Pyra Blur, Female Tiefling [Permalink]
Personal [hide]
Description: This malnourished woman likes to wear black tank tops with tan skirt. Her long white hair is drawn into a two foot long braid. She wears an eyepatch.
Personality: She hates Tieflings with a passion. As such she is filled with self loathing. She has a minor phobia of water and hates getting wet.
History: Pyra lived on a farm with her mother, near the main road leading to a nearby town. Her first spouse was a Bowyer, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. She has been saving her money to try and buy her brother's freedom.
Motivation: She feels threatened by others; and an old rival family wants her found
Flaws: Ugly, Racist, Fearful. Bonds: Poor, Family. Occupation: Barkeep
Voice: Thin and wheezing
Attributes [hide]
Medium (5'6") Tiefling, True Neutral (CR 8)
Armor Class 12
Hit Points 57 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 15 (+2) | 13 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 3 | 3 | 2 |
Possessions: 600 gp. Golden yellow topaz (1100 gp). Bloodstone (30 gp). Star ruby (400 gp).
Mehen Pyraxtallinost, Male Dragonborn [Permalink]
Personal [hide]
Description: This younger middle-aged man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, and a wedding ring on his right hand. He keeps his brass crest in a pixie cut. His gold eyes peer out from beneath his deerstalker green hat.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: He was born the only child of a wealthy merchant. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Retire the richest man in the east.
Ideals: Entrepeneur. Bonds: In love, Attractive, Family, Religious. Occupation: Laborer
Voice: Shortens vowels
Attributes [hide]
Medium (6'3") Dragonborn, Neutral Evil (CR 13)
Armor Class 13
Hit Points 113 (13d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 12 (+1) | 15 (+2) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Abyssal, Celestial
Attacks Melee +6 / 4d4+2, Ranged +7 / 4d4+3, Grapple +3
Possessions: 1000 gp. Gold dragon comb with red garnet eye (1300 gp). 1 Minor magic item.
Bagga Wedgwood, Male Half-Orc [Permalink]
Personal [hide]
Description: He tends to wear a black poncho over his likewise colored trousers and shirt, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'9" when asserting himself. He wears his silver hair down. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is skeptical of what others tell him and is slow to trust.
History: He was born blind and as such lacked many opportunities for work. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He wants nothing more than to rejoin the army; and wants to open a new tavern
Ideals: Joker. Flaws: Shy, Disease. Bonds: Attractive, Military. Occupation: Adventurer
Voice: French accent
Attributes [hide]
Medium (5'9") Half-Orc, Neutral Evil (CR 6)
Armor Class 9
Hit Points 20 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 8 (-1) | 9 (-1) | 6 (-2) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +7 / 2d6+4, Ranged +2 / 2d6-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 1 |
Possessions: Carnelian (40 gp). Rich purple corundum (1300 gp). Azurite (16 gp). Golden pearl (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Diesa Daraln, Female Dwarf [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She prefers to wear flannel. Her blonde hair is drawn into a tight pony tail with a cross scrunchie. She wears round tiny glasses practically rammed into her face.
Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.
History: Diesa was born the youngest of three triplets. She has had some formal music training, and achieved minor success. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.
Motivation: A rival would like her out of the picture; and wants to raise her children well
Ideals: Artistic. Flaws: Shy. Bonds: Immigrant, Family, Criminal record. Occupation: Engraver
Voice: American accent
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 15 (+2) | 14 (+2) | 4 (-3) | 13 (+1) |
Senses Passive Perception 7
Languages Common, Dwarven, Undercommon, Goblin
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 600 sp.
Reirak Loderr, Male Dwarf [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He dresses in collared shirts and wears a proper scarf over his head. His black hair is braided into rings. His thin eyebrows rest above his beady violet eyes.
Personality: He will rave to anyone who will listen. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: He was born on a small isolated farm. When money was particularly tight he was walking through alleys when he overheard a Jeweler hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He bought a monstrous two handed axe and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He is not mentally stable, and does not behave rationally; and he is content
Ideals: Gifted. Flaws: Ugly, Insane. Bonds: Poor, Nature. Occupation: Jeweler
Voice: Russian accent
Attributes [hide]
Medium (4'5") Dwarf, True Neutral (CR 12)
Armor Class 11
Hit Points 33 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 9 (-1) | 10 (+0) | 10 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +6 / 3d10+2, Ranged +5 / 3d10+1, Grapple +2
Possessions: 100 pp. Eye agate (10 gp). Zircon (20 gp). Rhodochrosite (10 gp). Emerald (700 gp). Black pearl (300 gp). Sardonyx (20 gp). Azurite (10 gp). Blue quartz (10 gp). Hematite (10 gp). Rhodochrosite (10 gp).
Eva Enfield, Female Human [Permalink]
Personal [hide]
Description: She wears a shirt that is too small, which lets her gut show, with a ratty grey coat over it, and she perpetually has her club ready. Her hair is greying and her face has many wrinkles. Her ears are large.
Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She is fiercely devoted to her mother, and views her mother's ex-spouse as an evil person for separating her from her legal half-brother.
History: A child with a great deal of writing talent her parents made sure she got the chance to thrive. Her first spouse was a Crown-heir, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. She has never given up on her writing dream.
Motivation: Find a way to reverse the transformation of her brother.
Ideals: Fighting, Athletic, Artistic. Flaws: Ugly. Bonds: Family. Occupation: Fisher
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'4") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 11 (+0) | 18 (+4) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Auran, Abyssal, Giant, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: 50 gp. 1 Banded mail.
Mordai Bedlam, Male Tiefling [Permalink]
Personal [hide]
Description: He is in excellent shape and wears a green small hat and green clothes. He keeps his white hair in a flapper bob. He wears round tiny glasses practically rammed into his face.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was an athlete and attended two major summer competitions. He never won. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.
Motivation: Marry his sister to traveling adventurers; and his spouse's relatives view him with great suspicion
Ideals: Athletic. Flaws: Insomniac, Forgetful. Bonds: Rich, Enemies, Family. Occupation: Animal Trainer
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'3") Tiefling, True Neutral (CR 8)
Armor Class 13
Hit Points 47 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 16 (+3) | 13 (+1) | 7 (-2) | 9 (-1) |
Senses Passive Perception 8
Languages Common, Giant
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 4 | 3 | 3 |
Possessions: 7000 sp. Clear bright green emerald (2000 gp). Star rose quartz (80 gp). Zircon (80 gp).
Laucian Wasanthi, Male Elf [Permalink]
Personal [hide]
Description: He is wearing colorful clothing, dressed as a Layabout. His hair is brown, silky, and of moderate length. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: He was born in the west. He took every job he could get his hands on, but the opportunities for Elves in the west were limited. He has dedicated himself to building a better trade route.
Motivation: He is wracked by social anxiety; and to reunite with his old friends
Ideals: Philantrophist. Flaws: Antagonistic, Fearful. Bonds: Attractive, Immigrant, Adventurer. Occupation: Layabout
Voice: Timid voice
Attributes [hide]
Medium (4'7") Elf, Neutral Evil (CR 11)
Armor Class 11
Hit Points 39 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 13 (+1) | 16 (+3) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Terran, Halfling, Abyssal
Attacks Melee +4 / 3d8+0, Ranged +5 / 3d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 4 | 4 | 4 | 4 | 3 | 2 | 1 |
Possessions: 1300 gp.
Dagger In the Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: This exceptionally lanky woman is dressed in an above average manner. Her red fur is still thick. Her yellow eyes have a joyful gleam in them most of the time.
Personality: Dagger wants to be seen as a stoic, levelheaded, noble Paladin, so she tries to act the part. She does a good job, for the most part... She is obsessed with finding treasure.
History: She was born in the east. Her mother was a mechanic, and taught her how to fix just about anything. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: She desires power and/or immortality.
Ideals: Disciplined, Persistence. Bonds: Attractive, Adventurer, Immigrant. Occupation: Miller
Voice: Pirate accent
Attributes [hide]
Medium (6'3") Tabaxi, Neutral Good (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 15 (+2) | 14 (+2) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Draconic, Terran
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 80 gp. 1 Chain shirt.
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Their contribution stands as a beacon of hope for all adventurers!
