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NPC Generator

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Advanced [show]


Dagger Plume, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She wears a simple pastel robe with white stripes complete with hood. Her brown fur is long and unkept. Her amber eyes are passionate and lively.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She does suffer from mild PTSD, and the sight of goblins may trigger it at times.

History: Born to a poor family in the city she treasured whatever gifts she got. In her 17th year, her parents were killed by a goblins raid, leaving Dagger alone in the world. After a stint in an orphanage, she was adopted. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: Someone believes her a fraud; and several ex partners dislike her way of doing things and want revenge

Ideals: Athletic. Flaws: Ugly, Disease. Bonds: Poor, Enemies. Occupation: Baker

Voice: Booming voice

Attributes [hide]

Dagger Plume, Female Tabaxi Warrior 5
Medium (5'1") Tabaxi, Chaotic Good (CR 5)
Armor Class 11
Hit Points 25 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)14 (+2) 11 (+0)15 (+2)
Skills Insight +3
Senses Passive Perception 10
Languages Common, Druidic, Dwarven
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 5000 sp. 1 Masterwork Common Melee.


Social Check DCs


Jane Ashley, Female Human [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Human, and stands approximately 5'3". She wears loose pants and a collared shirt complete with sweater beneath her coat, and her gloved hand is found clutching a ceremonial dagger. Her golden hair is cut jaggedly and amateurishly. She has a dull look in her violet eyes.

Personality: She is irascible and easily irritated. She is obsessed with a lost civilization.

History: She was born several months after her father was called into army service. She found a children's book about a Human Aristocrat who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She has since lost track of the people in her past.

Motivation: Meet up once more with her childhood friend; and she has passion for adventuring and risk

Flaws: Antagonistic. Bonds: Adventurer, Military, Family. Occupation: Mortician

Voice: Mumbles to self between sentences

Attributes [hide]

Jane Ashley, Female Human Aristocrat 5
Medium (5'3") Human, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 38 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 16 (+3)15 (+2) 17 (+3)12 (+1)
Skills Acrobatics +6, Medicine +6
Senses Passive Perception 13
Languages Common, Aquan, Halfling
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +6

Possessions: 100 gp.


Social Check DCs


Phann Gracey, Female Half-Elf [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her auburn hair is long and unkept. She wears a mask on her face.

Personality: Eccentric and domineering, Phann will drive conversation. She always tries to repair and not replace. It was this mentality that drove her into the Merchant business.

History: She served in the navy to pay for her family's outstanding loans. Brilliant and gifted she never wanted to apply herself. She left for the east, certain she would find work there.

Motivation: She wants nothing more than to rejoin the army; and meet up once more with her childhood friend

Ideals: Extrovert, Persistence, Gifted. Flaws: Ugly. Bonds: Immigrant, Military. Occupation: Merchant

Voice: Hollow voice

Attributes [hide]

Phann Gracey, Female Half-Elf Bard 11
Medium (4'10") Half-Elf, Chaotic Evil (CR 11)
Armor Class 12
Hit Points 47 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 11 (+0)7 (-2) 11 (+0)13 (+1)
Skills Intimidation +5, Sleight of Hand +6
Senses Passive Perception 10
Languages Elven
Attacks Melee +4 / 3d8+0, Ranged +6 / 3d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 210 pp. Red spinel (160 gp). Citrine (80 gp). Alexandrite (1300 gp). Malachite (7 gp). Coral (160 gp). Lapis lazuli (7 gp). Violet garnet (1300 gp).


Social Check DCs


Beatrice Mitchell, Female Human [Permalink]

Personal [hide]

Description: A stocky darker skinned woman, she wears very tight pants and wife beaters, though occasionally she sports a brown coat. She wears a colorful flower in her blonde hair. Her green eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She has a massive crush on the younger sibling of the Unemployed who has hired her part-time. She plays an instrument quite well.

History: Born to a pair of adventurers, Beatrice grew up listening to her father's many stories. She found a children's book about a Human Commoner who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She is searching for what she claims is her rightful reward.

Motivation: Obtaining odd cultural Human artifacts is her passion; and she has passion for adventuring and risk

Ideals: Artistic. Flaws: Addict. Bonds: Attractive, Has a crush, Adventurer. Occupation: Unemployed

Voice: Raspy

Attributes [hide]

Beatrice Mitchell, Female Human Commoner 11
Medium (5'9") Human, Chaotic Neutral (CR 11)
Armor Class 10
Hit Points 26 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 10 (+0)12 (+1) 8 (-1)14 (+2)
Skills Perception +3, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Sylvan
Attacks Melee +5 / 3d8+1, Ranged +4 / 3d8+0, Grapple +1

Possessions: 2700 gp. Ceremonial electrum dagger with a star ruby in the pommel (1100 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (70 gp). An abacus with copper, silver and gold markers (150 gp).


Social Check DCs


Jarsali Ilphelkiir, Female Elf [Permalink]

Personal [hide]

Description: She wears dark leathers with embroidery. Her silver hair is heavily combed to the right. Her gray eyes dart around the room hyper actively observing anyone and anything.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She works hard and plays hard.

History: She served in the navy to pay for her family's outstanding loans. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She bought a rapier and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Further expansion of business; and expand her business

Ideals: Passionate. Flaws: Hedonist. Bonds: Military, Nature, Job. Occupation: Navigator

Voice: Low rumbling, strings words together

Attributes [hide]

Jarsali Ilphelkiir, Female Elf Adept 13
Medium (4'10") Elf, Chaotic Evil (CR 13)
Armor Class 14
Hit Points 51 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)19 (+4) 11 (+0)14 (+2) 13 (+1)12 (+1)
Skills Stealth +8, Survival +5
Senses Passive Perception 11
Languages Common, Elven, Gnoll, Goblin
Attacks Melee +6 / 4d4+2, Ranged +8 / 4d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133332

Possessions: 1000 gp. A small bag of saffron. (30 gp). Jeweled electrum ring (2000 gp). A necklace of small pink pearls (3000 gp). Jeweled electrum ring (2000 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (30 gp). A miniature golden chest with tiny emeralds lining the top (40 gp). A pair of silk slippers encrusted with tiny pearls. (40 gp). Old masterpiece painting (1400 gp). Brass mug with jade inlays (100 gp). Large well-done wool tapestry (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Conrad Barclay, Male Human [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His skin is fair and his fingers are delicate and long. He has no hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is a logical person and will generally grow upset if things defy logic and science.

History: He was always a brilliant, if unscrupulous mind. A gypsy cursed him at a young age, leading to his ugly appearance. He is searching for what he claims is his rightful reward.

Motivation: Many gnolls want him driven away; and to reunite with his old friends

Ideals: Philantrophist, Logical. Flaws: Ugly, Insane. Bonds: Adventurer, Enemies. Occupation: Crown-heir

Voice: Spits words with contempt

Attributes [hide]

Conrad Barclay, Male Human Commoner 1
Medium (5'1") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 15 (+2)13 (+1) 14 (+2)16 (+3)
Skills History +3, Insight +4
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Megren Zzzxaaxthroth, Female Dragonborn [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her green crest has been sun bleached extensively. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep gold.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Being a Miner kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She is a bit of a kleptomaniac.

Ideals: Justice. Flaws: Ugly, Shy. Bonds: Rich, Criminal record, Military. Occupation: Miner

Voice: Speaks with squeezed throat

Attributes [hide]

Megren Zzzxaaxthroth, Female Dragonborn Fighter 5
Medium (6'2") Dragonborn, Neutral Evil (CR 5)
Armor Class 13
Hit Points 22 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 10 (+0)12 (+1) 11 (+0)10 (+0)
Skills Athletics +5, Nature +4
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +4

Possessions: 4000 sp.


Social Check DCs


Oriel Rolands, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a physically imposing dark-skinned woman. She likes to wear ponchos typically of a light violet in addition to tight pants. Her hair is short and black. Her gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: Gifted from a young age, Oriel studied abroad. Her family was turned out during the war. She and her family wandered east to less war torn lands. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She feels that her past leaves her morally obligated to help; and she is being blackmailed/forced/etc and this influences her actions

Ideals: Justice, Gifted. Flaws: Antagonistic, PTSD. Bonds: Criminal record. Occupation: Scribe

Voice: Italian accent

Attributes [hide]

Oriel Rolands, Female Half-Elf Sorcerer 3
Medium (4'9") Half-Elf, Neutral Evil (CR 3)
Armor Class 12
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)13 (+1) 12 (+1)9 (-1)
Skills Nature +3, Religion +3
Senses Passive Perception 11
Languages Common, Elven, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 1900 sp.


Social Check DCs


Nutae Iathrana, Male Elf [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is wearing a long, tan cloak. He keeps his red hair in a flapper bob. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born at the edge of vast mountains. He found a children's book about a Elf Druid who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He has money and likes to spend it; and he's looking for his big break

Flaws: Shy, Antagonistic. Bonds: Attractive, Adventurer, Nature, Rich. Occupation: Tailor

Voice: Uses sign language

Attributes [hide]

Nutae Iathrana, Male Elf Druid 3
Medium (4'7") Elf, Neutral Evil (CR 3)
Armor Class 12
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 10 (+0)12 (+1) 13 (+1)13 (+1)
Skills Intimidation +3, Perception +3
Senses Passive Perception 13
Languages Common, Elven, Celestial
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 300 gp. 2 Alchemist’s fire.


Social Check DCs

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