Uthûg Landon, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a white costume with the symbols of his god on his torso. His skin is fair and his fingers are delicate and long. His white hair is knotted and matted. He has a tattooed face.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. Around other people he will do his best to conceal his emotions and appear jolly.
History: Uthûg lived on a farm with his mother, near the main road leading to a nearby town. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He's repulsed by the PC; and his relatives are trying to arrange a marriage
Ideals: Joker. Flaws: Shy, Antagonistic. Bonds: Family. Occupation: Cartwright
Voice: Excited and jittery
Attributes [hide]
Medium (6'8") Half-Orc, Neutral Good (CR 17)
Armor Class 12
Hit Points 92 (17d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 10 (+0) | 7 (-2) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Orc
Attacks Melee +8 / 5d4+2, Ranged +8 / 5d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 0 | 2 | 2 | 2 | 1 |
Possessions: 12000 gp. Old masterpiece painting (1700 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Large well-done wool tapestry (100 gp). Fire opal pendant on a fine gold chain (1700 gp). Fire opal pendant on a fine gold chain (1700 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). Eyepatch with mock eye of sapphire and moonstone (1700 gp). Gold dragon comb with red garnet eye (1100 gp). Golden circlet with four aquamarines (6000 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). Solid gold idol (700 gp).
Great Of Stars, Male Tabaxi [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He dresses well, typically a more casual-formal manner. He wears a Stetson hat to cover his moderate length red fur. He has copper eyes and a pastel hat with a grey feather.
Personality: He is happy with his job as a Banker. He turns his eye from what people do, preferring to live and let live. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: Sold as a small child to a brothel owner, Great was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He struck the Banker job and began his own company from there.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting. Flaws: Fearful. Bonds: Attractive, Job, Mentor. Occupation: Banker
Voice: Jamaican accent
Attributes [hide]
Medium (5'11") Tabaxi, Chaotic Good (CR 6)
Armor Class 12
Hit Points 58 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 16 (+3) | 9 (-1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
Possessions: 30000 cp.
Zykroff Kerrhylon, Female Dragonborn [Permalink]
Personal [hide]
Description: She is armored in gleaming platemail with gilded edges. A flowing green cape and mantle trimmed with soft tan waves gently in the breeze, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 6'2" when asserting herself. Her crest is gold and curly. Her face is scarred and worn.
Personality: This woman loves dancing and to teach people dancing more than just about anything. She does suffer from mild PTSD, and the sight of illithids may trigger it at times.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Her parents were killed by illithids in a raid when she was still a young child. The illithids captured her, and made her a slave and general play-thing. She was beaten and tortured regularly, leading to her deformed appearance. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She is greedy.
Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Rich, Enemies. Occupation: Body Guard
Voice: Sounds elderly
Attributes [hide]
Medium (6'2") Dragonborn, Neutral Evil (CR 3)
Armor Class 12
Hit Points 27 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 16 (+3) | 14 (+2) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Infernal, Gnome
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 300 gp. 1 Everburning torch. 1 Tanglefoot bags.
Elama Lathalas, Female Elf [Permalink]
Personal [hide]
Description: This southern woman is wearing a long, blue, dusty cloak. Her clothes are grease stained in places. Her hair is short and white. Her hazel eyes dart from person to person.
Personality: She will rave to anyone who will listen. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.
History: Her arcane talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her parents enrolled her in a Warrior school at a young age so that she could practice her arcane talents. She left for the south, certain she would find work there.
Motivation: She is not mentally stable, and does not behave rationally.
Ideals: Gifted. Flaws: Insane, Shy. Bonds: Poor, Immigrant. Occupation: Seamstress
Voice: Thin and wheezing
Attributes [hide]
Medium (5'5") Elf, Chaotic Neutral (CR 9)
Armor Class 12
Hit Points 57 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 9 (-1) | 12 (+1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Abyssal
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2
Possessions: 1100 gp. Emerald (400 gp). Tiger eye turquoise (4 gp).
Edge Hummingbird, Female Tabaxi [Permalink]
Personal [hide]
Description: A moderately attractive woman, she is dressed in earthy colors with a pastel and tan handkerchief worn on her left side. She has lavender fur. Her yellow eyes are passionate and lively.
Personality: A skeptical and narcissistic woman, Edge's first love is herself. Her second love is also herself. She takes great joy in being the best Locksmith in town.
History: Born in a small village she learned the ways of the warrior from her father. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She has achieved small success as a Locksmith.
Motivation: Sabotage a competitor.
Ideals: Impeccable, Fighting. Bonds: Attractive, Poor, Job, Military. Occupation: Locksmith
Voice: Voice breaks
Attributes [hide]
Medium (5'11") Tabaxi, Lawful Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 15 (+2) | 10 (+0) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: White pearl (130 gp).
Orsik Gorunn, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a tight fitting grey shirt and pants, and carries hand crossbows. He has shaved his head bald. His half smiles and blue eyes are beguiling and draw you in.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He was born in the west, but his parents moved at a very young age to the east. Through the years after Orsik was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Orsik's father didn't care for him much, and the feeling was mutual. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He has passion for adventuring and risk.
Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Adventurer, Immigrant. Occupation: Mercenary
Voice: Nasally tone
Attributes [hide]
Medium (4'2") Dwarf, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 11 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 14 (+2) | 12 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Terran
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 0 | 0 |
Possessions: 900 sp.
Pelaios Panic, Male Tiefling [Permalink]
Personal [hide]
Description: He is wearing a long, black cloak. He carries a battered flail and tarnished hand crossbow as well. He has no hair. He has a tattooed face.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. When he's not drinking or sleeping the drinks off, he's doing music.
History: He was born at the edge of vast island. A gifted student he started as a Locksmith, but he got bored and became a Armorer. He tends to his Armorer job now, and dutifully fulfills any obligations he has.
Motivation: Wants to open a new tavern.
Ideals: Fighting, Artistic. Flaws: Ugly, Shy. Bonds: Nature, Job. Occupation: Armorer
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (6'6") Tiefling, Lawful Good (CR 5)
Armor Class 8
Hit Points 34 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 6 (-2) | 12 (+1) | 17 (+3) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Sylvan, Ignan, Terran
Attacks Melee +7 / 2d4+4, Ranged +1 / 2d4-2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 2 | 1 | 0 |
Possessions: 700 gp. Moss agate (9 gp). Deep blue spinel (700 gp). Golden yellow topaz (700 gp). 1 Minor magic item.
Jezebeth Bitter, Female Tiefling [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She is wearing a long, black cloak. She has styled her blue hair well, parting it to the right. Her fierce white eyes like to dwell on things.
Personality: She is business-like. She takes instructions and follows them to the letter. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Tailor arts, while her father instructed her in etiquette, music and courtly manner. Brilliant and gifted she never wanted to apply herself. She has built up a small fortune and can afford her own way.
Motivation: To reunite with her absent mother.
Ideals: Professionalism, Gifted. Bonds: Attractive, Family, Rich. Occupation: Tailor
Voice: Booming voice
Attributes [hide]
Medium (6'2") Tiefling, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 21 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 10 (+0) | 13 (+1) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 |
Possessions: 600 gp. Hematite (6 gp). Rock crystal (60 gp). Obsidian (6 gp).
Bharash Fharngnarthnost, Male Dragonborn [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking western young adult. He wears tight fighting clothing, which leaves very little to the imagination. Beneath his clothing is a huge mess of scar tissue. His copper crest is long and unkept. He is missing an eye and his face is severely sunburned. His one remaining eye shines gold.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. As long as the job gets done he does not care how it got done.
History: He was born a particularly ugly child, much to the horror of his parents. He worked as a nervous Assassin and found it very stressful. He became a Assassin soon after.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Professionalism. Flaws: Ugly. Bonds: Slave, Job. Occupation: Assassin
Voice: German accent
Attributes [hide]
Medium (6'3") Dragonborn, True Neutral (CR 2)
Armor Class 7
Hit Points 11 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 5 (-3) | 13 (+1) | 9 (-1) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d6+2, Ranged -1 / 1d6-3, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 8000 cp. 1 Chain shirt.
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Their contribution stands as a beacon of hope for all adventurers!
