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NPC Generator

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Advanced [show]


Zepar Blame, Male Tiefling [Permalink]

Personal [hide]

Description: Runty and weak-looking, he is generally shirtless and showing off his tattooed chest. His hair is blue and very short. He wears large thick round spectacles.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Born in the west his family was never financially stable. He moved from fad to fad and when he turned 15 he discovered singing. He has never given up on his singing dream.

Motivation: Regain custody of his son; and his relatives are trying to arrange a marriage

Ideals: Philantrophist, Artistic. Flaws: Ugly, Impulsive. Bonds: Poor, Family. Occupation: Brewer

Voice: Forgets to breathe while speaking

Attributes [hide]

Zepar Blame, Male Tiefling Paladin 8
Medium (6'6") Tiefling, Chaotic Neutral (CR 8)
Armor Class 7
Hit Points 64 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)4 (-3) 15 (+2)19 (+4) 9 (-1)10 (+0)
Skills Persuasion +3
Senses Passive Perception 9
Languages Common, Elven, Goblin, Aquan, Infernal
Attacks Melee +1 / 2d10-2, Ranged +0 / 2d10-3, Grapple -2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 700 gp. A large tome filled with over one hundred recipes written by a former royal chef. (90 gp). Golden circlet with four aquamarines (2000 gp). Gold music box (3000 gp).


Social Check DCs


Vadania Callan, Female Half-Elf [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her hair is long and blonde with streaks of white, and is pulled back with small yellow clips. Her fierce hazel eyes like to dwell on things.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She struck it rich when she found rare goods in large quantities. She now mingles about in high society.

Motivation: Someone believes her a fraud; and she is compelled to act according to her religious beliefs

Flaws: Antagonistic. Bonds: Religious, Slave, Rich, Enemies. Occupation: Guard

Voice: Dutch accent

Attributes [hide]

Vadania Callan, Female Half-Elf Barbarian 5
Medium (4'11") Half-Elf, Chaotic Good (CR 5)
Armor Class 10
Hit Points 47 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)13 (+1) 15 (+2)15 (+2)
Skills Animal Handling +5, Stealth +3
Senses Passive Perception 12
Languages Common, Elven, Halfling
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2

Possessions: 2000 sp.


Social Check DCs


Art Hummingbird, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He wears a tight fitting pastel shirt and pants. Beneath his clothing is a huge mess of scar tissue. His cinnamon fur is kept up in a ponytail inside a broad hat. His eyes are likewise green. His teeth are white and perfect.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He was born several months after his mother was called into army service. His mother was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Wants to open a new tavern; and he is unsatisfied with his job

Ideals: Persistence. Bonds: Slave, Attractive, Job, Military. Occupation: Weaver

Voice: Spits and sputters

Attributes [hide]

Art Hummingbird, Male Tabaxi Sorcerer 14
Medium (5'2") Tabaxi, Neutral Good (CR 14)
Armor Class 13
Hit Points 62 (14d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 14 (+2)6 (-2) 17 (+3)13 (+1)
Skills Medicine +8, Persuasion +6
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 4d6+1, Ranged +8 / 4d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 4000 gp. Azurite (4 gp). Fire opal (500 gp).


Social Check DCs


Crampernap Pingun, Male Gnome [Permalink]

Personal [hide]

Description: 3'7" and lanky with angular features, he is an attractive figure. He wears an entirely tan suit with blue socks and a vest with buckled shoes. His golden hair is cut short. His gray eyes lackadaisically let the world flow into them.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is a logical person and will generally grow upset if things defy logic and science.

History: He served in the navy to pay for his family's outstanding loans. Crampernap liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Logical. Flaws: Antagonistic. Bonds: Attractive, Military, Nature. Occupation: Fisher

Voice: Dark and ominous

Attributes [hide]

Crampernap Pingun, Male Gnome Commoner 4
Small (3'7") Gnome, Chaotic Neutral (CR 4)
Armor Class 14
Hit Points 21 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)16 (+3) 17 (+3)12 (+1) 15 (+2)12 (+1)
Skills Insight +4, Investigation +3
Senses Passive Perception 12
Languages Common, Gnome, Terran
Attacks Melee -1 / 1d10-3, Ranged +5 / 1d10+3, Grapple +3

Possessions: 400 gp. 1 Darkwood Shield. 1 Masterwork studded leather. 1 Breastplate. 1 Half-Plate.


Social Check DCs


Ernest Mori, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man tends to wear a large grey jacket and is in decent physical shape. Sporting a blonde mohawk and bushy mustache this man's hair draws a lot of attention. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He also is a firm believer in the manly ideal.

History: He was born a particularly ugly child, much to the horror of his parents. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Ernest was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.

Motivation: He is unsatisfied with his job; and several ex partners dislike his way of doing things and want revenge

Flaws: Ugly, Insomniac, Impulsive. Bonds: Immigrant, Enemies, Job. Occupation: Armorer

Voice: Pirate accent

Attributes [hide]

Ernest Mori, Male Human Wizard 1
Medium (6'5") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 16 (+3)14 (+2) 14 (+2)17 (+3)
Skills History +4, Nature +4
Senses Passive Perception 12
Languages Common, Druidic, Auran
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 700 sp.


Social Check DCs


Purah Mayhem, Female Tiefling [Permalink]

Personal [hide]

Description: With white face paint in a stripe pattern across her face, she typically wears a sleeveless long coat of deep green leather and dull black iron scale mail. Her hair is brown and curly. Her thin eyebrows rest above her beady gold eyes.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She believes the world needs to unite to get rid of illithids once and for all.

History: She was born in the west, but her parents moved at a very young age to the south. Brilliant and gifted she never wanted to apply herself. She now travels the world, in search of power and loot.

Motivation: Someone believes her a fraud; and meet up once more with her childhood friend

Ideals: Gifted. Flaws: Ugly. Bonds: Adventurer, Enemies, Immigrant. Occupation: Shepherd

Voice: Jittery and nervous

Attributes [hide]

Purah Mayhem, Female Tiefling Expert 11
Medium (6'5") Tiefling, Neutral Good (CR 11)
Armor Class 11
Hit Points 55 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)13 (+1) 12 (+1)17 (+3)
Skills Sleight of Hand +5, Stealth +5
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +1

Possessions: 600 gp. Old masterpiece painting (500 gp). A necklace of small pink pearls (4000 gp). Golden circlet with four aquamarines (4000 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). Golden circlet with four aquamarines (4000 gp).


Social Check DCs


Vilberg Marleigh, Male Half-Orc [Permalink]

Personal [hide]

Description: This tall, slender man is well dressed, constantly wearing a black suit, red shirt, and blue tie. He wears his silver hair up. His green eyes are passionate and lively.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His parents enrolled him in a Monk school at a young age so that he could practice his arcane talents. Some 3 years later his spouse died after the birth of his son. Heartbroken, Vilberg never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.

Motivation: Revenge; and many brigands want him driven away

Ideals: Disciplined, Philantrophist, Gifted. Bonds: In love, Enemies. Occupation: Adventurer

Voice: Irish accent

Attributes [hide]

Vilberg Marleigh, Male Half-Orc Monk 3
Medium (5'1") Half-Orc, True Neutral (CR 3)
Armor Class 10
Hit Points 10 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 11 (+0)10 (+0) 13 (+1)16 (+3)
Skills Deception +5, History +2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 300 gp.


Social Check DCs


Oskar Eversharp, Male Dwarf [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He wears rags and sports a simple walking cane. Beneath his clothing is a huge mess of scar tissue. His brown hair is lengthy and is close to two feet long. He has gleaming, smiling green eyes.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Born in the south his family was never financially stable. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He has decided he is irredeemable; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Fighting. Flaws: Antagonistic. Bonds: Poor, Slave, Nature, Criminal record. Occupation: Cook

Voice: Dark and ominous

Attributes [hide]

Oskar Eversharp, Male Dwarf Commoner 1
Medium (4'4") Dwarf, True Neutral (CR 1)
Armor Class 9
Hit Points 8 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 18 (+4)9 (-1) 13 (+1)7 (-2)
Skills Persuasion +0, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0

Possessions: 90 gp. Brass mug with jade inlays (300 gp).


Social Check DCs


Geoffrey Gentry, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He likes to wear brown tank tops with tan pants. His brown hair is kept up in a ponytail inside a Stetson hat. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is a font of random trivia from the lore and stories he has discovered

History: He was raised in a forest tribe. His mother took him hunting and taught him how to get in the mind of other creatures. Days after completing his studies, news broke out that his hometown was attacked by brigands. Geoffrey was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the brigands.

Motivation: He seems to be bored by most things; and he feels kind of lost in life

Ideals: Logical. Flaws: Depressed, Mundane. Bonds: Nature, Enemies. Occupation: Sculptor

Voice: Indian accent

Attributes [hide]

Geoffrey Gentry, Male Human Warlock 7
Medium (5'1") Human, Lawful Neutral (CR 7)
Armor Class 7
Hit Points 35 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)5 (-3) 11 (+0)12 (+1) 9 (-1)16 (+3)
Skills Intimidation +6, Stealth +0
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +5 / 2d8+2, Ranged +0 / 2d8-3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322

Possessions: 120 pp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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