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NPC Generator

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Lvl.
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Advanced [show]


Charles O'Leary, Male Half-Elf [Permalink]

Personal [hide]

Description: This slender man stands about 4'11". He typically wears yellow cloth garments or leather armor. He has red hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was raised in a mountains tribe. He dropped out of school before completing his studies. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: To pay off his debts; and to share knowledge with the world

Ideals: Logical, Justice. Bonds: Attractive, Nature, Debt. Occupation: Laborer

Voice: Whispers

Attributes [hide]

Charles O'Leary, Male Half-Elf Druid 3
Medium (4'11") Half-Elf, Lawful Good (CR 3)
Armor Class 10
Hit Points 13 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 8 (-1)10 (+0) 17 (+3)13 (+1)
Skills Persuasion +3, Survival +5
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1342100000

Possessions: 800 sp.


Social Check DCs


Wobbles Fiddlefen, Male Gnome [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He keeps his brown hair in a pixie cut. His fair skin shows little sign of his aristocratic breeding.

Personality: Abrasive and pushy, he has a hard time making friends. He takes great joy in being the best Carpenter in town.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Obtaining odd cultural Dragonborn artifacts is his passion; and expand his business

Flaws: Antagonistic. Bonds: Adventurer, Attractive, Job, Rich. Occupation: Carpenter

Voice: Thin and wheezing

Attributes [hide]

Wobbles Fiddlefen, Male Gnome Barbarian 11
Small (3'4") Gnome, True Neutral (CR 11)
Armor Class 9
Hit Points 111 (11d12)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 19 (+4)13 (+1) 14 (+2)15 (+2)
Skills Acrobatics +2, Insight +6
Senses Passive Perception 12
Languages Common, Gnome, Halfling
Attacks Melee +4 / 3d8+0, Ranged +2 / 3d8-2, Grapple +6

Possessions: 1100 gp. Silver chalice with lapis lazuli gems (60 gp). Embroidered and bejeweled glove (1000 gp). An abacus with copper, silver and gold markers (60 gp). Ceremonial electrum dagger with a star ruby in the pommel (1600 gp).


Social Check DCs


Paymon Tranquil, Male Tiefling [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. His blue hair is singed and shortened. His gold unseeing eyes seem to look past you.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. Around other people he will do his best to conceal his emotions and appear jolly.

History: Paymon was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. A freak accident while working with his Knight father left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Wants to raise his children well; and his spouse's relatives view him with great suspicion

Flaws: Ugly, Disease, Depressed, Shy. Bonds: Poor. Occupation: Tanner

Voice: High pitched and raspy

Attributes [hide]

Paymon Tranquil, Male Tiefling Adept 9
Medium (6'9") Tiefling, Lawful Good (CR 9)
Armor Class 11
Hit Points 56 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 17 (+3)16 (+3) 15 (+2)12 (+1)
Skills Performance +4, Survival +5
Senses Passive Perception 12
Languages Common, Abyssal, Terran, Orc
Attacks Melee +2 / 3d4-1, Ranged +4 / 3d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13332100

Possessions: 1400 gp. Pink pearl (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Beatrice Oakley, Female Human [Permalink]

Personal [hide]

Description: She is a husky woman, who is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. She has a very tight haircut. Her ears are large.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her first spouse was a Fletcher, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: Her relatives are trying to arrange a marriage; and to unite with her brother

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Military, Family. Occupation: Doctor

Voice: Rhymes sentences (sorry)

Attributes [hide]

Beatrice Oakley, Female Human Rogue 1
Medium (4'9") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 16 (+3)11 (+0) 11 (+0)8 (-1)
Skills Investigation +2, Sleight of Hand +3
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 2000 cp. Moonstone (80 gp).


Social Check DCs


Eloise Van Es, Female Human [Permalink]

Personal [hide]

Description: She is a husky woman, who wears a tight fitting grey shirt and pants. She has wavy white hair. Her fair skin shows little sign of her aristocratic breeding.

Personality: She has a massive crush on the younger sibling of the Merchant who has hired her part-time. She believes the world needs to unite to get rid of drow once and for all.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: Revenge.

Flaws: Disease, Insomniac. Bonds: Attractive, Has a crush, Enemies. Occupation: Merchant

Voice: Rolls R's

Attributes [hide]

Eloise Van Es, Female Human Druid 1
Medium (5'1") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 12 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 18 (+4)14 (+2) 9 (-1)16 (+3)
Skills Sleight of Hand +3, Stealth +3
Senses Passive Perception 9
Languages Common, Terran, Ignan
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 5000 cp.


Social Check DCs


Lone Wing, Male Tabaxi [Permalink]

Personal [hide]

Description: This tall, slender man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His brown fur is kept up in a ponytail inside a deerstalker hat. His blue eyes are slightly larger than normal.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. Flattery will make him almost putty in your hands.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He is searching for what he claims is his rightful reward.

Motivation: Wants to raise his children well; and to unite with his brother

Ideals: Passionate, Artistic. Flaws: Selfish. Bonds: Adventurer, Family. Occupation: Weaver

Voice: Excited and jittery

Attributes [hide]

Lone Wing, Male Tabaxi Monk 13
Medium (5'10") Tabaxi, Lawful Good (CR 13)
Armor Class 14
Hit Points 32 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 7 (-2)11 (+0) 17 (+3)11 (+0)
Skills Arcana +4, Sleight of Hand +8
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 4d4+1, Ranged +8 / 4d4+4, Grapple +4

Possessions: 900 pp. Moss agate (4 gp). Alexandrite (300 gp). Hematite (4 gp). 1 Medium magic item.


Social Check DCs


Andram Fluke, Male Tiefling [Permalink]

Personal [hide]

Description: A plain young-adult man, he sports green clothing, slightly heavier than average wear. His red hair is matted, messy, and big. His eyes, though not visible through his cowl, are silver.

Personality: Stoic and calm, he prefers to meditate than take action. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Andram is combative with any and all who dare try his patience in the slightest.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His mother had invested heavily in several trade routes and wanted him to inherit them. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He has money and likes to spend it.

Ideals: Disciplined, Justice. Flaws: Ugly, Disease. Bonds: Rich. Occupation: Engraver

Voice: American accent

Attributes [hide]

Andram Fluke, Male Tiefling Warrior 11
Medium (6'1") Tiefling, Lawful Evil (CR 11)
Armor Class 8
Hit Points 79 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)6 (-2) 13 (+1)12 (+1) 13 (+1)15 (+2)
Skills Intimidation +6, Persuasion +6
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +6 / 3d8+2, Ranged +2 / 3d8-2, Grapple +2

Possessions: 2200 gp. Rhodochrosite (12 gp). Eye agate (12 gp). Fire opal (1400 gp). Rose (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Medrash Baharoosh, Male Dragonborn [Permalink]

Personal [hide]

Description: This eastern man is generally well dressed albeit a few years behind the times. His clothes are grease stained in places. His scarlet crest is lengthy and is close to two feet long. His gold eyes are passionate and lively.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Born to a poor family in the city he treasured whatever gifts he got. Medrash was born on a far eastern forest where he grew up under the tutelage of his father, an expert Blacksmith. He moves from town to town, unable to find a place to settle.

Motivation: Retire the richest man in the east; and find a way to reverse the transformation of his brother

Ideals: Disciplined, Entrepeneur. Bonds: Attractive, Poor, Immigrant. Occupation: Blacksmith

Voice: Deep voice with rolling R's

Attributes [hide]

Medrash Baharoosh, Male Dragonborn Fighter 1
Medium (6'3") Dragonborn, Chaotic Good (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 10 (+0)7 (-2) 16 (+3)13 (+1)
Skills Animal Handling +5, Religion +0
Senses Passive Perception 13
Languages
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3

Possessions: 120 gp. 1 Banded mail.


Social Check DCs


Boddynock Oomtrowl, Male Gnome [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has a slight overbite and is overall scrawny. His silver hair is long and unkept. He has blue eyes and a tan hat with a black feather.

Personality: He is overprotective of those who hire his services. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His parents enrolled him in a Commoner school at a young age so that he could practice his arcane talents. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To protect his home; and to clean up the streets

Ideals: Gifted. Flaws: Ugly, Fearful. Bonds: Guardian. Occupation: Barrister

Voice: Jittery and nervous

Attributes [hide]

Boddynock Oomtrowl, Male Gnome Commoner 4
Small (3'5") Gnome, Lawful Evil (CR 4)
Armor Class 12
Hit Points 25 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 17 (+3)16 (+3) 12 (+1)10 (+0)
Skills Animal Handling +3, Intimidation +2
Senses Passive Perception 11
Languages Common, Gnome, Infernal, Draconic, Ignan
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 600 gp.


Social Check DCs

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