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NPC Generator

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Advanced [show]


Eridred Bofdann, Female Dwarf [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Dwarves. Her skin is dark but she possesses many brown ritualistic tattoos. She wears grey robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a sickle, but if one is not available she will default to her rapier. Her red hair is smooth and relatively long. Her amber eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: She was born blind and as such lacked many opportunities for work. Cursed with vampirism at a very young age, Eridred has worked very hard to control her curse. After a long history of fighting, Eridred and her spouse have recently divorced.

Motivation: She's repulsed by the PC; and she has a crush on the local scribe

Flaws: Addict, Shy, Antagonistic, Disease. Occupation: Bounty Hunter

Voice: Low range voice

Attributes [hide]

Eridred Bofdann, Female Dwarf Warrior 2
Medium (4'2") Dwarf, Neutral Evil (CR 2)
Armor Class 8
Hit Points 14 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)7 (-2) 9 (-1)17 (+3) 12 (+1)11 (+0)
Skills Medicine +3
Senses Passive Perception 11
Languages Common, Dwarven, Druidic, Aquan, Terran
Attacks Melee +5 / 1d6+3, Ranged +0 / 1d6-2, Grapple +3

Possessions: 360 gp.


Social Check DCs


Alice Hildenman, Female Half-Elf [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She dresses like a well dressed Barrister does. Her blonde hair, when down, is lengthy. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep hazel.

Personality: She can speak with the recently deceased. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. Alice was born on a far southern mountains where she grew up under the tutelage of her father, an expert Barrister. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: Sabotage a competitor; and she is unsatisfied with her job

Ideals: Gifted, Justice. Flaws: Mundane. Bonds: Job, Immigrant. Occupation: Barrister

Voice: Pronounces O like U

Attributes [hide]

Alice Hildenman, Female Half-Elf Monk 1
Medium (5'6") Half-Elf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)12 (+1) 14 (+2)8 (-1)
Skills Deception +1, Survival +4
Senses Passive Perception 12
Languages Common, Elven, Ignan
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 6000 cp.


Social Check DCs


Irann Withrethin, Female Elf [Permalink]

Personal [hide]

Description: This woman stands a little under 5'2" and is a bit bulky. She is very muscular particularly in the legs. She wears tight fitting clothing which further accentuates her frame. Her blonde hair is drawn into a tight pony tail with a butterfly scrunchie. Her eyes are violet.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She disdains her fellow southerners, claiming they make her look unintelligent just for using an accent.

History: The child of southern immigrants she idolized her mother. Before the accident, she was one of the most outspoken anti-Human activists. She was mortally wounded, saved by a kind and fast-acting Human doctor. She inherited the family business which she has now maintained for 13 years.

Motivation: To reunite with her absent mother; and expand her business

Flaws: Depressed, Racist. Bonds: Attractive, Immigrant, Job, Family. Occupation: Dyer

Voice: Pirate accent

Attributes [hide]

Irann Withrethin, Female Elf Paladin 5
Medium (5'2") Elf, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 8 (-1)12 (+1) 7 (-2)14 (+2)
Skills Medicine +1, Survival +1
Senses Passive Perception 8
Languages Common, Elven, Celestial
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 30 pp. Banded agate (13 gp).


Social Check DCs


Jebeddo Lingenhall, Male Gnome [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears dark leathers with embroidery. His broad hat is riddled with cuts and holes. He wears crescent spectacles with a black brim.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. Further he is a bit of a stoner and is frequently out of it.

History: Born to a pair of adventurers, Jebeddo grew up listening to his mother's many stories. He was an adventurer many years ago and he formed a blood bond with his Dwarven companion (his 'brother'). He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature mace.

Motivation: He desires power and/or immortality; and a need for knowledge about a nearby landmark

Flaws: Ugly, Greedy, Addict. Bonds: Poor, Adventurer. Occupation: Miner

Voice: Irish accent

Attributes [hide]

Jebeddo Lingenhall, Male Gnome Warrior 4
Small (3'8") Gnome, Lawful Evil (CR 4)
Armor Class 11
Hit Points 29 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 12 (+1)9 (-1) 11 (+0)13 (+1)
Skills Acrobatics +2, Nature +1
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 20 pp.


Social Check DCs


Zedaar Hashphronyxadyn, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is wearing a perfectly clean shirt and pair of pants. His black crest is still thick. His otherwise smooth face is marked with small tiny scars.

Personality: He likes to make people angry or surprised. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born in the north. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has gone from town to town working and never settling down anywhere, but has fallen for a local Ruler. He hasn't told them the truth, but wants to settle down with them.

Motivation: He has passion for adventuring and risk; and he's repulsed by the pc

Flaws: Antagonistic, Hedonist. Bonds: Attractive, Immigrant, Has a crush, Adventurer. Occupation: Scribe

Voice: Russian accent

Attributes [hide]

Zedaar Hashphronyxadyn, Male Dragonborn Ranger 2
Medium (6'3") Dragonborn, Lawful Evil (CR 2)
Armor Class 14
Hit Points 19 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 14 (+2)17 (+3) 12 (+1)10 (+0)
Skills Acrobatics +6, History +5
Senses Passive Perception 11
Languages Common, Abyssal, Orc, Druidic
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 1400 sp. 1 Darkwood Buckler.


Social Check DCs


Verna Cherrycheeks, Female Halfling [Permalink]

Personal [hide]

Description: This tall, slender woman wears a weathered and beat up set of banded mail beneath an oversized white coat. She wears her hair in dreadlocks. Her eyes, though not visible through her cowl, are blue.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: Gifted from a young age, Verna studied abroad. Her parents enrolled her in a Rogue school at a young age so that she could practice her arcane talents. She has been a successful dealer in antiques buying low and selling high.

Motivation: Regain custody of her daughter; and doesn't want to be a shipwright and was forced into it by her family

Ideals: Justice, Entrepeneur, Gifted. Bonds: Family. Occupation: Shipwright

Voice: Indian accent

Attributes [hide]

Verna Cherrycheeks, Female Halfling Rogue 4
Small (2'11") Halfling, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 13 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 11 (+0)14 (+2) 12 (+1)16 (+3)
Skills Intimidation +5, Nature +4
Senses Passive Perception 11
Languages Common, Halfling, Dwarven, Celestial
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 33000 sp. 1 Minor magic item.


Social Check DCs


Tatyan Beryntolthropal, Female Dragonborn [Permalink]

Personal [hide]

Description: She stands about 6'8" and wears a black coat over a pastel low-cut shirt, and a feathered hat upon her head. Her right leg appears badly burned and disfigured. She has moderate length scarlet crest. Her otherwise smooth face is marked with small tiny scars.

Personality: She never swears and excessively uses polite adverbs when speaking. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Tatyan was born the youngest of three triplets. Like her father and her sister before her, after school she went straight into learning to become a Crown-heir. She became a Crown-heir soon after.

Motivation: She wants to meet her childhood hero; and sabotage a competitor

Ideals: Optimist. Bonds: Family, Job, Adventurer. Occupation: Crown-heir

Voice: Pirate accent

Attributes [hide]

Tatyan Beryntolthropal, Female Dragonborn Paladin 1
Medium (6'8") Dragonborn, Chaotic Good (CR 1)
Armor Class 9
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 15 (+2)11 (+0) 7 (-2)13 (+1)
Skills Performance +3, Stealth +1
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 160 gp. 1 Masterwork manacles.


Social Check DCs


Galinndan Wasanthi, Male Elf [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down. He is bristling with hidden weapons, mostly clubs and pickaxes. His silver hair is lengthy. His green eyes have a joyful gleam in them most of the time.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Galinndan hails from a village terrorized by brigands. He found a children's book about a Elf Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He used his abilities to trick people and travel the world for free.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he has comitted a past crime that haunts him to this day

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Criminal record, Enemies, Adventurer. Occupation: Actor

Voice: Australian accent

Attributes [hide]

Galinndan Wasanthi, Male Elf Fighter 1
Medium (5'2") Elf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 9 (-1)10 (+0) 7 (-2)14 (+2)
Skills Intimidation +4, Nature +2
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 20 pp.


Social Check DCs


Gerald Wasanthi, Male Half-Elf [Permalink]

Personal [hide]

Description: This tall, slender man prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His hair is greying and his face has many wrinkles. He wears an eyepatch.

Personality: He loves telling others what to do and how they should feel about things. He is able to make almost anything out of random pieces of junk.

History: He got into the Spy business at a young age. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Spy. He inherited the family business which he has now maintained for 12 years.

Motivation: He is unsatisfied with his job.

Ideals: Opinionated, Gifted. Flaws: Ugly. Bonds: Rich, Job. Occupation: Spy

Voice: Dutch accent

Attributes [hide]

Gerald Wasanthi, Male Half-Elf Druid 11
Medium (5'7") Half-Elf, Chaotic Good (CR 11)
Armor Class 11
Hit Points 30 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 7 (-2)19 (+4) 10 (+0)15 (+2)
Skills Acrobatics +5, Medicine +4
Senses Passive Perception 10
Languages Common, Elven, Celestial, Dwarven, Auran, Infernal
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126

Possessions: 2100 gp. Hematite (7 gp). Smoky quartz (40 gp). Moss agate (7 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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