Verna Thistletop, Female Halfling [Permalink]
Personal [hide]
Description: A pudgy woman standing about 2'10" has a big stupid grin on her face most of the time. She wears a white shirt, with a pastel mid length skirt with pastel tights and flats, usually wearing a coat over them. She wears a colorful flower in her auburn hair. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her brown eyes.
Personality: She is fixated on the number 4. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: She was born in a small mountains village. Her family was turned out during the war. She and her family wandered west to less war torn lands. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature hand crossbow.
Motivation: A need for knowledge about a nearby landmark.
Flaws: Insane, PTSD. Bonds: Attractive, Adventurer, Nature. Occupation: Sculptor
Voice: Forgets to breathe while speaking
Attributes [hide]
Small (2'10") Halfling, Chaotic Good (CR 9)
Armor Class 11
Hit Points 49 (9d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 11 (+0) | 13 (+1) | 13 (+1) | 19 (+4) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Halfling, Elven
Attacks Melee +0 / 3d4-3, Ranged +3 / 3d4+0, Grapple +0
Possessions: 1900 gp. Azurite (10 gp). Aquamarine (1300 gp). Malachite (10 gp). 1 Minor magic item. 1 Minor magic item.
Nuraval Strakeln, Male Dwarf [Permalink]
Personal [hide]
Description: He is an average looking northern male in his early mid-life. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. With a patchy brown beard and wild brown hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is frequently practicing swordplay.
History: His parents moved while he was still in utero so he is the first generation to be born here. He took every job he could get his hands on, but the opportunities for Dwarves in the north were limited. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: He wants to meet his childhood hero; and meet up once more with his childhood friend
Ideals: Justice. Bonds: Attractive, Military, Immigrant, Adventurer. Occupation: Masseuse
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (3'11") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 17 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 17 (+3) | 8 (-1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 500 sp. 1 Masterwork studded leather.
Gorgûm Wilberforce, Male Half-Orc [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears a custom-built plate barding that's adorned with white lining and desert motifs. He is an epitome of beauty. He has wavy black hair. He wears crescent spectacles with a black brim.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.
History: He was born in the north. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature monstrous two handed axe.
Motivation: To clean up the streets; and his relatives are trying to arrange a marriage
Bonds: Attractive, Family, Immigrant, Adventurer, Guardian. Occupation: Dilettante
Voice: Shortens vowels
Attributes [hide]
Medium (5'5") Half-Orc, Chaotic Good (CR 10)
Armor Class 11
Hit Points 55 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 14 (+2) | 13 (+1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Orc, Gnome
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 3 | 2 |
Possessions: 2100 gp. 1 Minor magic item. 1 Minor magic item.
Edge On the Water, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she wears long strands of emerald and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her top hat is riddled with cuts and holes. She wears a mask on her face.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She is an amazing painter.
History: Edge was born the youngest of three triplets. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She has since lost track of the people in her past.
Motivation: Her relatives are trying to arrange a marriage; and marry her sister to traveling adventurers
Ideals: Gifted. Flaws: Ugly. Bonds: Rich, Job, Family. Occupation: Locksmith
Voice: Australian accent
Attributes [hide]
Medium (4'9") Tabaxi, Chaotic Good (CR 6)
Armor Class 11
Hit Points 23 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 9 (-1) | 10 (+0) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +3
Possessions: Chalcedony (80 gp). 1 Minor magic item.
Mindartis Cithreth, Male Elf [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a tattered pair of loose blue pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His hair is black and curly. He has a dull look in his gray eyes.
Personality: Calm and collected, he is a well trained Mercenary. He always tries to repair and not replace. It was this mentality that drove him into the Mercenary business.
History: When he was but 8 years old his parents immigrated from the north. Mindartis liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has achieved small success as a Mercenary.
Motivation: Expand his business; and sabotage a competitor
Ideals: Persistence. Bonds: Poor, Job, Immigrant, Nature. Occupation: Mercenary
Voice: Soft and mumbly
Attributes [hide]
Medium (5'0") Elf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 5 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 9 (-1) | 16 (+3) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Halfling, Draconic, Infernal
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
Possessions: 330 gp. 1 Masterwork Uncommon Weapon.
Quespa Akambherylliax, Female Dragonborn [Permalink]
Personal [hide]
Description: 6'2" and muscular, this northern woman is dressed in earthy colors with a green and violet handkerchief worn on her right side. She has moderate length bronze crest. Her otherwise smooth face is marked with small tiny scars.
Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She can't help but pocket interesting objects she comes across
History: She was born the only child of a wealthy merchant. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. After months of barely getting by, Quespa managed to ambush a major caravan with a load of valuables. Instantly wealthy, she made her way to the capital under a new identity.
Motivation: To prove her worth to the world; and money/treasure
Ideals: Athletic, Fighting, Entrepeneur. Flaws: Impulsive. Bonds: Criminal record, Rich. Occupation: Butcher
Voice: Russian accent
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Evil (CR 6)
Armor Class 12
Hit Points 25 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 10 (+0) | 16 (+3) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Goblin, Giant, Terran
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 1000 gp. Zircon (70 gp). Deep blue spinel (1000 gp). Deep blue spinel (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Naamah Verity, Female Tiefling [Permalink]
Personal [hide]
Description: This southern woman does not wear sleeves and tends to eschew shirts when she can avoid it. Her clothes are grease stained in places. She has wavy brown hair. Her eyes are likewise red. Her teeth are yellowed and unaligned.
Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She believes the world needs to unite to get rid of orcs once and for all.
History: She was born a particularly ugly child, much to the horror of her parents. Naamah was born on a far southern island where she grew up under the tutelage of her mother, an expert Apothecary. Days after completing her studies, news broke out that her hometown was attacked by orcs. Naamah was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the orcs.
Motivation: Revenge; and someone believes her a fraud
Flaws: Ugly, Greedy. Bonds: Poor, Immigrant, Enemies. Occupation: Apothecary
Voice: Spits words with contempt
Attributes [hide]
Medium (6'5") Tiefling, Neutral Good (CR 2)
Armor Class 12
Hit Points 9 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 7 (-2) | 13 (+1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 2000 cp.
Gale In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears light armors faded through time and improper care. His fur is greying and his face has many wrinkles. His green eyes peer out from beneath his top brown hat.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. A true patriot, Gale would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He was born several months after his father was called into army service. His father was a soldier and died while he was still young. Gale was left his father's suit of armor and trained in its use and care. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He wants nothing more than to rejoin the army; and he's repulsed by the pc
Flaws: Ugly, Antagonistic. Bonds: Poor, Military. Occupation: Armorer
Voice: German accent
Attributes [hide]
Medium (5'9") Tabaxi, Neutral Evil (CR 10)
Armor Class 13
Hit Points 35 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 11 (+0) | 11 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +3
Possessions: 2100 gp. Violet garnet (300 gp). Lapis lazuli (7 gp). Black star sapphire (500 gp). Peridot (60 gp).
Hugh Lincoln, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears long strands of aquamarine and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He keeps his blonde hair in a flapper bob. His blue unseeing eyes seem to look past you.
Personality: This man loves poetry and to teach people poetry more than just about anything. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: His parents moved while he was still in utero so he is the first generation to be born here. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.
Motivation: He is wracked by social anxiety.
Ideals: Artistic. Flaws: Disease, Fearful. Bonds: Rich, Immigrant. Occupation: Sage
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'6") Human, Lawful Neutral (CR 8)
Armor Class 11
Hit Points 39 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 17 (+3) | 12 (+1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 2d10-1, Ranged +4 / 2d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 |
Possessions: Eye agate (9 gp). Rose (80 gp). Aquamarine (1400 gp). Peridot (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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