
Hit Points 70 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)10 (+0) 10 (+0)15 (+2)
Skills Medicine +4, Performance +6
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120

Possessions: 100 pp. Bloodstone (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mehen Argenthrixus, Male Dragonborn [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright green and pastel, and wears rings and necklaces with large, colorful gems. His gold crest is matted, messy, and big. His red eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is a bit of a xeno-phobe, disliking non-Dragonborns.

History: The child of a Bookbinder, who enjoyed hunting, Mehen was taken on many hunting expeditions. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.

Motivation: He's repulsed by the PC; and he has money and likes to spend it

Flaws: Ugly, Addict, Antagonistic, Racist. Bonds: Rich, Nature. Occupation: Servant

Voice: Eastern European accent

Attributes [hide]

Mehen Argenthrixus, Male Dragonborn Fighter 12
Medium (6'3") Dragonborn, Lawful Good (CR 12)
Armor Class 11
Hit Points 48 (12d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 6 (-2)12 (+1) 9 (-1)11 (+0)
Skills Arcana +5, Investigation +5
Senses Passive Perception 9
Languages Common, Celestial
Attacks Melee +7 / 3d10+3, Ranged +5 / 3d10+1, Grapple +3

Possessions: 1000 gp. Onyx (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Vonbin Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: A 4'0" western man, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His black hair is unkempt and raggedy. He has a dull look in his brown eyes.

Personality: A deeply religious man he believes everything happens for a reason. Animals are drawn to him, and he is able to talk to them.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Vonbin was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He used his abilities to travel the world and help people.

Motivation: His religion dominates his actions.

Ideals: Gifted, Philantrophist. Flaws: Ugly, Disease. Bonds: Poor, Religious. Occupation: Beggar

Voice: growls and snarls, animalistic

Attributes [hide]

Vonbin Dankil, Male Dwarf Fighter 2
Medium (4'0") Dwarf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 18 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)12 (+1) 8 (-1)10 (+0)
Skills Animal Handling +1, Perception +1
Senses Passive Perception 11
Languages Common, Dwarven, Aquan
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0

Possessions: 10000 cp.


Social Check DCs


Oriax Skill, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. He wears a colorful flower in his blue hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Oriax grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Oriax. He was granted psionic powers by his dying brother.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Gifted. Flaws: Depressed. Bonds: Attractive, Criminal record, Military. Occupation: Bather

Voice: Aggressive tone

Attributes [hide]

Oriax Skill, Male Tiefling Ranger 6
Medium (5'11") Tiefling, True Neutral (CR 6)
Armor Class 10
Hit Points 28 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 9 (-1)9 (-1) 12 (+1)16 (+3)
Skills Deception +6, Insight +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 6000 sp. Carnelian (30 gp). Jet (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kallista Still, Female Tiefling [Permalink]

Personal [hide]

Description: She is in excellent shape and is dressed in an above average manner. She keeps her dark red hair in a flapper bob. She wears a mask on her face.

Personality: Abrasive and pushy, she has a hard time making friends. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. From her teen years she was always beautiful and desirable, so people have always doted on her. After a long history of fighting, Kallista and her spouse have recently divorced.

Motivation: Wants to work out more often; and she's repulsed by the pc

Ideals: Athletic, Justice. Flaws: Antagonistic. Bonds: Attractive, Poor. Occupation: Blacksmith

Voice: Boston accent

Attributes [hide]

Kallista Still, Female Tiefling Commoner 5
Medium (4'7") Tiefling, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 22 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 14 (+2)12 (+1) 9 (-1)15 (+2)
Skills History +4, Nature +4
Senses Passive Perception 9
Languages Common, Auran
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3

Possessions: 1000 sp.


Social Check DCs

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